Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 00:51:53 Player: Sen Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2269) 2269 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 7920 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 46/300 Energy 3/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Advanced ECM Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Backup Propulsion III Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Improved Signal Interpreter Terrain Scan Processor Backup Plating III Backup Plating III > --- WEAPON ----------- Gauss Rifle Coil Gun Hypervelocity Coil Gun Improved KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced ECM Suite Plasma Rifle Great Axe [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Coil Gun Energy Gun EM Pulse Gun Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . 1 . 1 Utility 4 | . . . 2 1 1 . . . . . Weapon 2 | . . . . . 1 . . . . 1 Parts Attached 86 | 6 7 8 10 13 12 1 1 . 1 27 Power 12 | 1 1 1 1 1 3 . . . . 4 Engine 5 | 1 1 1 1 . . . . . . 1 Core 7 | . . . . 1 3 . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 1 2 4 1 3 1 . . . 7 Treads 2 | . . . . . . . . . . 2 Leg 13 | 2 1 . 4 1 3 1 . . . 1 Wheel 2 | . . 2 . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . 1 Utility 26 | 1 3 2 3 6 3 . 1 . 1 6 Device 13 | . 1 2 2 2 2 . 1 . 1 2 Storage 3 | 1 . . . 1 . . . . . 1 Processor 4 | . 2 . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 6 | . . . 1 2 1 . . . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 3 2 5 3 . . . . 10 Energy Gun 5 | 1 . . 1 1 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 1 . 1 1 2 2 . . . . 8 Ballistic Cannon 2 | . 1 1 . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . . 2 Parts Lost 50 | . . 7 1 2 4 15 . . . 21 Power 6 | . . 1 . . . 1 . . . 4 Propulsion 13 | . . 1 1 . 1 4 . . . 6 Utility 15 | . . 2 . 1 3 4 . . . 5 Weapon 16 | . . 3 . 1 . 6 . . . 6 Highest Loss Streak 17 | . . 3 1 1 2 13 . . . 17 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | . 3 4 2 4 7 7 5 4 4 3 Power 1 | . 1 . 1 1 1 2 2 2 1 1 Propulsion . | . . . . 1 1 . . . . . Utility 1 | . 1 1 . . 1 2 2 1 . . Weapon 1 | . 1 1 . 1 2 3 1 1 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . 1 3 Power 3 | . . . . . . . . . 1 2 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 82 97 97 95 66 7 13 13 70 Engine 5 | . 14 11 11 7 . . . . . . Core 3 | . . . . 1 7 5 . . . 8 Leg 15 | . 28 19 4 27 22 12 . . . 1 Wheel 2 | . . 1 16 . . . . . . . Hover 2 | . . . . . . . . . . 13 Device 16 | . 12 10 32 18 23 15 . 6 6 7 Storage 3 | . 5 . . 4 7 5 . . . 2 Processor 7 | . 8 12 . 5 7 7 7 6 6 10 Protection 5 | . . . 10 14 4 4 . . . 6 Energy Gun 3 | . 1 . 10 7 5 . . . . . Ballistic Gun 13 | . 13 14 11 10 15 14 . . . 15 Ballistic Cannon 2 | . 12 9 . . . . . . . . Peak Build Rating 74 | 6 8 11 23 35 44 44 7 7 11 74 Average Rating 29 | 4 7 8 18 28 40 29 4 7 8 54 On Entrance 13 | . 6 8 6 23 35 44 4 7 7 9 Avg Prop Armor Cover (%) 4 | . . . . 5 4 4 . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 12 14 17 20 31 38 37 1 1 4 40 Greatest Support 51 | 20 20 20 34 51 51 34 3 3 3 30 Greatest Overweight (x) 7 | . . 1 1 . 1 2 . . 1 7 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 5 5 5 5 Average Capacity 6 | 6 6 5 5 7 10 8 5 5 5 5 Most Carried 10 | 1 5 5 5 6 10 9 5 4 5 5 Average Carried 4 | . 3 4 2 4 7 7 4 4 4 3 Final Capacity 10 | 8 5 5 5 10 10 5 5 5 5 5 Final Carried 9 | 1 5 3 4 5 9 5 4 4 5 4 Class Distribution -------------------- 39% | Mutant 30% | Skirmisher 13% | Scavenger-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Matter Collected 2289 | 144 254 419 59 274 600 134 15 . . 390 Remotely 30 | . . 30 . . . . . . . . Salvage Created 2585 | . 238 83 268 403 836 123 . . . 634 Parts 159 | . 22 3 16 29 51 10 . . . 28 Haulers Intercepted 3 | . 1 . . 1 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 62 | . 6 7 5 9 18 5 . . . 12 Melee 2 | . . . . . . . . . . 2 Guns 51 | . 4 4 4 8 18 5 . . . 8 Cannons 5 | . 2 3 . . . . . . . . AOE 3 | . . . 1 1 . . . . . 1 Classes Destroyed 13 | . 5 2 2 1 2 . . . . 1 Worker 7 | . . . . . 5 . . . . 2 Builder 4 | . 2 . . . 1 . . . . 1 Hauler 3 | . 1 . . 1 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 26 | . 3 . . 3 12 5 . . . 3 Grunt 21 | . 3 1 4 2 5 . . . . 6 Sentry 6 | . . . 1 3 1 . . . . 1 Demolisher 1 | . . 1 . . . . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . 2 Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 13 | . 4 2 3 4 13 5 . . . 8 Combat Bots Only 9 | . 2 2 2 4 9 5 . . . 6 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 . . . 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . 1 1 . . . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Hostile Shots Fired 585 | . 13 73 19 42 125 97 19 . 4 193 Missed 168 | . 5 19 7 13 38 31 10 . 2 43 Hits 417 | . 8 54 12 29 87 66 9 . 2 150 Melee 6 | . . 6 . . . . . . . . Projectile 411 | . 8 48 12 29 87 66 9 . 2 150 AOE 7 | . . 7 . . . . . . . . Critical Strikes 14 | . . . . . 1 5 . . . 8 Part Disruptions 2 | . . 1 . . . . . . . 1 Damage Taken 7927 | . 75 1042 171 400 1218 1662 89 . 110 3160 Core 2114 | . 17 216 14 84 95 500 65 . 110 1013 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 102 | . . . . 102 . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . . . . . . Core Remaining (%) 63 | 100 . 6 96 84 . . 5 . 87 . Volleys Fired 195 | . 17 41 12 24 41 19 . . . 41 Largest 4 | . 2 2 2 2 3 3 . . . 4 Hottest 179 | . 130 68 60 86 136 179 . . . 126 Shots Fired 437 | . 34 73 24 46 102 53 . . . 105 Gun 379 | . 16 37 24 44 101 52 . . . 105 Cannon 47 | . 17 30 . . . . . . . . Launcher 10 | . . 6 . 2 1 1 . . . . Special 1 | . 1 . . . . . . . . . Kinetic 366 | . 33 67 12 33 82 46 . . . 93 Thermal 41 | . 1 . . 3 19 6 . . . 12 Explosive 6 | . . 6 . . . . . . . . Electromagnetic 24 | . . . 12 10 1 1 . . . . Robot Hit Streak 21 | . 6 4 7 21 7 6 . . . 11 Robot Miss Streak 9 | . 3 6 3 1 9 3 . . . 6 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 14 | . . . 1 1 9 1 . . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . 1 Shots Hit Robots 265 | . 17 30 16 31 58 35 . . . 78 Core Hits 137 | . 15 16 11 16 41 11 . . . 27 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 6 | . . 4 . . . . . . . 2 Critical Strikes 17 | . . 5 . . . . . . . 12 Burn 4 | . . . . . . . . . . 4 Destroy 10 | . . 4 . . . . . . . 6 Blast 1 | . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 26 | . . . . 1 . . . . . 25 Impact . | . . . . . . . . . . . Slashing 26 | . . . . 1 . . . . . 25 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6504 | . 287 567 253 497 1429 719 12 . . 2740 Guns 4761 | . 117 240 201 431 1349 688 . . . 1735 Cannons 385 | . 160 225 . . . . . . . . Explosions 647 | . . 99 52 66 73 18 . . . 339 Melee 662 | . . . . . . . . . . 662 Ramming 49 | . 10 3 . . 7 13 12 . . 4 Kinetic 4263 | . 277 465 63 335 1059 559 . . . 1505 Thermal 1092 | . . . 52 52 290 129 . . . 569 Explosive 99 | . . 99 . . . . . . . . Electromagnetic 339 | . . . 138 110 73 18 . . . . Impact . | . . . . . . . . . . . Slashing 662 | . . . . . . . . . . 662 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 1 . . . 10 10 . . 7 Average Corruption 2 | . . 1 . . . 10 10 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . 1 . . . 3 2 . . 15 Message Errors 3 | . . . . . . 1 . . . 2 Matter Fused 8 | . . . . . . 1 2 . . 5 Heat Flow Errors 3 | . . 1 . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . 1 . . . . . . . 62 Projectiles . | . . . . . . . . . . . Explosions 51 | . . 1 . . . . . . . 50 Melee 12 | . . . . . . . . . . 12 Knockbacks 11 | . 3 7 . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 10 | . 3 7 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . 32 . 5 . 5 6 . . 56 Shots 3 | . . 1 . 1 . . . . . 1 Rammed 7 | . . . . . . 6 1 . . . Targets Rammed 14 | . 2 3 . . 1 6 1 . . 1 Kicked 7 | . 2 3 . . 1 . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 510 | . 30 97 56 63 256 255 . . . 510 Average Temperature 82 | . 12 30 26 21 77 73 . . . 199 Received Heat Transfer 1343 | . 24 187 84 99 237 183 33 . . 496 Effects 10 | . . . . . 1 . . . . 9 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 5 | . . . . . 2 . . . . 3 Heat Transferred 2297 | . . . 50 111 650 286 . . . 1200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 1 . . . 1 Low Security (%) 90 | 100 100 100 100 100 86 33 100 100 100 82 Level 1 9 | . . . . . 13 66 . . . 17 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 281 | . 108 35 111 144 244 281 117 51 50 251 Initial 166 | . . 15 . 35 43 166 117 51 35 25 Average 66 | . 61 4 43 44 73 226 112 51 40 100 Influence Increases 2085 | . 201 101 238 316 486 209 . . 15 519 Destroy 0b10 Robot/C 1140 | . 120 40 100 180 360 100 . . . 240 Destroy 0b10 Robot/NC 90 | . 20 . 5 5 45 . . . . 15 Destroy Leader 240 | . 24 . 30 62 64 . . . . 60 Allied During Kill 1 | . . 1 . . . . . . . . Successful Hack 119 | . 6 . 36 37 . 14 . . . 26 Disable Machine 105 | . 15 . . 15 . . . . . 75 Destroy Structure 120 | . 1 15 7 2 2 5 . . . 88 Lose Combat Pursuer 270 | . 15 45 60 15 15 90 . . 15 15 Influence Decreases 2051 | . 160 142 154 304 344 222 118 56 16 535 Entered New Map 405 | . . 26 . 49 53 72 108 56 16 25 Time Decay 1256 | . 160 90 144 235 251 . 10 . . 366 Lost Part 370 | . . 6 10 20 40 150 . . . 144 Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 10 | . 2 . 1 1 3 . . . 1 2 Investigation 4 | . 2 . 1 1 . . . . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 4 | . . . . . 2 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Distress Signals 6 | . 1 . 1 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 12 21 12 9 26 16 3 . 5 21 Peak Tracking Total 10 | . 4 4 4 3 7 10 3 . 4 8 Tactical Retreats 19 | . 1 8 1 1 1 4 . . 1 2 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Traps Triggered 5 | . 2 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Machines Disabled 7 | . 1 . . 1 . . . . . 5 Max in Single Turn 3 | . 1 . . 1 . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Machines Accessed 24 | . 3 . 4 5 4 2 1 1 . 4 Terminals 16 | . 2 . 4 3 2 2 1 1 . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . . 2 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 63 | . 16 . 10 17 6 3 1 2 . 8 Successful 25 | . 7 . 4 9 1 1 . 1 . 2 Failed 38 | . 9 . 6 8 5 2 1 1 . 6 Catastrophic 10 | . 2 . 2 1 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 32 | . 11 . 8 7 3 . 1 . . 2 Terminals 48 | . 15 . 10 11 4 3 1 2 . 2 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 7 | . . . . 6 1 . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 9 | . 3 . 1 3 . 1 . 1 . . Record 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . . . . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . 3 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 9 | . 3 . 3 3 . . . . . . Terminals 9 | . 3 . 3 3 . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 5 | . 2 . 1 2 . . . . . . Operators 3 | . 1 . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 . 4 5 3 1 1 1 . 3 Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . . . . 12 Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired 1 | . . . . 1 . . . . . . Time 136 | . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Active Infowar (turns) 2908 | . 329 377 503 643 849 131 . . 5 71 Sensors 1993 | . . . 503 537 822 131 . . . . Terrain 1237 | . 329 377 503 28 . . . . . . Structural 1570 | . . . 502 643 415 . . . . 10 ECM 66 | . . . . . . . . . 5 61 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Turns Passed 4195 | 52 359 629 503 643 849 205 36 2 52 865 Spaces Moved 2463 | 39 219 357 232 326 450 142 69 3 89 537 Core 315 | 6 . . . . . 101 69 3 89 47 Treads 3 | . . . . . . . . . . 3 Legs 1448 | 33 219 317 57 326 450 41 . . . 5 Wheels 215 | . . 40 175 . . . . . . . Hover 482 | . . . . . . . . . . 482 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 130 130 50 50 50 50 50 Average Speed 118 | 109 120 130 94 130 149 96 50 50 51 114 Slowest Speed 400 | 120 120 190 130 130 200 270 50 50 100 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 27 | 3 39 51 20 29 14 34 3 . 77 9 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 88 | . . 42 6 . . . . . . 40 Melee . | . . . . . . . . . . . Projectile 11 | . . 11 . . . . . . . . AOE 77 | . . 31 6 . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac DSF Fac Total 3313 | 45 279 447 493 497 551 176 70 2 96 657 Wait 422 | . 24 26 227 108 29 . . . . 8 Move 2454 | 38 218 356 231 325 449 141 69 2 88 537 Hop . | . . . . . . . . . . . Pick Up 38 | 1 4 3 6 6 7 . . . 4 7 Fast Attach 49 | 6 3 4 3 8 4 . . . . 21 Attach 30 | . . 3 4 4 5 4 1 . 1 8 Detach 15 | . 2 2 1 5 3 . . . . 2 Swap 31 | . 5 6 3 7 7 . . . . 3 Drop 35 | . 4 3 6 9 5 1 . . 3 4 Fire 195 | . 17 41 12 24 41 19 . . . 41 Melee 26 | . . . . 1 . . . . . 25 Ram 6 | . . . . . . 6 . . . . Kick 7 | . 2 3 . . 1 . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 11) 409 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Entered Mines 488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 492 | -10/Mines | Found Prototype Device 495 | -10/Mines | Discovered new exit (range 16) 508 | -10/Mines | Learned Materials emergency access door positions 515 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 522 | -10/Mines | Identified exit to Materials 548 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 598 | -10/Mines | Assembled infested the area 603 | -10/Mines | Assisted by a Guerilla fighting off Assembled 612 | -10/Mines | Received a Mining Laser from a helpful Derelict 687 | -10/Mines | Core integrity fell below 50% 774 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 775 | -10/Mines | Core integrity fell below 20% 795 | -10/Mines | Learned 2 Materials zone layouts 801 | -10/Mines | Lost 3 parts (1p2w) 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Identified Exp. Sensor Array 1331 | -9/Materials | Build established: Scavenger-Skirmisher 1465 | -9/Materials | Discovered new exit (range 11) 1544 | -9/Materials | Entered another Materials area 1544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2104 | -8/Materials | Build established: Skirmisher 2126 | -8/Materials | Repaired Broken Exp. Sensor Array 2168 | -8/Materials | Discovered new exit (range 16) 2186 | -8/Materials | Identified exit to Factory 2187 | -8/Materials | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2257 | -7/Factory | Discovered new exit (range 9) 2267 | -7/Factory | Identified exit to Factory 2877 | -7/Factory | Destroyed 9 combat bots 3034 | -7/Factory | Identified exit to Garrison 3036 | -7/Factory | Entered Garrison 3054 | -7/Garrison | Triggered checkpoint 3093 | -7/Garrison | Heavy support dispatched to Factory 3181 | -7/Garrison | Crushed by falling debris 3181 | -7/Garrison | System corruption reached 10% 3202 | -7/Garrison | Core integrity fell below 50% 3210 | -7/Garrison | Triggered checkpoint 3217 | -7/Garrison | Lost 13 parts (1p2n4u6w) 3231 | -7/Garrison | Core integrity fell below 20% 3236 | -7/Garrison | Discovered new exit (range 10) 3240 | -7/Garrison | Identified exit to Factory 3241 | -7/Garrison | Entered Factory 3273 | -7/Factory | Discovered exit to Factory (range 6) 3277 | -7/Factory | Entered another Factory area 3277 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3279 | -6/Factory | Identified exit to DSF 3279 | -6/Factory | Entered DSF 3311 | -6/DSF | Additional patrols routed to DSF 3324 | -6/DSF | Discovered new exit (range 15) 3331 | -6/DSF | Identified exit to Factory 3331 | -6/DSF | Entered Factory 3331 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3587 | -5/Factory | Discovered new exit (range 9) 3597 | -5/Factory | Fabricated Mic. Fission Core? 3834 | -5/Factory | Identified exit to Upper Caves 4143 | -5/Factory | Core integrity fell below 50% 4174 | -5/Factory | Core integrity fell below 20% 4196 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04170_ Destroyed VTOL Module. 04171_ Great Axe destroyed. 04176_ S-27 Virus suffers critical hit (Burn). 04176_ S-27 Virus destroyed. 04177_ Acquired 25 matter. 04182_ P-70 Sage suffers critical hit (Burn). 04183_ VTOL Module destroyed. 04184_ P-70 Sage heat spikes uncontrollably. 04184_ Imp. Energy Well destroyed. 04185_ System corrupted: Energy discharge (-32). 04185_ P-70 Sage heat short circuits Antigrav System. 04185_ P-70 Sage critical meltdown. 04185_ Imp. Target Analyzer melted. 04185_ Antigrav System melted. 04185_ Imp. Heat Sink melted. 04188_ P-70 Sage suffers critical hit (Burn). 04194_ P-70 Sage heat damages core (-8). 04196_ P-70 Sage heat damages Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ???# ## """""" #????????????????????????? | | ???# ## """""" #????????????????????????? | | ???# ## """""" #????????????????????????? | | ???# ## """""" #????????????????????????? | | ???# ##############???##????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????"???????????????????????????? | | ???# #??????????????"???????????????????????????? | | ???# #??????????????" ??????????????????????????? | | ???# #?????????????"" ??????????????????????????? | | ???# #?????????????"" ??????????????????????????? | | ???# #??????????????" ???????##?????????????????? | | ???# #?????????????? ??????# #?????????????????? | | ???# #??????????????#/#????[ #??????????????????? | | ???# #??????????????# ##?##%###?????????????????? | | ???# #?????????????## ###[== #?????????????????? | | ???# ############### %= ######????????????? | | ???# = #??????????? | | ???# ##### [ ###???????????????? | | ???# #???# """ =## #?????????????????? | | ???# #???# " " p*#############????????????? | | ???# #???# % % [%/@%[= #????????????? | | ####+##### [#= % " "" #????????????? | | # # #! "" "" #????????????? | | # # [! ###### " "" #????????????? | | # """ # !! #????# #????????????? | | # # ! #????# #????????????? | | # + [ #????# #????????????? | | # ! # #????# """ "" #????????????? | | # ### ###+#####?# """" " #????????????? | | # #?# #?# """"" " #????????????? | | # #?# #?# """"""" #????????????? | | ##########?# #?# #????????????? | | ???????????# #?##########??#????????????? | | ???????????###########??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 58 Recoil Reduction 1 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -5/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedImpactPerforator Manual? 0 Play Time 01:08:31 Cumulative 102.9 hours Start 2026.02.23 @ 23:44:28 End 2026.02.24 @ 00:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 676f2282-46ad-4810-a4b1-645fa2473565