Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 22:45:48 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1798) 1798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 4743 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 689/700 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (14) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite Actuator Array Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Heat Sink Actuator Array Maneuvering Thrusters Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Melee Analysis Suite Actuator Array Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Flail > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Heat Sink Actuator Array Maneuvering Thrusters Pulse Rifle Advanced EMP Blaster [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 2 | . . 2 . . . Parts Attached 48 | 5 4 2 5 29 3 Power 4 | 1 1 . . 2 . Engine 2 | 1 1 . . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 6 | 1 1 . . 4 . Treads 1 | . . . . 1 . Leg . | . . . . . . Wheel 5 | 1 1 . . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . . 11 2 Device 7 | . . . . 6 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . 1 . . 5 . Artifact . | . . . . . . Weapon 22 | 2 . 2 5 12 1 Energy Gun 5 | . . . . 4 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 9 | 2 . 2 4 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 26 | . . . 6 16 4 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 5 | . . . 1 4 . Weapon 16 | . . . 5 7 4 Highest Loss Streak 3 | . . . 3 3 2 Average Slot Usage (%) 87 | . 99 97 84 85 81 Engine 5 | . 14 11 11 1 . Core 4 | . . . . 7 7 Treads 1 | . . . . 1 . Wheel 15 | . 28 22 22 11 7 Device 9 | . . . . 14 23 Storage 9 | . 14 11 11 9 7 Protection 7 | . 13 11 1 7 7 Energy Gun 7 | . . . . 12 13 Energy Cannon 3 | . . . . 6 . Ballistic Gun 17 | . 28 41 36 7 . Ballistic Cannon 1 | . . . . 2 . Impact Weapon 1 | . . . . 1 5 Naked Turns . | . . . . . . Heaviest Build 60 | 10 45 49 50 60 60 Greatest Support 28 | 10 20 20 20 28 28 Greatest Overweight (x) 18 | . 2 2 2 18 2 Average Overweight (x) 2 | . . 2 2 2 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 12 Most Carried 12 | 5 7 9 9 12 11 Average Carried 8 | 3 5 7 8 10 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 5 6 9 8 12 9 Class Distribution -------------------- 33% | Mutant 25% | Tank 21% | Gunner 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1520 | 243 63 216 212 761 25 Remotely . | . . . . . . Salvage Created 2122 | . 108 204 104 1567 139 Parts 140 | . 16 14 10 98 2 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 53 | . 3 3 8 36 3 Guns 36 | . 3 3 5 23 2 Cannons 6 | . . . . 6 . AOE 10 | . . . 3 7 . Classes Destroyed 11 | . 3 2 1 5 . Worker 4 | . 2 2 . . . Builder 3 | . . . . 3 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . 1 1 . 2 . Swarmer 20 | . 3 . 4 13 . Grunt 14 | . . 1 . 11 2 Brawler 2 | . . . . 1 1 Sentry 13 | . . 2 1 10 . Hunter 1 | . . . . 1 . Assembled 3 | . . . 3 . . Best Kill Streak 6 | . 6 2 4 6 1 Combat Bots Only 6 | . 3 1 4 6 1 Max Kills in Single Turn 3 | . 1 1 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2960 | . 65 247 681 1525 442 Core 287 | . 8 33 69 166 11 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 96 . 74 69 . Volleys Fired 163 | . 13 19 19 94 18 Largest 4 | . 2 4 4 4 2 Hottest 246 | . 40 80 80 246 118 Shots Fired 455 | . 26 76 45 277 31 Gun 382 | . 26 76 40 209 31 Cannon 63 | . . . . 63 . Launcher 10 | . . . 5 5 . Special . | . . . . . . Kinetic 292 | . 26 76 40 150 . Thermal 153 | . . . . 122 31 Explosive 5 | . . . 5 . . Electromagnetic 5 | . . . . 5 . Robot Hit Streak 12 | . 4 8 4 12 8 Robot Miss Streak 11 | . 6 4 3 11 1 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . . 1 6 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 262 | . 11 44 24 152 31 Core Hits 106 | . 6 11 15 67 7 Critical Hits 4 | . . . . 4 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 11 | . . . . 2 9 Impact 11 | . . . . 2 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4454 | . 145 402 508 2860 539 Guns 3051 | . 145 402 245 1828 431 Cannons 645 | . . . . 645 . Explosions 649 | . . . 263 386 . Melee 108 | . . . . . 108 Ramming 1 | . . . . 1 . Kinetic 2205 | . 145 402 245 1413 . Thermal 1491 | . . . . 1060 431 Explosive 263 | . . . 263 . . Electromagnetic 386 | . . . . 386 . Impact 108 | . . . . . 108 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . 3 Average Corruption 5 | . . . 6 . 3 Corruption Purged . | . . . . . . Effects 9 | . . . 9 . . Message Errors 4 | . . . 4 . . Matter Fused 3 | . . . 3 . . Misfires 1 | . . . 1 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . 4 14 . Projectiles 12 | . . . . 12 . Explosions 6 | . . . 4 2 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . . 66 14 . Shots 4 | . . . 3 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . 12 200 52 362 14 Average Temperature 81 | . 5 85 23 91 14 Received Heat Transfer 726 | . . 105 . 513 108 Effects 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 4 . Heat Transferred 2923 | . . . . 1998 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 763 | . 117 173 172 763 391 Initial 323 | . . 49 67 . 323 Average 268 | . 73 114 123 382 337 Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 49 | 100 100 100 100 19 . Level 1 26 | . . . . 32 100 Level 2 20 | . . . . 39 . Level 3 3 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 8 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 3 | . . . . 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed 3 | . . . . 3 . Distress Signals 3 | . . . . 3 . Times Spotted 81 | . 6 4 13 53 5 Peak Tracking Total 5 | . 4 2 5 5 3 Tactical Retreats 5 | . . . 1 4 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 2 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 11 | . . . 3 8 . Max in Single Turn 2 | . . . 1 2 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 1 3 . 3 . Terminals 6 | . 1 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 1 7 . 6 . Successful 8 | . 1 4 . 3 . Failed 6 | . . 3 . 3 . Catastrophic 3 | . . 2 . 1 . Database Lockouts . | . . . . . . Manual 13 | . 1 7 . 5 . Terminals 13 | . 1 7 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . 1 . . . Part Schematic 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 1 3 . 2 . Terminals 6 | . 1 3 . 2 . Botnet 6 | . 1 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 3 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2549 | 47 229 306 417 1290 260 Spaces Moved 1674 | 46 205 195 359 727 142 Core 7 | 6 . . . 1 . Treads 96 | . . . . 96 . Legs . | . . . . . . Wheels 1571 | 40 205 195 359 630 142 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 100 120 Average Speed 110 | 76 89 100 100 123 120 Slowest Speed 950 | 80 100 100 100 950 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 36 | 4 38 21 73 78 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 35 | . . . 33 1 1 Melee 1 | . . . . . 1 Projectile 1 | . . . . 1 . AOE 33 | . . . 33 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2027 | 55 226 261 383 915 187 Wait 87 | . . 43 . 29 15 Move 1669 | 45 204 194 358 726 142 Hop . | . . . . . . Pick Up 31 | 5 3 3 1 19 . Fast Attach 21 | 5 1 2 2 11 . Attach 17 | . 1 . 2 11 3 Detach 2 | . . . . 2 . Swap 10 | . 2 . 1 7 . Drop 15 | . 2 . . 13 . Fire 163 | . 13 19 19 94 18 Melee 11 | . . . . 2 9 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 13) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Weapon x2 324 | -9/Materials | Discovered new exit (range 13) 557 | -9/Materials | Discovered new exit (range 7) 583 | -9/Materials | Entered Mines 595 | -9/Mines | Assembled infested the area 596 | -9/Mines | Build established: Tank 648 | -9/Mines | Crushed by falling debris 679 | -9/Mines | Lost 3 parts (1u2w) 779 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 990 | -9/Mines | Discovered new exit (range 3) 991 | -9/Mines | Learned location of Storage (-8) 1000 | -9/Mines | Entered Materials 1000 | -8/Materials | Evolved 2 slots: Utility x2 1292 | -8/Materials | Lost 3 parts (1p1n1u) 1529 | -8/Materials | Discovered new exit (range 9) 1711 | -8/Materials | Discovered new exit (range 10) 1896 | -8/Materials | Build established: Scavenger-Tank 2033 | -8/Materials | Discovered new exit (range 13) 2202 | -8/Materials | Discovered new exit (range 16) 2290 | -8/Materials | Entered Factory 2290 | -7/Factory | Evolved 2 slots: Utility x2 2426 | -7/Factory | Build established: Mutant 2537 | -7/Factory | Discovered new exit (range 9) 2550 | -7/Factory | Self-destructed Last Messages --------------- 02417_ Hvy. Particle Gun destroyed. 02434_ G-47 Trooper destroyed. 02446_ U-05 Engineer builds a Door. 02459_ U-05 Engineer lays Concrete. 02465_ U-05 Engineer destroyed. 02467_ G-47 Trooper heat damages core (-11). 02467_ G-47 Trooper overheating. 02469_ G-47 Trooper heat damages Lgt. Nuclear Core. 02469_ G-47 Trooper critical meltdown. 02477_ Acquired 25 matter. 02487_ U-05 Engineer lays Concrete. 02500_ Flail destroyed. 02500_ System corrupted by crushing effect (+3). 02505_ Knocked back. 02510_ B-48 Gladiator destroyed. 02513_ K-01 Serf collects debris. 02537_ EXIT=FOUND 02539_ Hvy. Particle Gun destroyed. 02549_ Pulse Rifle destroyed. 02550_ K-01 Serf collects debris. 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