Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.28 @ 19:32:16 Player: BoomBlip Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (145) 725 Value Destroyed (7713) 7713 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 16460 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 1209 Friendly Fire -321 Cogmind --------- Core Integrity 0/1450 Matter 36/300 Energy 95/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Fission Core > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Large Storage Unit Large Storage Unit Small Battery Energy Well Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved System Backup Module Field Recycling Unit > --- WEAPON ----------- Gamma Rifle Electrolaser Plasma Rifle Phase Gun > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Light Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Phase Gun Smartbomb Launcher Smartbomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 126] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 11 | . . 1 1 1 2 . . 1 . . 2 1 2 . Weapon 2 | . . . . 1 . . . 1 . . . . . . Parts Attached 262 | 7 4 18 6 9 27 1 12 . 8 4 44 69 51 2 Power 30 | 1 1 2 1 2 2 . 1 . . . 7 9 4 . Engine 10 | 1 1 2 . . 1 . . . . . 3 1 1 . Core 7 | . . . 1 2 1 . . . . . . 2 1 . Reactor 13 | . . . . . . . 1 . . . 4 6 2 . Propulsion 76 | 2 3 7 1 1 7 . 8 . 3 . 9 20 13 2 Treads 13 | 2 . 3 1 1 . . . . . . . . 6 . Leg 53 | . 3 4 . . 7 . 8 . 3 . 9 17 2 . Wheel 2 | . . . . . . . . . . . . . 2 . Hover 3 | . . . . . . . . . . . . 3 . . Flight 5 | . . . . . . . . . . . . . 3 2 Utility 67 | 2 . 2 2 4 10 1 . . 3 1 13 13 16 . Device 31 | . . . . 2 5 . . . 2 . 8 5 9 . Storage 13 | 2 . . . 2 . . . . . . 2 4 3 . Processor 5 | . . . 1 . 1 . . . . . . 1 2 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 17 | . . 2 1 . 4 1 . . 1 1 3 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 89 | 2 . 7 2 2 8 . 3 . 2 3 15 27 18 . Energy Gun 30 | . . . 1 . 2 . 3 . 1 1 8 6 8 . Energy Cannon 18 | . . . . 1 2 . . . . . 2 11 2 . Ballistic Gun 23 | 2 . 7 1 1 1 . . . . . 2 6 3 . Ballistic Cannon 8 | . . . . . 3 . . . . 1 3 1 . . Launcher 10 | . . . . . . . . . 1 1 . 3 5 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . . 1 2 1 3 . Parts Lost 107 | . . 3 . 1 5 . . . 3 . 13 36 45 1 Power 11 | . . . . . 1 . . . . . 2 4 4 . Propulsion 25 | . . 2 . . . . . . 2 . . 13 7 1 Utility 30 | . . . . . 2 . . . 1 . 4 6 17 . Weapon 41 | . . 1 . 1 2 . . . . . 7 13 17 . Highest Loss Streak 15 | . . 2 . 1 4 . . . 3 . 4 14 15 1 Average Slot Usage (%) 93 | . 100 96 100 98 95 100 100 88 99 100 96 91 71 2 Engine 3 | . 14 11 3 . 5 . . . . . 1 4 1 . Core 1 | . . . 5 7 . 6 . . . . . 1 3 . Reactor 1 | . . . . . . . 5 5 5 5 2 3 1 . Treads 5 | . 21 14 36 30 3 . . . . . . . 3 . Leg 17 | . 7 16 . . 22 26 26 23 22 23 20 17 6 . Device 13 | . . . . 7 14 13 13 11 20 23 21 13 11 . Storage 16 | . 28 22 18 15 13 13 13 11 11 11 15 22 16 . Processor 5 | . . . 9 7 6 6 6 5 5 5 5 6 9 . Protection 6 | . . 9 9 7 7 13 13 11 7 5 7 2 1 . Energy Gun 5 | . . . 8 . . 13 13 11 10 11 7 4 5 . Energy Cannon 2 | . . . . 5 5 . . . . . 2 4 . . Ballistic Gun 6 | . 28 21 9 15 6 . . . . . 3 2 4 . Ballistic Cannon 3 | . . . . . 5 6 6 5 5 5 4 4 . . Naked Turns 26 | . . . . . . . . . . . . . 1 25 Heaviest Build 122 | 17 17 24 24 52 91 84 96 95 108 91 99 122 117 . Greatest Support 140 | 40 40 66 88 94 94 32 76 64 64 64 90 90 140 24 Greatest Overweight (x) 6 | . 1 1 . . 3 2 2 1 1 1 1 5 6 . Average Overweight (x) . | . . . . . . 2 1 1 1 1 . 1 . . Largest Inventory Capacity 22 | 8 8 8 8 16 16 16 16 16 16 16 16 22 22 4 Average Capacity 14 | 5 8 8 8 12 16 16 16 16 16 16 16 19 15 4 Most Carried 22 | 2 4 8 8 16 16 16 16 16 16 16 16 22 16 4 Average Carried 13 | 1 2 6 7 10 15 15 15 16 13 15 15 16 11 4 Final Capacity 22 | 8 8 8 8 16 16 16 16 16 16 16 16 22 4 4 Final Carried 16 | 2 4 8 8 16 15 16 16 16 13 16 16 9 4 4 Class Distribution -------------------- 32% | Scavenger-Gunner 22% | Gunner 16% | Tank 14% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Matter Collected 5602 | 245 139 320 294 136 1034 . 164 14 261 80 897 1508 510 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 8173 | 61 155 366 378 159 1262 . . . 824 119 986 2421 1442 . Parts 313 | 1 8 15 13 12 58 . . . 5 9 54 97 41 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . . . . . 2 . 1 . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Combat Hostiles Destroyed 120 | . 5 9 7 6 15 . . . 4 1 17 37 19 . Guns 58 | . 5 9 7 3 5 . . . 3 1 9 7 9 . Cannons 37 | . . . . 3 10 . . . 1 . 8 15 . . AOE 17 | . . . . . . . . . . . . 9 8 . Classes Destroyed 16 | 1 2 2 . . 6 . . . 1 1 . 2 1 . Worker 9 | . . . . . 1 . . . . . 3 4 1 . Builder 4 | . . . . . . . . . . . . . 4 . Tunneler 1 | . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 6 | 1 . . . . 2 . . . . . . . 3 . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 16 | . 2 2 . 6 . . . . . 1 2 3 . . Grunt 58 | . 3 3 6 . 5 . . . . . 9 20 12 . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 9 | . . 3 1 . 2 . . . . . . 3 . . Hunter 14 | . . . . . 5 . . . . . 2 4 3 . Programmer 17 | . . . . . 3 . . . . . 4 6 4 . Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . 4 . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 4 2 3 3 4 . . . 1 1 6 8 11 . Combat Bots Only 7 | . 4 2 3 3 4 . . . 1 1 5 7 7 . Max Kills in Single Turn 3 | 1 1 1 1 1 2 . . . 1 1 2 3 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Damage Taken 21090 | . 471 689 458 474 2023 . 167 . 141 314 2473 6453 6929 498 Core 2887 | . 51 108 43 45 115 . 13 . 36 26 177 813 985 475 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 79 73 92 93 . . 84 . . 93 84 37 . . Volleys Fired 375 | 3 11 30 25 13 58 . 2 2 25 5 56 86 59 . Largest 4 | 2 2 2 2 3 3 . 3 1 3 3 4 4 4 . Hottest 341 | 40 40 46 84 107 188 . 197 53 203 199 263 341 301 . Shots Fired 987 | 6 22 60 39 32 167 . 6 2 70 15 167 265 136 . Gun 593 | 6 22 60 39 28 61 . 4 . 47 10 106 109 101 . Cannon 365 | . . . . 4 106 . 2 2 23 5 61 146 16 . Launcher 29 | . . . . . . . . . . . . 10 19 . Special . | . . . . . . . . . . . . . . . Kinetic 553 | 6 22 60 25 26 96 . 2 2 23 5 104 138 44 . Thermal 286 | . . . 14 2 71 . 4 . 47 4 38 58 48 . Explosive 22 | . . . . . . . . . . . . 3 19 . Electromagnetic 126 | . . . . 4 . . . . . 6 25 66 25 . Robot Hit Streak 34 | 2 6 13 15 11 14 . 9 5 23 3 34 20 16 . Robot Miss Streak 5 | 1 2 1 1 2 5 . 4 1 4 5 3 4 3 . Penetration Max 2 | . . . . . 2 . . . . . . 1 . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . Shots Hit Robots 712 | 4 13 50 33 16 114 . 4 2 60 11 120 183 102 . Core Hits 358 | 2 8 17 16 8 67 . 1 1 20 5 51 89 72 1 Critical Hits 29 | . . . 1 . 9 . . . . . 6 10 3 . Critical Kills 11 | . . . 1 . 3 . . . . . 1 4 2 . Critical Parts Destroyed 17 | . . . . . 6 . . . . . 5 5 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22883 | 65 182 624 549 206 2627 . 81 84 1837 189 3008 7416 6013 2 Guns 8994 | 65 182 624 549 149 632 . 42 . 925 106 1710 2283 1727 . Cannons 7858 | . . . . 57 1984 . 25 84 912 53 1195 3142 406 . Explosions 5988 | . . . . . . . . . . 30 103 1990 3865 . Melee . | . . . . . . . . . . . . . . . Ramming 43 | . . . . . 11 . 14 . . . . 1 15 2 Kinetic 9084 | 65 182 624 269 129 1252 . 25 84 912 53 2093 2702 694 . Thermal 6050 | . . . 280 20 1364 . 42 . 925 99 786 1616 918 . Explosive 5060 | . . . . . . . . . . . . 1195 3865 . Electromagnetic 2646 | . . . . 57 . . . . . 37 129 1902 521 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . 2 2 4 . 33 35 7 9 23 29 Average Corruption 6 | . . . . . 2 2 3 . 17 33 4 6 8 24 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Effects 150 | . . . . . 18 2 17 . 31 22 13 28 11 8 Message Errors 25 | . . . . . 2 . 2 . 5 4 4 5 2 1 Matter Fused 15 | . . . . . . . 4 . 4 2 2 2 1 . Heat Flow Errors 13 | . . . . . 5 1 2 . 1 1 1 1 1 . Energy Discharges 14 | . . . . . 5 . 6 . . . 1 1 1 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 17 | . . . . . 2 1 3 . 6 1 3 . . 1 Data Loss (major) 8 | . . . . . . . . . 2 2 1 2 1 . Misfires 2 | . . . . . . . . . . 2 . . . . Misdirections 21 | . . . . . . . . . 7 5 . . 4 5 Targeting Errors 25 | . . . . . 3 . . . 4 3 1 14 . . Weapon Failures 8 | . . . . . 1 . . . 2 2 . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 453 | . . . . . . . . . . . 153 84 216 . Projectiles 178 | . . . . . . . . . . . 121 52 5 . Explosions 275 | . . . . . . . . . . . 32 32 211 . Melee . | . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . 28 . 2 . . 1 9 11 . . Impact . | . . . . . . . . . . . . . . . Kinetic 46 | . . . . . 25 . 1 . . 1 9 10 . . Secondary 5 | . . . . . 3 . 1 . . . . 1 . . Self-Inflicted Damage 82 | . . . . . 3 . . . . 27 . . 51 1 Shots 5 | . . . . . . . . . . 1 . . 4 . Rammed 4 | . . . . . 1 . . . . . . . 2 1 Targets Rammed 7 | . . . . . 2 . 1 . . . . 1 2 1 Kicked 3 | . . . . . 1 . 1 . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 581 | . 5 2 378 . 139 117 188 . 9 10 74 581 184 . Average Temperature 175 | . 5 2 192 . 44 60 68 . 9 10 74 203 49 . Received Heat Transfer 2160 | . 162 165 261 . 210 . 18 . 9 . 393 582 360 . Effects 21 | . . . 2 . . . . . . . . 19 . . Shutdowns 7 | . . . . . . . . . . . . 7 . . Energy Bleed 5 | . . . 1 . . . . . . . . 4 . . Interference 3 | . . . 1 . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 1 . 6 2 . Combat Hostiles 7 | . . . . . . . . . . . . 6 1 . Parts Fried 27 | . . . . . . . . . . . . 23 4 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 16 | . . . . . 2 . . . 2 . 1 2 9 . Heat Transferred 9745 | . . . 518 37 2354 . 87 . 2100 161 1342 1708 1438 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Peak Influence 1489 | 5 138 292 295 318 247 81 1489 1009 368 235 270 545 673 368 Initial 729 | . 3 57 74 133 57 81 56 729 353 40 105 36 189 338 Average 231 | 2 51 157 188 211 97 81 850 769 273 55 134 235 340 349 Maximum Alert Level 4 | . . 1 1 1 1 . 4 3 1 1 1 2 2 1 Low Security (%) 60 | 100 100 74 40 25 91 100 9 . 13 94 73 52 42 . Level 1 27 | . . 25 59 74 8 . 2 . 86 5 26 34 24 100 Level 2 6 | . . . . . . . 20 . . . . 13 33 . Level 3 3 | . . . . . . . 36 100 . . . . . . Level 4 2 | . . . . . . . 30 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 1 1 1 9 . 7 . . . 5 7 7 1 Investigation 6 | . 1 . 1 . 1 . 1 . . . 1 . 1 . Extermination 10 | . . . . . 3 . 1 . . . 2 2 2 . Reinforcement 17 | . 1 1 . 1 4 . 2 . . . 2 3 2 1 Assault 2 | . . . . . . . . . . . . 1 1 . Garrison 6 | . . . . . 1 . 3 . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 1 1 1 . Haulers Reinforced 4 | . . . . . 1 . 1 . . . . 1 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Distress Signals 7 | . . . 1 1 1 . . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 232 | . 11 15 10 9 27 . 21 4 6 4 25 59 36 5 Peak Tracking Total 8 | . 6 4 4 5 6 . 3 3 2 4 4 8 8 4 Tactical Retreats 10 | . . 2 1 . . . . . . . 2 4 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Traps Triggered 15 | . 1 1 . . 3 . . 1 . 1 4 2 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Machines Disabled 28 | . 2 . . 1 2 . 18 . . 2 . 2 1 . Max in Single Turn 1 | . 1 . . 1 1 . . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Machines Accessed 15 | . 1 1 2 2 2 . 1 . . . 3 2 1 . Terminals 13 | . 1 1 2 2 1 . . . . . 3 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 27 | . 1 1 4 4 5 . 2 . . . 5 3 2 . Successful 2 | . . . . 1 . . . . . . . 1 . . Failed 25 | . 1 1 4 3 5 . 2 . . . 5 2 2 . Catastrophic 13 | . 1 1 2 1 1 . 1 . . . 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 1 1 4 4 2 . . . . . 5 3 2 . Terminals 22 | . 1 1 4 4 2 . . . . . 5 3 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . 2 . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 2 1 2 . 1 . . . 3 2 1 . Full Trace Events 5 | . . . 1 . 1 . 1 . . . 1 . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . . . . . . 2 2 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Total Allies 20 | . . . . . . 20 . . . . . . . . Largest Group 20 | . . . . . . 20 20 12 6 6 2 . . . Highest-Rated Group 851 | . . . . . . 851 851 492 245 245 92 . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 50 50 46 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . . . . 102 30 64 9 7 . . . Total Damage 7660 | . . . . . . . 4596 1045 1634 162 223 . . . Kills 44 | . . . . . . . 31 6 2 3 2 . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Turns Passed 8852 | 95 198 676 366 465 1709 260 681 72 461 209 1490 1339 772 59 Spaces Moved 4820 | 49 106 382 179 276 889 142 426 46 245 122 825 606 394 133 Core 102 | 3 . . . . . . . . . . . . 42 57 Treads 989 | 46 72 194 179 276 50 . . . . . . . 172 . Legs 3603 | . 34 188 . . 839 142 426 46 245 122 825 596 140 . Wheels 15 | . . . . . . . . . . . . . 15 . Hover 10 | . . . . . . . . . . . . 10 . . Flight 101 | . . . . . . . . . . . . . 25 76 Fastest Speed 29 | 50 120 120 145 145 122 180 150 150 150 150 120 122 29 32 Average Speed 144 | 153 147 133 145 147 152 180 152 150 150 150 146 152 128 41 Slowest Speed 370 | 160 160 165 145 148 220 180 180 150 150 150 150 370 165 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 28 35 16 9 31 73 19 2 100 6 22 16 14 20 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 232 | . . . . . 4 . . . . 24 30 38 136 . Melee . | . . . . . . . . . . . . . . . Projectile 39 | . . . . . 4 . . . . . 23 8 4 . AOE 193 | . . . . . . . . . . 24 7 30 132 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Tes Total 5920 | 60 124 492 250 305 1128 147 464 48 278 136 992 825 535 136 Wait 217 | . 2 35 25 . 102 . . . . . 13 30 10 . Move 4803 | 48 105 381 178 275 889 141 425 46 244 121 824 605 388 133 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 99 | 2 . 11 7 6 20 3 8 . 1 3 14 11 13 . Fast Attach 106 | 7 2 6 2 1 8 . 1 . 4 . 15 34 24 2 Attach 75 | . . 3 2 2 7 . 3 . 4 1 12 20 21 . Detach 3 | . . . 1 . . . . . . . 1 1 . . Swap 82 | . 2 9 2 6 12 1 8 . . 3 18 15 6 . Drop 141 | . 2 17 8 2 30 2 16 . . 3 29 22 10 . Fire 375 | 3 11 30 25 13 58 . 2 2 25 5 56 86 59 . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 4 | . . . . . 2 . 1 . . . . 1 . . Crush 2 | . . . . . . . . . . . . . 2 . Escape Stasis 10 | . . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 176 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Build established: Scavenger-Mutant 921 | -9/Materials | Discovered new exit (range 8) 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -8/Materials | Build established: Mutant 1318 | -8/Materials | Discovered new exit (range 11) 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1705 | -7/Factory | Identified exit to Factory 1761 | -7/Factory | Build established: Gunner 1801 | -7/Factory | Entered another Factory area 1801 | -6/Factory | Evolved 2 slots: Utility x2 2676 | -6/Factory | Garrison activated, responded to threat 3490 | -6/Factory | Lost 4 parts (1p2u1w) 3510 | -6/Factory | Sucked down chute 3510 | -6/Factory | Entered Waste 3511 | -6/Waste | Joined by Warlord forces that had cleared the area 3715 | -6/Waste | Discovered new exit (range 15) 3744 | -6/Waste | Found Fusion Bomb Launcher 3770 | -6/Waste | Entered Factory 3770 | -6/Factory | Accompanied by 20 allies 3783 | -6/Factory | Build established: Tank 4440 | -6/Factory | Discovered new exit (range 4) 4451 | -6/Factory | Entered another Factory area 4451 | -5/Factory | Accompanied by 12 allies 4451 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4523 | -5/Factory | Sucked down chute 4523 | -5/Factory | Entered Waste 4538 | -5/Waste | EMP discharged 4621 | -5/Waste | Spotted C-40 Crusher 4633 | -5/Waste | Destroyed C-40 Crusher 4636 | -5/Waste | Spotted C-40 Crusher 4638 | -5/Waste | EMP discharged 4638 | -5/Waste | System corruption reached 10% 4642 | -5/Waste | Allies destroyed C-40 Crusher 4660 | -5/Waste | Spotted C-40 Crusher 4669 | -5/Waste | Destroyed C-40 Crusher 4676 | -5/Waste | Spotted C-40 Crusher 4692 | -5/Waste | Allies destroyed C-40 Crusher 4705 | -5/Waste | Spotted C-40 Crusher 4719 | -5/Waste | Destroyed C-40 Crusher 4737 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4738 | -5/Waste | EMP discharged 4740 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4743 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4745 | -5/Waste | Destroyed C-40 Crusher 4774 | -5/Waste | Lost 3 parts (2n1u) 4838 | -5/Waste | EMP discharged 4860 | -5/Waste | 10 allies followed down the chute 4938 | -5/Waste | EMP discharged 4938 | -5/Waste | System corruption reached 30% 4949 | -5/Waste | Discovered new exit (range 13) 4984 | -5/Waste | Entered Factory 4984 | -5/Factory | Accompanied by 6 allies 5031 | -5/Factory | Found Prototype Launcher 5033 | -5/Factory | Found Prototype Launcher 5035 | -5/Factory | Identified Mni. Smartbomb Launcher (x2) 5184 | -5/Factory | Discovered new exit (range 7) 5193 | -5/Factory | Entered another Factory area 5193 | -4/Factory | Accompanied by 2 allies 5193 | -4/Factory | Evolved 2 slots: Utility x2 5494 | -4/Factory | Lost 3 parts (1p2w) 5683 | -4/Factory | Lost 3 parts (3u) 5955 | -4/Factory | Lost 4 parts (1u3w) 6005 | -4/Factory | Build established: Scavenger-Gunner 6331 | -4/Factory | Spotted B-86 Titan 6661 | -4/Factory | Discovered new exit (range 15) 6683 | -4/Factory | Entered Research 6683 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6927 | -3/Research | Destroyed 7 combat bots 7508 | -3/Research | Spotted B-86 Titan 7771 | -3/Research | Destroyed B-86 Titan 7841 | -3/Research | Destroyed 7 combat bots 7849 | -3/Research | Lost 14 parts (1p5n2u6w) 7889 | -3/Research | Core integrity fell below 50% 7920 | -3/Research | Lost 7 parts (1p4n2w) 7984 | -3/Research | Discovered new exit (range 15) 8013 | -3/Research | Lost 6 parts (1p2n3w) 8022 | -3/Research | Entered another Research area 8022 | -2/Research | Evolved 2 slots: Utility x2 8333 | -2/Research | Lost 15 parts (1p3n7u4w) 8359 | -2/Research | Garrison activated, responded to threat 8439 | -2/Research | Lost 3 parts (3w) 8577 | -2/Research | Destroyed 7 combat bots 8580 | -2/Research | Lost 5 parts (1u4w) 8665 | -2/Research | Lost 8 parts (1p3u4w) 8692 | -2/Research | System corruption reached 10% 8760 | -2/Research | Released all parts (6) 8764 | -2/Research | Core integrity fell below 50% 8788 | -2/Research | Discovered new exit (range 13) 8794 | -2/Research | Entered Testing 8803 | -2/Testing | Lost 13 parts (2p4n6u1w) 8841 | -2/Testing | Core integrity fell below 20% 8853 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08788_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08804_ Triggered Blade Trap. 08804_ Massive razor-sharp blades shoot up from within the floor. 08804_ Cld. Field Propulsion Drive severed. 08805_ Acquired Cld. Field Propulsion Drive. 08807_ System corrupted: Cld. Field Propulsion Drive rejected. 08808_ R-10 Processor collects Cld. Field Propulsion Drive. 08809_ U-05 Engineer lays Concrete. 08819_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08820_ O-16 Technician uses terminal to summon reinforcements. 08820_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T009. 08820_ O-16 Technician locks terminal. 08825_ 3LICN2Y 7:PRAO| 6YHNSWV,V 08829_ System corrupted: Slammed into wall. 08829_ Cld. Field Propulsion Drive destroyed. 08840_ Slammed into A-15 Conveyor. 08844_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????####?????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????" """????????????????????????? | | ???????????????????" 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"""?????????????? | | ?????????????????????????# #? ?????????????? | | ?????????????????????????# #??####????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 38 Energy Capacity 860 Matter Stores 550 Matter Capacity 750 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below We Are Legion Challenges ------------ None Game ------ Seed CombatCompactReconfigurator Manual? 0 Play Time 01:16:42 Cumulative 79.5 hours Start 2021.08.28 @ 01:27:10 End 2021.08.28 @ 19:32:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 105 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0690c2b6-caaf-415c-9dec-6f5575be3fdb