Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 21:01:20 Player: Afro Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (177) 885 Value Destroyed (6113) 6113 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 14672 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 189 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 19/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Hardlight Generator Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Advanced Melee Analysis Suite Improved Transmission Jammer Graphene Brace Improved System Shield > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Nova Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Myomer Leg Improved Field Recycling Unit Coil Gun Ripper [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon AWS/Autocannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . . . 1 Utility 8 | . . . . . . 2 . . . 2 2 2 . . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 Parts Attached 181 | 7 9 34 . 1 2 5 1 . 4 2 28 5 5 18 60 Power 24 | 1 2 3 . . 1 . . . 1 1 5 1 . . 9 Engine 13 | 1 2 3 . . 1 . . . 1 1 1 1 . . 2 Core 4 | . . . . . . . . . . . 4 . . . . Reactor 7 | . . . . . . . . . . . . . . . 7 Propulsion 49 | 2 3 15 . . 1 . . . . . 6 . . 5 17 Treads 19 | 2 1 10 . . 1 . . . . . . . . 2 3 Leg 17 | . 2 3 . . . . . . . . . . . 3 9 Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . 3 . . . 5 Flight 5 | . . 2 . . . . . . . . 3 . . . . Utility 57 | 2 1 6 . . . 3 . . 3 1 12 4 1 7 17 Device 30 | 1 . 1 . . . 1 . . 3 1 4 3 . 5 11 Storage 4 | 1 . 2 . . . . . . . . . . . . 1 Processor 11 | . 1 . . . . 1 . . . . 5 . . . 4 Hackware 6 | . . . . . . . . . . . 3 1 1 1 . Protection 6 | . . 3 . . . 1 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | 2 3 10 . 1 . 2 1 . . . 5 . 4 6 17 Energy Gun 10 | . . 2 . . . . . . . . . . . . 8 Energy Cannon 6 | . . 4 . . . . . . . . . . . . 2 Ballistic Gun 14 | 2 3 2 . . . . 1 . . . 1 . . 2 3 Ballistic Cannon 10 | . . 2 . 1 . . . . . . . . . 4 3 Launcher 1 | . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . . . 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 3 . . Unidentified Prototypes 8 | . . 6 . . . . 1 . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 System Corruption 15 | . . . . . . . . . . . . . . . 15 Parts Lost 72 | . 1 . . . . . . . . . 6 . . 18 47 Power 11 | . . . . . . . . . . . 2 . . 3 6 Propulsion 22 | . 1 . . . . . . . . . 1 . . 5 15 Utility 22 | . . . . . . . . . . . 3 . . 8 11 Weapon 17 | . . . . . . . . . . . . . . 2 15 Highest Loss Streak 14 | . 1 . . . . . . . . . 2 . . 6 14 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 13 | 3 7 16 20 20 19 19 20 20 19 19 9 4 4 4 4 Power 1 | 1 2 2 2 2 2 2 2 2 1 . . 1 1 . . Propulsion 3 | 1 3 5 7 7 5 4 4 4 4 4 2 . . . . Utility 4 | . . 6 7 7 7 7 8 8 8 8 3 2 2 . 1 Weapon 3 | . 1 3 4 4 4 5 6 6 5 5 3 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 26 . . 2 6 . 1 3 . 10 1 1 2 2 Power 9 | . 2 5 . . . . . . . . 2 . . . . Propulsion 14 | . . 10 . . 1 1 . . . . 2 . . . . Utility 18 | . . 5 . . 1 1 . 1 2 . 4 1 1 1 1 Weapon 14 | . 1 6 . . . 4 . . 1 . 1 . . 1 . Tool/Special 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 84 | . 100 99 100 88 77 71 72 72 73 66 83 97 99 72 86 Engine 7 | . 14 11 11 11 11 9 9 9 9 6 5 5 5 . . Treads 19 | . 14 24 33 33 33 27 27 27 27 20 6 . . 3 7 Leg 4 | . 13 8 . . . . . . . . . . . 3 8 Flight 1 | . . . . . . . . . . . 10 15 15 7 1 Device 11 | . 2 4 11 11 11 11 9 9 12 20 17 21 26 14 17 Storage 7 | . 14 11 11 11 11 9 9 9 9 6 1 . . . 1 Processor 7 | . 11 2 . . . . 9 9 9 6 10 11 10 10 14 Hackware 2 | . . . . . . . . . . . 7 15 15 13 6 Protection 1 | . . 4 . . . 6 . . . . 2 . . 1 2 Energy Cannon 3 | . . 15 33 16 . . . . . . . . . . . Ballistic Gun 5 | . 28 10 . . . . . . . . . . . 2 3 Ballistic Cannon 6 | . . 6 . 5 11 8 9 9 7 6 1 . . 7 5 Slashing Weapon 1 | . . . . . . . . . . . 6 15 9 1 1 Peak Build Rating 121 | 7 7 26 26 47 48 58 57 57 60 66 82 79 86 84 121 Average Rating 50 | 5 6 17 26 36 47 56 56 57 51 61 63 73 80 68 94 On Entrance 47 | . 7 7 26 26 47 48 57 57 57 60 66 63 77 84 78 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . . 7 7 7 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 13 66 62 110 110 119 112 112 112 122 130 24 24 51 74 Greatest Support 128 | 40 40 69 69 69 69 69 69 69 69 69 69 24 24 46 128 Greatest Overweight (x) 5 | . 1 1 . 1 1 1 1 1 1 1 1 . . 5 4 Average Overweight (x) . | . . . . . 1 . . 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 14 | 6 8 18 20 20 20 20 20 20 20 20 10 5 5 5 5 Most Carried 20 | 7 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 13 | 3 7 16 20 20 19 19 19 19 19 19 9 4 4 4 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 8 20 20 20 20 20 20 20 20 19 5 5 5 5 3 Scrap Suit Usage (%) 16 | . . . . . . 100 100 100 20 . . . . . . Class Distribution -------------------- 19% | Skirmisher 10% | Gunner 9% | Scavenger-Gunner 9% | Commander-Tank 8% | Hacker-Tank 8% | Scavenger-Tank 7% | Commander-Skirmisher 6% | Mutant 6% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Commander-Skirmisher | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Matter Collected 4873 | 267 447 899 . . 61 60 43 . 69 44 404 48 34 620 1877 Remotely 411 | . . . . . . . . . . . 60 . . . 351 Salvage Created 5829 | 90 599 1467 . . 342 224 259 . . 18 524 48 . 368 1890 Parts 362 | 6 50 101 . . 19 8 23 . . . 40 7 . 11 97 Haulers Intercepted 4 | . . 3 . . . . . . . . 1 . . . . Recyclers Shooed 6 | . 1 1 . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 128 | . 16 31 . . 15 7 13 . . 1 11 . . 7 27 Melee 6 | . . . . . . . . . . . 4 . . . 2 Guns 34 | . 16 8 . . . . . . . . . . . . 10 Cannons 77 | . . 23 . . 15 7 12 . . 1 2 . . 7 10 AOE 6 | . . . . . . . . . . . 5 . . . 1 Classes Destroyed 13 | 2 4 5 . . . . . . . . 1 . . 1 . Worker 8 | . . 3 . . . . . . . . 1 . . . 4 Builder 9 | . 1 1 . . 2 . . . . . 2 . . . 3 Tunneler 2 | 1 . . . . 1 . . . . . . . . . . Hauler 4 | . . 3 . . . . . . . . 1 . . . . Recycler 4 | 1 1 1 . . . . 1 . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . 1 . . . . Operator 6 | . . 2 . . . . 1 . . . . 2 . . 1 Watcher 13 | . 2 4 . . . 2 2 . . . 2 . . . 1 Swarmer 40 | . 8 11 . . 6 . 7 . . . 8 . . . . Grunt 46 | . 8 12 . . 9 5 2 . . . . . . 4 6 Sentry 19 | . . 8 . . . 2 4 . . 1 1 . . 2 1 Hunter 7 | . . . . . . . . . . . . . . 2 5 Programmer 17 | . . . . . . . . . . . 2 . . . 15 Best Kill Streak 8 | 2 5 7 . . 3 2 8 . . 1 7 1 . 3 6 Combat Bots Only 7 | . 3 4 . . 3 2 7 . . 1 7 . . 3 3 Max Kills in Single Turn 3 | 1 2 2 . . 1 1 1 . . 1 3 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . . 1 Melee 1 | . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Hostile Shots Fired 1042 | . 81 87 . . 33 15 30 . . 12 60 6 8 158 552 Missed 349 | . 17 11 . . 6 6 13 . . 8 27 3 3 66 189 Hits 693 | . 64 76 . . 27 9 17 . . 4 33 3 5 92 363 Projectile 693 | . 64 76 . . 27 9 17 . . 4 33 3 5 92 363 Critical Strikes 28 | . . . . . 1 1 . . . . 3 . 1 3 19 Actively Blocked 22 | . . . . . . . . . . . . . 1 3 18 Damage Taken 11684 | . 632 763 . . 367 139 194 . . 45 685 53 85 2005 6716 Core 2213 | . 97 52 . . 22 32 17 . . . 81 . 38 562 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 350 | . . . . . . . . . . . . . . . 350 Core Remaining (%) 81 | 100 61 . . . 81 . . . 91 100 91 . . 47 . Volleys Fired 264 | 3 62 78 . . . . . . . . 3 . . 22 96 Largest 4 | 2 2 3 . . . . . . . . 1 . . 3 4 Hottest 338 | 40 40 204 . . . . . . . . 36 . . 157 338 Shots Fired 769 | 6 124 224 . . 26 27 39 . . 6 5 . . 52 260 Gun 369 | 6 124 90 . . . . . . . . . . . 4 145 Cannon 397 | . . 134 . . 26 27 39 . . 6 2 . . 48 115 Launcher 3 | . . . . . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 573 | 6 124 140 . . 26 27 39 . . 6 2 . . 52 151 Thermal 125 | . . 80 . . . . . . . . . . . . 45 Explosive 3 | . . . . . . . . . . . 3 . . . . Electromagnetic 68 | . . 4 . . . . . . . . . . . . 64 Robot Hit Streak 18 | 6 14 17 . . 10 18 9 . . 5 4 . . 7 9 Robot Miss Streak 7 | . 3 4 . . 1 4 3 . . 1 . . . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Autonomous 101 | . . . . . 26 27 39 . . 6 3 . . . . Shots Hit Robots 586 | 6 85 125 . . 23 22 31 . . 5 23 2 . 69 195 Core Hits 263 | 4 41 51 . . 13 7 10 . . 1 21 2 . 31 82 Critical Kills 4 | . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . 4 Critical Strikes 41 | . . 3 . . 2 1 2 . . . 2 . . 4 27 Burn 1 | . . . . . . . . . . . . . . . 1 Meltdown 3 | . . . . . . . . . . . . . . . 3 Destroy 7 | . . 1 . . . . . . . . . . . . 6 Blast 22 | . . 2 . . 2 1 2 . . . 1 . . 4 10 Corrupt 4 | . . . . . . . . . . . . . . . 4 Sever 4 | . . . . . . . . . . . 1 . . . 3 Melee Attacks 142 | . . . . . . 1 . . . . 50 6 . 37 48 Impact . | . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 1 . . . . 50 6 . . 25 Piercing 60 | . . . . . . . . . . . . . . 37 23 Sneak Attacks 29 | . . . . . . . . . . . 4 1 . 8 16 Combat Hostiles 9 | . . . . . . . . . . . . . . 6 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18909 | 50 753 2418 4 . 2119 1812 2832 . . 433 1545 166 . 1228 5549 Guns 3700 | 50 722 762 . . . . . . . . . . . 66 2100 Cannons 12458 | . . 1645 . . 2016 1811 2778 . . 433 166 . . 1019 2590 Explosions 386 | . . . . . . . . . . . 386 . . . . Melee 2114 | . . . . . . . . . . . 973 166 . 143 832 Ramming 251 | . 31 11 4 . 103 1 54 . . . 20 . . . 27 Kinetic 13075 | 50 722 1359 . . 2016 1811 2778 . . 433 166 . . 1085 2655 Thermal 2169 | . . 938 . . . . . . . . . . . . 1231 Explosive 386 | . . . . . . . . . . . 386 . . . . Electromagnetic 914 | . . 110 . . . . . . . . . . . . 804 Impact . | . . . . . . . . . . . . . . . . Slashing 1869 | . . . . . . . . . . . 973 166 . . 730 Piercing 245 | . . . . . . . . . . . . . . 143 102 Highest Corruption 40 | . . 2 2 2 2 1 3 3 3 . 4 . . . 40 Average Corruption 5 | . . 2 2 2 2 1 2 3 2 . 3 . . . 16 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . 11 Effects 169 | . . 4 4 8 20 3 20 7 11 . 10 . . . 82 Message Errors 42 | . . . . 1 11 2 10 . 1 . 4 . . . 13 Matter Fused 37 | . . 2 . 1 3 1 3 3 3 . 1 . . . 20 Heat Flow Errors 22 | . . 1 2 2 1 . 1 1 2 . 3 . . . 9 Energy Discharges 14 | . . . 1 2 . . 3 . . . 1 . . . 7 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 2 2 . 1 2 2 . . . . . 1 Data Loss (major) 10 | . . . 1 . 3 . 2 . 2 . . . . . 2 Misfires 5 | . . . . . . . . . . . . . . . 5 Alerts 4 | . . . . . . . . 1 1 . 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 17 | . . . . . . . . . . . . . . . 17 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1610 | . . 38 . . 306 234 558 . . 28 141 . . 7 298 Projectiles 1442 | . . 38 . . 302 234 558 . . 28 65 . . 7 210 Explosions . | . . . . . . . . . . . . . . . . Melee 168 | . . . . . 4 . . . . . 76 . . . 88 Knockbacks 44 | . . 7 . . 6 7 7 . . . . . . 2 15 Impact . | . . . . . . . . . . . . . . . . Kinetic 41 | . . 7 . . 5 6 6 . . . . . . 2 15 Secondary 3 | . . . . . 1 1 1 . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . . . Rammed 14 | . . 2 1 . 3 1 6 . . . . . . . 1 Targets Rammed 26 | . 7 2 1 . 5 1 6 . . . 2 . . . 2 Kicked 7 | . 6 . . . . . . . . . . . . . 1 Crushed 5 | . 1 . . . 2 . . . . . 2 . . . . Highest Temperature 567 | . 25 324 80 87 123 . 185 118 180 . 273 3 . 65 567 Average Temperature 111 | . 8 82 58 50 80 . 103 60 85 . 139 3 . 14 164 Received Heat Transfer 1227 | . 231 177 . . 162 81 45 . . 9 27 27 21 267 180 Effects 20 | . . 2 . . . . . . . . . . . . 18 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . 1 . . . . . . . . . . . . 1 Interference 13 | . . . . . . . . . . . . . . . 13 Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 Parts Fried 6 | . . 1 . . . . . . . . . . . . 5 Impact Corruptions 3 | . . . . . 1 . 1 . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Melted 18 | . . 4 . . . . . . . . . . . . 14 Heat Transferred 2968 | . . 1554 . . . . . . . . . . . . 1414 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . 2 1 . . . 1 . . . . . . . . Low Security (%) 89 | 100 100 58 35 . 100 100 85 100 . 100 100 100 . . 100 Level 1 4 | . . 11 64 . . . 14 . . . . . . . . Level 2 6 | . . 30 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 624 | 5 78 624 240 . 107 60 310 102 . 45 178 49 . . 146 Initial 240 | . . . 240 . . 12 11 102 . . . 49 . . . Average 81 | 1 25 216 205 . 32 15 110 43 . 7 87 13 . . 36 Influence Increases 4589 | 10 421 1083 . . 368 229 631 . . 58 534 16 . 415 824 Destroy 0b10 Robot/C 2680 | . 320 620 . . 300 140 320 . . 20 260 . . 160 540 Destroy 0b10 Robot/NC 240 | 10 20 75 . . 15 10 20 . . . 35 10 . . 45 Destroy Leader 604 | . 54 164 . . 50 44 94 . . 10 46 . . 10 132 Allied During Kill 179 | . . . . . . . 124 . . 15 35 . . 5 . Successful Hack 89 | . 12 30 . . . . 6 . . 12 8 . . . 21 Disable Machine 150 | . . 75 . . . 30 15 . . . 30 . . . . Destroy Structure 152 | . . 14 . . 3 5 7 . . 1 60 6 . . 56 Partial Spotted 90 | . . . . . . . 30 . . . 60 . . . . Lose Combat Pursuer 405 | . 15 105 . . . . 15 . . . . . . 240 30 Influence Decreases 4468 | 10 421 467 446 170 336 233 397 262 . 58 432 118 . 415 703 Entered New Map 796 | . . . 376 170 . 20 17 160 . . . 53 . . . Time Decay 2894 | 10 411 467 70 . 336 213 360 102 . 58 305 65 . 250 247 Lost Part 651 | . 10 . . . . . . . . . 60 . . 125 456 Lost Ally 127 | . . . . . . . 20 . . . 67 . . 40 . Squads Dispatched 29 | . 2 5 . . . 2 3 . . . 6 1 . 1 9 Investigation 7 | . 1 1 . . . 2 1 . . . 2 . . . . Extermination 7 | . . . . . . . . . . . 2 . . . 5 Reinforcement 12 | . 1 4 . . . . . . . . 2 1 . . 4 Assault 1 | . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Distress Signals 9 | . 4 3 . . . . . . . . . . . 1 1 Communications Jammed 8 | . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . 8 . . . . Times Spotted 254 | . 36 53 . . 15 8 17 . . 1 25 5 6 40 48 Peak Tracking Total 10 | . 6 7 . . 3 2 4 . . 1 7 4 5 9 10 Tactical Retreats 25 | . 1 5 . . . . 1 . . . 6 . 3 6 3 ECM-based Alert Blocks 20 | . . . . . . . . . . . 7 . 6 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Traps Triggered 8 | . 3 1 . . . . 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Machines Disabled 10 | . . 5 . . . 2 1 . . . 2 . . . . Max in Single Turn 2 | . . 1 . . . 1 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Machines Accessed 50 | . 9 5 . 2 . 5 4 4 . 1 7 3 2 1 7 Terminals 33 | . 7 4 . . . 4 4 2 . . 4 2 . . 6 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . 1 . 1 . . . . . Scanalyzers 4 | . . 1 . . . 1 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 134 | . 20 13 . 24 . 11 12 8 . 1 25 6 2 1 11 Successful 65 | . 10 7 . 24 . 2 1 6 . 1 8 1 2 1 2 Failed 65 | . 10 5 . . . 8 10 2 . . 16 5 . . 9 Catastrophic 18 | . 2 1 . . . 2 1 2 . . 3 2 . . 5 Database Lockouts 4 | . . 1 . . . 1 1 . . . 1 . . . . Manual 111 | . 22 10 2 1 . 12 22 4 . 2 19 7 2 . 8 Terminals 81 | . 17 10 . . . 8 12 2 . . 18 5 . . 9 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 5 | . 3 . . . . . . 1 . 1 . . . . . Scanalyzers 12 | . . 3 . . . 3 . . . . 4 . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Terminal Hacks 43 | . 4 3 . 24 . 1 1 5 . . 1 . 2 1 1 Record 30 | . 1 . . 23 . . . 5 . . . . 1 . . Robot Analysis 9 | . 3 3 . . . 1 1 . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . . 1 . . . . 3 . . . 1 Insert Component 2 | . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Retrieve Study 4 | . . 2 . . . 1 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 2 . . . . . . . . 2 1 . . . Terminals 9 | . 4 2 . . . . . . . . 2 1 . . . Track 5 | . 1 2 . . . . . . . . 1 1 . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . Used 2 | . . . . . . . 1 . . . . 1 . . . Hacking Detections 37 | . 8 4 . . . 5 3 2 . . 7 2 . . 6 Full Trace Events 6 | . 2 . . . . 2 . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 1 . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Total Allies 20 | . . . 2 . . . 10 . . . . . . 8 . Largest Group 10 | . . . 2 2 . . 10 9 9 9 6 . . 2 . Highest-Rated Group 173 | . . . 43 43 . . 173 157 157 157 109 . . 105 . Highest-Rated Ally 64 | . . . 31 31 . . 29 29 29 29 29 . . 64 . Total Orders 1 | . . . . . . . 1 . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . Ally Attacks 79 | . . . . . . . 30 . . 11 31 . . 7 . Total Damage 970 | . . . . . . . 404 . . 121 260 . . 185 . Kills 6 | . . . . . . . 3 . . . 2 . . 1 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Active Infowar (turns) 3349 | 9 268 . . . . . . . . 266 974 221 245 331 1035 Structural 1915 | . . . . . . . . . . . 183 221 245 319 947 Seismic 277 | 9 268 . . . . . . . . . . . . . . Cloaking 112 | . . . . . . . . . . . . 60 34 18 . Jamming 196 | . . . . . . . . . . . 119 . . 12 65 ECM 2255 | . . . . . . . . . . 266 974 220 245 86 464 Robot Analysis Total 9 | . 3 3 . . . 1 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Turns Passed 16366 | 96 1589 2511 155 542 1694 763 1188 262 2194 435 974 221 245 910 2587 Spaces Moved 10306 | 48 980 1144 96 303 837 331 542 124 1128 213 1355 589 748 853 1015 Core 48 | 4 . . . . . . . . . . . . . . 44 Treads 5667 | 44 414 826 96 303 837 331 542 124 1128 213 153 . . 157 499 Legs 1218 | . 566 318 . . . . . . . . . . . 93 241 Wheels . | . . . . . . . . . . . . . . . . Hover 231 | . . . . . . . . . . . . . . . 231 Flight 3142 | . . . . . . . . . . . 1202 589 748 603 . Fastest Speed 29 | 50 120 120 160 160 200 160 160 200 160 200 29 29 29 29 48 Average Speed 130 | 150 136 173 160 178 200 199 199 200 190 200 49 29 29 83 133 Slowest Speed 395 | 160 190 240 160 200 200 200 200 200 200 200 200 29 29 395 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 99 77 20 70 99 28 73 35 57 5 25 13 83 65 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . 1 . . . 2 . . . 1 2 . Spaces Dug 33 | . . . . . . . . . . . 25 3 . . 5 Terrain Destroyed 93 | . . 1 . . 3 5 7 . . 1 31 3 . 16 26 Melee 31 | . . . . . . . . . . . 25 3 . . 3 Projectile 56 | . . 1 . . 3 5 7 . . 1 . . . 16 23 AOE 6 | . . . . . . . . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Total 12599 | 64 1128 1523 97 306 855 435 641 139 1176 222 1589 630 776 1016 2002 Wait 1279 | . 50 139 1 . 5 77 88 14 30 8 83 17 12 45 710 Move 10287 | 47 979 1143 95 302 836 330 541 123 1127 210 1354 588 747 850 1015 Hop 2 | . . . . . . . . . . 1 . . . 1 . Pick Up 139 | 7 7 51 . . 3 8 1 1 6 1 22 5 3 12 12 Fast Attach 103 | 6 4 16 . 1 . 3 2 . 3 . 5 2 5 10 46 Attach 71 | 1 2 3 . . 1 2 . . 1 2 27 4 1 9 18 Detach 19 | . . . . . . 1 . . 1 . 8 2 . . 7 Swap 70 | . 7 23 . . 1 2 . . 1 . 9 3 . 4 20 Drop 179 | . 10 68 . 3 4 10 3 1 7 . 29 4 8 6 26 Fire 264 | 3 62 78 . . . . . . . . 3 . . 22 96 Melee 138 | . . . . . . 1 . . . . 47 5 . 37 48 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 7 | . 6 . . . . . . . . . . . . . 1 Crush 18 | . 1 2 1 . 5 1 6 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . 20 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 9) 631 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 15) 1161 | -10/Materials | Discovered new exit (range 15) 1228 | -10/Materials | Build established: Scavenger-Mutant 1520 | -10/Materials | Discovered new exit (range 5) 1686 | -10/Materials | Entered another Materials area 1686 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1987 | -9/Materials | Build established: Scavenger-Gunner 2248 | -9/Materials | Discovered new exit (range 9) 2454 | -9/Materials | Build established: Scavenger-Tank 3447 | -9/Materials | Discovered new exit (range 8) 3533 | -9/Materials | Build established: Gunner 3918 | -9/Materials | Discovered new exit (range 9) 4136 | -9/Materials | Central database locked down 4197 | -9/Materials | Entered Mines 4343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4343 | -9/Mines | Discovered new exit (range 5) 4352 | -9/Mines | Entered Exiles 4352 | -9/Exiles | Accompanied by 2 allies 4382 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4391 | -9/Exiles | Met 8R-AWN 4418 | -9/Exiles | Met EX-HEX 4482 | -9/Exiles | Met EX-DEC 4488 | -9/Exiles | Learned location of Zion (-6) 4533 | -9/Exiles | Met EX-BIN 4556 | -9/Exiles | Aligned with FarCom system 4557 | -9/Exiles | Given EX-Vault access code 4594 | -9/Exiles | Opened EX-Vault 4616 | -9/Exiles | Found AWS/Autocannon 4656 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4870 | -9/Exiles | Discovered new exit (range 14) 4894 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4894 | -9/Exiles | Entered Mines 5188 | -8/Mines | Build established: Skirmisher 5386 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5393 | -8/Mines | Found Scrap Suit 6350 | -8/Mines | Discovered new exit (range 7) 6510 | -8/Mines | Discovered new exit (range 4) 6588 | -8/Mines | Entered Materials 6588 | -8/Materials | Evolved 2 slots: Utility x2 7065 | -8/Materials | Central database locked down 7335 | -8/Materials | Discovered new exit (range 7) 7350 | -8/Materials | Identified exit to Storage 7351 | -8/Materials | Entered Storage 7794 | -8/Storage | Destroyed 7 combat bots 7871 | -8/Storage | Discovered new exit (range 15) 7935 | -8/Storage | Identified exit to Factory 8050 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8051 | -8/Storage | Central database locked down 8354 | -8/Storage | Build established: Commander-Skirmisher 8359 | -8/Storage | Garrison activated, responded to threat 8521 | -8/Storage | Used back door to open Recycling access 8521 | -8/Storage | Discovered new exit (range 3) 8523 | -8/Storage | Identified exit to Recycling 8539 | -8/Storage | Entered Recycling 8539 | -8/Recycling | Accompanied by 9 allies 8737 | -8/Recycling | Scanned before Scraplab entrance 8765 | -8/Recycling | Entered Scraplab 8783 | -8/Recycling | Discovered new exit (range 3) 8785 | -8/Recycling | Identified exit to Scraptown 8801 | -8/Recycling | Entered Scraptown 8801 | -8/Scraptown | Accompanied by 9 allies 8970 | -8/Scraptown | Visited Shadow of the Wyrm 9015 | -8/Scraptown | Visited The Evicted 9031 | -8/Scraptown | Visited TADAMA 9074 | -8/Scraptown | Visited Spacefarers 9090 | -8/Scraptown | Visited Symbiants 9104 | -8/Scraptown | Visited Supply Room 9112 | -8/Scraptown | Build established: Commander-Mutant 9485 | -8/Scraptown | Visited Awakened 9639 | -8/Scraptown | Discovered new exit (range 13) 9731 | -8/Scraptown | Identified exit to Factory 9812 | -8/Scraptown | Build established: Commander-Tank 10848 | -8/Scraptown | Turned away by UFD registrar 10995 | -8/Scraptown | Entered Factory 10995 | -6/Factory | Accompanied by 9 allies 10995 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11282 | -6/Factory | Build established: Commander-Skirmisher 11407 | -6/Factory | Discovered new exit (range 8) 11419 | -6/Factory | Identified exit to Factory 11430 | -6/Factory | Entered another Factory area 11430 | -5/Factory | Accompanied by 6 allies 11430 | -5/Factory | Evolved 2 slots: Utility x2 11564 | -5/Factory | AWS/Autocannon suddenly broke down 11600 | -5/Factory | Lost 3 allies 11687 | -5/Factory | Central database locked down 11771 | -5/Factory | Lost 3 allies 11891 | -5/Factory | Destroyed 7 combat bots 12137 | -5/Factory | Build established: Hacker-Sprinter 12395 | -5/Factory | Discovered new exit (range 8) 12397 | -5/Factory | Identified exit to Factory 12404 | -5/Factory | Entered another Factory area 12404 | -4/Factory | Evolved 2 slots: Utility x2 12621 | -4/Factory | Discovered new exit (range 15) 12625 | -4/Factory | Identified exit to Upper Caves 12625 | -4/Factory | Entered Upper Caves 12629 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12809 | -4/Upper Caves | Entered a destroyed Warlord outpost 12816 | -4/Upper Caves | Discovered new exit (range 6) 12818 | -4/Upper Caves | Identified exit to Upper Caves 12870 | -4/Upper Caves | Entered another Upper Caves area 12899 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13010 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13012 | -4/Upper Caves | Lost 6 parts (2p1n3u) 13118 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 13406 | -4/Upper Caves | Lost 4 parts (3u1w) 13499 | -4/Upper Caves | Core integrity fell below 50% 13660 | -4/Upper Caves | Build established: Hacker-Tank 13699 | -4/Upper Caves | Discovered new exit (range 16) 13768 | -4/Upper Caves | Identified exit to Research 13780 | -4/Upper Caves | Entered Research 13780 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15071 | -3/Research | Lost 5 parts (2n2u1w) 15241 | -3/Research | Lost 4 parts (1p2n1w) 15350 | -3/Research | Lost 3 parts (1p1u1w) 15554 | -3/Research | System corruption reached 10% 15629 | -3/Research | Lost 14 parts (2p6n2u4w) 15814 | -3/Research | System corruption reached 30% 15886 | -3/Research | Build established: Scavenger-Gunner 15897 | -3/Research | Core integrity fell below 50% 16343 | -3/Research | Core integrity fell below 20% 16367 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16347_ U-05 Engineer builds a Door. 16348_ Dropped Mic. Antimatter Reactor. 16349_ Dropped Graphene Brace. 16349_ K-01 Serf collects debris. 16350_ Dropped Adv. ECM Suite. 16356_ R-10 Processor inserts Corrupted Wheel into recycling unit. 16357_ Recycling unit begins recycling process. 16358_ Z#3GLMLMJH,%>24RP2D8IIU< |KIO7TD9 HP 16359_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16359_ R-10 Processor inserts Corrupted Com. Wheel into recycling unit. 16361_ Slug penetrates Wall. 16361_ Penetrated by Slug. 16362_ Slammed into H-77 Assassin. 16364_ Slug penetrates Wall. 16365_ Penetrated by Slug. 16365_ Slug penetrates Wall. 16365_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????b??????????????????? | | ???????????????????????????????b?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????c #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????ccc#???????????????? | | ????????????????????????????? +???????????????? | | ?????? ???????????????????? #???????????????? | | ?????? #????????####+####? #???????????????? | | ? ?? #????????# @## #???????????????? | | ?! ?# ##+####### | #???????????????? | | ?? ?+ k % #???????????????? | | ?? # #???????????????? | | ??? # C H #???????????????? | | ??? !# ###+####### #???????????????? | | ??##+# # ??? #???# h%h !###+##+#???????????????? | | ?? +%!! # ?? #???#### ####??????????????????????? | | ?? #=![ # ?? ######## #?????????????????????????? | | ?? #!===# ? ########+###???????????????????????? | | ?? #%|%*# ## ##??"???????????????????? | | ?? #!%=%# ## ##? "T"?????????????????? | | ?? #!*!=# ?## ## """ !?????########### | | ?###%=%!######## "" ## #### | | ?###+##/######## Y" [## ! + + | | ?##[% [!%=* # "" ##??########### | | ?## !%==*! # #?????????????# | | ?## !!=! # ###########???# | | ?## ####+################???# | | ?## # ###??# """ | | ?## [%%+ ###??# "" F"" | | ?## # "##??# """""" | | ?## # ###??# """" | | ?## ####+####/##### ###??# | | ?## # ## ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 600 Resistance: KI 20 Phase Shifting 5 Evasion (%) 79 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 33 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Axe | -8/Materials | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Drive-By Error 47 Factory Defaults I Laugh At Your Crits Challenges ------------ None Game ------ Seed SignalLaserInsulator Manual? 0 Play Time 03:57:12 Cumulative 77.0 hours Start 2026.08.02 @ 22:24:05 End 2026.08.03 @ 21:01:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff7f017-55e7-44f5-9c58-9be0c9758d2b