Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 00:01:53

Player: Billy

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (29)      145
Value Destroyed (454)      454
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 799

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     79/300
Energy                     187/250
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (450) Ox8
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
         Ion Engine
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
  Medium Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
         Signal Interpreter
         Seismic Detector

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
     Small Matter Pod
>          --- WEAPON -----------
           Grenade Launcher
           Rocket Launcher
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Signal Interpreter
  Improved Terrain Scanner
           Seismic Detector
           EM Pulse Gun
     Light Assault Rifle
           Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Flight Unit
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             15   | 6   9   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 2    | .   2   
    Leg                    2    | 2   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  3    | 1   2   
    Device                 .    | .   .   
    Storage                3    | 1   2   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   4    | 2   2   
    Energy Gun             1    | 1   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               2    | .   2   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     93   | .   93  
  Engine                   12   | .   12  
  Treads                   7    | .   7   
  Leg                      18   | .   18  
  Storage                  26   | .   26  
  Energy Gun               3    | .   3   
  Ballistic Gun            1    | .   1   
  Launcher                 19   | .   19  
Naked Turns                .    | .   .   
Heaviest Build             30   | 7   30  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  8    | .   8   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 5   10  
  Average Capacity         8    | 5   9   
  Most Carried             10   | 5   10  
  Average Carried          5    | 1   7   
  Final Capacity           10   | 5   10  
  Final Carried            5    | 5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           465  | 299 166 
  Remotely                 .    | .   .   
Salvage Created            598  | 112 486 
  Parts                    50   | 13  37  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | 1   12  
  Guns                     2    | 1   1   
  AOE                      11   | .   11  
Classes Destroyed          7    | 3   4   
  Worker                   2    | 1   1   
  Tunneler                 5    | 3   2   
  Hauler                   2    | .   2   
  Recycler                 4    | .   4   
  Watcher                  3    | .   3   
  Swarmer                  6    | .   6   
  Grunt                    7    | 1   6   
Best Kill Streak           8    | 2   8   
  Combat Bots Only         3    | 1   3   
Max Kills in Single Turn   4    | 1   4   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        89   | 4    85   
  Missed                   23   | 1    22   
Damage Taken               864  | 32   832  
  Core                     252  | .    252  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              37   | 15   22   
  Largest                  2    | 2    2    
  Hottest                  70   | 60   70   
Shots Fired                74   | 30   44   
  Gun                      37   | 30   7    
  Cannon                   .    | .    .    
  Launcher                 37   | .    37   
  Special                  .    | .    .    
  Kinetic                  17   | 15   2    
  Thermal                  .    | .    .    
  Explosive                37   | .    37   
  Electromagnetic          20   | 15   5    
  Robot Hit Streak         8    | 6    8    
  Robot Miss Streak        7    | 2    7    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           34   | 17   17   
  Core Hits                46   | 7    39   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         .    | .    .    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1866 | 175  1691 
  Guns                     253  | 175  78   
  Cannons                  .    | .    .    
  Explosions               1610 | .    1610 
  Melee                    .    | .    .    
  Ramming                  3    | .    3    
  Kinetic                  87   | 70   17   
  Thermal                  .    | .    .    
  Explosive                1610 | .    1610 
  Electromagnetic          166  | 105  61   
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            25   | .    25   
  Projectiles              .    | .    .    
  Explosions               25   | .    25   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      167  | .    167  
  Shots                    7    | .    7    
  Rammed                   4    | .    4    
Targets Rammed             4    | .    4    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        52   | 52   39   
  Average Temperature      11   | 17   8    
  Received Heat Transfer   354  | 18   336  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             407  | 30  407 
  Initial                  6    | .   6   
  Average                  135  | 17  191 
Maximum Alert Level        2    | .   2   
  Low Security (%)         70   | 100 56  
  Level 1                  20   | .   29  
  Level 2                  9    | .   13  
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | 1   17  
  Peak Tracking Total      4    | 1   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                17   | .   17  
  Successful               12   | .   12  
  Failed                   5    | .   5   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                12   | .   12  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          5    | .   5   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             8    | .   8   
  Record                   1    | .   1   
  Alert Level              2    | .   2   
  Locate Traps             2    | .   2   
  Dispatch Records         1    | .   1   
  Maintenance Status       1    | .   1   
  Reinforcement Status     1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       4    | .   4   
  Recycle Component        2    | .   2   
  Report Inventory         1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             2    | .   2   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     7    | .   7   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1513 | 483  1030 
Spaces Moved               731  | 165  566  
  Core                     18   | 15   3    
  Treads                   172  | .    172  
  Legs                     528  | 150  378  
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   13   | .    13   
  Fastest Speed            50   | 50   120  
  Average Speed            150  | 113  161  
  Slowest Speed            450  | 120  450  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       51   | 16   86   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          207  | .    207  
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      207  | .    207  
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      1074 | 430 644 
  Wait                     252  | 240 12  
  Move                     730  | 164 566 
  Hop                      .    | .   .   
  Pick Up                  18   | 5   13  
  Fast Attach              10   | 6   4   
  Attach                   5    | .   5   
  Detach                   4    | .   4   
  Swap                     .    | .   .   
  Drop                     14   | .   14  
  Fire                     37   | 15  22  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    4    | .   4   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   91 | -11/Scrapyard | Discovered new exit (range 8)
  484 | -11/Scrapyard | Entered Materials
  485 | -10/Materials | Build established: Mutant
  826 | -10/Materials | Discovered new exit (range 6)
  877 | -10/Materials | Discovered new exit (range 13)
  948 | -10/Materials | Discovered new exit (range 16)
 1033 | -10/Materials | Discovered new exit (range 16)
 1210 | -10/Materials | Discovered new exit (range 8)
 1478 | -10/Materials | Lost 3 parts (1p1n1w)
 1490 | -10/Materials | Core integrity fell below 50%
 1504 | -10/Materials | Core integrity fell below 20%
 1514 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
The achievement interface (ESC then open Records) offers an effective way
  to explore all of your earned achievements as well as seek out new goals
  for future runs.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete.
Slammed into G-34 Mercenary. <x4>
Lgt. Ion Engine destroyed.
K-01 Serf cleans the Terminal.
Rocket Launcher destroyed.
Lgt. Treads destroyed.
Acquired 1 matter.
Acquired 32 matter.
Dropped Aluminum Leg. <x3>
Dropped Lgt. Treads.
Flight Unit destroyed.
K-01 Serf destroyed.
R-06 Scavenger collects Aluminum Leg.
Acquired 22 matter.
Flight Unit destroyed.
Acquired 6 matter.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              350
Matter Capacity            350
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
One Hack Too Far
Oops

 Challenges 
------------
None

 Game 
------
Seed              NuclearFactoryReconstructor
  Manual?         0
Play Time         00:22:01
  Cumulative      1.5 hours
  Start           2024.05.20 @ 21:50:09
  End             2024.05.21 @ 00:01:53
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      3
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             0


RUN: d396adf4-b459-4915-8a57-b9f69e28ee29