Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 13:18:02 Player: Olafz Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (64) 320 Value Destroyed (2316) 2316 Prototype IDs (44) 880 Alien Tech Used (5) 1000 Bonus (21880) 21880 TOTAL SCORE: 36096 Bonus ------- Pacifist 200 Follower Combat Kills 80 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1361/1600 Matter 107/300 Energy 189/190 System Corruption 3% Temperature Cool (3) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Nuclear Pulse Array Electron Diverter Impulse Thruster Array > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Improved Power Shielding Improved Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (3) ------- Chainsword Lance > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Experimental Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Core Stripper Chainsword > --- INVENTORY -------- Light Antimatter Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Gravity Neutralizer [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Matter Filter Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Utility 13 | . . . 2 1 2 . . . . 1 . 2 . . . . 1 . . . . 2 . 2 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 134 | 6 2 1 11 13 6 1 2 7 3 7 5 14 2 . 5 . 13 1 . 6 . 2 6 6 4 11 Power 20 | 1 1 . 1 2 1 . . 1 . 1 1 2 . . . . 1 . . . . 1 . 1 1 5 Engine 6 | 1 1 . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Core 6 | . . . . 1 1 . . . . 1 1 1 . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 5 Propulsion 42 | 2 . . 5 4 1 1 2 1 . 2 3 4 1 . 2 . 5 . . 2 . . . 2 2 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | 2 . . 5 4 1 1 2 1 . 1 3 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . 1 . 2 . 5 . . 2 . . . 2 2 3 Utility 44 | 1 . . . 4 3 . . 3 1 2 1 6 1 . 1 . 5 1 . 4 . 1 5 3 . 2 Device 10 | . . . . . 1 . . 2 . . . . . . . . 1 . . 1 . . 3 2 . . Storage 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 21 | . . . . 4 1 . . 1 1 1 1 6 . . 1 . 3 1 . . . . . . . 1 Hackware 7 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 2 1 . . Protection 4 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 1 5 3 1 . . 2 2 2 . 2 . . 2 . 2 . . . . . 1 . 1 1 Energy Gun 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . 2 3 1 . . 1 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . . . . . 1 . 2 . . 1 . 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 . . . 3 . . . . 1 . . . . . . 4 . . 4 2 3 . Parts Lost 39 | . . 3 4 1 2 1 1 1 2 3 1 10 . . . 1 1 . . . . . 1 2 2 3 Power 6 | . . . 1 1 . . . . . 1 . 2 . . . . . . . . . . . . . 1 Propulsion 8 | . . . 2 . 1 1 1 . 1 . . 1 . . . . . . . . . . . . 1 . Utility 11 | . . . . . . . . . . 1 . 5 . . . 1 1 . . . . . . . 1 2 Weapon 14 | . . 3 1 . 1 . . 1 1 1 1 2 . . . . . . . . . . 1 2 . . Highest Loss Streak 4 | . . 3 2 1 2 1 1 1 2 1 1 4 . . . 1 1 . . . . . 1 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 7 7 6 7 7 8 7 7 7 6 6 5 5 5 4 4 4 5 5 5 5 4 5 5 4 . Power 1 | . 2 3 3 3 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . . Propulsion 1 | . 2 2 2 3 2 2 1 . . . 1 3 5 5 3 2 2 2 2 2 3 3 3 3 2 . Utility 1 | . . . . . . 1 1 2 4 4 3 1 . . . . . 2 2 1 1 . . 1 . . Weapon 1 | . 2 2 1 1 3 4 4 4 2 . . . . . . 2 2 1 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 5 2 . . . 2 . . . 2 . . 4 . . . . 1 . . . . 1 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . . . 4 . . . . . . . . 2 . . 4 . . . . . . . . . 1 . Utility 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Weapon 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 81 58 74 93 96 91 83 89 89 99 86 60 64 76 92 93 100 100 100 100 93 98 90 89 85 Engine 2 | . 14 14 10 2 3 . . 3 7 2 . . . . 1 . . . . . . . . . . . Core 2 | . . . . 6 3 7 5 . . 3 6 4 . . . . 3 5 5 5 5 2 . . . . Leg 11 | . 28 28 18 27 22 19 17 10 12 9 18 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 14 1 . 2 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 4 5 5 15 17 21 21 21 21 19 19 17 16 15 Device 2 | . . . . . 4 7 7 5 . . . . . . . . 4 5 5 5 5 4 4 5 8 7 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 2 . . . . . . . . . . . . . . Processor 30 | . . . . 11 30 30 30 31 38 35 40 44 41 41 44 47 42 42 42 40 36 33 33 30 30 29 Hackware 3 | . . . . . . . . . . . 6 5 6 11 11 10 5 5 5 6 10 12 17 18 20 16 Protection 3 | . . . . . 3 7 7 7 7 3 . . . . . . 3 5 5 5 5 4 3 4 3 4 Ballistic Gun 8 | . 14 12 8 9 15 15 13 8 15 13 12 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 5 6 8 5 5 5 11 10 10 10 10 10 9 9 5 3 4 Peak Build Rating 156 | 6 9 9 13 38 45 44 42 44 41 52 61 77 59 52 70 69 97 98 98 103 103 110 120 132 156 149 Average Rating 52 | 4 8 8 7 21 42 42 38 36 40 46 57 69 49 52 58 67 83 97 98 99 103 107 116 124 128 138 On Entrance 60 | . 6 9 5 13 38 44 40 29 41 41 52 57 54 52 52 69 61 96 98 98 103 103 110 120 128 119 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 2 . . . 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 11 17 17 21 23 25 22 22 26 24 25 23 23 3 3 8 8 18 18 18 18 17 22 22 23 25 44 Greatest Support 51 | 20 20 20 26 51 51 49 44 30 30 35 51 51 28 6 16 16 24 24 24 24 24 24 24 26 41 49 Greatest Overweight (x) 1 | . . . 1 . . . . 1 1 1 . 1 . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 7 7 6 7 7 8 7 7 7 6 7 6 4 5 4 4 4 5 5 4 5 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 7 8 8 8 8 8 8 8 5 8 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Mutant 19% | Derelict-Mutant 8% | Hacker-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Extension Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 2351 | 133 . 44 231 348 261 126 64 53 121 106 249 110 38 . 50 . . . . . . 77 . 318 22 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2512 | . . . 638 188 443 87 72 . 94 143 200 370 . . . . 74 . . . . 77 . 126 . . Parts 146 | . . . 43 13 21 8 4 . 5 12 13 15 . . . . 1 . . . . 7 . 4 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 8 3 . 5 . . . . . . . . 1 . . . . . . . . Prevented 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 58 | . . . 19 5 8 2 1 . 4 6 3 6 . . . . 1 . . . . 2 . 1 . . Melee 10 | . . . . . . . . . . . . 6 . . . . 1 . . . . 2 . 1 . . Guns 42 | . . . 16 2 8 2 1 . 4 6 3 . . . . . . . . . . . . . . . Cannons 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . . . 7 2 2 . . . . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 27 | . . . 10 . . 1 . . 4 6 . 4 . . . . . . . . . 2 . . . . Grunt 11 | . . . 4 . 4 . . . . . 2 . . . . . . . . . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 4 2 1 1 1 . . . 1 . . . . . 1 . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . . . 6 3 2 1 1 . 4 3 1 2 . . . . 1 . . . . 2 . 1 . . Combat Bots Only 5 | . . . 5 3 2 1 1 . 4 3 1 2 . . . . 1 . . . . 2 . 1 . . Max Kills in Single Turn 2 | . . . 2 1 1 1 1 . 2 2 1 1 . . . . 1 . . . . 1 . 1 . . Gunslinging 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 838 | . . 14 114 40 88 52 31 . 46 49 98 110 6 . 4 13 12 . . . 18 4 18 41 16 64 Missed 350 | . . 4 31 12 26 23 10 . 20 20 61 37 4 . 3 8 5 . . . 13 1 13 19 9 31 Hits 488 | . . 10 83 28 62 29 21 . 26 29 37 73 2 . 1 5 7 . . . 5 3 5 22 7 33 Melee 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Projectile 484 | . . 10 83 28 62 29 17 . 26 29 37 73 2 . 1 5 7 . . . 5 3 5 22 7 33 AOE 12 | . . 10 . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 1 2 . . . . 1 . 1 . . . 1 . . . . . . . . . . Damage Taken 7641 | . . 406 890 389 720 278 164 . 407 428 511 1620 29 . 22 130 147 . . . 60 66 84 414 213 663 Core 2155 | . . 90 239 86 112 32 44 . 84 74 104 642 16 . 22 53 46 . . . 23 . 29 173 47 239 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Redirected to Shielding 319 | . . . . . 39 6 13 . 30 15 . . . . . . . . . . . 20 19 22 53 102 Regen/Repaired (Parts) 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Core Remaining (%) 74 | 100 . 64 40 84 . . . . 61 . 79 . . . . 26 . . . . 94 . 97 . 84 85 Volleys Fired 161 | . . 3 49 14 36 7 8 . 10 19 15 . . . . . . . . . . . . . . . Largest 2 | . . 2 2 2 2 2 2 . 2 2 2 . . . . . . . . . . . . . . . Hottest 90 | . . 65 90 60 50 50 50 . 58 50 50 . . . . . . . . . . . . . . . Shots Fired 318 | . . 4 97 28 72 14 16 . 19 38 30 . . . . . . . . . . . . . . . Gun 291 | . . 4 84 14 72 14 16 . 19 38 30 . . . . . . . . . . . . . . . Cannon 26 | . . . 12 14 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 275 | . . 2 56 28 72 14 16 . 19 38 30 . . . . . . . . . . . . . . . Thermal 40 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 2 12 11 11 12 10 . 3 3 8 . . . . . . . . . . . . . . . Robot Miss Streak 6 | . . 1 6 3 1 1 2 . 4 3 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 259 | . . 4 70 22 58 10 11 . 9 22 21 17 . . . . 3 . . . . 2 . 9 1 . Core Hits 127 | . . . 34 19 22 4 3 . 6 13 13 6 . . . . 2 . . . . 2 . 3 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 129 | . . . . . . . . 1 . 19 1 42 . . 4 14 8 . . . . 3 4 19 5 9 Thermal 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . . 19 1 42 . . 4 12 6 . . . . 3 3 14 5 6 Piercing 11 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 5 . 3 Sneak Attacks 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 5234 | . . 41 1012 435 1028 174 192 . 179 370 391 795 . . . . 128 . . . . 78 . 363 48 . Guns 3256 | . . 41 801 134 1028 174 192 . 179 370 337 . . . . . . . . . . . . . . . Cannons 450 | . . . 149 301 . . . . . . . . . . . . . . . . . . . . . . Explosions 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . Melee 1466 | . . . . . . . . . . . 54 795 . . . . 128 . . . . 78 . 363 48 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3361 | . . 24 622 435 1028 174 192 . 179 370 337 . . . . . . . . . . . . . . . Thermal 328 | . . . 328 . . . . . . . . . . . . . . . . . . . . . . . Explosive 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1300 | . . . . . . . . . . . 54 795 . . . . 128 . . . . 78 . 197 48 . Piercing 166 | . . . . . . . . . . . . . . . . . . . . . . . . 166 . . Highest Corruption 3 | . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . 1 3 Average Corruption 2 | . . . . . 1 2 2 2 . . . . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . Effects 20 | . . . . . 6 5 7 1 . . . . . . . . . . . . . . . . 1 . Message Errors 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Matter Fused 9 | . . . . . 3 2 3 1 . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . . . 14 42 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 56 | . . . . . . . . . . . 14 42 . . . . . . . . . . . . . . Knockbacks 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . . 12 144 32 228 155 253 . 8 7 13 . . . . . . . . . . . . . . . Average Temperature 37 | . . 6 40 16 37 38 74 . 4 3 6 . . . . . . . . . . . . . . . Received Heat Transfer 1134 | . . . 249 108 204 69 54 . . 18 108 162 . . . . 18 . . . 9 . . 108 9 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 903 | . . . 903 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 66 100 100 . . . . 100 100 100 . . . . 100 . . . . 50 100 100 100 100 Level 1 4 | . . . 33 . . . . . . . . . . . . . . . . . . 50 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 294 | . 30 11 294 155 60 . . . . 51 77 70 . . . . 83 . . . . 215 149 115 113 169 Initial 150 | . . 11 . 113 38 . . . . 12 . 5 . . . . 28 . . . . 150 114 66 63 40 Average 50 | . 5 1 138 109 15 . . . . 8 27 15 . . . . 46 . . . . 181 112 89 86 74 Influence Increases 2941 | . 30 . 534 142 235 220 20 . 135 145 172 185 75 . 30 45 137 . . . . 215 75 156 84 306 Destroy 0b10 Robot/C 1200 | . . . 380 100 160 40 20 . 80 120 100 120 . . . . 20 . . . . 40 . 20 . . Destroy 0b10 Robot/NC 30 | . . . 15 . 5 . . . . . . 5 . . . . . . . . . . . 5 . . Destroy Leader 264 | . . . 90 40 52 . . . 10 10 20 20 . . . . 10 . . . . 10 . 2 . . Allied During Kill 32 | . . . . . . . . . . . 32 . . . . . . . . . . . . . . . Successful Hack 141 | . . . 10 2 18 . . . . . 20 . . . . . 28 . . . . . . . 24 39 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 90 | . . . . . . . . . . . . . . . . . 15 . . . . . 30 . 45 . Destroy Structure 89 | . . . 9 . . . . . . 15 . 10 . . . . 4 . . . . . . 24 . 27 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . 30 . . . . . . 30 15 15 Lose Combat Pursuer 825 | . . . 30 . . 180 . . 45 . . 30 75 . 30 45 30 . . . . 15 45 75 . 225 Influence Decreases 2772 | . . 30 264 327 320 178 62 . 115 165 160 197 60 15 16 14 127 51 4 . . 10 161 163 129 204 Entered New Map 525 | . . 19 . 157 47 . 9 . . 8 . 7 . 4 . 14 17 21 2 . . . 91 53 49 27 Time Decay 1949 | . . 11 236 160 253 168 53 . 105 127 130 130 60 11 16 . 90 30 2 . . 10 60 90 60 147 Lost Part 268 | . . . 28 10 20 10 . . 10 30 10 60 . . . . 10 . . . . . 10 20 20 30 Lost Ally 30 | . . . . . . . . . . . 20 . . . . . 10 . . . . . . . . . Squads Dispatched 29 | . 1 . 1 3 6 . . . . 1 . 2 . . . . . . . . . . 2 2 4 7 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . 1 . 1 2 Reinforcement 12 | . . . 1 2 1 . . . . . . 1 . . . . . . . . . . 1 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 10 | . . . 3 . . . . . . . 2 . . . . . 2 . . . . . . 3 . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . Times Spotted 221 | . . 9 27 7 10 12 4 . 6 8 16 22 5 . 19 5 9 . . . 8 3 9 18 4 20 Peak Tracking Total 10 | . . 9 5 2 3 9 3 . 4 3 8 10 5 . 7 5 7 . . . 8 3 7 5 4 10 Tactical Retreats 26 | . . 1 2 . . 4 . . 1 . . 1 2 . 2 1 1 . . . . 1 1 4 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 3 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 56 | . 2 . 2 2 4 . 2 . . 1 7 . . 1 5 . 4 . . 8 . . 3 2 5 8 Terminals 29 | . 1 . 1 1 3 . . . . . 7 . . . . . 3 . . . . . 2 1 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 1 1 . . . . 1 . . . . . . 1 . . . . . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 154 | . 4 . 5 4 9 . 7 . . 1 13 . . 1 17 . 6 . . 47 . . 7 2 14 17 Successful 112 | . 1 . 4 3 5 . 7 . . . 7 . . 1 17 . 4 . . 47 . . 3 2 5 6 Failed 40 | . 3 . . 1 4 . . . . 1 6 . . . . . 2 . . . . . 4 . 8 11 Catastrophic 9 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 5 Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Manual 27 | . 4 . 1 1 2 . . . . . . . . . . 1 3 . . . . . 1 1 7 6 Terminals 55 | . 3 . 2 1 5 . . . . . 13 . . . . . 3 . . . . . 4 1 10 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 3 3 4 . . . . 1 . . . . . . 3 . . . . . 3 1 4 3 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 91 | . . . 2 . 1 . 7 . . . 7 . . 1 17 . . . . 47 . . . 1 4 4 Record 49 | . . . . . . . 6 . . . . . . . 6 . . . . 35 . . . . 1 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 1 Prototype ID Bank 14 | . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . Open Door 12 | . . . . . . . 1 . . . 6 . . 1 1 . . . . . . . . . 1 2 Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 3 4 . . . . . . . . . . . 3 . . . . . 3 1 1 1 Retrieve Study 18 | . . . 2 3 4 . . . . . . . . . . . 3 . . . . . 3 1 1 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 2 4 . . . . 1 3 . . . . . 3 . . . . . 2 . 3 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 15 . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 18 | . . . 2 3 4 . . . . . . . . . . . 3 . . . . . 3 1 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 10 | . . . . . . . . . . . 9 . . . . . 1 . . . . . . . . . Largest Group 9 | . . . . . . . . . . . 9 . . . . . 1 . . . . . . . . . Highest-Rated Group 240 | . . . . . . . . . . . 240 . . . . . 26 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . . 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Total Damage 271 | . . . . . . . . . . . 271 . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 6480 | . . . . 48 905 408 366 831 330 761 341 490 127 84 448 138 189 63 29 60 75 20 137 191 123 316 Optics 6480 | . . . . 48 905 408 366 831 330 761 341 490 127 84 448 138 189 63 29 60 75 20 137 191 123 316 Sensors 1158 | . . . . . . . . . . . . . . . . . 158 63 29 60 75 20 137 191 109 316 Decoding 4120 | . . . . . . . . 198 330 761 341 490 127 84 448 138 189 63 29 60 75 20 137 191 123 316 Jamming 190 | . . . . . . . . . . . . . . . . . . . . . . . . 99 91 . Robot Analysis Total 6 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 1 Derelict Logs Recovered 8 | . . 1 . . . 1 2 . 2 . . . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 152 | . . . . . . . . . . 20 17 34 . . . . 6 . . . . 3 12 19 11 30 Traps 12 | . . . . . . . . . . 3 2 1 . . . . 1 . . . . . . 1 1 3 Emergency Access 4 | . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . . . Items 124 | . . . . . . . . . . 13 11 32 . . . . 2 . . . . 3 11 17 9 26 Machines 8 | . . . . . . . . . . . 3 1 . . . . 2 . . . . . . . 1 1 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 7697 | 53 74 186 615 337 905 408 366 831 330 761 341 490 127 84 448 138 189 63 29 60 75 20 137 191 123 316 Spaces Moved 9354 | 37 58 147 291 218 708 372 311 593 223 540 253 390 351 240 819 357 466 235 111 162 287 38 383 535 332 897 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3589 | 29 58 147 291 218 708 372 311 593 223 334 253 52 . . . . . . . . . . . . . . Wheels 206 | . . . . . . . . . . 206 . . . . . . . . . . . . . . . . Hover 529 | . . . . . . . . . . . . 338 1 . 190 . . . . . . . . . . . Flight 5022 | . . . . . . . . . . . . . 350 240 629 357 466 235 111 162 287 38 383 535 332 897 Fastest Speed 22 | 50 120 120 120 105 105 105 105 105 117 100 105 74 35 35 29 29 26 26 26 26 26 26 26 22 23 22 Average Speed 67 | 104 120 120 144 112 111 105 105 136 135 119 109 78 35 35 45 29 27 26 26 26 26 26 26 22 23 25 Slowest Speed 200 | 120 120 120 190 120 120 105 105 175 200 200 117 150 77 35 115 32 32 26 26 26 26 26 26 26 24 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 3 Potential Cave-ins 21 | . . . . . . . . . . 5 . 8 . . . 4 . . . . . . . . 4 . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Exploration Rate (%) 39 | 3 12 41 35 23 22 55 53 81 52 17 42 18 60 48 92 57 14 38 28 58 58 1 56 24 43 30 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 4 4 3 3 . . . 1 1 . 1 . 2 1 . 1 . . . . . Spaces Dug 65 | . . . . . . . . . . 18 . 13 . . 4 11 2 . . . . . . 8 . 9 Terrain Destroyed 73 | . . . 8 . . . . . . 18 . 13 . . 4 11 2 . . . . . . 8 . 9 Melee 65 | . . . . . . . . . . 18 . 13 . . 4 11 2 . . . . . . 8 . 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 10252 | 48 62 152 395 283 779 381 341 615 237 604 300 513 354 239 894 369 516 236 110 180 286 45 415 565 369 964 Wait 326 | 2 . 2 23 27 24 . 19 . . 20 17 50 . . 46 . 16 . . . . 2 16 10 9 43 Move 9303 | 36 57 146 290 217 707 371 310 592 222 539 252 389 350 239 818 356 465 234 110 161 286 37 382 517 330 890 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 Pick Up 56 | 4 2 . 9 3 3 . 1 6 1 . 3 8 . . 4 . 7 . . 1 . 1 . . 3 . Fast Attach 84 | 6 1 . 6 6 3 1 . 4 . 4 1 9 1 . 5 . 4 1 . 7 . . 7 4 6 8 Attach 34 | . . 1 2 1 2 . 2 4 1 3 2 4 1 . . . 4 . . . . 1 1 . 3 2 Detach 21 | . 1 . 1 . 1 . 1 2 . . 2 1 1 . 3 1 1 1 . 1 . . 2 . 1 1 Swap 36 | . 1 . 4 6 1 1 . . 2 . 3 1 . . . . 6 . . 2 . 1 1 2 3 2 Drop 95 | . . . 11 9 2 1 . 6 1 . 4 9 1 . 14 . 6 . . 8 . 1 4 4 8 6 Fire 161 | . . 3 49 14 36 7 8 . 10 19 15 . . . . . . . . . . . . . . . Melee 120 | . . . . . . . . 1 . 19 1 40 . . 4 12 7 . . . . 2 2 18 5 9 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Entered Mines 176 | -10/Mines | Learned location of Zion (-7) 273 | -10/Mines | Assembled infested the area 300 | -10/Mines | Discovered new exit (range 12) 312 | -10/Mines | Build established: Mutant 314 | -10/Mines | Entered Materials 314 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Lost 3 parts (3w) 502 | -9/Materials | Central database locked down 772 | -9/Materials | Core integrity fell below 50% 838 | -9/Materials | Discovered new exit (range 15) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -8/Materials | Garrison activated, responded to threat 1201 | -8/Materials | Discovered new exit (range 8) 1265 | -8/Materials | Identified exit to Factory 1266 | -8/Materials | Entered Factory 1266 | -7/Factory | Evolved 2 slots: Utility x2 1433 | -7/Factory | Garrison activated, responded to threat 1519 | -7/Factory | Build established: Scavenger-Mutant 2148 | -7/Factory | Discovered new exit (range 19) 2170 | -7/Factory | Identified exit to Lower Caves 2171 | -7/Factory | Entered Lower Caves 2172 | -7/Lower Caves | Encountered a Warlord checkpoint 2192 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2296 | -7/Lower Caves | Learned Factory interactive machine intel 2364 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2575 | -7/Lower Caves | Discovered new exit (range 5) 2578 | -7/Lower Caves | Identified exit to Lower Caves 2579 | -7/Lower Caves | Entered another Lower Caves area 2638 | -7/Lower Caves | Learned 4 Factory zone layouts 2704 | -7/Lower Caves | Entered an active Warlord outpost 2712 | -7/Lower Caves | Identified exit to Factory 2712 | -7/Lower Caves | Learned Factory terminal intel 2712 | -7/Lower Caves | Learned Research terminal intel 2712 | -7/Lower Caves | Learned Armory garrison access intel 2761 | -7/Lower Caves | Learned location of 1 exit from Factory 2767 | -7/Lower Caves | Encountered a Warlord checkpoint 2820 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2938 | -7/Lower Caves | Discovered new exit (range 6) 2944 | -7/Lower Caves | Identified exit to Zion 2945 | -7/Lower Caves | Entered Zion 3078 | -7/Zion | Given the Hacking Drone Bay 3082 | -7/Zion | Found Prototype Device 3099 | -7/Zion | System corruption cleaned by Quarantine Array 3131 | -7/Zion | Build established: Mutant 3401 | -7/Zion | Met Imprinter 3516 | -7/Zion | Found Prototype Device 3572 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3573 | -7/Zion | Identified Hacking Drone Bay 3733 | -7/Zion | Discovered new exit (range 12) 3775 | -7/Zion | Identified exit to Proximity Caves 3776 | -7/Zion | Entered Proximity Caves 3795 | -6/Proximity Caves | Learned Factory security intel 4106 | -6/Proximity Caves | Entered Factory 4106 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4107 | -6/Factory | Identified exit to Factory 4107 | -6/Factory | Identified exit to Lower Caves 4111 | -6/Factory | Loaded intel: 55 interactive machine locations 4112 | -6/Factory | Loaded intel: 27 terminal locations 4394 | -6/Factory | Build established: Derelict-Mutant 4834 | -6/Factory | Spotted B-75 Beast 4844 | -6/Factory | Discovered new exit (range 20) 4865 | -6/Factory | Identified exit to Extension 4867 | -6/Factory | Entered Extension 4974 | -6/Extension | Rescued a captive Derelict 4974 | -6/Extension | Rescued a captive Derelict 5022 | -6/Extension | Identified exit to Cetus 5055 | -6/Extension | Rescued a captive Derelict 5056 | -6/Extension | Rescued a captive Derelict 5113 | -6/Extension | Rescued a captive Derelict 5119 | -6/Extension | Rescued a captive Derelict 5130 | -6/Extension | Rescued a captive Derelict 5132 | -6/Extension | Rescued a captive Derelict 5164 | -6/Extension | Spotted B-75 Beast 5164 | -6/Extension | Rescued a captive Derelict 5169 | -6/Extension | Spotted B-75 Beast 5206 | -6/Extension | Discovered exit to Factory (range 3) 5208 | -6/Extension | Entered Factory 5208 | -5/Factory | Evolved 2 slots: Utility x2 5517 | -5/Factory | Lost 4 parts (1p2u1w) 5600 | -5/Factory | Crushed by falling debris 5657 | -5/Factory | Spotted B-75 Beast 5663 | -5/Factory | Core integrity fell below 50% 5664 | -5/Factory | Discovered new exit (range 22) 5679 | -5/Factory | Discovered new exit (range 20) 5681 | -5/Factory | Identified exit to Factory 5693 | -5/Factory | Identified exit to Upper Caves 5698 | -5/Factory | Entered Upper Caves 5700 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5728 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5824 | -5/Upper Caves | Discovered new exit (range 4) 5825 | -5/Upper Caves | Identified exit to Upper Caves 5825 | -5/Upper Caves | Entered another Upper Caves area 5874 | -5/Upper Caves | Found DCF Scrap (15 items) 5885 | -5/Upper Caves | Encountered a Warlord checkpoint 5894 | -5/Upper Caves | Learned Factory terminal intel 5898 | -5/Upper Caves | Discovered new exit (range 18) 5903 | -5/Upper Caves | Identified exit to Warlord 5909 | -5/Upper Caves | Entered Warlord 6011 | -5/Warlord | Met Warlord 6036 | -5/Warlord | Warlord's base attacked by MAIN.C 6101 | -5/Warlord | Build established: Hacker-Mutant 6262 | -5/Warlord | Warlord forces counterattacked 6344 | -5/Warlord | Lost 5 allies 6353 | -5/Warlord | Discovered new exit (range 14) 6356 | -5/Warlord | Identified exit to Proximity Caves 6357 | -5/Warlord | Entered Proximity Caves 6437 | -4/Proximity Caves | Crushed by falling debris 6448 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6458 | -4/Proximity Caves | Spotted B-86 Titan 6488 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6495 | -4/Proximity Caves | Entered Factory 6495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6496 | -4/Factory | Loaded intel: 26 terminal locations 6586 | -4/Factory | Spotted B-86 Titan 6680 | -4/Factory | Discovered new exit (range 4) 6681 | -4/Factory | Identified exit to Upper Caves 6684 | -4/Factory | Entered Upper Caves 6734 | -4/Upper Caves | Discovered new exit (range 4) 6734 | -4/Upper Caves | Identified exit to Upper Caves 6747 | -4/Upper Caves | Entered another Upper Caves area 6771 | -4/Upper Caves | Discovered new exit (range 19) 6772 | -4/Upper Caves | Encountered a Warlord checkpoint 6776 | -4/Upper Caves | Identified exit to Zhirov 6776 | -4/Upper Caves | Entered Zhirov 6776 | -4/Zhirov | Discovered new exit (range 3) 6781 | -4/Zhirov | Met Zhirov 6786 | -4/Zhirov | Learned location of Quarantine (-2) 6786 | -4/Zhirov | Learned location of Testing (-3) 6786 | -4/Zhirov | Learned location of Command (-1) 6791 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6797 | -4/Zhirov | Found Alien Artifact 6797 | -4/Zhirov | Identified Integrated Dissipator 6797 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6836 | -4/Zhirov | Identified exit to Proximity Caves 6836 | -4/Zhirov | Entered Proximity Caves 6880 | -3/Proximity Caves | Spotted B-86 Titan 6893 | -3/Proximity Caves | Spotter reported a threat 6906 | -3/Proximity Caves | Discovered new exit (range 19) 6911 | -3/Proximity Caves | Identified exit to Research 6911 | -3/Proximity Caves | Entered Research 6911 | -3/Research | Evolved 2 slots: Utility x2 6912 | -3/Research | Identified exit to Armory 6913 | -3/Research | Loaded intel: 21 terminal locations 6923 | -3/Research | Discovered new exit (range 15) 6931 | -3/Research | Identified exit to Testing 6931 | -3/Research | Entered Testing 6978 | -3/Testing | Found Prototype Device 6978 | -3/Testing | Identified Adv. Kinecellerator 7000 | -3/Testing | Found Prototype Hackware 7000 | -3/Testing | Identified Ghost Barrier 7064 | -3/Testing | Discovered new exit (range 12) 7067 | -3/Testing | Identified exit to Research 7068 | -3/Testing | Entered Research 7068 | -2/Research | Warlord forces began assault on 0b10 7068 | -2/Research | Evolved 2 slots: Utility x2 7102 | -2/Research | Build established: Hacker-Scout 7105 | -2/Research | Spotted B-90 Cyclops 7150 | -2/Research | Found Prototype Device 7150 | -2/Research | Identified Exp. Shield Generator 7165 | -2/Research | Identified exit to Quarantine 7167 | -2/Research | Discovered new exit (range 13) 7178 | -2/Research | Research machine network offline 7192 | -2/Research | Met up with Warlord 7224 | -2/Research | Spotted B-90 Cyclops 7259 | -2/Research | Entered Quarantine 7269 | -2/Quarantine | Found Alien Artifact 7269 | -2/Quarantine | Identified Terrabomb 7269 | -2/Quarantine | Used Terrabomb 7275 | -2/Quarantine | Found Alien Artifact 7275 | -2/Quarantine | Identified Core Reset Matrix 7275 | -2/Quarantine | Used Core Reset Matrix 7279 | -2/Quarantine | Detected hypermatrix surge 7279 | -2/Quarantine | Sensed 10 artifacts in vicinity 7283 | -2/Quarantine | Found Core Stripper 7296 | -2/Quarantine | Found Subatomic Replicator 7307 | -2/Quarantine | Central database locked down 7321 | -2/Quarantine | Garrison activated, responded to threat 7322 | -2/Quarantine | Crushed by falling debris 7348 | -2/Quarantine | Met incapacitated Sigix Warrior 7348 | -2/Quarantine | Lockdown squad dispatched 7350 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7350 | -2/Quarantine | Unlocked Sigix quarantine chamber 7356 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 7359 | -2/Quarantine | Found Sigix Containment Pod 7368 | -2/Quarantine | Spotted Alpha 7 7378 | -2/Quarantine | Discovered new exit (range 12) 7382 | -2/Quarantine | Identified exit to Access 7382 | -2/Quarantine | Entered Access 7382 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7443 | -1/Access | Garrison activated, responded to threat 7580 | -1/Access | Spotted B-99 Colossus 7649 | -1/Access | Spotted B-99 Colossus 7649 | -1/Access | Spotted B-99 Colossus 7696 | -1/Access | Discovered new exit (range 6) 7697 | -1/Access | Identified exit to Surface 7698 | *** | Destroyed 0b10! Last Messages --------------- Access Zone 6F. >> DECODED: Prototype Device location. Connecting with Terminal... Dropped Quantum Reactor. Acquired Lgt. Quantum Reactor. >> DECODED: Unknown Energy Cannon location. >> DECODED: Unknown Hover Unit location. >> DECODED: Unknown Launcher location. Gravity Neutralizer destroyed. Dropped Lgt. Quantum Reactor. >> DECODED: Unknown Device location. >> DECODED: Blade Trap location. >> DECODED: Unknown Launcher location. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ###=?????????????????????????????????? +????????? | | #???????????????????]??????????????? #????????? | | #??????????????????????????????????# #????????? | | #??????????????????????????????????# #????????? | | #??????????????????????????????????# #????????? | | #??????????????????????????????????# #????????? | | #??????????????????????????###?????# #????????? | | #?????????????????########## ####### #????????? | | #?????????????????" #????????? | | #?????????? BB????" #????????? | | ########## BB ???" #????????? | | ???" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | "??" #????????? | | ########## BB????" #????????? | | #???????BB????" """ """ #????????? | | #?????????????" """T""" #????????? | | """ #?????????????########## ####### #????????? | | "F"" #??????????????????????###?????# #????????? | | " "" #??????????????????????????????# #????##### | | *#??????????????????????????????# #?? # | | #??????????????????????????????# # # | | = [ #??????????????????????????????# + # | | = #??????????????????????????????# # " # | | #????????????????????##????????# # """ # | | #????????????????????# ??????# + """ # | | #????????????????????# ????# # " # | | #######??????????????????### ??# #?? # | | ???????????????##########"## # #???? # | | ???????????????# #?# + #??????### | | ???????????????# #?# # #????????? | | ################^ #?# ??# #????????# | | * + #?# ????# #?????? # | | ### ############ #?####??????# #???? # | | ??# #??????????# #???????????# #?? # | | ??# #??????????# #???????????# # " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 12 Corruption Block 15 Power Shielding 66 Utility Shielding 90 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Matter Filtering 30 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Q-thruster | -2/Quarantine | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Reset Matrix Core Stripper Subatomic Replicator Achievements -------------- For Emergencies Only I Have A Map? I Was Wrong! Look Less Dangerous Next Time Throw Away The Key Challenges ------------ None Game ------ Seed CompositeSpectralCharge Manual? 0 Play Time 02:03:14 Cumulative 272.2 hours Start 2025.11.02 @ 10:45:32 End 2025.11.02 @ 13:18:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 516 Adventurer 2 Explorer 0 Win Type 3 Total 17 Types 11/0/1/4/1/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c0bbee-b199-41eb-98ef-75dab403cceb