Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 19:10:50 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (337) 1685 Value Destroyed (14267) 14267 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (10149) 10149 TOTAL SCORE: 35841 Bonus ------- High Alert Combat Kills 1581 Follower Combat Kills 485 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2512 Met Warlord at Research 2000 Win 3000 Friendly Fire -429 Cogmind --------- Core Integrity 1266/1600 Matter 232/300 Energy 315/912 System Corruption 6% Temperature Critical (650) Movement Walking (29) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (6) --- HC-FPD Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Cooling System Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Advanced ECM Suite Experimental Reaction Control System System Shield > --- WEAPON (4) ------- Hvy. Energy Hardcell Construct/C > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Force Field Subatomic Replicator Vortex Rifle (17) Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- HC-FPD Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Thermal Defense Suite System Shield > --- WEAPON ----------- Hvy. Energy Hardcell Construct/C > --- INVENTORY -------- Long-range Sensor Array Advanced Force Field Subatomic Replicator Vortex Rifle Enhanced Quantum Rifle [Rating: 206] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . 2 . 2 . . 2 Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . 1 . . . . . . . Utility 10 | . . . 1 1 . . 2 . . . . 1 . 1 . 2 . . 2 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 155 | 10 9 2 21 10 24 3 9 1 3 17 1 8 . 7 7 17 2 . 4 Power 8 | 1 1 1 2 . 2 . . . 1 . . . . . . . . . . Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Core 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 20 | 3 . . 4 2 11 . . . . . . . . . . . . . . Treads 10 | 2 . . . . 8 . . . . . . . . . . . . . . Leg 8 | . . . 4 2 2 . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 77 | 3 1 1 6 2 1 1 7 1 1 11 1 8 . 6 6 15 2 . 4 Device 51 | 3 1 1 3 1 . 1 5 1 1 6 1 6 . 3 4 9 2 . 3 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 17 | . . . 2 . . . . . . 5 . 1 . 1 2 6 . . . Hackware 7 | . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 Protection 2 | . . . 1 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 7 . 9 6 10 2 2 . 1 6 . . . 1 1 2 . . . Energy Gun 18 | 2 1 . 1 3 4 . . . . 3 . . . 1 1 2 . . . Energy Cannon 6 | . . . 3 3 . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 1 . 3 . . . 1 1 . . . . . . . . . Ballistic Cannon 7 | . 2 . 3 . 1 1 . . . . . . . . . . . . . Launcher 6 | . 1 . 1 . 1 . 2 . . 1 . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 1 4 1 1 . . 12 . 1 . 2 6 9 1 1 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . System Corruption 9 | . . . 9 . . . . . . . . . . . . . . . . Parts Lost 25 | . 1 2 3 1 9 1 4 . . . . . . 1 1 . 1 . 1 Power 6 | . . 1 . . 2 1 1 . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 4 . . . . . . . . . . . . . . Utility 10 | . . 1 1 . 2 . 3 . . . . . . 1 . . 1 . 1 Weapon 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 2 2 1 6 1 2 . . . . . . 1 1 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 3 5 4 4 4 2 3 3 4 3 5 4 4 4 4 4 4 5 4 Power . | . . . . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . 1 . . . . . . . . . . . . . Utility 1 | . . . . 1 . . 2 2 3 1 4 3 2 2 3 3 2 2 2 Weapon 2 | . 3 5 3 2 3 . . . . 1 1 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . . . 2 16 1 . . 10 . 1 1 . 1 2 . . 4 Power 2 | . . . . . . . . . . 1 . . 1 . . . . . . Propulsion 12 | . . . . . . 7 . . . 5 . . . . . . . . . Utility 8 | . . . . . . . . . . 3 . 1 . . 1 1 . . 2 Weapon 15 | . . . . . 2 9 1 . . 1 . . . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 100 97 92 91 91 60 39 47 47 47 51 46 47 46 47 50 50 46 48 Engine 4 | . 14 13 9 7 1 2 3 5 2 . . . . . . . . . . Core 3 | . . . 7 7 12 5 . . 3 5 5 3 1 . . . . . . Treads 8 | . 28 28 3 . 20 9 3 . . . . . . . . . . . . Leg 3 | . . . 21 23 6 1 . . . 1 . . . . 1 3 4 4 4 Flight 1 | . . . . . . 1 1 5 5 2 . 3 5 4 1 . . . . Device 17 | . 28 26 13 15 13 15 11 11 11 14 17 16 15 13 18 19 21 20 22 Processor 7 | . . . 6 7 7 7 5 5 5 8 11 13 15 18 14 17 15 13 12 Hackware 1 | . . . . . 1 . 4 11 11 3 . . . . . . . . 2 Energy Gun 1 | . 2 . . 1 18 2 . . . . 4 . . . . . . . . Energy Cannon 2 | . . . 9 21 . . 1 1 . 1 5 . . 2 4 2 . . . Ballistic Gun 2 | . 17 . 3 . 2 6 . . . . . . . . . . . . . Ballistic Cannon 5 | . . 18 13 . . 2 3 4 5 3 . 4 5 1 . 1 4 4 3 Special Weapon 1 | . 5 9 . . . . . . . . . . . . . . . . . Peak Build Rating 206 | 9 9 11 39 44 50 50 83 88 103 135 135 146 148 162 161 199 195 189 206 Average Rating 79 | 4 8 9 29 41 40 44 67 84 92 111 131 137 140 154 154 177 189 188 197 On Entrance 93 | . 9 9 9 39 44 50 46 83 84 98 135 131 134 145 152 143 186 189 187 Avg Prop Armor Cover (%) 10 | . . . 7 . 4 12 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 9 13 14 38 47 41 33 31 40 48 59 60 57 83 91 98 98 80 79 84 Greatest Support 242 | 40 40 40 45 55 88 90 60 51 51 88 88 135 103 103 242 168 168 168 168 Greatest Overweight (x) 1 | . . . 1 1 1 1 . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 4 4 4 2 3 3 4 3 5 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 1 2 4 5 5 5 5 5 4 5 5 5 4 4 Scrap Engine Consumption 186 | . . . . . . 47 18 7 7 21 . 17 17 7 12 26 2 . 5 Constructs Created 4 | . . . . . . 3 1 . . . . . . . . . . . . Constructs Modified 81 | . . . . . . 12 6 6 5 6 . 12 7 3 8 13 1 . 2 Class Distribution -------------------- 46% | Construct 24% | Mutant 14% | Skirmisher 7% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Construct | -7/Recycling Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Construct | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Matter Collected 9411 | 237 227 316 888 231 381 497 360 86 327 644 139 1143 1033 838 597 832 327 . 308 Remotely 237 | 237 . . . . . . . . . . . . . . . . . . . Salvage Created 17841 | 104 474 154 977 679 1156 1432 991 144 463 1086 1596 2845 1009 844 664 1944 739 . 540 Parts 749 | 6 38 17 65 42 47 43 47 8 7 54 18 129 71 28 38 42 29 . 20 Haulers Intercepted 22 | . 1 . 2 3 2 . 4 . . . . 2 . 1 . 6 1 . . Recyclers Shooed 12 | . 1 . . 2 . 6 . . . . . . . . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . 17 . . . . . 1 2 . . . . . . . . . . Prevented 16 | . . . . . . . . . . . 16 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 231 | . 11 7 17 5 26 19 22 6 4 24 9 27 14 4 6 15 8 . 7 Melee 18 | . . . . . . 13 1 . . . . . 1 . . . . . 3 Guns 43 | . 11 . 2 . 25 4 . . . . . . . 1 . . . . . Cannons 110 | . . 3 11 5 . 2 7 1 . 13 4 24 13 3 5 7 8 . 4 AOE 40 | . . 4 3 . . . 13 5 4 10 . 1 . . . . . . . Classes Destroyed 24 | 2 5 1 4 1 1 3 2 1 . 2 . . . 1 . 1 . . . Worker 17 | . 3 . 2 2 2 1 . . . . . 4 . . . 1 1 . 1 Builder 9 | . . . 1 2 1 . . . . . . 3 . . . . 2 . . Tunneler 4 | 2 1 . 1 . . . . . . . . . . . . . . . . Hauler 22 | . 1 . 2 3 2 . 4 . . . . 2 . 1 . 6 1 . . Recycler 24 | 1 2 . 3 1 . 6 . . . . . 3 . 3 2 . 2 . 1 Operator 10 | . . . 3 . . . 3 . . . . 1 1 1 . 1 . . . Watcher 17 | . 1 . 1 1 . . . . . . . 4 2 1 . 4 1 . 2 Swarmer 57 | . 9 4 3 . 3 3 13 5 4 7 . . . . . . 2 . 4 Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . Saboteur 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . Grunt 61 | . 2 . 8 3 15 4 3 . . 5 3 12 1 . . 2 2 . 1 Brawler 4 | . . . . . 1 1 . . . 1 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . Protector 6 | . . . . . . 1 . . . 3 . . 2 . . . . . . Sentry 33 | . . . 3 1 6 6 . . . . 1 7 3 2 . 3 . . 1 Demolisher 4 | . . . . . . 1 . . . 1 . . 1 . . 1 . . . Specialist 3 | . . . . . . . . . . 1 . . . . . . 2 . . Hunter 19 | . . . 3 . . . . . . 1 4 4 2 . . 5 . . . Programmer 28 | . . . . 1 1 1 4 . . 2 . 4 4 1 5 2 2 . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . 1 . . . . . . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . 1 . . . . Subdweller 4 | . . 3 . . . 1 . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . 6 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 5 4 4 5 9 8 5 5 4 8 4 11 4 2 3 10 4 . 5 Combat Bots Only 9 | . 3 4 3 2 9 3 5 5 4 8 4 4 4 2 3 5 2 . 4 Max Kills in Single Turn 5 | 1 1 3 2 2 2 1 5 5 3 4 1 3 1 1 1 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . . . 5 5 3 4 . 1 . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Hostile Shots Fired 1391 | . 69 25 88 35 161 120 196 37 7 31 20 124 39 67 34 92 117 22 107 Missed 606 | . 20 9 30 16 49 60 86 13 4 9 9 54 21 25 16 31 80 15 59 Hits 785 | . 49 16 58 19 112 60 110 24 3 22 11 70 18 42 18 61 37 7 48 Melee 4 | . . . . . . . 1 . . . . . 1 2 . . . . . Projectile 781 | . 49 16 58 19 112 60 109 24 3 22 11 70 17 40 18 61 37 7 48 AOE 9 | . . 1 . . . . 4 . . . . . 1 2 . . . . 1 Critical Strikes 29 | . . . 1 . 4 1 6 3 . 1 . 1 2 4 2 . 2 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Damage Taken 13566 | . 417 296 894 395 1169 533 2525 319 55 630 220 1579 424 1366 431 933 342 82 956 Core 1817 | . 73 95 169 31 135 31 220 8 . 70 . 190 92 51 28 270 20 . 334 Absorbed by Shields 2417 | . . . . . . . 439 106 41 172 . . . . 35 702 308 84 530 Redirected to Shielding 107 | . . . 107 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 7224 | . . . . . . 30 1136 966 513 589 . 1077 495 183 793 814 187 . 441 Core Remaining (%) 73 | 100 . 32 69 . . 71 . . . . 70 . 75 . 93 . . 72 79 Volleys Fired 976 | 16 89 55 73 24 52 50 69 17 15 55 41 138 45 43 19 76 48 20 31 Largest 3 | 2 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 416 | 60 100 100 207 207 240 84 62 136 136 136 75 221 112 112 112 416 272 272 405 Shots Fired 1344 | 31 137 70 205 61 143 80 69 17 15 55 41 138 45 43 19 76 48 20 31 Gun 384 | 31 97 . 39 4 143 56 . . . 1 . . . 13 . . . . . Cannon 857 | . . 30 161 57 . 24 64 15 13 45 41 138 45 30 19 76 48 20 31 Launcher 28 | . 3 2 5 . . . 5 2 2 9 . . . . . . . . . Special 75 | . 37 38 . . . . . . . . . . . . . . . . . Kinetic 713 | 16 68 30 170 . 1 67 19 15 13 35 . 119 26 16 . 21 48 20 29 Thermal 373 | 15 66 38 . 14 142 13 . . . . . . 19 17 19 28 . . 2 Explosive 28 | . 3 2 5 . . . 5 2 2 9 . . . . . . . . . Electromagnetic 219 | . . . 30 47 . . 45 . . 10 41 19 . . . 27 . . . Entropic 11 | . . . . . . . . . . 1 . . . 10 . . . . . Robot Hit Streak 31 | 7 5 17 6 7 18 31 11 2 4 10 15 17 9 12 7 8 6 . 3 Robot Miss Streak 8 | 3 5 1 6 5 5 4 4 3 2 3 1 4 3 3 2 3 8 . 3 Penetration Max 2 | . . . . . . . . . . 1 . 2 . 1 . . 1 . . Secondary Targets 7 | . 1 . . . 6 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 774 | 20 52 28 97 34 118 89 41 6 7 35 31 76 24 33 11 45 17 . 10 Core Hits 485 | 5 30 15 44 17 121 34 32 8 6 53 11 42 21 11 5 14 9 . 7 Critical Kills 3 | . 1 . . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 3 5 1 . 3 . . . . . . 1 1 1 3 . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 14 | . . 3 5 . . 3 . . . . . . 1 1 . 1 . . . Corrupt 2 | . . . . 1 . . . . . . . . . . . 1 . . . Melee Attacks 35 | . . . . . 5 30 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 5 30 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 22 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50204 | 210 660 611 2224 1145 2748 4002 3343 689 670 4056 2539 8231 2302 2779 1472 7308 3101 . 2114 Guns 5202 | 210 514 . 320 38 2734 866 . . . . . . . 520 . . . . . Cannons 35815 | . . 459 1569 1035 . 485 1643 264 385 2132 2539 8020 2114 2259 1408 7212 2803 . 1488 Explosions 5346 | . 98 152 302 72 . . 1689 425 285 1924 . 211 188 . . . . . . Melee 2643 | . . . . . . 2643 . . . . . . . . . . . . . Ramming 1150 | . . . 33 . 14 8 11 . . . . . . . 64 96 298 . 626 Kinetic 22132 | 84 348 459 1393 . . 1129 432 264 385 1632 . 7337 1521 1390 . 1467 2803 . 1488 Thermal 9526 | 126 214 . . 259 2734 222 818 . . . . . 593 657 1408 2495 . . . Explosive 4456 | . 98 152 302 . . . 871 425 285 1924 . 211 188 . . . . . . Electromagnetic 9565 | . . . 496 886 . . 1211 . . 500 2539 683 . . . 3250 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2643 | . . . . . . 2643 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 732 | . . . . . . . . . . . . . . 732 . . . . . Highest Corruption 9 | . . . 9 6 8 9 9 9 9 6 . 5 5 3 3 . 2 3 6 Average Corruption 6 | . . . 9 1 7 8 6 9 7 6 . 3 5 1 3 . 1 2 3 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 211 | . . . 13 1 35 82 12 13 19 . . 9 18 1 5 . 1 . 2 Message Errors 67 | . . . 7 . 8 27 3 4 5 . . 4 5 1 2 . . . 1 Matter Fused 46 | . . . 2 . 8 16 2 4 5 . . 2 4 . 2 . 1 . . Heat Flow Errors 26 | . . . 1 . 5 10 4 2 2 . . . 2 . . . . . . Energy Discharges 24 | . . . 1 1 2 9 . 2 3 . . 1 5 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 4 | . . . 1 . . 2 1 . . . . . . . . . . . . Data Loss (minor) 22 | . . . 1 . 4 12 1 1 1 . . 1 . . 1 . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . . . . Misfires 5 | . . . . . 2 3 . . . . . . . . . . . . . Alerts 8 | . . . . . 1 1 1 . 3 . . . 2 . . . . . . Weapon Failures 5 | . . . . . 4 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 6480 | . . . 92 66 . 769 486 2 231 112 414 1175 277 201 342 1118 810 . 385 Projectiles 4947 | . . . 55 66 . 33 81 2 231 76 414 1175 277 201 330 1095 689 . 222 Explosions 478 | . . . 37 . . . 405 . . 36 . . . . . . . . . Melee 1055 | . . . . . . 736 . . . . . . . . 12 23 121 . 163 Knockbacks 72 | . . 4 10 . . 3 3 . 1 6 . 16 3 2 2 7 8 . 7 Impact 9 | . . . . . . . . . . . . . . . 2 1 2 . 4 Kinetic 56 | . . 4 9 . . 3 3 . 1 5 . 15 3 2 . 4 5 . 2 Secondary 7 | . . . 1 . . . . . . 1 . 1 . . . 2 1 . 1 Self-Inflicted Damage 811 | . . 22 14 36 . . 619 . 57 . . 63 . . . . . . . Shots 15 | . . 1 1 1 . . 10 . 1 . . 1 . . . . . . . Rammed 6 | . . . 2 . 1 2 1 . . . . . . . . . . . . Targets Rammed 28 | . . . 4 . 1 2 1 . . . . . . . 2 2 5 . 11 Kicked 22 | . . . 2 . . . . . . . . . . . 2 2 5 . 11 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 728 | 40 106 . 318 227 390 245 263 210 378 323 . 354 372 336 128 504 204 392 728 Average Temperature 110 | 21 39 . 91 61 124 90 88 66 130 111 . 85 144 128 50 151 68 136 194 Received Heat Transfer 1903 | . 63 54 315 72 471 144 194 101 . 73 . 216 30 45 69 16 12 4 24 Effects 36 | . . . 1 . . . 1 . 1 1 . 1 6 6 . 7 . 1 11 Shutdowns 5 | . . . . . . . . . . . . . . . . 2 . 1 2 Energy Bleed 13 | . . . 1 . . . . . . . . . 2 2 . 3 . . 5 Interference 14 | . . . . . . . 1 . 1 1 . 1 4 4 . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . 1 1 . . 1 . . 1 6 2 . . . 10 2 . 3 Combat Hostiles 18 | . . . 1 . . . 1 . . 1 5 2 . . . 8 . . . Parts Fried 104 | . . . 6 11 . . 5 . . 13 19 7 . . . 38 1 . 4 Impact Corruptions 20 | . . . . . . . . . . . . . . . 1 4 5 . 10 Robots Melted 5 | . . . . . 2 . . . . . . . . 1 1 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . . . Parts Melted 10 | . . . . 1 4 . . . . . . . 2 1 1 1 . . . Heat Transferred 8145 | 275 475 . . 352 4455 450 400 . . . . . 258 444 407 629 . . . Parts Sabotaged 3 | . . . . . . . 2 . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . . . 1 . 1 1 5 . . . . 3 4 2 1 2 2 1 1 Low Security (%) 52 | 100 100 . 78 100 49 94 . . . . . 15 . . 1 19 . 97 31 Level 1 20 | . . . 21 . 50 5 15 . . . . 13 . 21 98 23 27 2 68 Level 2 19 | . . . . . . . 48 . . . . 33 45 78 . 57 72 . . Level 3 6 | . . . . . . . 20 . . . . 37 27 . . . . . . Level 4 2 | . . . . . . . 13 . . . . . 26 . . . . . . Level 5 . | . . . . . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1703 | 5 90 . 290 143 346 221 1703 . . . . 1088 1185 603 344 498 587 318 250 Initial 603 | . . . 39 128 48 107 394 . . . . 13 527 603 273 180 276 318 120 Average 282 | . 29 . 105 116 205 100 736 . . . . 554 839 497 260 351 473 172 203 Influence Increases 10316 | 15 350 110 702 188 722 599 2001 110 90 465 240 1502 988 297 295 758 441 123 320 Destroy 0b10 Robot/C 4620 | . 220 80 340 100 520 340 440 100 80 420 180 540 460 80 120 300 160 . 140 Destroy 0b10 Robot/NC 570 | 15 40 . 65 50 25 55 30 . . 15 . 85 35 30 10 60 35 . 20 Destroy Leader 912 | . 44 . 106 36 124 . 88 10 10 . 30 152 100 34 20 100 24 . 34 Allied During Kill 230 | . . . . . . . . . . . . . 230 . . . . . . Successful Hack 236 | . 23 . 8 . 48 23 7 . . . . 44 . 24 28 7 . . 24 Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . Disable Machine 960 | . . . 60 . . 30 330 . . . . 270 105 . 30 15 90 . 30 Destroy Structure 1178 | . 23 . 48 2 5 1 426 . . . . 336 58 24 12 66 87 48 42 Advance Influence 350 | . . . . . . . 350 . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . 30 . . . 60 . Lose Combat Pursuer 1020 | . . 30 75 . . . 330 . . 30 30 75 . 75 75 210 45 15 30 Influence Decreases 10066 | 15 293 90 497 362 554 769 404 845 439 856 446 448 915 960 461 586 366 489 271 Entered New Map 4177 | . . 28 38 154 60 169 62 631 185 619 228 9 549 546 213 140 216 249 81 Time Decay 5289 | 15 283 62 439 198 404 590 302 214 254 237 218 439 286 254 238 446 140 90 180 Lost Part 220 | . 10 . 20 10 90 10 40 . . . . . . 10 10 . 10 . 10 Lost Ally 80 | . . . . . . . . . . . . . 80 . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . 150 . . . 150 . Squads Dispatched 51 | . . . 3 2 7 . 8 . . . . 5 4 3 3 3 7 4 2 Investigation 5 | . . . . . 1 . 2 . . . . . . . 1 . . 1 . Extermination 16 | . . . . 1 1 . 3 . . . . 3 1 1 1 . 2 1 2 Reinforcement 22 | . . . 3 1 2 . 2 . . . . 1 . 2 1 3 5 2 . Assault 5 | . . . . . . . 1 . . . . 1 3 . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . 2 . . . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Distress Signals 38 | . 3 . 1 . 1 1 3 . . . . 5 3 5 3 9 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 518 | . 17 8 31 7 28 9 53 10 4 76 9 51 38 23 25 53 20 13 43 Peak Tracking Total 19 | . 3 5 8 2 4 3 18 6 4 14 3 9 8 9 11 8 5 13 19 Tactical Retreats 27 | . . 1 1 . . . 5 . . 1 1 4 . 2 2 6 1 1 2 ECM-based Alert Blocks 21 | . . . . . . . . . . . . . . . . . . . 21 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Traps Triggered 15 | . . 1 . 2 . . . . . . . 3 1 1 2 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Machines Disabled 71 | . . . 4 . . 3 22 1 1 3 . 19 7 . 2 1 6 . 2 Max in Single Turn 5 | . . . 1 . . 1 5 1 1 2 . 5 2 . 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Machines Accessed 87 | . 6 . 6 1 8 15 6 . . 1 . 9 5 6 10 4 4 2 4 Terminals 59 | . 5 . 5 . 7 6 4 . . . . 6 5 4 8 1 3 2 3 Fabricators 5 | . . . . . . . 1 . . . . . . 1 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . 8 . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . . 2 . . . 2 1 . 1 Total Hacks 196 | . 13 . 13 2 14 38 15 . . 1 . 18 12 23 19 9 5 5 9 Successful 83 | . 9 . 6 . 8 22 4 . . 1 . 8 1 10 7 3 2 1 1 Failed 113 | . 4 . 7 2 6 16 11 . . . . 10 11 13 12 6 3 4 8 Catastrophic 30 | . . . 1 . 3 4 6 . . . . 1 . 5 5 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 80 | . 6 . 5 . 5 18 9 . . . . 4 5 17 5 1 . 3 2 Terminals 134 | . 11 . 10 . 12 11 10 . . . . 13 12 20 17 2 4 5 7 Fabricators 11 | . . . . . . . 4 . . . . . . 2 2 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 2 . . . . 24 . . . . . 2 . 1 . . . . . Scanalyzers 5 | . . . 3 2 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 . 1 . . . . 3 . . . 4 1 . 2 Terminal Hacks 47 | . 6 . 4 . 8 5 3 . . 1 . 5 1 7 5 . 1 1 . Record 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . 2 . . . . . . . . . . . . . Open Door 7 | . . . . . 5 . . . . 1 . 1 . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . 1 . . . . . Alert Level 7 | . . . 1 . 1 . . . . . . 1 1 1 1 . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 . . . 1 . Locate Traps 6 | . 1 . . . 1 . 1 . . . . . . 1 2 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . . 7 . . . . . 1 . . . . . . . Retrieve Components 10 | . 2 . . . . 7 . . . . . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . 2 1 . . Seal Access 4 | . . . . . . . . . . . . 1 . . . 2 1 . . Unauthorized Hacks 18 | . 1 . . . . 10 1 . . . . 1 . 2 2 . . . 1 Terminals 10 | . 1 . . . . 2 1 . . . . 1 . 2 2 . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 6 | . 1 . . . . 1 . . . . . 1 . 1 1 . . . 1 Operators 2 | . . . . . . . . . . . . . . 1 1 . . . . Skim 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 8 . . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 66 | . 3 . 3 1 4 10 6 . . . . 7 4 6 10 3 3 2 4 Full Trace Events 6 | . . . . . 1 2 2 . . . . . . . . . . 1 . Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . 222 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 2 . . . . 26 . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Total Allies 6 | . . . . . . . 1 . . . . . 5 . . . . . . Largest Group 5 | . . . . . . . 1 . . . . . 5 . . . . . . Highest-Rated Group 280 | . . . . . . . 10 . . . . . 280 . . . . . . Highest-Rated Ally 56 | . . . . . . . 10 . . . . . 56 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . . 69 . . . . . . Total Damage 2217 | . . . . . . . . . . . . . 2217 . . . . . . Kills 13 | . . . . . . . . . . . . . 13 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Active Infowar (turns) 14058 | 24 1157 2161 1284 404 666 2488 167 . . 446 511 1111 631 550 508 1103 291 194 362 Optics 6375 | . . 400 289 . . . . . . 446 511 1111 631 529 508 1103 291 194 362 Sensors 8039 | . . . 643 404 666 2488 167 . . . . 219 573 458 473 1102 291 193 362 Terrain 3983 | 21 1157 2161 644 . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . 2 . . . . . . . Seismic 2639 | 24 1157 1361 97 . . . . . . . . . . . . . . . . Jamming 863 | . . . . . . . . . . . 502 361 . . . . . . . ECM 38 | . . . . . . . . . . . . . . . . . . . 38 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Turns Passed 16460 | 140 1157 2161 1284 404 963 2488 678 443 549 932 511 1111 631 550 508 1103 291 194 362 Spaces Moved 15320 | 50 518 705 807 197 396 1233 912 417 1106 1118 469 1087 624 683 814 2529 529 396 730 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 2948 | 47 518 705 112 . 324 652 474 . . . . . . . 116 . . . . Legs 5738 | . . . 695 197 72 261 . . . 156 . 141 . . 359 2202 529 396 730 Wheels 89 | 1 . . . . . 88 . . . . . . . . . . . . . Hover 898 | . . . . . . 232 9 . . 111 469 77 . . . . . . . Flight 5645 | . . . . . . . 429 417 1106 851 . 869 624 683 339 327 . . . Fastest Speed 29 | 50 160 160 105 105 108 91 38 38 38 38 72 72 72 46 29 29 29 29 29 Average Speed 69 | 154 160 160 121 152 144 133 48 38 38 54 72 72 72 54 46 29 29 29 29 Slowest Speed 240 | 160 160 160 240 175 240 225 91 38 38 131 72 72 72 72 56 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 2 . . . . 9 2 6 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 3 76 59 65 6 39 96 30 58 96 78 59 29 51 26 89 54 88 21 24 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . 5 . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . . 1 4 . 3 . . . . . . . . Spaces Dug 214 | . 17 2 . . 5 1 45 41 40 15 2 13 3 1 2 4 4 13 6 Terrain Destroyed 932 | . 28 11 46 2 5 1 294 49 50 104 8 194 27 11 6 26 36 20 14 Melee 5 | . . . . . 5 . . . . . . . . . . . . . . Projectile 304 | . 7 4 . . . 1 8 9 10 20 8 110 14 11 6 26 36 20 14 AOE 623 | . 21 7 46 2 . . 286 40 40 84 . 84 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Res Tes Res Qua Frg Acc Total 19617 | 82 646 1586 956 245 641 1966 1068 682 1217 1390 598 1296 771 826 926 2812 614 452 843 Wait 2712 | . 10 815 33 11 118 578 65 241 87 123 83 57 58 78 73 162 23 35 62 Move 15264 | 49 517 704 806 196 395 1232 907 416 1105 1117 468 1073 620 670 809 2528 528 395 729 Hop 15 | . . . . . . . 2 . . . . 4 1 6 2 . . . . Pick Up 100 | 3 7 . 7 1 13 25 5 1 1 19 . 1 2 3 3 5 2 . 2 Fast Attach 83 | 9 . 2 7 2 10 3 7 . 4 16 3 2 2 2 1 6 2 1 4 Attach 42 | . 1 . 3 2 4 1 6 2 1 10 . 1 1 5 . 2 1 1 1 Detach 36 | 2 . . 2 1 3 5 4 3 1 10 . 1 . 3 . 1 . . . Swap 144 | 1 15 9 15 7 21 . . 2 . 6 . 17 4 9 14 20 2 . 2 Drop 142 | 2 7 1 6 1 19 40 2 . 3 34 3 2 1 4 3 10 3 . 1 Fire 976 | 16 89 55 73 24 52 50 69 17 15 55 41 138 45 43 19 76 48 20 31 Melee 35 | . . . . . 5 30 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 22 | . . . 2 . . . . . . . . . . . 2 2 5 . 11 Crush 6 | . . . 2 . 1 2 1 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 . . . . . Rewire 37 | . . . . . . . . . . . . . 37 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Identified exit to Mines 853 | -10/Materials | Discovered new exit (range 10) 1186 | -10/Materials | Discovered new exit (range 4) 1267 | -10/Materials | Discovered new exit (range 12) 1298 | -10/Materials | Entered Subcaves 1516 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1708 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1904 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2668 | -10/Subcaves | Core integrity fell below 50% 3417 | -10/Subcaves | Discovered new exit (range 10) 3459 | -10/Subcaves | Entered Materials 3459 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3767 | -8/Materials | Build established: Skirmisher 4736 | -8/Materials | Discovered new exit (range 7) 4742 | -8/Materials | Identified exit to Factory 4743 | -8/Materials | Entered Factory 4743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4744 | -7/Factory | Identified exit to Storage 5147 | -7/Factory | Entered Storage 5218 | -7/Storage | Garrison activated, responded to threat 5248 | -7/Storage | Lost 3 parts (2n1w) 5373 | -7/Storage | Destroyed 9 combat bots 5380 | -7/Storage | Lost 6 parts (2p2n2u) 5669 | -7/Storage | Found Prototype Launcher 5669 | -7/Storage | Identified Rocket Array 5793 | -7/Storage | Used back door to open Recycling access 5793 | -7/Storage | Discovered new exit (range 4) 5925 | -7/Storage | Discovered new exit (range 16) 5937 | -7/Storage | Build established: Scavenger-Skirmisher 6108 | -7/Storage | Identified exit to Recycling 6110 | -7/Storage | Entered Recycling 6276 | -7/Recycling | Build established: Skirmisher 6730 | -7/Recycling | Entered Scraplab 6753 | -7/Recycling | Found Prototype Device 6753 | -7/Recycling | Identified Scrap Engine 7032 | -7/Recycling | Build established: Mutant 7063 | -7/Recycling | Discovered new exit (range 16) 7601 | -7/Recycling | Build established: Construct 8597 | -7/Recycling | Identified exit to Factory 8598 | -7/Recycling | Entered Factory 8598 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8741 | -5/Factory | Spotted B-75 Beast 8893 | -5/Factory | Destroyed B-75 Beast 8898 | -5/Factory | First assault squad dispatched 9245 | -5/Factory | Identified exit to Upper Caves 9276 | -5/Factory | Entered Upper Caves 9391 | -5/Upper Caves | Learned Factory terminal intel 9430 | -5/Upper Caves | Build established: Hacker-Construct 9435 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9629 | -5/Upper Caves | Learned Factory security intel 9715 | -5/Upper Caves | Discovered new exit (range 8) 9718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9718 | -5/Upper Caves | Identified exit to Upper Caves 9719 | -5/Upper Caves | Entered another Upper Caves area 9723 | -5/Upper Caves | Identified exit to Factory 9732 | -5/Upper Caves | Encountered a Warlord checkpoint 9872 | -5/Upper Caves | Found DCF Scrap (15 items) 9921 | -5/Upper Caves | Learned Factory garrison access intel 9925 | -5/Upper Caves | Entered a destroyed Warlord outpost 10118 | -5/Upper Caves | Discovered new exit (range 5) 10121 | -5/Upper Caves | Identified exit to Warlord 10268 | -5/Upper Caves | Entered Warlord 10281 | -5/Warlord | System corruption cleaned by Quarantine Array 10388 | -5/Warlord | Visited the Vortex Lab 10389 | -5/Warlord | Found Prototype Energy Gun 10389 | -5/Warlord | Identified Vortex Rifle 10392 | -5/Warlord | Found Vortex Rifle 10394 | -5/Warlord | Found Prototype Piercing Weapon 10394 | -5/Warlord | Identified Vortex Lance 10409 | -5/Warlord | Warlord's base attacked by MAIN.C 10424 | -5/Warlord | Found Prototype Processor 10424 | -5/Warlord | Identified Exp. Targeting Computer 10432 | -5/Warlord | Found Prototype Device 10432 | -5/Warlord | Identified System Purifier 10434 | -5/Warlord | Found Prototype Processor 10434 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10441 | -5/Warlord | Found Prototype Reactor 10457 | -5/Warlord | Met Warlord 10611 | -5/Warlord | Warlord forces counterattacked 10671 | -5/Warlord | Spotted B-86 Titan 10696 | -5/Warlord | Build established: Construct 10698 | -5/Warlord | Discovered new exit (range 15) 10701 | -5/Warlord | Destroyed 8 combat bots 10713 | -5/Warlord | Spotted Executioner 10713 | -5/Warlord | Spotted Executioner 10714 | -5/Warlord | Spotted Striker 10751 | -5/Warlord | Found Prototype Processor 10751 | -5/Warlord | Identified Exp. Core Analyzer 10758 | -5/Warlord | Found Prototype Device 10758 | -5/Warlord | Identified Adv. Kinecellerator 10762 | -5/Warlord | Found Exp. Targeting Computer 10772 | -5/Warlord | Lost 7 allies 10778 | -5/Warlord | Found Exp. Core Analyzer 10809 | -5/Warlord | Spotted Executioner 10814 | -5/Warlord | P-70 Sage assimilated allied AK-XX2(g) 10815 | -5/Warlord | P-70 Sage assimilated allied AO-FF5(g) 10909 | -5/Warlord | Spotted B-86 Titan 10969 | -5/Warlord | Lost 6 allies 11009 | -5/Warlord | Spotted Executioner 11028 | -5/Warlord | Destroyed Executioner 11071 | -5/Warlord | Lost 7 allies 11084 | -5/Warlord | Warlord base infiltrated, sounded retreat 11200 | -5/Warlord | Entered Proximity Caves 11285 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11613 | -4/Proximity Caves | Discovered exit to Factory (range 3) 11711 | -4/Proximity Caves | Entered Factory 11711 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11712 | -4/Factory | Identified exit to Armory 11714 | -4/Factory | Loaded intel: 28 terminal locations 11715 | -4/Factory | Loaded intel: 3 garrison access locations 11754 | -4/Factory | Identified exit to Upper Caves 11754 | -4/Factory | Identified exit to Extension 12001 | -4/Factory | Spotted B-86 Titan 12711 | -4/Factory | First assault squad dispatched 12822 | -4/Factory | Entered Armory 13292 | -4/Armory | Discovered new exit (range 17) 13322 | -4/Armory | First assault squad dispatched 13453 | -4/Armory | Identified exit to Research 13453 | -4/Armory | Entered Research 13453 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13813 | -3/Research | Identified exit to Testing 13890 | -3/Research | Spotted B-86 Titan 13982 | -3/Research | Found Prototype Device 13982 | -3/Research | Identified Exp. EM Disruption Field 14003 | -3/Research | Entered Testing 14120 | -3/Testing | Found Prototype Device 14120 | -3/Testing | Identified Adv. EM Shield 14189 | -3/Testing | Found Prototype Processor 14189 | -3/Testing | Identified Exp. Target Analyzer 14256 | -3/Testing | Found Prototype Energy Gun 14256 | -3/Testing | Identified Hyp. EM Gauss Rifle 14297 | -3/Testing | Spotted PD-2ITM5S5ZQZ 14334 | -3/Testing | Spotted PY-HV7SZNPDP2 14339 | -3/Testing | Destroyed PY-HV7SZNPDP2 14343 | -3/Testing | Discovered new exit (range 12) 14386 | -3/Testing | Found Prototype Processor 14386 | -3/Testing | Identified Exp. Terrain Scan Processor 14453 | -3/Testing | Found Exp. Targeting Computer 14511 | -3/Testing | Identified exit to Research 14511 | -3/Testing | Entered Research 14511 | -2/Research | Warlord forces began assault on 0b10 14511 | -2/Research | Evolved 2 slots: Utility x2 14551 | -2/Research | Met up with Warlord 14621 | -2/Research | Research machine network offline 14636 | -2/Research | Found Prototype Processor 14636 | -2/Research | Identified Exp. Signal Interpreter 14741 | -2/Research | Fabricated Enh. Gamma Bomb Array? 14824 | -2/Research | Discovered new exit (range 19) 14829 | -2/Research | Identified exit to Quarantine 14868 | -2/Research | Discovered new exit (range 7) 14909 | -2/Research | Borebot progress halted 14911 | -2/Research | Spotted Striker 14915 | -2/Research | Destroyed Striker 14976 | -2/Research | Found Prototype Device 14976 | -2/Research | Identified Thermal Barrier 15178 | -2/Research | Borebot progress halted 15179 | -2/Research | Borebot progress halted 15296 | -2/Research | Spotted Executioner 15314 | -2/Research | Lost 4 allies 15397 | -2/Research | Spotted Striker 15505 | -2/Research | Found Exp. Core Analyzer 15515 | -2/Research | Found Prototype Processor 15515 | -2/Research | Identified Exp. Melee Analysis Suite 15523 | -2/Research | Spotted Striker 15525 | -2/Research | Spotted Striker 15554 | -2/Research | Destroyed Striker 15575 | -2/Research | Lost 3 allies 15614 | -2/Research | Entered Quarantine 15664 | -2/Quarantine | Found Alien Artifact 15700 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker. 15750 | -2/Quarantine | Discovered new exit (range 18) 15831 | -2/Quarantine | Found Alien Artifact 15831 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15831 | -2/Quarantine | Warped through subspace 15836 | -2/Quarantine | Found Alien Artifact 15883 | -2/Quarantine | Spotted Fortress 15903 | -2/Quarantine | Discovered new exit (range 5) 15903 | -2/Quarantine | Discovered new exit (range 6) 15904 | -2/Quarantine | Identified exit to Section 7 15905 | -2/Quarantine | Identified exit to Protoforge 15905 | -2/Quarantine | Entered Protoforge 15948 | -2/Protoforge | Spotted Hotshot 15948 | -2/Protoforge | Spotted Hotshot 15948 | -2/Protoforge | Spotted Hotshot 15948 | -2/Protoforge | Spotted Hotshot 15969 | -2/Protoforge | Spotted Hotshot 15969 | -2/Protoforge | Spotted Hotshot 15969 | -2/Protoforge | Spotted Hotshot 15994 | -2/Protoforge | Spotted Hotshot 16031 | -2/Protoforge | Superfortress began startup sequence 16041 | -2/Protoforge | Spotted Hotshot 16059 | -2/Protoforge | Spotted Hotshot 16071 | -2/Protoforge | Spotted Hotshot 16071 | -2/Protoforge | Spotted Hotshot 16071 | -2/Protoforge | Spotted Hotshot 16071 | -2/Protoforge | Spotted Hotshot 16078 | -2/Protoforge | Spotted Hotshot 16087 | -2/Protoforge | Discovered new exit (range 13) 16093 | -2/Protoforge | Identified Terrabomb 16093 | -2/Protoforge | Used Terrabomb 16099 | -2/Protoforge | Identified exit to Access 16099 | -2/Protoforge | Entered Access 16099 | -1/Access | Evolved 2 slots: Utility x2 16227 | -1/Access | Lost 5 allies 16229 | -1/Access | Found Quantum Capacitor 16322 | -1/Access | Found Prototype Device 16322 | -1/Access | Identified Exp. Thermal Defense Suite 16460 | -1/Access | Discovered new exit (range 2) 16460 | -1/Access | Identified exit to Surface 16461 | *** | Escaped! Last Messages --------------- 16446_ U-05 Engineer lays Concrete. 16452_ Destroyed Adv. Remote Datajack. 16452_ Adv. Force Field destroyed. 16453_ Scrap Engine modifies Hvy. Kinetic Hardcell Construct/C: Shot Heat +69, Max Damage +54, Min Damage -26 Renamed Hvy. Energy Hardcell Construct/C. 16454_ Sealed Barrier breached. 16455_ Overheating: Energy bleed (-181). 16456_ Overheating: Core damaged (-288). 16456_ PX: XQKONGFBZNC|H2NQD:R%XL4&UL5MF T= 16458_ Main Access Shell breached. 16459_ Power failure, Quantum-Particle Reactor shutdown. 16459_ Overheating: Energy bleed (-78). 16460_ Overheating: Energy bleed (-100). 16460_ EXIT=FOUND 16460_ EXIT=IDENTIFIED: SURFACE 16461_ Overheating: Energy bleed (-55). [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# G | | ?????????????????????BB????BB????????????????# "" | | ?????????????????????BB????BB????????????????# " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ???????????????????????????"""#??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????"""""" #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????" "" " #??????????????????? | | ??????????????????????" "@ " #???????????######## | | ??????????????????????" " #???????????# | | ???????????????????# """ "" #??########## | | ???????????????????# #?? ## | | ???????????????????# #??? [ ## | | ???????????????????"""""""""" "??? ## | | ???????????????????#"" #?Y?? ## | | ???????????????????#"" p #???? ## | | ???????????????????#"" #????? = ?# | | ???????????????????#T p#????? ?? | | ???????????????????#"" p#?????? ????? | | ???????????????????#"" #?????? ??????? | | ??????????????+#####"" #####+##+##########+ | | ?????? u | | ?????? R p R | | ???????#######+####################+############## | | ????????????????????????????????? ???????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# ???????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????###########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 74 Energy Capacity 1804 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 83 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Travel Light Challenges ------------ None Game ------ Seed PiercelightStasisCompressor Manual? 0 Play Time 03:09:58 Cumulative 723.6 hours Start 2026.04.29 @ 13:57:21 End 2026.04.29 @ 19:10:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type 0 Total 33 Types 16/2/6/2/1/1/1/2/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92af54ef-e731-45c7-af61-5027ebc4d536