Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 06:10:23 Player: souux Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2753) 2753 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 7765 Bonus ------- Follower Combat Kills 295 Met Imprinter 300 Was Imprinted 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Particle Charger Bomb Drone Bay (16/16) Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Layered Medium Armor Plating Advanced Force Field System Guard > --- WEAPON ----------- Heavy EM Pulse Gun Gatling Laser Light Assault Rifle Heavy Battle Rifle Coil Gun Heavy Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Angular Momentum Engine Fission Core Light Treads Armored Wheel Improved Heat Sink Advanced Heat Sink Signal Interpreter IFF Parser Long-range Terrain Scanner Seismic Detector Precision Energy Filter Improved Particle Charger Improved Transmission Jammer Advanced ECM Suite Medium Insulated Plating Hacking Suite System Shield Mobile Refinery Mk. CCLXVII Bomb Drone Bay Datajack Katana [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . . . . . 3 . Weapon 4 | . . . 2 . . . 2 . Parts Attached 65 | 6 9 4 9 2 2 9 24 . Power 9 | 1 1 . 1 1 . 1 4 . Engine 5 | 1 1 . . . . 1 2 . Core 3 | . . . 1 1 . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 11 | 2 2 1 1 . . 1 4 . Treads 3 | . . . . . . . 3 . Leg . | . . . . . . . . . Wheel 8 | 2 2 1 1 . . 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 2 1 . 1 3 8 . Device 7 | . 1 1 . . 1 2 2 . Storage 4 | 1 1 . 1 . . . 1 . Processor 3 | . 1 . . . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 4 | . . 1 . . . 1 2 . Artifact . | . . . . . . . . . Weapon 26 | 2 3 1 6 1 1 4 8 . Energy Gun 7 | 2 . . 1 . . . 4 . Energy Cannon 6 | . 2 1 1 . . . 2 . Ballistic Gun 5 | . . . 3 1 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . 1 . . 1 1 . Special Weapon 4 | . . . . . 1 3 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 2 . Parts Lost 28 | . . 3 . . . 2 21 2 Power 4 | . . . . . . 1 2 1 Propulsion 8 | . . 1 . . . 1 6 . Utility 6 | . . 1 . . . . 4 1 Weapon 10 | . . 1 . . . . 9 . Highest Loss Streak 10 | . . 1 . . . 2 10 4 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 4 9 13 14 20 23 22 22 4 Power 1 | . . 1 1 2 1 . 3 1 Propulsion 4 | 2 4 3 3 4 5 4 2 . Utility 10 | . 2 5 6 8 10 13 14 2 Weapon 2 | 1 2 3 1 3 5 2 . . Tool/Special . | . . . . . . . . . Unused Backups 32 | . 5 . 3 . 3 3 15 3 Power 6 | . 1 . . . 1 . 3 1 Propulsion 5 | . 2 . . . 1 . 2 . Utility 15 | . 1 . 2 . . 3 8 1 Weapon 5 | . 1 . 1 . 1 . 2 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 94 96 100 100 99 88 16 Engine 5 | . 14 14 4 . . 6 . . Core 4 | . . . 6 11 11 4 1 3 Treads 2 | . . . . . . . 8 . Wheel 20 | . 27 27 22 22 22 21 10 . Device 7 | . 10 . 10 11 11 4 8 . Storage 10 | . 14 14 11 11 11 11 5 . Processor 2 | . 2 . . . . . 9 13 Protection 3 | . . 9 . . . 6 5 . Energy Gun 5 | . 24 . 2 . . . 6 . Energy Cannon 4 | . 3 19 15 . . . 4 . Ballistic Gun 19 | . . . 18 33 33 33 12 . Launcher 6 | . . 6 3 11 7 7 5 . Special Weapon 1 | . . . . . 3 3 . . Peak Build Rating 65 | 6 13 14 19 22 35 30 65 14 Average Rating 28 | 4 10 12 17 21 25 27 53 9 On Entrance 15 | . 6 12 12 18 22 30 27 14 Naked Turns . | . . . . . . . . . Heaviest Build 146 | 12 34 36 95 98 102 107 146 . Greatest Support 62 | 20 24 24 24 24 24 24 62 . Greatest Overweight (x) 30 | . 2 1 3 4 4 30 30 . Average Overweight (x) 2 | . . 1 1 3 4 4 2 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 Average Capacity 21 | 7 12 15 17 25 25 25 24 5 Most Carried 25 | 7 15 15 17 22 25 25 25 5 Average Carried 20 | 4 9 13 14 21 24 23 23 5 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 Final Carried 25 | 6 14 14 17 22 25 25 5 5 Class Distribution -------------------- 36% | Gunner 24% | Mutant 21% | Tank 7% | Executioner 5% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 1876 | 260 112 256 100 71 142 243 692 . Remotely . | . . . . . . . . . Salvage Created 2441 | 79 428 211 158 77 . 513 975 . Parts 126 | . 28 4 21 8 . 20 45 . Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . 2 21 . . Prevented 7 | . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 72 | . 10 10 9 6 . 16 21 . Guns 24 | . 10 . . . . 3 11 . Cannons 12 | . . 5 5 . . 2 . . AOE 35 | . . 4 4 6 . 11 10 . Classes Destroyed 14 | 1 3 1 1 . . 5 3 . Worker 3 | . . . . . . . 3 . Builder 1 | . . . . . . . 1 . Hauler 1 | . . . . . . 1 . . Recycler 2 | 1 . . . . . . 1 . Operator 4 | . 2 . 1 . . . 1 . Drone 1 | . . . . . . 1 . . Watcher 1 | . . . . . . . 1 . Swarmer 18 | . 3 . 7 3 . 2 3 . Grunt 37 | . 7 4 1 3 . 10 12 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . 1 . . . 1 . Programmer 6 | . . . . . . 1 5 . Assembled 6 | . . 6 . . . . . . Best Kill Streak 9 | 1 4 3 5 3 . 3 9 . Combat Bots Only 7 | . 3 3 5 3 . 3 7 . Max Kills in Single Turn 3 | 1 1 1 3 2 . 2 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 3 2 . 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 536 | . 32 20 13 14 . 41 399 17 Missed 169 | . 9 5 1 3 . 13 135 3 Hits 367 | . 23 15 12 11 . 28 264 14 Melee 8 | . . 2 . . . . 5 1 Projectile 359 | . 23 13 12 11 . 28 259 13 Critical Strikes 10 | . . 1 . . . 1 7 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 4846 | . 285 306 156 133 . 468 3216 282 Core 1095 | . 61 31 19 . . 124 657 203 Absorbed by Shields 774 | . . . . . . . 774 . Regen/Repaired (Parts) 19 | . 19 . . . . . . . Core Remaining (%) 75 | 100 . 63 . . . 64 . . Volleys Fired 186 | 2 27 29 10 11 . 31 76 . Largest 5 | 2 2 2 4 1 . 3 5 . Hottest 272 | 80 80 136 272 33 . 76 208 . Shots Fired 337 | 4 54 34 26 11 . 56 152 . Gun 221 | 4 54 . . . . 37 126 . Cannon 59 | . . 23 24 . . . 12 . Launcher 42 | . . 11 2 11 . 4 14 . Special 15 | . . . . . . 15 . . Kinetic 150 | . . . . . . 37 113 . Thermal 62 | . . 23 24 . . . 15 . Explosive 57 | . . 11 2 11 . 19 14 . Electromagnetic 68 | 4 54 . . . . . 10 . Robot Hit Streak 12 | 2 10 10 7 1 . 4 12 . Robot Miss Streak 4 | 1 3 2 2 4 . 2 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 193 | 3 37 18 12 1 . 19 103 . Core Hits 157 | 2 19 16 12 10 . 33 65 . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 4 | . . 1 . . . 1 2 . Meltdown 1 | . . 1 . . . . . . Destroy 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Sever 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8707 | 40 508 715 574 557 . 2777 3536 . Guns 2585 | 40 508 . . . . 316 1721 . Cannons 724 | . . 327 223 . . . 174 . Explosions 5093 | . . 372 351 557 . 2181 1632 . Melee . | . . . . . . . . . Ramming 25 | . . 16 . . . . 9 . Kinetic 1919 | . . . . . . 316 1603 . Thermal 804 | . . 327 223 . . 29 225 . Explosive 5064 | . . 372 351 557 . 2152 1632 . Electromagnetic 615 | 40 508 . . . . . 67 . Impact . | . . . . . . . . . Slashing 280 | . . . . . . 280 . . Piercing . | . . . . . . . . . Highest Corruption 15 | . 3 10 . . . 1 9 15 Average Corruption 4 | . 2 8 . . . 1 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . 20 29 . . . 9 53 . Message Errors 26 | . 4 7 . . . 1 14 . Matter Fused 25 | . 6 8 . . . 3 8 . Heat Flow Errors 21 | . 6 5 . . . . 10 . Energy Discharges 12 | . 1 4 . . . 1 6 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . 2 3 . . . 3 8 . Data Loss (major) 2 | . . 1 . . . . 1 . Misfires 6 | . . 1 . . . 1 4 . Alerts 2 | . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . 11 9 52 . 46 39 . Projectiles 18 | . . 11 7 . . . . . Explosions 139 | . . . 2 52 . 46 39 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 210 | . . 42 41 30 . 65 32 . Shots 8 | . . 3 1 1 . 2 1 . Rammed 2 | . . 1 . . . . 1 . Targets Rammed 2 | . . 1 . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 379 | 36 236 333 379 10 . 96 242 7 Average Temperature 92 | 20 77 107 230 7 . 27 78 6 Received Heat Transfer 1035 | . 117 99 18 15 . 147 504 135 Effects 5 | . . 1 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 3 | . . 2 . . . . 1 . Heat Transferred 1401 | . . 592 407 . . 80 322 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Maximum Alert Level 1 | . . . 1 1 . . 1 . Low Security (%) 84 | 100 100 100 98 99 . . 60 . Level 1 15 | . . . 1 . . . 39 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 371 | 5 120 75 202 194 . . 371 . Initial 58 | . 3 5 . 58 . . . . Average 73 | 1 35 9 105 51 . . 126 . Influence Increases 2438 | 5 350 167 277 218 . 683 738 . Destroy 0b10 Robot/C 1460 | . 200 80 180 120 . 460 420 . Destroy 0b10 Robot/NC 70 | 5 10 . 5 . . 15 35 . Destroy Leader 252 | . 40 20 40 20 . 40 92 . Allied During Kill 173 | . . 5 . . . 168 . . Successful Hack 25 | . 25 . . . . . . . Disable Machine 165 | . . 15 15 15 . . 120 . Destroy Structure 173 | . . 47 7 63 . . 56 . Lose Combat Pursuer 120 | . 75 . 30 . . . 15 . Influence Decreases 2341 | . 341 181 125 270 100 683 551 90 Entered New Map 275 | . 2 9 . 94 100 . . 70 Time Decay 1695 | . 339 132 125 176 . 563 360 . Lost Part 241 | . . 10 . . . 20 191 20 Lost Ally 130 | . . 30 . . . 100 . . Squads Dispatched 10 | . 2 . 1 . . 1 6 . Investigation 2 | . 1 . . . . 1 . . Extermination 5 | . . . . . . . 5 . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 4 | . 3 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 25 12 10 5 . 23 31 4 Peak Tracking Total 6 | . 5 2 4 3 . 6 6 4 Tactical Retreats 5 | . 3 . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 5 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 14 | . . 1 1 1 . 3 8 . Max in Single Turn 3 | . . 1 1 1 . 3 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 11 | . 7 1 . 1 . 1 1 . Terminals 8 | . 6 1 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 15 3 . 1 . 4 1 . Successful 16 | . 11 . . 1 . 4 . . Failed 8 | . 4 3 . . . . 1 . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 11 . . . 2 . 7 . Terminals 18 | . 11 3 . . . 4 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 4 . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 . . 1 . 4 . . Record 4 | . . . . . . 4 . . Open Door 1 | . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 6 . . . . . . . Terminals 6 | . 6 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 4 | . 2 1 . . . 1 . . Full Trace Events 3 | . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 9 | . . 3 . 1 4 . 1 . Largest Group 5 | . . 3 1 1 5 5 1 . Highest-Rated Group 190 | . . 40 16 31 190 190 31 . Highest-Rated Ally 41 | . . 16 16 31 41 41 31 . Zionite Dispatches 1 | . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 57 | . . 12 3 . . 42 . . Total Damage 1423 | . . 115 43 . . 1265 . . Kills 11 | . . 2 . . . 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Active Infowar (turns) 5858 | . 1223 29 195 1046 1448 802 1115 . Optics 247 | . 247 . . . . . . . Seismic 5603 | . 976 29 195 1046 1448 794 1115 . Jamming 8 | . . . . . . 8 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 9334 | 56 1262 891 311 1046 1449 2037 2272 10 Spaces Moved 5623 | 41 750 769 198 678 932 1197 1058 . Core 33 | 9 . . . . . 1 23 . Treads 276 | . . . . . . . 276 . Legs . | . . . . . . . . . Wheels 5314 | 32 750 769 198 678 932 1196 759 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 105 105 135 150 150 50 . Average Speed 144 | 73 98 105 111 148 150 159 187 . Slowest Speed 1550 | 80 120 105 135 150 150 1550 1550 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 97 98 23 96 90 99 23 1 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . 3 . 1 3 . . . Spaces Dug 35 | . . 4 . 7 . 13 11 . Terrain Destroyed 467 | . . 84 6 108 . 190 79 . Melee . | . . . . . . . . . Projectile 12 | . . 2 . . . 6 4 . AOE 455 | . . 82 6 108 . 184 75 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 6573 | 62 1220 819 271 703 985 1278 1225 10 Wait 546 | 3 395 13 28 7 36 29 25 10 Move 5615 | 40 749 768 197 677 931 1196 1057 . Hop . | . . . . . . . . . Pick Up 89 | 11 21 3 13 5 9 8 19 . Fast Attach 14 | 1 3 . 2 . . 1 7 . Attach 34 | 5 3 2 5 . . 6 13 . Detach 2 | . . . . . . 1 1 . Swap 31 | . 7 2 5 2 3 3 9 . Drop 54 | . 15 1 11 1 6 3 17 . Fire 186 | 2 27 29 10 11 . 31 76 . Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Derelicts attacked the area 980 | -10/Materials | Discovered new exit (range 15) 1132 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Discovered new exit (range 8) 1290 | -10/Materials | Repaired Seismic Detector 1319 | -10/Materials | Entered Mines 1320 | -10/Mines | Assembled infested the area 1452 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -10/Mines | Discovered new exit (range 8) 1547 | -10/Mines | Learned location of 1 exit from Materials 1550 | -10/Mines | Discovered new exit (range 5) 1936 | -10/Mines | Found a hidden stash of uninstalled traps 1986 | -10/Mines | System corruption reached 10% 2210 | -10/Mines | Entered Materials 2210 | -9/Materials | Accompanied by 1 ally 2210 | -9/Materials | Evolved 2 slots: Weapon x2 2211 | -9/Materials | Identified exit to Materials 2468 | -9/Materials | Discovered new exit (range 13) 2521 | -9/Materials | Entered Mines 2540 | -9/Mines | Found the Drone Emporium 2547 | -9/Mines | Met a Derelict bent on vengeance 2547 | -9/Mines | Found Prototype Device 2585 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2703 | -9/Mines | Discovered exit to Materials (range 9) 2754 | -9/Mines | Discovered exit to Materials (range 6) 2875 | -9/Mines | Build established: Gunner 3144 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3166 | -9/Mines | Learned 2 Materials zone layouts 3211 | -9/Mines | Learned location of Zion (-7) 3263 | -9/Mines | Escorted by a lone wolf Derelict 3534 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3540 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3540 | -9/Mines | Discovered new exit (range 5) 3567 | -9/Mines | Entered Zion 3567 | -7/Zion | Accompanied by 1 ally 3704 | -7/Zion | Discovered new exit (range 13) 4284 | -7/Zion | Identified exit to Deep Caves 4286 | -7/Zion | Received a hallucinogenic algorithm 4287 | -7/Zion | Ran a hallucination algorithm 4362 | -7/Zion | Met Imprinter 4395 | -7/Zion | Imprinted 4397 | -7/Zion | Declared Zion's savior 4512 | -7/Zion | Found Prototype Special Weapon 4513 | -7/Zion | Identified RU-N14's Throwing Claymores 4516 | -7/Zion | Found RU-N14's Throwing Claymores 4519 | -7/Zion | Found RU-N14's Throwing Claymores 4522 | -7/Zion | Found RU-N14's Throwing Claymores 4704 | -7/Zion | Found Prototype Device 4705 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4766 | -7/Zion | Ran a hallucination algorithm 5016 | -7/Zion | Entered Proximity Caves 5016 | -6/Proximity Caves | Accompanied by 5 allies 5105 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5392 | -6/Proximity Caves | Identified exit to Factory 5836 | -6/Proximity Caves | Lost 3 allies 6099 | -6/Proximity Caves | Build established: Tank 7053 | -6/Proximity Caves | Entered Factory 7053 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 7058 | -6/Factory | Identified Bomb Drone Bay 7283 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7300 | -6/Factory | Discovered new exit (range 5) 7354 | -6/Factory | Build established: Derelict-Executioner 7610 | -6/Factory | Zion Thermal Resupply teleported in 7877 | -6/Factory | Build established: Executioner 8450 | -6/Factory | Destroyed 7 combat bots 8456 | -6/Factory | Lost 3 parts (3w) 8605 | -6/Factory | Terminal network hard line cut 8719 | -6/Factory | Build established: Tank 9176 | -6/Factory | Lost 3 parts (1n1u1w) 9261 | -6/Factory | Core integrity fell below 50% 9291 | -6/Factory | Lost 10 parts (2p4n1u3w) 9325 | -6/Factory | Entered Lower Caves 9328 | -6/Lower Caves | Core integrity fell below 20% 9332 | -6/Lower Caves | System corruption reached 10% 9335 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09301_ R-10 Processor collects Katana. 09302_ U-05 Engineer lays Concrete. 09302_ Hacking Suite destroyed. 09303_ The unstable cave ceiling collapses. 09303_ K-01 Serf collects debris. 09303_ U-05 Engineer builds a Wall. 09304_ U-05 Engineer lays Concrete. 09304_ R-10 Processor collects Adv. ECM Suite. 09305_ U-05 Engineer lays Concrete. 09307_ Med. Insulated Plating destroyed. 09307_ R-10 Processor collects Imp. Transmission Jammer. 09307_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 09326_ Critical hit (Burn: +37). 09329_ Fission Core destroyed. 09331_ System Guard destroyed. 09331_ System corrupted by crushing effect (+2). 09331_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# @ ## #####??????????????? | | ??????????????????????## b g $ #?????????? | | ???????????????????????## #????????? | | ????????????????????????##g ####### #???????? | | ?????????????????????????##g ##??????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????## ??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 225 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Com. Ion Cannon | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatGlidesysCore Manual? 0 Play Time 01:18:47 Cumulative 29.1 hours Start 2025.09.29 @ 04:44:09 End 2025.09.29 @ 06:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28940290-0693-4a80-90d1-5cdf741f76e4