Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:04:37 Player: Kinga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4075) 4075 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3068) 3068 TOTAL SCORE: 14763 Bonus ------- High Alert Combat Kills 68 Win 3000 Cogmind --------- Core Integrity 1576/1600 Matter 270/300 Energy 194/200 System Corruption 0% Temperature Cool (15) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (15) ----- Structural Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Centrium Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Axe Lance > --- INVENTORY (5) ---- Advanced Coolant Injector Compact Battery (200) Long-range Missile Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Centrium Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON ----------- Axe Lance > --- INVENTORY -------- Advanced Coolant Injector Compact Battery Long-range Missile Launcher Advanced Datajack [Rating: 122] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Impact Weapon Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . . 1 1 Utility 13 | . . 2 2 . 2 2 2 1 1 1 Weapon . | . . . . . . . . . . . Parts Attached 156 | 6 2 19 23 21 38 10 13 12 10 2 Power 21 | 1 . 2 1 2 8 . 3 4 . . Engine 8 | 1 . 2 . 1 4 . . . . . Core 8 | . . . 1 1 4 . 1 1 . . Reactor 5 | . . . . . . . 2 3 . . Propulsion 36 | 2 . 3 5 8 8 2 5 1 2 . Treads 15 | 2 . 3 4 6 . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | . . . 1 2 . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . . . . . 8 2 5 1 2 . Utility 72 | 1 2 7 9 7 20 6 5 5 8 2 Device 27 | . . 4 2 4 5 2 3 2 5 . Storage 6 | 1 1 1 . . 1 . 1 1 . . Processor 7 | . . . . . 4 1 . . 1 1 Hackware 11 | . . . . . 6 2 1 1 . 1 Protection 21 | . 1 2 7 3 4 1 . 1 2 . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 7 8 4 2 2 . 2 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | 2 . 7 6 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 6 | . . . 1 2 1 1 . 1 . . Piercing Weapon 2 | . . . . . . 1 . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . 2 6 1 . Parts Lost 52 | . . 5 9 18 12 2 4 . 2 . Power 5 | . . 1 . 1 3 . . . . . Propulsion 16 | . . 1 3 7 2 1 1 . 1 . Utility 22 | . . 3 4 6 5 . 3 . 1 . Weapon 9 | . . . 2 4 2 1 . . . . Highest Loss Streak 4 | . . 1 3 3 4 1 2 . 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 95 97 85 85 98 94 84 97 90 Engine 5 | . 14 10 3 2 1 . . . . . Core 3 | . . . 5 4 4 5 1 4 4 4 Treads 14 | . 28 22 16 16 . . . . . . Flight 4 | . . . . . 12 23 20 19 21 20 Device 16 | . . 23 23 20 10 6 12 14 19 12 Storage 7 | . 14 11 9 7 2 . . . . . Processor 3 | . . . . . 15 16 11 9 11 12 Hackware 5 | . . . . . 14 26 29 25 26 25 Protection 11 | . 12 5 19 15 7 5 3 . . 4 Ballistic Gun 14 | . 28 22 17 9 . . . . . . Slashing Weapon 2 | . . . . 5 9 3 5 . 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 12 30 59 65 67 70 23 23 24 31 29 Greatest Support 84 | 40 40 45 45 84 33 24 25 24 33 30 Greatest Overweight (x) 5 | . . 1 5 5 5 . . . . . Average Overweight (x) . | . . . 1 2 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 6 8 16 20 20 10 5 5 5 5 5 Most Carried 20 | 1 8 15 20 20 16 5 5 5 5 4 Average Carried 11 | . 3 11 17 19 7 4 4 4 3 3 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 8 15 20 17 5 5 5 5 2 4 Class Distribution -------------------- 66% | Mutant 10% | Hacker-Sprinter 7% | Wizard-Sprinter 5% | Scavenger-Mutant 5% | Gladiator 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3458 | 178 135 977 823 611 324 85 100 . 186 39 Remotely 2352 | . . 970 773 609 . . . . . . Salvage Created 5524 | . 282 1513 1069 932 729 336 513 . 111 39 Parts 286 | . 15 82 64 50 27 12 32 . 2 2 Haulers Intercepted 14 | . . 4 1 1 4 1 2 . 1 . Recyclers Shooed 6 | . . 5 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 6 28 19 15 5 4 3 . . . Melee 17 | . . . . 5 5 4 3 . . . Guns 63 | . 6 28 19 10 . . . . . . Classes Destroyed 14 | . 2 8 3 1 . . . . . . Worker 3 | . . . 3 . . . . . . . Builder 6 | . 1 1 1 . . 1 2 . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 14 | . . 4 1 1 4 1 2 . 1 . Recycler 6 | . . 4 1 1 . . . . . . Operator 8 | . . 3 2 . 2 . . . . 1 Watcher 6 | . . 1 . 1 1 . 3 . . . Swarmer 6 | . . 4 . . . 2 . . . . Grunt 49 | . 6 17 12 8 4 . 2 . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 14 | . . 6 3 3 . 2 . . . . Hunter 5 | . . . 3 2 . . . . . . Programmer 4 | . . . . 2 1 . 1 . . . Best Kill Streak 8 | . 2 8 4 4 4 2 4 . 1 1 Combat Bots Only 4 | . 2 4 3 4 4 2 2 . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 894 | . 44 127 153 288 155 42 36 2 38 9 Missed 306 | . 12 34 36 84 71 23 20 2 19 5 Damage Taken 8350 | . 406 1117 1872 2170 1714 416 293 . 271 91 Core 1573 | . 83 162 285 237 545 112 72 . 53 24 Absorbed by Shields 72 | . . . . . . . . . 72 . Redirected to Shielding 126 | . . . 37 38 33 . 18 . . . Core Remaining (%) 77 | 100 66 59 48 66 35 88 93 100 96 98 Volleys Fired 321 | . 52 109 102 58 . . . . . . Largest 2 | . 2 2 2 2 . . . . . . Hottest 51 | . 40 50 48 51 . . . . . . Shots Fired 638 | . 105 219 200 114 . . . . . . Gun 638 | . 105 219 200 114 . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 638 | . 105 219 200 114 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 9 16 15 14 . . . . . . Robot Miss Streak 7 | . 5 7 5 5 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 3 1 3 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 569 | . 63 158 150 113 39 20 22 . 3 1 Core Hits 233 | . 22 67 55 53 15 8 11 . 1 1 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . Critical Strikes 13 | . . 2 . 3 4 2 1 . 1 . Destroy 4 | . . 2 . 2 . . . . . . Sever 6 | . . . . 1 4 . . . 1 . Impale 3 | . . . . . . 2 1 . . . Melee Attacks 133 | . . . 2 26 46 22 28 . 4 5 Impact 1 | . . . 1 . . . . . . . Slashing 79 | . . . 1 26 44 1 5 . 2 . Piercing 51 | . . . . . . 21 23 . 2 5 Sneak Attacks 15 | . . . . . 7 2 4 . 2 . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 8 | . . . . 3 2 . 2 . 1 . Damage Inflicted 11852 | . 536 2473 2303 2305 1628 898 1406 . 237 66 Guns 6812 | . 511 2461 2287 1553 . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 4987 | . . . . 752 1628 898 1406 . 237 66 Ramming 53 | . 25 12 16 . . . . . . . Kinetic 6812 | . 511 2461 2287 1553 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2538 | . . . . 752 1628 . 84 . 74 . Piercing 2449 | . . . . . . 898 1322 . 163 66 Highest Corruption 6 | . 4 6 . 5 1 . 1 . 2 . Average Corruption 4 | . 3 5 . 3 1 . 1 . 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . 3 32 . 22 1 . . . . . Message Errors 12 | . . 7 . 5 . . . . . . Matter Fused 15 | . . 8 . 7 . . . . . . Heat Flow Errors 7 | . . 4 . 3 . . . . . . Energy Discharges 8 | . 2 3 . 3 . . . . . . Data Loss (minor) 6 | . . 2 . 3 1 . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . Misfires 4 | . 1 3 . . . . . . . . Alerts 2 | . . 1 . 1 . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 167 | . . . . 11 67 . 89 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 167 | . . . . 11 67 . 89 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 7 | . 3 4 . . . . . . . . Targets Rammed 10 | . 3 5 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . Highest Temperature 463 | . 99 234 108 112 16 1 7 463 . . Average Temperature 47 | . 28 39 74 23 9 1 4 190 . . Received Heat Transfer 2673 | . 234 519 639 489 630 99 63 . . . Effects 1 | . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 547 | . 146 547 387 170 347 245 138 15 162 154 Initial 210 | . . . 210 27 . 94 . . 8 91 Average 158 | . 51 306 234 66 107 136 57 4 73 118 Maximum Alert Level 2 | . . 2 1 . 1 1 . . . . Low Security (%) 64 | 100 100 20 27 100 80 79 100 100 100 100 Level 1 28 | . . 47 72 . 19 20 . . . . Level 2 6 | . . 32 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 1 6 4 8 8 1 3 . 1 . Investigation 15 | . . 3 3 3 5 1 . . . . Extermination 2 | . . . . 1 1 . . . . . Reinforcement 12 | . 1 3 1 1 2 . 3 . 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . 2 . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 4 1 . 1 . . . . . Communications Jammed 18 | . . . . . 18 . . . . . Distress Signals 16 | . . . . . 16 . . . . . Times Spotted 197 | . 16 48 30 22 35 16 18 1 8 3 Peak Tracking Total 11 | . 3 7 5 4 10 7 11 1 7 2 Tactical Retreats 20 | . . 2 . . 10 6 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . 3 3 . 3 2 . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . 2 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Garrison Access 4 | . . . . . 2 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 53 | . 3 7 10 4 13 7 4 . 2 3 Terminals 44 | . 3 6 10 3 9 5 3 . 2 3 Fabricators 3 | . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 5 | . . . . 1 2 1 1 . . . Total Hacks 169 | . 8 24 37 8 36 24 12 . 12 8 Successful 79 | . 4 12 16 2 15 10 9 . 6 5 Failed 90 | . 4 12 21 6 21 14 3 . 6 3 Catastrophic 13 | . . 2 3 2 3 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 137 | . 4 21 38 6 28 15 10 . 9 6 Terminals 148 | . 8 21 37 6 29 17 10 . 12 8 Fabricators 6 | . . . . . 4 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access 12 | . . . . 2 3 5 2 . . . Terminal Hacks 47 | . 4 7 8 . 6 7 7 . 4 4 Part Schematic 2 | . . . . . . 1 1 . . . Prototype ID Bank 8 | . 3 3 1 . . . . . 1 . Open Door 2 | . . . . . 1 . . . . 1 Level Access Points 4 | . . . . . . 1 1 . 1 1 Terminal Index 3 | . . 1 1 . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 5 | . . . 1 . 1 . 1 . 1 1 Unreport Threat 8 | . . . 2 . . 4 2 . . . Transport Status 1 | . . . . . 1 . . . . . Recall Investigation 3 | . . . . . 1 1 1 . . . Recall Reinforcements 2 | . . . . . 1 . 1 . . . Hauler Manifests 5 | . . 2 2 . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 4 2 . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 3 | . . . . . 2 1 . . . . Build 2 | . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 1 1 . . . Seal Access 4 | . . . . . 2 1 1 . . . Unauthorized Hacks 20 | . . 3 8 2 3 . 1 . 2 1 Terminals 20 | . . 3 8 2 3 . 1 . 2 1 Assimilate 2 | . . 1 . . 1 . . . . . Botnet 18 | . . 2 8 2 2 . 1 . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 Used 2 | . . . . . 1 . . . . 1 Hacking Detections 47 | . 2 5 10 4 11 7 3 . 2 3 Full Trace Events 15 | . . 3 4 2 5 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 1 1 . . . Parts Built 2 | . . . . . 1 1 . . . . Authchips . | . . . . . . . . . . . Time 131 | . . . . . 36 95 . . . . Total Part Build Rating 8 | . . . . . 3 5 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . Non-combat 2 | . . . . . 2 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . no_distress 1 | . . . . . 1 . . . . . find_fabricator 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7040 | 69 906 1505 1484 1286 813 377 305 123 82 90 Spaces Moved 5970 | 39 474 672 481 572 1222 976 647 360 213 314 Core 2 | 2 . . . . . . . . . . Treads 1966 | 37 474 672 463 320 . . . . . . Legs . | . . . . . . . . . . . Wheels 430 | . . . 18 252 160 . . . . . Hover . | . . . . . . . . . . . Flight 3572 | . . . . . 1062 976 647 360 213 314 Fastest Speed 20 | 50 160 145 165 145 26 26 26 26 20 23 Average Speed 89 | 154 160 166 230 180 49 29 27 26 22 23 Slowest Speed 305 | 160 160 232 305 240 165 32 32 26 23 23 Overloaded Moves 2 | . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 51 | . . . . . 19 13 4 2 7 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 55 68 48 16 44 26 22 13 10 11 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 12 | . . . 2 . 4 2 . . . 4 Terrain Destroyed 12 | . . . 2 . 4 2 . . . 4 Melee 12 | . . . 2 . 4 2 . . . 4 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6797 | 45 536 841 655 681 1339 1031 729 387 237 316 Wait 140 | . . 21 11 3 31 19 39 6 10 . Move 5864 | 38 473 671 480 571 1187 951 638 355 199 301 Hop 44 | . . . . . 15 11 4 2 6 6 Pick Up 63 | 1 6 7 21 4 10 7 4 1 . 2 Fast Attach 76 | 6 1 9 8 12 13 5 5 10 5 2 Attach 47 | . . 4 9 8 14 3 2 2 5 . Detach 13 | . . 1 1 1 5 1 . 2 2 . Swap 33 | . 1 6 6 1 11 2 6 . . . Drop 62 | . . 8 13 1 10 10 8 9 3 . Fire 321 | . 52 109 102 58 . . . . . . Melee 119 | . . . 2 22 43 22 23 . 2 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . 3 5 2 . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac / [*Low x2] / [*Ext]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 6) 946 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Utility x2 1423 | -9/Materials | Discovered new exit (range 8) 2085 | -9/Materials | Discovered new exit (range 7) 2456 | -9/Materials | Discovered new exit (range 12) 2481 | -9/Materials | Entered another Materials area 2481 | -8/Materials | Evolved 2 slots: Utility x2 2956 | -8/Materials | Discovered new exit (range 3) 3550 | -8/Materials | Lost 3 parts (1n2u) 3815 | -8/Materials | Core integrity fell below 50% 3965 | -8/Materials | Entered Factory 3965 | -7/Factory | Evolved 2 slots: Propulsion x2 4100 | -7/Factory | Lost 3 parts (1p1n1u) 4152 | -7/Factory | Lost 3 parts (2u1w) 4236 | -7/Factory | Discovered new exit (range 9) 4410 | -7/Factory | Lost 3 parts (2n1w) 4519 | -7/Factory | Garrison activated, responded to threat 4862 | -7/Factory | Lost 3 parts (1u2w) 5148 | -7/Factory | Garrison activated, responded to threat 5251 | -7/Factory | Entered another Factory area 5251 | -6/Factory | Evolved 2 slots: Utility x2 5415 | -6/Factory | Build established: Gladiator 5521 | -6/Factory | Fabricated Hacking Suite (x1) 5600 | -6/Factory | Lost 3 parts (1n1u1w) 5893 | -6/Factory | Core integrity fell below 50% 5925 | -6/Factory | Lost 4 parts (1p1n2u) 5972 | -6/Factory | Discovered new exit (range 6) 5980 | -6/Factory | Discovered new exit (range 16) 6002 | -6/Factory | Discovered new exit (range 15) 6050 | -6/Factory | Spotted B-75 Beast 6053 | -6/Factory | Discovered new exit (range 14) 6064 | -6/Factory | Entered another Factory area 6064 | -5/Factory | Evolved 2 slots: Utility x2 6216 | -5/Factory | Build established: Hacker-Sprinter 6265 | -5/Factory | Fabricated Imp. Hacking Suite? 6309 | -5/Factory | Identified exit to Factory 6414 | -5/Factory | Discovered new exit (range 7) 6441 | -5/Factory | Entered another Factory area 6441 | -4/Factory | Evolved 2 slots: Utility x2 6631 | -4/Factory | Identified exit to Research 6746 | -4/Factory | Entered Research 6746 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6760 | -3/Research | Discovered new exit (range 5) 6798 | -3/Research | Found Prototype Device 6798 | -3/Research | Identified Exp. Focal Shield 6844 | -3/Research | Discovered new exit (range 7) 6869 | -3/Research | Entered another Research area 6869 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6914 | -2/Research | Identified exit to Access 6951 | -2/Research | Entered Access 6951 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6972 | -1/Access | Identified exit to Surface 7028 | -1/Access | Build established: Wizard-Sprinter 7041 | *** | Escaped! Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 07004_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07004_ O-32 Director destroyed. 07005_ Acquired 39 matter. 07007_ Acquired data core, extracted dynamic key. 07007_ Acquired Imp. System Shield. 07013_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3H layout... Downloaded map data. 07014_ Slug penetrates Wall. 07014_ Slug penetrates H-88 Terminator. 07033_ Acquired Adv. Terrain Scan Processor. 07037_ Penetrated by Slug. 07039_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07040_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ####+##### # ??????????????? | | T" ############ # ??????????????? | | "" ############ # ??????????????? | | ##### ##????????## # ??????????????? | | ###### ###????????## # ??????????????? | | ### ##?### ###????????## # ??????????????? | | ### ##??## ##?????????## # ??????????????? | | ### ##??## ###############"##### ???????? | | ##??## ###############"#############???????? | | ##??## # ## ??????? | | #######??## # ## ??????? | | #######??## # ]!! ## " " ??????? | | #????????## # ]!! ## """ """ ?????????? | | #????????## # ] ! ## """ """???????????? | | #????????## + ## " " ????????? | | #????????## # ! ## ????????? | | ##???????## # "" ????????? | | ##???????## ############################????????? | | ##???????## ############################????????? | | ##???????## ####### ###########?????????????????? | | ##???????## """T""" ""?????????????????? | | ##???????## """ """ "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 50 Evasion (%) 75 Melee Accuracy 20 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 46 Defensive Hacking 42 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Structural Scanner | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Straight Shot Challenges ------------ None Game ------ Seed VariableThermoelectricBlade Manual? 0 Play Time 01:32:06 Cumulative 28.1 hours Start 2024.04.17 @ 18:34:58 End 2024.04.17 @ 20:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3459015c-c3c9-47c0-b028-4e40df829148