Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.05 @ 22:23:12 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by as-40332 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (3024) 3024 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2346) 2346 TOTAL SCORE: 9945 Bonus ------- High Alert Combat Kills 246 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 445/450 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -6/Deep Caves Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (6) --- Gravmag Array Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (4) ------ Improved Targeting Computer Core Analyzer Weapon Cycler Improved ECM Suite > --- WEAPON (3) ------- Hypervelocity Gauss Cannon Spear > --- INVENTORY (4) ---- Gravmag System Advanced Signal Interpreter Improved Shield Generator Plasma Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Gravmag Array Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Targeting Computer Core Analyzer Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Zionite Laser-M Hypervelocity Gauss Cannon Spear > --- INVENTORY -------- Aerolev Unit Gravmag System Advanced Signal Interpreter Improved ECM Suite [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Targeting Computer Device Weapon Cycler Processor Improved Targeting Computer Protection Utility Shielding Weapon Spear Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Slots Evolved 12 | 8 . . 2 2 . . . . . . Power 2 | 1 . . 1 . . . . . . . Propulsion 5 | 3 . . 1 1 . . . . . . Utility 3 | 3 . . . . . . . . . . Weapon 2 | 1 . . . 1 . . . . . . Parts Attached 70 | 9 . 12 9 18 . 10 2 1 . 9 Power 13 | 2 . 3 1 3 . 2 . . . 2 Engine 4 | 2 . 2 . . . . . . . . Core 7 | . . 1 1 3 . 2 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 23 | 2 . 5 3 4 . 3 2 . . 4 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 21 | . . 5 3 4 . 3 2 . . 4 Flight . | . . . . . . . . . . . Utility 13 | 2 . 3 3 1 . 3 . . . 1 Device 7 | . . 1 2 . . 3 . . . 1 Storage . | . . . . . . . . . . . Processor 3 | 1 . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 3 | 1 . 2 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 3 . 1 2 10 . 2 . 1 . 2 Energy Gun 4 | 1 . 1 . 1 . . . . . 1 Energy Cannon 2 | . . . 1 1 . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . . . Ballistic Cannon 5 | . . . 1 2 . 1 . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 6 | . . . . 4 . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 2 . 2 . . . 3 Parts Lost 5 | . . . . . 3 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 1 | . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . 3 . . . . 1 Average Slot Usage (%) 88 | . 66 82 88 97 84 93 88 87 87 86 Engine 2 | . 16 11 7 1 . . . . . . Core 12 | . . 4 7 17 15 17 18 18 18 8 Reactor 1 | . . . . . . . . . . 9 Hover 28 | . . 23 30 35 30 32 26 25 25 29 Device 8 | . . 2 7 6 3 10 12 12 12 12 Processor 10 | . 8 8 7 10 12 12 12 12 12 12 Protection 5 | . 8 16 14 9 3 . . . . . Energy Gun 1 | . 8 5 2 . . . . . . 2 Energy Cannon 4 | . . . 4 5 6 6 6 6 6 1 Ballistic Gun 3 | . 8 8 . 3 6 6 6 . . . Ballistic Cannon 2 | . . . 5 2 . . . 5 6 6 Piercing Weapon 3 | . . . . 2 6 5 6 6 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 12 12 30 34 43 42 38 38 44 44 50 Greatest Support 131 | 20 20 33 50 76 76 78 78 78 78 131 Greatest Overweight (x) 1 | . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | . . 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 3 4 4 4 4 4 4 4 4 Most Carried 4 | . . 3 4 4 4 4 4 4 3 4 Average Carried 2 | . . 1 2 3 4 3 2 3 3 3 Final Capacity 4 | . . 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 4 4 4 3 3 3 3 4 Class Distribution -------------------- 66% | Generator-Mutant 28% | Hacker-Mutant 4% | Generator-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Generator-Mutant | -7/Factory Hacker-Mutant | -7/Waste Generator-Mutant | -7/Factory Generator-Mutant | -6/Factory Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Matter Collected 2098 | 254 54 233 441 372 . 248 . 111 . 385 Remotely . | . . . . . . . . . . . Salvage Created 2820 | . 132 313 501 1096 . 269 103 60 . 346 Parts 175 | . 5 40 29 59 . 17 9 1 . 15 Haulers Intercepted 2 | . . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Combat Hostiles Destroyed 73 | . 2 14 12 25 . 7 2 2 . 9 Melee 10 | . . . . 8 . . . . . 2 Guns 24 | . 2 14 2 5 . . . . . 1 Cannons 38 | . . . 9 12 . 7 2 2 . 6 Classes Destroyed 14 | . 1 7 3 1 . . . . . 2 Worker 3 | . . . 2 . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . Watcher 4 | . . 1 2 1 . . . . . . Swarmer 18 | . . 5 2 9 . . . 2 . . Grunt 19 | . 2 5 5 7 . . . . . . Duelist 3 | . . 1 1 1 . . . . . . Sentry 15 | . . 3 2 5 . 3 2 . . . Hunter 5 | . . . 2 2 . 1 . . . . Programmer 4 | . . . . 1 . 3 . . . . Z-Light 5 | . . . . . . . . . . 5 Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | . 2 6 5 5 . 4 1 2 . 3 Combat Bots Only 5 | . 2 5 3 5 . 3 1 2 . 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Damage Taken 4787 | . 49 503 345 1242 93 327 22 34 . 2172 Core 3595 | . 38 334 234 893 81 240 14 27 . 1734 Absorbed by Shields 683 | . . . . . . 31 10 13 . 629 Redirected to Core 2893 | . 32 296 211 633 45 204 14 20 . 1438 Core Remaining (%) 92 | 100 93 83 94 . . 93 . . . . Volleys Fired 256 | . 6 68 37 42 . 21 5 5 . 72 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 Hottest 141 | . 60 65 113 124 . 108 108 141 . 141 Shots Fired 432 | . 12 93 73 82 . 42 10 10 . 110 Gun 193 | . 12 93 22 31 . 21 5 . . 9 Cannon 239 | . . . 51 51 . 21 5 10 . 101 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 254 | . 6 68 36 41 . 21 5 5 . 72 Thermal 127 | . 6 15 . 37 . 21 5 5 . 38 Explosive . | . . . . . . . . . . . Electromagnetic 51 | . . 10 37 4 . . . . . . Robot Hit Streak 52 | . 9 52 21 29 . 20 9 8 . 31 Robot Miss Streak 7 | . . 7 3 3 . 2 1 1 . 3 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 385 | . 9 78 61 86 1 36 7 9 . 98 Core Hits 184 | . 5 31 47 54 . 16 4 2 . 25 Critical Hits 38 | . . . . 3 . 1 . 1 . 33 Critical Kills 7 | . . . . 1 . . . 1 . 5 Critical Parts Destroyed 15 | . . . . . . . . . . 15 Melee Attacks 48 | . . . . 29 1 4 9 . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 48 | . . . . 29 1 4 9 . . 5 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7932 | . 103 902 1498 2208 24 989 172 160 . 1876 Guns 2354 | . 103 902 281 497 . 291 45 . . 235 Cannons 4572 | . . . 1126 1129 . 552 127 160 . 1478 Explosions 91 | . . . 91 . . . . . . . Melee 915 | . . . . 582 24 146 . . . 163 Ramming . | . . . . . . . . . . . Kinetic 3274 | . 49 680 607 664 . 291 45 60 . 878 Thermal 2776 | . 54 121 91 896 . 552 127 100 . 835 Explosive . | . . . . . . . . . . . Electromagnetic 967 | . . 101 800 66 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 915 | . . . . 582 24 146 . . . 163 Highest Corruption 6 | . . . . 1 6 6 . . . . Average Corruption 4 | . . . . 1 3 6 . . . . Corruption Purged . | . . . . . . . . . . . Effects 45 | . . . . 3 . 42 . . . . Message Errors 9 | . . . . . . 9 . . . . Matter Fused 13 | . . . . . . 13 . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . Energy Discharges 6 | . . . . 1 . 5 . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . Data Loss (major) 2 | . . . . . . 2 . . . . Targeting Errors 6 | . . . . 2 . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . . . 86 39 . 4 . . . 54 Projectiles 141 | . . . 64 39 . . . . . 38 Explosions 22 | . . . 22 . . . . . . . Melee 20 | . . . . . . 4 . . . 16 Knockbacks 13 | . . . 8 2 . . . 1 . 2 Impact . | . . . . . . . . . . . Kinetic 13 | . . . 8 2 . . . 1 . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . . . 22 . . . . . . . Shots 1 | . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 434 | . 70 434 114 . . 182 . . . 125 Average Temperature 116 | . 33 142 57 . . 91 . . . 30 Received Heat Transfer 1463 | . 45 219 153 318 . 108 4 . . 616 Effects 16 | . . 16 . . . . . . . . Shutdowns 7 | . . 7 . . . . . . . . Energy Bleed 4 | . . 4 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 6 | . . 2 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 1 . 1 . 5 1 . . 2 Heat Transferred 4539 | . 125 275 100 1700 . 1000 250 200 . 889 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Peak Influence 679 | . 65 533 526 679 180 293 150 . . . Initial 160 | . . 19 99 97 160 86 27 . . . Average 215 | . 30 270 299 402 163 101 86 . . . Maximum Alert Level 2 | . . 2 2 2 . 1 . . . . Low Security (%) 50 | 100 100 27 22 27 100 71 100 . . . Level 1 32 | . . 50 55 21 . 28 . . . . Level 2 17 | . . 21 22 51 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 3 4 7 . 3 1 . . . Investigation 6 | . . 1 1 3 . . 1 . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 6 | . . 2 3 . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Distress Signals 4 | . 1 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 177 | . 3 33 20 32 6 10 3 1 . 69 Peak Tracking Total 38 | . 3 7 4 5 6 3 2 1 . 38 Tactical Retreats 11 | . . 1 . 2 . . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Traps Triggered 7 | . . 1 . 4 . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Machines Accessed 14 | . . 3 4 3 . 3 1 . . . Terminals 11 | . . 2 4 2 . 2 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 24 | . . 7 6 7 . 3 1 . . . Successful 6 | . . 3 1 . . 1 1 . . . Failed 18 | . . 4 5 7 . 2 . . . . Catastrophic 9 | . . 1 5 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . . 5 6 5 . 2 1 . 4 . Terminals 19 | . . 5 6 5 . 2 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 3 | . . 1 1 . . . 1 . . . Level Access Points 2 | . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used 2 | . . 1 . 1 . . . . . . Hacking Detections 11 | . . 3 4 3 . 1 . . . . Full Trace Events 5 | . . 1 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Matter 219 | . . . . . . 219 . . . . Time 116 | . . . . . . 116 . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 36 | . . 36 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Total Allies 5 | . . . . . . 1 . . 4 . Largest Group 5 | . . . . . . 1 1 1 5 1 Highest-Rated Group 164 | . . . . . . 14 12 12 164 12 Highest-Rated Ally 39 | . . . . . . 14 12 12 39 12 Total Orders 3 | . . . . . . 2 . . . 1 STAY 1 | . . . . . . . . . . 1 FOLLOW 1 | . . . . . . 1 . . . . DROP 1 | . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Turns Passed 4812 | 77 151 628 463 608 33 1090 124 497 373 768 Spaces Moved 5797 | 57 101 568 628 818 82 936 157 830 565 1055 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 185 | 51 101 33 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 5606 | . . 535 628 818 82 936 157 830 565 1055 Flight . | . . . . . . . . . . . Fastest Speed 33 | 50 120 48 44 33 33 35 35 45 45 42 Average Speed 46 | 112 120 61 46 40 37 37 43 45 45 44 Slowest Speed 140 | 120 120 140 52 44 45 45 48 45 45 48 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 42 | 3 20 46 55 19 70 32 6 65 64 88 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 7 | 1 1 1 1 . . 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . . . 1 . . Scrap Searched 4 | . . . . . . . . 2 2 . Spaces Dug 15 | . . . . 7 . . 8 . . . Terrain Destroyed 22 | . . . 3 9 . 2 8 . . . Melee 15 | . . . . 7 . . 8 . . . Projectile 4 | . . . . 2 . 2 . . . . AOE 3 | . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Total 7434 | 66 119 755 725 971 82 1627 193 945 683 1268 Wait 1076 | . 13 71 7 14 . 627 13 108 119 104 Move 5787 | 56 100 567 627 817 81 935 156 829 564 1055 Hop . | . . . . . . . . . . . Pick Up 37 | . . 9 13 3 . 3 3 1 . 5 Fast Attach 32 | 9 . 5 . 8 . 6 . . . 4 Attach 20 | . . 5 5 1 . 4 2 . . 3 Detach . | . . . . . . . . . . . Swap 18 | . . 2 4 9 . . . 1 . 2 Drop 43 | 1 . 8 7 12 . 3 5 1 . 6 Fire 256 | . 6 68 37 42 . 21 5 5 . 72 Melee 48 | . . . . 29 1 4 9 . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . 9 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 108 | . . 20 25 27 . 24 . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 2 | -11/Scrapyard | Upgraded with Utility slot (x3) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Discovered exit to Mines (range 16) 142 | -10/Materials | Identified exit to Materials 142 | -10/Materials | Discovered exit to Materials (range 15) 229 | -10/Materials | Entered another Materials area 231 | -9/Materials | Reached level 2 231 | -9/Materials | Reached level 3 302 | -9/Materials | Build established: Hacker-Mutant 319 | -9/Materials | Identified exit to Materials 410 | -9/Materials | Reached level 4 574 | -9/Materials | Identified exit to Mines 574 | -9/Materials | Discovered exit to Mines (range 12) 744 | -9/Materials | Repaired Broken Hover Unit 857 | -9/Materials | Entered another Materials area 859 | -8/Materials | Reached level 5 859 | -8/Materials | Reached level 6 859 | -8/Materials | Reached level 7 925 | -8/Materials | Upgraded with Power slot (x1) 925 | -8/Materials | Upgraded with Propulsion slot (x1) 1167 | -8/Materials | Reached level 8 1285 | -8/Materials | Identified exit to Factory 1320 | -8/Materials | Entered Factory 1322 | -7/Factory | Reached level 9 1343 | -7/Factory | Identified exit to Lower Caves 1343 | -7/Factory | Discovered exit to Lower Caves (range 5) 1353 | -7/Factory | Reached level 10 1483 | -7/Factory | Crushed by falling debris 1516 | -7/Factory | Core integrity fell below 50% 1541 | -7/Factory | Garrison activated, responded to threat 1608 | -7/Factory | Reached level 11 1658 | -7/Factory | Upgraded with Propulsion slot (x1) 1658 | -7/Factory | Upgraded with Weapon slot (x1) 1674 | -7/Factory | Build established: Generator-Mutant 1869 | -7/Factory | Reached level 12 1928 | -7/Factory | Sucked down chute 1928 | -7/Factory | Entered Waste 1935 | -7/Waste | Spotted C-40 Crusher 1936 | -7/Waste | Spotted C-40 Crusher 1936 | -7/Waste | Spotted C-40 Crusher 1940 | -7/Waste | Spotted C-40 Crusher 1943 | -7/Waste | EMP discharged 1946 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1947 | -7/Waste | Spotted C-40 Crusher 1947 | -7/Waste | Spotted C-40 Crusher 1951 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1952 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1955 | -7/Waste | Identified exit to Factory 1955 | -7/Waste | Discovered exit to Factory (range 13) 1961 | -7/Waste | Entered Factory 1983 | -7/Factory | Lost 3 parts (1p1n1u) 2251 | -7/Factory | Fabricated M-14 Sweeper (x1) 2821 | -7/Factory | Reached level 13 3015 | -7/Factory | Identified exit to Factory 3015 | -7/Factory | Discovered exit to Factory (range 16) 3051 | -7/Factory | Entered another Factory area 3051 | -6/Factory | Accompanied by 1 ally 3053 | -6/Factory | Reached level 14 3103 | -6/Factory | Identified exit to Lower Caves 3103 | -6/Factory | Identified exit to Extension 3175 | -6/Factory | Entered Lower Caves 3175 | -6/Lower Caves | Accompanied by 1 ally 3176 | -6/Lower Caves | Encountered a Warlord checkpoint 3237 | -6/Lower Caves | Learned Factory stockpile data 3426 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3581 | -6/Lower Caves | Learned 4 Factory zone layouts 3672 | -6/Lower Caves | Entered Zion 3672 | -6/Zion | Accompanied by 1 ally 3674 | -6/Zion | Reached level 15 3794 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3806 | -6/Zion | Learned Factory emergency access door positions 3808 | -6/Zion | Learned location of Armory (-3) 3873 | -6/Zion | Given A8's code to call for help 3909 | -6/Zion | Imprinted 3911 | -6/Zion | Declared Zion's savior 4006 | -6/Zion | Opened final containment barrier to the Deep Caves 4013 | -6/Zion | Identified exit to Deep Caves 4013 | -6/Zion | Discovered exit to Deep Caves (range 5) 4014 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4045 | -6/Zion | Entered Deep Caves 4045 | -6/Deep Caves | Accompanied by 5 allies 4047 | -6/Deep Caves | Reached level 16 4108 | -6/Deep Caves | Attacked by Z-Imprinter 4155 | -6/Deep Caves | Destroyed Z-Imprinter 4226 | -6/Deep Caves | Z-Facility disabled 4349 | -6/Deep Caves | Spotted as-35467 4421 | -6/Deep Caves | Identified exit to Proximity Caves 4421 | -6/Deep Caves | Discovered exit to Proximity Caves (range 11) 4459 | -6/Deep Caves | Core integrity fell below 50% 4492 | -6/Deep Caves | Triggered Deep Caves wall 4492 | -6/Deep Caves | Spotted AS-54086 4780 | -6/Deep Caves | Core integrity fell below 20% 4813 | -6/Deep Caves | Destroyed by as-40332 with Assembled Maul Last Messages --------------- 04495_ as-51540 released from Mobile Assembly Unit. 04504_ HV Slug penetrates Wall. 04507_ as-38305 suffers critical hit. 04507_ as-38305 destroyed. 04511_ as-24368 suffers critical hit. 04511_ Destroyed Asb. Heavy Rifle. 04512_ as-67003 suffers critical hit. 04512_ Destroyed Asb. Hover Unit. 04535_ as-92758 destroyed. 04538_ as-97173 destroyed. 04539_ Spear severed. 04594_ Acquired 39 matter. 04753_ HV Slug penetrates as-12364. 04753_ as-12364 suffers critical hit. 04753_ Destroyed Asb. Heavy Rifle. 04757_ as-05637 knocked back. 04781_ Zio. Glidesys I destroyed. 04802_ Acquired 15 matter. 04802_ Acquired 18 matter. 04803_ Acquired Spear. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ?###???????????????????????## ##????????????????? | | ## ####??????????????????## ##???????????????? | | # #?????????????????# ##???????##???### | | ?# #????####????????# #?????? #### # | | ??# ???## #????????# #?????? | | ?## ???# ########??# #?????? | | ?# #???# ## ##?## ##????? | | ?# #??## #### #?????? ? | | ?# #### ## #????? ?? | | ## #???? #??? | | # ##??# #???? | | # ### #?# #???## | | # #?# ## ## #??## | | ####### #?## ##### #?## # | | ??????## ##?####???#### ##?# #? | | ???????## #???????????# ###?## ##? | | ????????# ##??????????# a ####### ##?? | | ????????# ##?????????# #?? #### ##??? | | ???????## #?????????#@ ## ## ##???? | | #??????# #???????? a ## ? #????? | | ???##### #?????? ## ##???? | | ???# ##????#> # ##### #???? | | ???# ###?????########???## #???? | | ???# ##???????????####????## ###### ##??? | | ???# ####?????????## ##????# #????## ##?? | | ???## #####????## #????# #?????## ##? | | ???## ### ##??## #????# #??????# #? | | ?### #" #### ##???# #??????## #? | | ## ### ## #???# #???????## ## | | # #???# #????????## # | | # ##?## #?????????# | | # ## ### #?????????# | | # #### ##????????## | | # ##??## ##???????## | | % ## #???## #???##??# | | ###### ## ### #??## ?# # | | #????####### #??# ## # | | #??????????# #??# # | | #??????????# ### #?# # | | ## ##??????????## #??## ### # | | #### ##????????????###????### ## # | | ??? #??????????????????????## ## ## | | ??# ##???????????????????????# #### #####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 81 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 710 ECM Strength 2 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 58 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? My Command Is Your Wish That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Zio Dee Levels Raised 15 | . . 3 4 4 . 1 1 . 1 1 XP Earned 29386 | 6000 250 5639 4963 6149 200 1085 1800 750 800 1750 XP Spent 28450 | 5800 . 4300 6360 4405 . 1500 . . . 6085 Upgrades 79 | 8 . 7 18 14 . 10 . . . 22 Power Slot 2 | 1 . . 1 . . . . . . . Propulsion Slot 5 | 3 . . 1 1 . . . . . . Utility Slot 3 | 3 . . . . . . . . . . Weapon Slot 2 | 1 . . . 1 . . . . . . Core Integrity 20 | . . . 2 6 . 10 . . . 2 Heat Dissipation 13 | . . . 10 3 . . . . . . Energy Generation 4 | . . . 4 . . . . . . . Energy Storage 3 | . . . . 3 . . . . . . Mass Support 3 | . . 3 . . . . . . . . Inventory Capacity 4 | . . 4 . . . . . . . . Sight Range 6 | . . . . . . . . . . 6 Sensor Range 7 | . . . . . . . . . . 7 Terrain Scan Density 7 | . . . . . . . . . . 7 Protomatter Created 1312 | . . 354 169 317 . 232 63 . . 177 Integrity Restored 2309 | . . 403 490 582 . 564 . . . 270 Core 1986 | . . 274 296 582 . 564 . . . 270 Parts 323 | . . 129 194 . . . . . . . Protomatter Decayed 531 | . . 214 . 123 . 44 63 . . 87 Game ------ Seed LargeBarrageMapper Manual? 0 Play Time 01:06:27 Cumulative 86.6 hours Start 2021.02.05 @ 21:15:50 End 2021.02.05 @ 22:23:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 19 Rogue 0 Adventurer 0 Explorer 19 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df8afb31-80b7-484e-ba56-8d5fb873f4f9