Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 14:49:00 Player: Fedop Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (4929) 4929 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 12259 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 19/300 Energy 39/100 System Corruption 9% Temperature Warm (156) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer System Shield Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Powered Armor Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Titanium Leg Improved Heat Sink Advanced Weight Redist. System Improved Actuator Array Hardlight Generator Heavy Flak Cannon Remote Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . . 1 1 . . . . . . . Utility 5 | . . . 1 . 1 1 1 . . . 1 . . . Weapon 3 | . . . 1 . . . . . . . 1 . . 1 Parts Attached 165 | 7 5 13 27 2 37 23 13 3 . 6 2 6 18 3 Power 20 | 1 1 2 2 . 6 3 1 2 . . . . 2 . Engine 12 | 1 1 1 2 . 3 1 1 . . . . . 2 . Core 8 | . . 1 . . 3 2 . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 48 | 2 1 5 5 1 13 5 3 . . 2 . 3 7 1 Treads 7 | . . . 4 1 2 . . . . . . . . . Leg 30 | 2 1 5 . . 9 4 3 . . 2 . 1 3 . Wheel 6 | . . . . . 2 . . . . . . . 3 1 Hover 3 | . . . . . . 1 . . . . . 1 1 . Flight 2 | . . . 1 . . . . . . . . 1 . . Utility 46 | 1 2 1 10 . 8 7 8 . . 2 1 . 5 1 Device 20 | . . . 4 . 3 3 3 . . 1 1 . 4 1 Storage 5 | 1 1 . 2 . 1 . . . . . . . . . Processor 12 | . 1 1 3 . 3 1 2 . . . . . 1 . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 8 | . . . 1 . 1 3 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 3 1 5 10 1 10 8 1 1 . 2 1 3 4 1 Energy Gun 21 | 1 1 3 6 . 4 2 . . . . . 1 2 1 Energy Cannon 8 | . . . 1 . 1 5 . . . . . . 1 . Ballistic Gun 11 | 2 . 1 3 . 3 . . 1 . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . Launcher 2 | . . . . 1 . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . 1 . . 1 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . 2 . . . . . 1 . . Parts Lost 74 | . 2 3 . 2 20 2 4 1 . 17 . 3 11 9 Power 11 | . 1 . . 1 4 1 . 1 . 2 . . 1 . Propulsion 24 | . . 1 . . 7 . . . . 6 . 2 4 4 Utility 21 | . . 1 . 1 2 . 3 . . 7 . . 3 4 Weapon 18 | . 1 1 . . 7 1 1 . . 2 . 1 3 1 Highest Loss Streak 9 | . 2 1 . 2 9 1 1 1 . 7 . 2 5 7 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . . Average Backups 8 | 1 6 9 9 9 6 9 9 9 10 6 3 3 3 4 Power . | . 1 2 1 . . . 1 . . . . . . . Propulsion 1 | . . 3 2 1 2 1 2 2 2 1 . . . . Utility 3 | . 2 3 4 3 . 3 4 4 5 3 3 2 1 2 Weapon 2 | . 1 . 2 2 2 3 1 . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 1 1 10 4 2 9 1 . . 1 . 1 . 2 Power 3 | . . . 2 1 . . . . . . . . . . Propulsion 8 | . . 1 3 . 2 2 . . . . . . . . Utility 15 | . 1 . 4 3 . 4 . . . . . 1 . 2 Weapon 6 | . . . 1 . . 3 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 93 99 98 94 66 99 93 99 100 58 5 21 19 16 Engine 5 | . 12 13 2 9 7 8 3 6 6 2 . . 2 . Core 4 | . . . 8 . 1 5 9 5 6 2 . . . . Treads 6 | . . . 20 22 4 . . . . . . . . . Leg 12 | . 27 27 1 . 6 23 25 26 26 16 . 3 2 4 Device 7 | . . . 3 9 5 15 9 6 6 7 3 5 4 5 Storage 7 | . 14 14 11 9 4 7 6 6 6 3 . . . . Processor 10 | . 12 14 18 11 14 8 9 6 6 1 . . 2 2 Protection 2 | . . . . . . 5 10 13 13 4 . . . . Energy Gun 8 | . 3 18 20 20 7 2 . . . . . . . 1 Energy Cannon 5 | . . . 2 . 1 16 9 17 13 4 . . 1 . Ballistic Gun 4 | . 21 7 8 9 2 2 . 2 6 2 . 2 . . Peak Build Rating 62 | 6 9 12 24 24 28 47 61 62 58 59 11 46 30 25 Average Rating 27 | 5 7 8 20 22 14 40 56 59 58 35 7 36 12 10 On Entrance 23 | . 6 9 12 24 8 27 47 56 58 58 1 11 8 21 Avg Prop Armor Cover (%) 21 | . . . . 35 33 . . . . 15 . 11 16 22 Naked Turns 297 | . . . . . . . . . . 53 50 . 145 49 Heaviest Build 73 | 14 20 20 33 33 34 60 62 61 56 73 4 17 40 8 Greatest Support 75 | 20 20 20 46 40 40 60 75 74 74 74 3 26 45 11 Greatest Overweight (x) 6 | 1 1 1 1 . 6 1 . . . 3 1 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 9 7 10 10 10 10 8 5 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 4 5 5 5 Average Carried 8 | 1 6 9 9 9 6 9 9 9 10 6 3 4 4 4 Final Capacity 10 | 8 10 10 10 5 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 9 10 10 4 10 10 9 10 10 4 3 5 5 4 Class Distribution -------------------- 26% | Gunner 22% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 11% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gladiator | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Matter Collected 2960 | 224 316 200 593 10 488 480 223 35 . 172 . . 219 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6014 | . 457 574 1114 34 1137 1316 858 81 . 212 . . 231 . Parts 289 | . 33 28 53 6 40 53 51 5 . 6 . . 14 . Haulers Intercepted 10 | . 2 . 4 . 1 3 . . . . . . . . Recyclers Shooed 5 | . . 1 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 3 . 12 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 109 | . 9 12 17 3 18 23 14 3 . 6 . . 4 . Melee 13 | . . 3 . . 1 . 9 . . . . . . . Guns 43 | . 9 9 12 1 5 5 . . . 2 . . . . Cannons 38 | . . . 4 . 3 18 3 3 . 3 . . 4 . AOE 7 | . . . . 2 4 . 1 . . . . . . . Classes Destroyed 15 | . 5 3 2 . 2 3 . . . . . . . . Worker 4 | . . 1 . . 2 . 1 . . . . . . . Builder 9 | . 1 . . . 2 1 1 . . . . . 4 . Tunneler 2 | . . . 1 . . . . . . . . . 1 . Hauler 10 | . 2 . 4 . 1 3 . . . . . . . . Recycler 6 | . . 1 3 . 2 . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . Watcher 5 | . 2 . 1 . 1 1 . . . . . . . . Swarmer 18 | . 3 . 3 3 . 3 1 3 . 2 . . . . Grunt 62 | . 6 11 11 . 13 10 8 . . . . . 3 . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 9 | . . . 3 . 3 1 2 . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 6 | . . . . . 2 1 2 . . . . . 1 . Programmer 10 | . . . . . . 5 1 . . 4 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 7 4 4 3 5 6 5 3 . 2 . . 1 . Combat Bots Only 7 | . 7 4 4 3 5 5 2 3 . 2 . . 1 . Max Kills in Single Turn 3 | . 1 1 2 3 2 2 1 1 . 1 . . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 2 | . . . . 2 2 . 1 . . . . . . . Melee 1 | . . 1 . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 1242 | . 50 72 104 10 167 204 173 17 . 230 . 2 112 101 Missed 382 | . 10 19 26 . 32 83 67 5 . 79 . . 33 28 Hits 860 | . 40 53 78 10 135 121 106 12 . 151 . 2 79 73 Melee 3 | . . . . . . 1 . . . . . 2 . . Projectile 857 | . 40 53 78 10 135 120 106 12 . 151 . . 79 73 AOE 11 | . . . . 9 . . 1 . . . . . . 1 Critical Strikes 24 | . . . . . 5 1 4 . . 5 . 1 1 7 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 13352 | . 435 675 917 388 2313 1228 1656 192 . 2220 126 93 1551 1558 Core 3570 | . 64 135 251 69 522 78 53 . . 570 113 77 475 1163 Absorbed by Shields 1016 | . . . 116 4 40 372 330 . . 144 . . . 10 Regen/Repaired (Parts) 112 | . . . . . 89 23 . . . . . . . . Core Remaining (%) 41 | 100 . 20 . 20 5 88 . . . 26 . . 33 . Volleys Fired 372 | . 45 36 66 2 72 65 12 5 . 22 7 . 36 4 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 1 . 1 1 Hottest 198 | . 85 85 198 142 139 154 90 90 . 157 5 . 90 69 Shots Fired 771 | . 75 65 163 6 131 189 29 15 . 51 7 . 36 4 Gun 467 | . 75 65 128 5 101 66 . . . 14 . . 9 4 Cannon 283 | . . . 35 . 23 123 29 15 . 37 . . 21 . Launcher 8 | . . . . 1 7 . . . . . . . . . Special 13 | . . . . . . . . . . . 7 . 6 . Kinetic 228 | . 72 20 34 1 28 31 . . . 33 . . 9 . Thermal 509 | . 3 45 129 4 96 148 29 15 . 18 . . 21 1 Explosive 8 | . . . . 1 7 . . . . . . . . . Electromagnetic 18 | . . . . . . 10 . . . . . . 5 3 Robot Hit Streak 27 | . 27 14 13 6 16 14 6 3 . 10 2 . 13 4 Robot Miss Streak 9 | . 2 3 4 . 4 4 3 6 . 9 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 2 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 548 | . 54 53 98 2 116 124 36 6 . 30 3 . 22 4 Core Hits 246 | . 23 25 48 3 44 48 20 3 . 20 1 . 9 2 Critical Kills 3 | . . . . . 2 . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . Critical Strikes 19 | . 2 1 1 . 9 1 4 . . . . . 1 . Burn 9 | . 1 1 1 . 5 . . . . . . . 1 . Meltdown 3 | . . . . . 2 . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . Sever 4 | . . . . . . 1 3 . . . . . . . Melee Attacks 60 | . . 15 . . 12 1 32 . . . . . . . Impact 7 | . . . . . 7 . . . . . . . . . Slashing 53 | . . 15 . . 5 1 32 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . 3 . . 4 . 3 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12939 | . 710 833 1712 150 2536 2972 1683 162 . 872 60 . 1222 27 Guns 4578 | . 710 567 1231 29 1186 625 . . . 107 . . 96 27 Cannons 5342 | . . . 471 . 412 2282 428 162 . 727 . . 860 . Explosions 729 | . . . . 99 482 . . . . . . . 148 . Melee 2003 | . . 266 . . 452 30 1255 . . . . . . . Ramming 287 | . . . 10 22 4 35 . . . 38 60 . 118 . Kinetic 2674 | . 667 177 228 . 353 325 . . . 474 . . 450 . Thermal 7393 | . 43 390 1474 29 1345 2518 428 162 . 360 . . 625 19 Explosive 481 | . . . . 99 382 . . . . . . . . . Electromagnetic 101 | . . . . . . 64 . . . . . . 29 8 Impact 184 | . . . . . 184 . . . . . . . . . Slashing 1819 | . . 266 . . 268 30 1255 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . . 2 4 4 4 15 6 6 7 9 Average Corruption 4 | . 2 2 . . . 1 2 4 4 10 5 6 6 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 95 | . . 5 . . . 16 6 8 1 22 3 6 26 2 Message Errors 24 | . . 3 . . . 5 1 3 . 5 . 2 4 1 Matter Fused 24 | . . 1 . . . 2 2 1 . 8 2 1 7 . Heat Flow Errors 16 | . . 1 . . . 3 1 1 1 4 . 1 3 1 Energy Discharges 13 | . . . . . . 2 . 2 . 2 . 1 6 . Parts Fused 2 | . . . . . . 1 . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 2 . . . 3 1 . 4 . Data Loss (major) 2 | . . . . . . 1 . 1 . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . 1 . . . . 1 1 . Overload Shots 4 | . . . . . . . . . . 4 . . . . Effects 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Overflow Damage 429 | . . 8 . 8 128 17 23 3 . 69 . . 173 . Projectiles 259 | . . . . . . 17 . 3 . 67 . . 172 . Explosions 49 | . . . . 8 41 . . . . . . . . . Melee 121 | . . 8 . . 87 . 23 . . 2 . . 1 . Knockbacks 15 | . . . . . . . . . . 11 . . 4 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 13 | . . . . . . . . . . 11 . . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 466 | . . . . 40 220 . . . . 16 56 . 134 . Shots 9 | . . . . 1 7 . . . . . . . 1 . Rammed 65 | . . . 1 4 . . . . . 13 4 . 43 . Targets Rammed 76 | . . . 2 4 3 5 . . . 13 4 . 45 . Kicked 11 | . . . 1 . 3 5 . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 718 | . 48 231 718 75 374 477 198 93 91 642 . 237 241 178 Average Temperature 155 | . 14 74 209 38 123 149 68 60 62 258 . 126 94 108 Received Heat Transfer 3348 | . 198 372 343 . 1060 305 346 . . 93 . . 459 172 Effects 68 | . . . 41 . 1 6 . . . 17 . . 3 . Shutdowns 16 | . . . 7 . 1 4 . . . 4 . . . . Energy Bleed 7 | . . . 7 . . . . . . . . . . . Interference 17 | . . . 10 . . 1 . . . 3 . . 3 . Matter Decay 6 | . . . 4 . . . . . . 2 . . . . Short Circuit 5 | . . . 3 . . . . . . 2 . . . . Damage (minor) 7 | . . . 3 . . 1 . . . 3 . . . . Damage (major) 8 | . . . 5 . . . . . . 3 . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . Parts Fried 9 | . . . . . 3 . . . . 1 . . 5 . Impact Corruptions 7 | . . . . . 5 . . . . 1 . . 1 . Robots Melted 6 | . . . 1 . 4 . 1 . . . . . . . Combat Hostiles 6 | . . . 1 . 4 . 1 . . . . . . . Parts Melted 31 | . 1 . 8 . 10 10 2 . . . . . . . Heat Transferred 13155 | . 185 981 3192 74 3195 3589 592 222 . 359 . . 729 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 100 92 100 . . . 100 100 100 100 Level 1 1 | . . . . . . 7 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 248 | . 122 70 134 105 175 248 176 . . . 51 . 126 65 Initial 57 | . . 25 20 45 40 57 52 . . . 51 . . . Average 52 | . 52 25 29 16 109 87 86 . . . 15 . 28 16 Influence Increases 3772 | . 243 270 476 180 655 735 468 70 . 365 . . 235 75 Destroy 0b10 Robot/C 2180 | . 180 220 340 60 360 460 280 60 . 140 . . 80 . Destroy 0b10 Robot/NC 190 | . 25 10 45 . 45 25 15 . . . . . 25 . Destroy Leader 520 | . 38 40 80 10 104 118 70 10 . 30 . . 20 . Trap Triggered on 0b10 30 | . . . . 30 . . . . . . . . . . Successful Hack 52 | . . . 8 . 13 26 5 . . . . . . . Disable Machine 120 | . . . . 30 15 . 15 . . . . . 60 . Destroy Structure 110 | . . . 3 5 28 16 8 . . . . . 50 . Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 555 | . . . . 30 90 90 75 . . 195 . . . 75 Influence Decreases 3747 | . 177 282 413 193 632 754 452 194 . 283 82 . 235 50 Entered New Map 415 | . . 41 34 72 64 70 56 47 . . 31 . . . Time Decay 2669 | . 157 211 379 101 368 514 356 137 . 184 51 . 181 30 Lost Part 493 | . 20 30 . 20 200 20 40 10 . 79 . . 54 20 Lost Ally 20 | . . . . . . . . . . 20 . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . Squads Dispatched 27 | . 1 . 3 . 5 7 5 . . . . . 4 2 Investigation 5 | . 1 . 2 . 1 . 1 . . . . . . . Extermination 8 | . . . . . . 4 2 . . . . . 2 . Reinforcement 11 | . . . 1 . 2 3 2 . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Distress Signals 5 | . . 1 2 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 200 | . 11 13 19 5 35 41 26 3 . 19 . 7 9 12 Peak Tracking Total 14 | . 4 3 4 3 5 6 6 3 . 14 . 6 5 7 Tactical Retreats 21 | . . . . 2 5 4 3 . . 4 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Traps Triggered 7 | . 2 . 1 . 1 1 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Machines Disabled 8 | . . . . 2 1 . 1 . . . . . 4 . Max in Single Turn 4 | . . . . 2 1 . 1 . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Machines Accessed 27 | . . . 6 . 5 8 4 . 4 . . . . . Terminals 15 | . . . 4 . 3 5 3 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units 4 | . . . 1 . 1 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 92 | . . . 16 . 10 24 13 . 29 . . . . . Successful 57 | . . . 9 . 6 6 7 . 29 . . . . . Failed 34 | . . . 6 . 4 18 6 . . . . . . . Catastrophic 8 | . . . 3 . 2 2 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 16 | . . . 6 . 3 5 2 . . . . . . . Terminals 43 | . . . 9 . 5 18 11 . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . . . 4 2 . . . . . . . . Recycling Units 6 | . . . 1 . 1 4 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 44 | . . . 3 . 2 3 7 . 29 . . . . . Record 14 | . . . . . . . 3 . 11 . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 6 | . . . . . . 2 1 . 3 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 1 . . . . . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 3 . 4 8 3 . . . . . . . Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . Time 45 | . . . . . 26 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 10 . 9 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . 1 . Non-combat 2 | . . . . . . . . . . . 1 . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 3 . 1 . parse_system 1 | . . . . . . . . . . . 1 . . . no_distress 2 | . . . . . . . . . . . 1 . 1 . find_chute 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . 5 . . . . Total Damage 138 | . . . . . . . . . . 138 . . . . Kills 1 | . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Active Infowar (turns) 595 | . . . 77 . 393 . . . . . . . 125 . Sensors 81 | . . . 77 . . . . . . . . . 4 . Structural 121 | . . . . . . . . . . . . . 121 . Machine Analysis 393 | . . . . . 393 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Turns Passed 10376 | 82 341 585 2313 799 853 1980 830 352 145 721 196 135 902 142 Spaces Moved 6064 | 58 165 326 769 458 427 1140 475 251 112 495 180 174 832 202 Core 1343 | 6 . . . 121 68 . . . . 236 180 18 569 145 Treads 1060 | . . . 675 337 48 . . . . . . . . . Legs 3162 | 52 165 326 94 . 193 1140 475 251 112 259 . . 95 . Wheels 282 | . . . . . 118 . . . . . . . 158 6 Hover 217 | . . . . . . . . . . . . 156 10 51 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 126 127 130 130 50 50 50 50 50 Average Speed 117 | 121 120 121 164 138 113 136 129 130 130 94 54 67 75 59 Slowest Speed 350 | 190 190 190 250 170 350 200 130 130 130 200 100 100 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 31 50 49 61 26 28 12 37 75 64 2 71 6 8 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 2 . . . . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 82 | . . . . 5 27 10 6 . . 5 . . 29 . Melee . | . . . . . . . . . . . . . . . Projectile 23 | . . . . . . 10 6 . . 5 . . 2 . AOE 59 | . . . . 5 27 . . . . . . . 27 . Terrain Rammed 7 | . . . . . . . . . . . 7 . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Total 8535 | 66 231 420 1693 619 645 1417 606 266 111 717 275 191 1059 219 Wait 1479 | . . 11 755 140 51 119 52 1 . 158 75 6 103 8 Move 6051 | 57 164 325 768 457 426 1139 474 250 111 494 180 173 831 202 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | 2 11 8 29 3 16 19 7 4 . 4 . 2 4 . Fast Attach 107 | 6 4 6 13 . 26 18 6 1 . 2 1 5 17 2 Attach 70 | . 1 6 12 . 9 5 9 3 . 10 1 1 11 2 Detach 26 | . . . 1 . 4 2 4 . . 5 . 1 8 1 Swap 43 | 1 1 3 7 3 14 11 3 . . . . . . . Drop 132 | . 5 10 40 7 12 33 7 2 . 9 . 3 4 . Fire 372 | . 45 36 66 2 72 65 12 5 . 22 7 . 36 4 Melee 60 | . . 15 . . 12 1 32 . . . . . . . Ram 70 | . . . . 3 . . . . . 13 11 . 43 . Kick 11 | . . . 1 . 3 5 . . . . . . 2 . Crush 2 | . . . 1 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Destroyed 7 combat bots 370 | -10/Materials | Discovered new exit (range 15) 424 | -10/Materials | Entered Mines 435 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 437 | -10/Mines | Found Prototype Device 595 | -10/Mines | Build established: Scavenger-Mutant 665 | -10/Mines | Core integrity fell below 50% 844 | -10/Mines | Excavation squad dispatched 844 | -10/Mines | A large section of the Mines collapsed 978 | -10/Mines | Discovered new exit (range 6) 980 | -10/Mines | Learned location of Storage (-8) 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1009 | -9/Materials | Identified Exp. Sensor Array 1337 | -9/Materials | Build established: Scavenger-Gunner 1542 | -9/Materials | Core integrity fell below 50% 1718 | -9/Materials | Discovered new exit (range 8) 1963 | -9/Materials | Build established: Gunner 2254 | -9/Materials | Central database locked down 3322 | -9/Materials | Entered Mines 3360 | -9/Mines | Met a Derelict bent on vengeance 3728 | -9/Mines | Discovered new exit (range 5) 3873 | -9/Mines | Found a hidden stash of uninstalled traps 4019 | -9/Mines | Assembled infested the area 4121 | -9/Mines | Entered Materials 4121 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4408 | -8/Materials | Core integrity fell below 50% 4454 | -8/Materials | Lost 9 parts (1p2n1u5w) 4507 | -8/Materials | Repaired Aluminum Leg 4561 | -8/Materials | Garrison activated, responded to threat 4659 | -8/Materials | Core integrity fell below 20% 4661 | -8/Materials | Garrison activated, responded to threat 4713 | -8/Materials | Lost 8 parts (3p3n2w) 4883 | -8/Materials | Discovered new exit (range 16) 4974 | -8/Materials | Entered Factory 4974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4997 | -7/Factory | Build established: Scavenger-Mutant 5202 | -7/Factory | Discovered new exit (range 7) 5373 | -7/Factory | Build established: Scavenger-Tank 5469 | -7/Factory | Repaired Hardlight Generator 6010 | -7/Factory | Build established: Scavenger-Gunner 6787 | -7/Factory | Build established: Gunner 6936 | -7/Factory | Discovered new exit (range 14) 6954 | -7/Factory | Entered another Factory area 6954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7204 | -6/Factory | Found Powered Armor 7289 | -6/Factory | Build established: Gladiator 7730 | -6/Factory | Discovered new exit (range 8) 7784 | -6/Factory | Entered Lower Caves 7917 | -6/Lower Caves | Build established: Scavenger-Tank 7956 | -6/Lower Caves | Learned Factory machine intel 8105 | -6/Lower Caves | Learned Factory stockpile data 8133 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8136 | -6/Lower Caves | Entered Data Miner 8136 | -6/Data Miner | Discovered new exit (range 6) 8161 | -6/Data Miner | Met Data Miner 8209 | -6/Data Miner | Learned location of Section 7 (-2) 8209 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8242 | -6/Data Miner | Received God Mode back door access code from Data Miner 8281 | -6/Data Miner | Entered Proximity Caves 8492 | -5/Proximity Caves | Spotted B-75 Beast 8609 | -5/Proximity Caves | System corruption reached 10% 8647 | -5/Proximity Caves | Lost 7 parts (2p1n4u) 8720 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8767 | -5/Proximity Caves | Core integrity fell below 50% 8782 | -5/Proximity Caves | Lost 6 parts (5n1u) 8860 | -5/Proximity Caves | Lost 4 parts (2u2w) 8967 | -5/Proximity Caves | Learned Factory trap positions 8968 | -5/Proximity Caves | Discovered new exit (range 10) 8989 | -5/Proximity Caves | Build established: Mutant 9002 | -5/Proximity Caves | Entered Factory 9002 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9003 | -5/Factory | Loaded intel: 93 trap records 9005 | -5/Factory | Loaded intel: 304 machine locations 9198 | -5/Factory | Sucked down chute 9198 | -5/Factory | Entered Waste 9215 | -5/Waste | Spotted C-40 Crusher 9216 | -5/Waste | Spotted C-40 Crusher 9262 | -5/Waste | Spotted C-40 Crusher 9263 | -5/Waste | Spotted C-40 Crusher 9263 | -5/Waste | Spotted C-40 Crusher 9283 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9291 | -5/Waste | Discovered new exit (range 16) 9326 | -5/Waste | Crushed by Compactor (1 part destroyed) 9328 | -5/Waste | Spotted C-40 Crusher 9333 | -5/Waste | Entered Factory 9470 | -5/Factory | Discovered new exit (range 5) 9948 | -5/Factory | Core integrity fell below 50% 9983 | -5/Factory | Lost 4 parts (1n2u1w) 10235 | -5/Factory | Entered another Factory area 10235 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10239 | -4/Factory | Lost 5 parts (1p3n1w) 10312 | -4/Factory | Core integrity fell below 50% 10331 | -4/Factory | Spotted B-86 Titan 10337 | -4/Factory | Lost 7 parts (3n4u) 10340 | -4/Factory | Core integrity fell below 20% 10365 | -4/Factory | Garrison activated, responded to threat 10377 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10339_ K-01 Serf collects debris. 10339_ U-05 Engineer lays Concrete. 10339_ Penetrated by Slug. 10340_ U-05 Engineer lays Concrete. 10353_ NUCK,CKFI|AFO9/ANEAAD1FUQ 10354_ Acquired Imp. Arc Projector. 10363_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10365_ Manufacturing Mainframe disabled. 10365_ P-70 Sage calls for garrison reinforcements. 10365_ ALERT: Activating Garrison Access F004. 10366_ B-60 Warrior emerges from the garrison. 10366_ L-61 Swordsman emerges from the garrison. 10366_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10373_ Imp. Arc Projector destroyed. 10375_ System corrupted: Heat flow error (+221). 10376_ Wheel destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????? = #?????? | | ?????????????????? #?????? | | ??????????????????? != #?????? | | ?????????????######## = #?????? | | ?????????????# # #?????" | | ?????????????# " #####?" | | ?????????????# " # " | | ?????????????# " # " | | ?????????????# " " + " | | ?????????????? " " # " | | ????????????????????# A # " | | ????????????????????# % """ #?" | | ????????????????????# #"#" " ""#" #?" | | ????????????????????# # ### #?? | | ????????????????????# # """ """ #?# #?? | | ????????????????????# g # """ """ #?# #?? | | ????????????????????# + """ """ !#?# #?? | | ????????????????????# # #?# #?? | | ????????????????????# ##############?# #?? | | ???????????########?# # ""G"" #????# #? | | ???????????# ?# # "" "" #????# #? | | ???????????# """ # # #????# # | | ???????????# "R # # """" #????# # | | ???????????# """ + + """ #????# + | | ???????????# "" # # """ #????# # | | ???????????# # @# """" #????# # | | ???????????# ?# # #????# #? | | ???????????# = ?# ###########????# #? | | ???????????# ??# #??????????????# #?? | | ???????????#######??# #??????????????# #?? | | ????????????????????# #??????????????# #?? | | ????????????????????# #??????????????# ### | | ????????????????????# #??#########???# #| | | ????????????????????# ####"""T"""##### # | | ????????????????????# # | | ????????????????????# # | | ????????????????????# # | | ????????????????????# # " | | ????????????????????# """" """" """" # " | | ?????????????????????####### """" """" """" # " | | ???????????????????????????# """" """" """" ### | | ???????????????????????????# """" """" """" | | ???????????????????????????# """" """" """" | | ???????????????????????????# """" """" """" | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????####/############+##### | | ???????????????????????????# #???? ??? | | ???????????????????????????# " #?? """ """? | | ???????????????????????????# # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 11 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lance | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 1% | -8/Materials Hardlight Generator | 23% | -7/Factory Studied --------- Mining Claw | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Leap Before You Look Physics Hates This One Trick Streaker The Oracle Challenges ------------ None Game ------ Seed ReinforcedImprinterWall Manual? 0 Play Time 03:15:13 Cumulative 32.5 hours Start 2026.08.12 @ 18:17:22 End 2026.08.13 @ 14:49:00 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eecb8c5-bfe6-41cd-885d-e2868d4c8d29