Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 23:52:26 Player: mako Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1357) 1357 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3897 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 671/700 Matter 299/300 Energy 210/210 System Corruption 0% Temperature Cool (0) Location -7/Factory Parts ------- Power (2) Light Nuclear Core Micro Nuclear Core Propulsion (4) Light Treads Light Treads Light Treads Light Treads Utility (5) High-capacity Storage Unit Signal Interpreter Targeting Computer Hardened Heavy Armor Plating Weapon (2) Shotgun High-powered Shotgun Inventory (12) Advanced Heat Sink Large Matter Pod (86) Weapon Cycler Light Armor Plating Reactive Plating Medium Laser Heavy Laser EM Pulse Cannon Light Assault Rifle Minigun Heavy Rocket Launcher Faulty Precision Grenade Launcher Peak State ------------ Power Light Nuclear Core Micro Nuclear Core Propulsion Light Treads Light Treads Light Treads Light Treads Utility High-capacity Storage Unit Signal Interpreter Targeting Computer Hardened Heavy Armor Plating Weapon Shotgun High-powered Shotgun Inventory Advanced Heat Sink Large Matter Pod Weapon Cycler Light Armor Plating Reactive Plating Medium Laser Heavy Laser EM Pulse Cannon Light Assault Rifle Minigun Heavy Rocket Launcher Precision Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 46 | 6 4 1 27 8 Power 9 | 1 . . 5 3 Engine 6 | 1 . . 4 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 . 1 10 1 Treads 8 | . . 1 6 1 Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 6 2 Device 1 | . 1 . . . Storage 4 | 1 2 . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 11 | 2 1 . 6 2 Energy Gun 3 | 2 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | . . . 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 9 1 Power 3 | . . . 2 1 Propulsion 4 | . . . 4 . Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . . . 3 1 Average Slot Usage (%) 91 | . 96 88 92 87 Engine 7 | . 14 11 6 4 Core 2 | . . . 1 9 Treads 12 | . . 11 13 24 Leg 15 | . 28 22 17 . Device 6 | . 10 11 6 . Storage 9 | . 14 11 9 7 Processor 9 | . . . 11 15 Protection 6 | . . . 8 9 Energy Gun 4 | . 14 11 2 . Energy Cannon 2 | . . . 4 1 Ballistic Gun 6 | . . . 6 13 Launcher 5 | . 13 11 3 . Naked Turns . | . . . . . Heaviest Build 69 | 12 27 19 54 69 Greatest Support 80 | 20 20 20 60 80 Greatest Overweight (x) 2 | . 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 8 12 12 Average Capacity 10 | 4 6 8 11 12 Most Carried 12 | 4 8 8 12 12 Average Carried 9 | 2 6 7 10 11 Final Capacity 12 | 6 8 8 12 12 Final Carried 12 | 4 8 8 12 12 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1358 | 209 42 . 713 394 Remotely . | . . . . . Salvage Created 1565 | . 115 . 989 461 Parts 105 | . 13 . 75 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 6 . 22 5 Guns 17 | . 2 . 10 5 Cannons 8 | . . . 8 . AOE 8 | . 4 . 4 . Classes Destroyed 9 | . 3 . 6 . Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 4 | . . . 1 3 Watcher 3 | . 1 . 2 . Swarmer 9 | . 3 . 6 . Grunt 17 | . 3 . 10 4 Sentry 6 | . . . 5 1 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 . 5 6 Combat Bots Only 4 | . 3 . 4 2 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2624 | . 131 65 1796 632 Core 358 | . 18 . 311 29 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 92 100 43 . Volleys Fired 99 | . 8 1 61 29 Largest 2 | . 2 2 2 2 Hottest 88 | . 80 80 88 48 Shots Fired 186 | . 16 2 110 58 Gun 143 | . 8 1 76 58 Cannon 24 | . . . 24 . Launcher 19 | . 8 1 10 . Special . | . . . . . Kinetic 131 | . . . 73 58 Thermal 12 | . 8 1 3 . Explosive 19 | . 8 1 10 . Electromagnetic 24 | . . . 24 . Robot Hit Streak 11 | . 4 4 11 11 Robot Miss Streak 3 | . 1 . 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 128 | . 8 2 74 44 Core Hits 86 | . 10 1 51 24 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2722 | . 285 76 1708 653 Guns 1294 | . 63 13 587 631 Cannons 513 | . . . 513 . Explosions 863 | . 222 63 578 . Melee . | . . . . . Ramming 52 | . . . 30 22 Kinetic 1197 | . . . 566 631 Thermal 258 | . 63 13 182 . Explosive 702 | . 222 63 417 . Electromagnetic 513 | . . . 513 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Effects 26 | . . . 26 . Message Errors 4 | . . . 4 . Matter Fused 9 | . . . 9 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 2 . Targeting Errors 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . . . 96 . Shots 5 | . . . 5 . Rammed 3 | . . . 1 2 Targets Rammed 8 | . . . 5 3 Kicked 4 | . . . 4 . Crushed 1 | . . . . 1 Highest Temperature 269 | . 72 18 269 147 Average Temperature 60 | . 30 15 70 51 Received Heat Transfer 756 | . 36 18 459 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 522 | . 185 37 300 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 474 | . 232 142 474 395 Average Influence 194 | . 110 98 213 278 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 50 | . . . . . Level 1 45 | . . . . . Level 2 4 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 5 32 15 Peak Tracking Total 7 | . 3 7 5 6 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . 3 1 2 . Max in Single Turn 2 | . 2 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful . | . . . . . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2157 | 71 382 118 1158 428 Spaces Moved 1149 | 53 284 95 539 178 Core 7 | 7 . . . . Treads 487 | . . . 309 178 Legs 655 | 46 284 95 230 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 147 | 110 120 120 161 173 Slowest Speed 200 | 120 150 120 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 22 | 4 39 14 50 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 202 | . 77 40 85 . Melee . | . . . . . Projectile . | . . . . . AOE 202 | . 77 40 85 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1424 | 62 308 97 722 235 Wait 70 | . 1 . 59 10 Move 1145 | 52 283 94 538 178 Hop . | . . . . . Pick Up 38 | 4 8 1 22 3 Fast Attach 16 | 6 2 . 4 4 Attach 14 | . . 1 11 2 Detach . | . . . . . Swap 16 | . 2 . 12 2 Drop 18 | . 4 . 10 4 Fire 99 | . 8 1 61 29 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 5 . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 3) 572 | -9/Materials | Entered another Materials area 572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -8/Materials | Crushed by falling debris 1200 | -8/Materials | Lost 3 parts (1p1n1w) 1549 | -8/Materials | Core integrity fell below 50% 1711 | -8/Materials | Discovered new exit (range 5) 1729 | -8/Materials | Identified exit to Factory 1730 | -8/Materials | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1790 | -7/Factory | Build established: Scavenger-Mutant 2158 | -7/Factory | Self-destructed Last Messages --------------- Acquired Mic. Nuclear Core. Dropped Med. Storage Unit. Acquired Prototype Launcher. K-01 Serf collects debris. Y-54 Guardian destroyed. Acquired Lgt. Treads. Acquired 51 matter. Slammed into K-01 Serf. K-01 Serf knocked back. K-01 Serf collects debris. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. K-01 Serf collects debris. Door malfunctions. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+?##+##??????????????????????????? | | ??????????????# ??????????????????????????? | | ?????????????## ??????????????????????????? | | ?????????????? ?????????????????????????? | | ??????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????? ###########???????????????? | | ??????????????????? # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# #[ #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# s @ #???????????????? | | ?????????#+######### # ! #???????????????? | | ?????????# # # ! #???????????????# | | ?????????# # ##+##/#####???????????????# | | ?????????# # ^ #???????????????????# | | ?????????# + #???????????????????# | | ??!!* / / # #???????????????????# | | ??!!* ### # #???????????????????# | | ?????????# # ##???????????????#### | | ?????????# * # ????????+ | | ?????????########### ############???????????# "" | | ???????????????????# #########??????????????# "" | | ??????????????????## ## #??????????????# "" | | ?????????#####????# # #??????????????# "" | | ?????????# ###### # """#??????????????# | | ?????????# + """#??????????????# | | ?????????# ###### # """#????????????###+## | | ?????????## ##????# # #????????????# | | ??????????# #?????### ##########????????????# | | ##### #???????# ###############+####### | | # #???????# | | # #???????# | | ### """" #???????#### ########+## | | ??# """" #??????????# #??# | | ??# """" #??????????# #??# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicRocketWell Manual? 0 Play Time 00:31:55 Cumulative 9.2 hours Start 2019.11.01 @ 23:22:28 End 2019.11.01 @ 23:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b36e1619-877f-4259-b13d-22106d84cdc8