Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.31 @ 21:53:11 Player: Danny Boibee Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1979) 1979 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 6758 Bonus ------- Follower Combat Kills 239 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Gravmag Array > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cold Fusion Reactor Improved Heat Sink Superbattery (1500) Improved Target Analyzer Advanced ECM Suite High-powered Shock Rifle Tesla Rifle Heavy Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Superbattery Visual Processing Unit Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Titanium Leg Advanced Signal Interpreter Armor Integrity Analyzer Reaction Control System Recalibrator Deploy-a-Sentry Deploy-a-Sentry [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 6 | . . . . . 3 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 103 | 6 7 10 3 4 31 8 34 Power 14 | 1 1 2 . 1 5 . 4 Engine 5 | 1 1 1 . . 1 . 1 Core 8 | . . 1 . 1 4 . 2 Reactor 1 | . . . . . . . 1 Propulsion 15 | 2 . 1 . . 4 1 7 Treads . | . . . . . . . . Leg 9 | . . . . . 2 1 6 Wheel 5 | 2 . 1 . . 2 . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 35 | 1 . 2 2 1 12 5 12 Device 18 | . . 1 . 1 8 2 6 Storage 6 | 1 . . 2 . 1 1 1 Processor 8 | . . 1 . . 1 2 4 Hackware 2 | . . . . . 1 . 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 39 | 2 6 5 1 2 10 2 11 Energy Gun 20 | 1 2 1 1 . 6 2 7 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 1 . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 12 | . 3 2 . 2 3 . 2 Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . 1 Parts Lost 15 | . . . . . 4 1 10 Power 4 | . . . . . 1 . 3 Propulsion 2 | . . . . . . . 2 Utility 6 | . . . . . 2 1 3 Weapon 3 | . . . . . 1 . 2 Highest Loss Streak 8 | . . . . . 2 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 85 93 85 84 82 85 73 Engine 2 | . 14 9 . . . . 1 Core 8 | . . 4 14 14 8 7 7 Leg 6 | . . . . . 12 15 9 Wheel 13 | . 28 28 28 28 5 . . Device 7 | . . 5 . . 14 15 9 Storage 14 | . 14 14 23 27 9 15 10 Processor 8 | . . 8 4 . 3 13 19 Hackware 1 | . . . . . 5 . 1 Protection 1 | . . . . . 6 . . Energy Gun 11 | . 12 8 10 13 14 11 11 Ballistic Gun 2 | . 12 8 . . 1 4 . Launcher 1 | . 3 3 . 1 1 . . Naked Turns 9 | . . . . . . . 9 Heaviest Build 37 | 12 14 15 27 27 33 33 37 Greatest Support 37 | 32 32 32 32 32 32 32 37 Greatest Overweight (x) 7 | . . . . . 1 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 10 Average Capacity 8 | 7 8 8 9 10 8 8 7 Most Carried 10 | . 5 8 10 10 10 8 9 Average Carried 7 | . 2 7 8 9 8 6 6 Final Capacity 10 | 8 8 8 10 10 8 8 10 Final Carried 10 | . 5 8 10 8 8 7 9 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1714 | 206 26 185 . 233 397 134 533 Remotely . | . . . . . . . . Salvage Created 2202 | . 104 . . 313 838 139 808 Parts 114 | . 10 . . 19 56 4 25 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 5 . . 7 16 1 13 Guns 26 | . . . . 7 12 . 7 AOE 13 | . 5 . . . 4 . 4 Classes Destroyed 10 | . 4 . . . 4 . 2 Worker 2 | . . . . . 2 . . Builder 6 | . 1 . . 1 3 . 1 Hauler 2 | . . . . . 1 1 . Recycler 2 | . . . . . . . 2 Operator 1 | . . . . . 1 . . Watcher 5 | . 2 . . . 2 1 . Swarmer 10 | . 3 . . . 3 . 4 Grunt 24 | . 2 . . 7 9 . 6 Sentry 6 | . . . . . 4 1 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | . 6 . . 3 7 1 4 Combat Bots Only 5 | . 5 . . 3 4 1 4 Max Kills in Single Turn 4 | . 4 . . 1 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 3212 | . 350 25 . 75 856 222 1684 Core 1175 | . 97 7 . 11 146 62 852 Absorbed by Shields 371 | . . . . . . 93 278 Redirected to Shielding 108 | . . . . . 108 . . Core Remaining (%) 79 | 100 . . . 54 73 91 . Volleys Fired 115 | 3 16 2 . . 30 18 46 Largest 3 | 2 2 2 . . 3 3 3 Hottest 255 | 70 70 100 . . 147 147 255 Shots Fired 285 | 6 33 5 . 27 69 40 105 Gun 257 | 6 21 4 . 27 64 40 95 Cannon 2 | . . . . . . . 2 Launcher 23 | . 12 . . . 5 . 6 Special 3 | . . 1 . . . . 2 Kinetic 37 | 3 11 3 . . 10 10 . Thermal 220 | 3 10 2 . 27 51 30 97 Explosive 23 | . 12 . . . 5 . 6 Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 27 | 1 6 5 . 27 16 9 15 Robot Miss Streak 5 | 2 3 . . 1 2 5 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 50 | . . . . 27 23 . . Shots Hit Robots 188 | 2 15 5 . 26 49 24 67 Core Hits 92 | . 14 . . 9 35 4 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 13 | . 1 . . . 2 1 9 Burn 12 | . 1 . . . 1 1 9 Destroy 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5743 | 57 591 75 . 735 1831 504 1950 Guns 3836 | 57 141 51 . 726 1208 490 1163 Cannons . | . . . . . . . . Explosions 1844 | . 450 . . . 623 . 771 Melee . | . . . . . . . . Ramming 39 | . . . . 9 . 14 16 Kinetic 372 | 32 76 39 . . 126 99 . Thermal 3453 | 25 65 36 . 726 1047 391 1163 Explosive 1844 | . 450 . . . 623 . 771 Electromagnetic 35 | . . . . . 35 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 2 2 1 2 1 Average Corruption 1 | . 2 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 2 8 4 10 4 . . Message Errors 6 | . . 2 1 2 1 . . Matter Fused 6 | . . 1 2 3 . . . Heat Flow Errors 5 | . 1 1 . 3 . . . Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 4 | . . 1 . 2 1 . . Misfires 4 | . 1 2 . . 1 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . 33 . 27 Projectiles . | . . . . . . . . Explosions 60 | . . . . . 33 . 27 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 291 | . 51 . . 4 109 . 127 Shots 8 | . 3 . . . 3 . 2 Rammed 5 | . . . . 3 . . 2 Targets Rammed 9 | . . . . 3 . 4 2 Kicked 4 | . . . . . . 4 . Crushed . | . . . . . . . . Highest Temperature 706 | 27 282 196 . 226 93 384 706 Average Temperature 142 | 14 96 64 . 97 29 118 222 Received Heat Transfer 905 | . 141 . . 39 369 48 308 Effects 38 | . . . . . . . 38 Shutdowns 7 | . . . . . . . 7 Energy Bleed 1 | . . . . . . . 1 Interference 8 | . . . . . . . 8 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 11 | . . . . . . . 11 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 1 2 Combat Hostiles 3 | . . . . . . 1 2 Parts Melted 19 | . . . . 2 1 6 10 Heat Transferred 7286 | 74 259 87 . 925 1554 777 3610 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 451 | . 451 175 . 105 358 271 321 Initial 175 | . . 175 . . 29 162 132 Average 139 | . 221 132 . 25 119 196 188 Maximum Alert Level 2 | . 2 . . . 1 1 1 Low Security (%) 71 | 100 54 100 . 100 83 55 39 Level 1 26 | . 19 . . . 16 44 60 Level 2 1 | . 25 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 1 7 Investigation 3 | . . . . . 1 . 2 Extermination 3 | . . . . . . . 3 Reinforcement 7 | . 2 . . . 2 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 16 6 . 8 31 9 35 Peak Tracking Total 9 | . 5 3 . 3 7 4 9 Tactical Retreats 6 | . 1 . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 14 | . 3 . . . 3 . 8 Max in Single Turn 3 | . 1 . . . 2 . 3 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 3 . 4 . 5 . 6 Terminals 13 | . 3 . . . 4 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 8 . 20 . 17 . 11 Successful 33 | . 4 . 20 . 5 . 4 Failed 23 | . 4 . . . 12 . 7 Catastrophic 5 | . 1 . . . 2 . 2 Database Lockouts . | . . . . . . . . Manual 13 | . 2 . 1 . 6 . 4 Terminals 32 | . 8 . . . 13 . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 4 . 20 . 1 . 4 Record 20 | . . . 19 . . . 1 Robot Analysis 2 | . 2 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 9 | . 2 . . . 4 . 3 Full Trace Events 5 | . . . . . 3 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 47 | . . 47 47 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 2 | . . 1 . . . . 1 GUARD 1 | . . 1 . . . . . EXPLORE 1 | . . . . . . . 1 Ally Attacks 30 | . . 14 . . 5 . 11 Total Damage 1097 | . . 141 . . 269 . 687 Kills 11 | . . 5 . . 2 . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 3 | . . . . . 1 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5242 | 69 281 785 479 687 1131 378 1432 Spaces Moved 4049 | 54 216 678 462 555 754 190 1140 Core 113 | 5 . . . . . . 108 Treads . | . . . . . . . . Legs 1299 | . . . . . 518 190 591 Wheels 2196 | 49 216 678 462 555 236 . . Hover 441 | . . . . . . . 441 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 90 125 50 Average Speed 104 | 95 100 100 100 100 114 150 96 Slowest Speed 400 | 100 100 100 100 100 190 195 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 58 98 79 93 51 6 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 142 | . 39 . . 2 29 . 72 Melee . | . . . . . . . . Projectile 4 | . . . . 2 2 . . AOE 138 | . 39 . . . 27 . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4867 | 62 245 777 481 691 987 244 1380 Wait 468 | . 3 82 . 118 124 19 122 Move 4042 | 53 215 677 461 554 753 189 1140 Hop . | . . . . . . . . Pick Up 44 | . 4 3 9 3 13 1 11 Fast Attach 51 | 6 . 2 1 . 18 3 21 Attach 26 | . . 1 . 3 8 4 10 Detach 22 | . . . 1 2 9 2 8 Swap 29 | . 7 7 2 1 5 1 6 Drop 62 | . . 3 7 7 27 3 15 Fire 115 | 3 16 2 . . 30 18 46 Melee . | . . . . . . . . Ram 4 | . . . . 3 . . 1 Kick 4 | . . . . . . 4 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 358 | -10/Mines | Met a Derelict bent on vengeance 461 | -10/Mines | Learned Materials non-interactive machine intel 542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 626 | -10/Mines | Learned location of Zion (-7) 666 | -10/Mines | Discovered new exit (range 7) 673 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 682 | -10/Mines | Identified exit to Materials 933 | -10/Mines | Received a Mining Laser from a helpful Derelict 1091 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1091 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Identified exit to Exiles 1110 | -10/Mines | Discovered exit to Materials (range 7) 1136 | -10/Mines | Entered Exiles 1136 | -10/Exiles | Accompanied by 2 allies 1161 | -10/Exiles | Met 8R-AWN 1177 | -10/Exiles | Met EX-HEX 1209 | -10/Exiles | Met EX-BIN 1227 | -10/Exiles | Aligned with FarCom system 1228 | -10/Exiles | Given EX-Vault access code 1252 | -10/Exiles | Opened EX-Vault 1263 | -10/Exiles | Found Prototype Energy Gun 1263 | -10/Exiles | Identified AWS/Thermal 1269 | -10/Exiles | Found Prototype Storage 1271 | -10/Exiles | Identified Superbattery 1276 | -10/Exiles | Found Deploy-a-Sentry 1306 | -10/Exiles | Found Deploy-a-Sentry 1308 | -10/Exiles | Found Deploy-a-Sentry 1357 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1386 | -10/Exiles | Met EX-DEC 1528 | -10/Exiles | Visited The Gauntlet 1601 | -10/Exiles | Discovered new exit (range 14) 1615 | -10/Exiles | Stole three prototypes: AWS/Thermal, Superbattery, Deploy-a-Sentry 1615 | -10/Exiles | Entered Mines 1780 | -9/Mines | Learned location of Storage (-9) 1795 | -9/Mines | Discovered new exit (range 4) 2255 | -9/Mines | Discovered new exit (range 14) 2302 | -9/Mines | Entered Materials 2302 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2303 | -8/Materials | Loaded intel: 37 non-interactive machine locations 2878 | -8/Materials | DAS Turret deployed 2936 | -8/Materials | Build established: Scavenger-Gunner 3415 | -8/Materials | Discovered new exit (range 16) 3433 | -8/Materials | Entered Factory 3433 | -7/Factory | Evolved 2 slots: Utility x2 3435 | -7/Factory | FarCom data flow suspended 3741 | -7/Factory | Discovered new exit (range 11) 3810 | -7/Factory | Identified exit to Factory 3811 | -7/Factory | Entered another Factory area 3811 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3903 | -6/Factory | Build established: Mutant 4239 | -6/Factory | Build established: Scavenger-Mutant 4804 | -6/Factory | Core integrity fell below 50% 4844 | -6/Factory | Released all parts (6) 4845 | -6/Factory | DAS Turret deployed 4847 | -6/Factory | DAS Turret deployed 4872 | -6/Factory | Lost 8 parts (1p2n3u2w) 5122 | -6/Factory | Identified exit to Lower Caves 5122 | -6/Factory | Identified exit to Extension 5231 | -6/Factory | Core integrity fell below 20% 5243 | -6/Factory | Core destroyed Last Messages --------------- 05223_ K-01 Serf cleans the Nuclear Reactor. 05230_ Triggered Heavy Explosive Trap. 05230_ An explosion rips through the floor. 05230_ Nuclear Reactor explodes. 05230_ K-01 Serf destroyed. 05230_ U-05 Engineer lays Concrete. 05232_ Nuclear Reactor explodes. 05232_ K-01 Serf destroyed. 05232_ Nuclear Reactor explodes. 05232_ K-01 Serf destroyed. 05232_ Nuclear Reactor explodes. 05232_ M-28 Smith destroyed. 05232_ U-05 Engineer builds a Wall. 05232_ U-05 Engineer lays Concrete. 05236_ Nuclear Reactor explodes. 05236_ U-05 Engineer builds a Wall. 05237_ U-05 Engineer lays Concrete. 05241_ K-01 Serf destroyed. 05242_ K-01 Serf collects debris. 05243_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????########## | | ????????????????????# + | | ????????????????????# """" # | | ????????????????????# ] """" # | | ????????????????????# """" # | | ????????????????????# """" ####### | | ????????????????????# """" #?????# | | ????????????????????# """" #????## | | ????????????????????# """" ###### | | ????????????????????# + | | ????????????????????############### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????########+####???# | | ??????????? g ???######### # | | ?????????????# ############## # """ " | | ?????????????# ^ # """ " | | ?????????????# + """ " | | ?????????????# Y = k # | | ?????????????# s%!s # ! | | ?????????????# s@ R ######+ | | ?????????????# ################+######## | | ?????????????# ????????????# ## | | ?????????????#####h??????????????# + | | ?????????????????????????????????# ! ### | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# [ #?? | | ?????????????????????????????????#! #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????#[ #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????##############?? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????>?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Propulsion Shielding 66 Evasion (%) 59 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 22 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicScanRedistributor Manual? 0 Play Time 02:13:52 Cumulative 32.7 hours Start 2023.01.31 @ 19:32:21 End 2023.01.31 @ 21:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 687083cf-ae4b-402b-862a-3065f7e9f878