Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 15:59:15 Player: Jimothy Jimone Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (352) 352 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 2692 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 109/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Trap Reconfigurator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heavy Armor Plating > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Hacking Suite Trap Reconfigurator Shotgun Grenade Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Heavy Armor Plating Storage Small Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 19 | 6 3 1 6 . 3 Power 4 | 1 2 . 1 . . Engine 3 | 1 1 . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 1 . . 1 Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 7 | 2 . . 3 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . . . . . 9 To Critical Strikes 4 | . . . . . 4 Average Backups 4 | 1 6 6 4 5 4 Power . | . 1 . . . . Propulsion . | . 2 3 1 . . Utility 2 | . . 1 1 3 2 Weapon 1 | . 2 2 1 2 2 Tool/Special . | . . . . . . Unused Backups 9 | . 1 3 2 . 3 Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 4 | . 1 . . . 3 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 87 90 83 88 86 Engine 9 | . 13 . 6 11 11 Core 9 | . 1 14 11 11 10 Wheel 22 | . 28 28 22 22 21 Storage 2 | . 16 11 . . . Protection 9 | . . 7 11 11 10 Ballistic Gun 22 | . 28 28 22 22 22 Launcher 9 | . . . 11 11 10 Peak Build Rating 20 | 6 10 13 19 19 20 Average Rating 16 | 4 6 11 17 19 18 On Entrance 11 | . 6 10 13 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 13 14 23 36 36 36 Greatest Support 32 | 26 26 26 32 26 26 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 8 | 3 8 8 5 5 5 Average Carried 4 | 1 6 6 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 3 8 5 5 5 5 Class Distribution -------------------- 81% | Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 567 | 235 112 10 198 . 12 Remotely . | . . . . . . Salvage Created 437 | . 125 19 276 . 17 Parts 30 | . 8 2 20 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 14 | . 2 1 5 . 6 Guns 9 | . 2 1 5 . 1 AOE 5 | . . . . . 5 Classes Destroyed 8 | . 2 1 4 . 1 Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 2 | . . . 2 . . Swarmer 1 | . . 1 . . . Grunt 6 | . 2 . 4 . . Sentry 1 | . . . 1 . . Assembled 6 | . . . . . 6 Best Kill Streak 6 | . 3 1 5 . 6 Combat Bots Only 6 | . 2 1 2 . 6 Max Kills in Single Turn 2 | . 1 1 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 96 | . 15 7 26 . 48 Missed 26 | . 5 5 8 . 8 Hits 70 | . 10 2 18 . 40 Projectile 70 | . 10 2 18 . 40 Critical Strikes 20 | . . . 1 . 19 Damage Taken 1467 | . 135 15 223 . 1094 Core 447 | . 39 . 33 . 375 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 84 . . . Volleys Fired 38 | . 8 3 18 . 9 Largest 3 | . 2 2 3 . 3 Hottest 76 | . 40 40 76 . 76 Shots Fired 87 | . 16 6 38 . 27 Gun 77 | . 16 6 36 . 19 Cannon . | . . . . . . Launcher 10 | . . . 2 . 8 Special . | . . . . . . Kinetic 77 | . 16 6 36 . 19 Thermal . | . . . . . . Explosive 10 | . . . 2 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 5 2 6 . 2 Robot Miss Streak 5 | . 2 3 5 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 10 2 26 . 9 Core Hits 45 | . 6 1 20 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1010 | . 132 26 458 . 394 Guns 670 | . 132 26 398 . 114 Cannons . | . . . . . . Explosions 340 | . . . 60 . 280 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 670 | . 132 26 398 . 114 Thermal . | . . . . . . Explosive 340 | . . . 60 . 280 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 15 | . . . . . 15 Projectiles . | . . . . . . Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . . . 6 . 3 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 9 4 123 . 243 Average Temperature 66 | . 7 3 43 . 116 Received Heat Transfer 189 | . 75 . 114 . . Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 69 | . 45 63 69 23 . Initial 23 | . . 13 22 23 . Average 16 | . 8 48 18 9 . Influence Increases 302 | . 55 65 182 . . Destroy 0b10 Robot/C 160 | . 40 20 100 . . Destroy 0b10 Robot/NC 30 | . 5 . 25 . . Destroy Leader 34 | . 10 . 24 . . Successful Hack 7 | . . . 7 . . Disable Machine 15 | . . . 15 . . Destroy Structure 11 | . . . 11 . . Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 302 | . 20 42 179 61 . Entered New Map 96 | . . 22 36 38 . Time Decay 206 | . 20 20 143 23 . Squads Dispatched 3 | . . 1 2 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 5 4 12 . 9 Peak Tracking Total 9 | . 3 3 5 . 9 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 7 | . 1 1 4 . 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 1 5 . 1 Successful 9 | . 2 1 5 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . . . 1 Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 2 . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Disarm Traps 1 | . . . 1 . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 7 | . . . . . 7 Optics 7 | . . . . . 7 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 1337 | 51 128 51 458 80 569 Spaces Moved 1057 | 44 100 43 336 33 501 Core 10 | 1 . . . . 9 Treads . | . . . . . . Legs . | . . . . . . Wheels 1047 | 43 100 43 336 33 492 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 105 50 Average Speed 101 | 90 90 90 101 105 105 Slowest Speed 300 | 100 90 90 115 105 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 16 18 28 7 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . 9 . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . . 9 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1246 | 52 124 51 418 78 523 Wait 99 | . 5 . 48 46 . Move 1052 | 43 99 42 335 32 501 Hop . | . . . . . . Pick Up 16 | 3 6 . 4 . 3 Fast Attach 9 | 6 1 1 1 . . Attach 7 | . . . 2 . 5 Detach 1 | . . . . . 1 Swap 7 | . 2 . 4 . 1 Drop 17 | . 3 5 6 . 3 Fire 38 | . 8 3 18 . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 7) 180 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict shopkeep closing up shop 221 | -10/Mines | Met a Derelict bent on vengeance 221 | -10/Mines | Discovered new exit (range 12) 231 | -10/Mines | Entered Materials 231 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 528 | -9/Materials | Build established: Tank 671 | -9/Materials | Discovered new exit (range 13) 689 | -9/Materials | Entered Mines 761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -9/Mines | Discovered new exit (range 5) 769 | -9/Mines | Entered Exiles 795 | -9/Exiles | Met 8R-AWN 813 | -9/Exiles | Met EX-HEX 859 | -9/Exiles | Met EX-DEC 912 | -9/Exiles | Visited The Gauntlet 1120 | -9/Exiles | Met EX-BIN 1144 | -9/Exiles | Aligned with FarCom system 1145 | -9/Exiles | Given EX-Vault access code 1181 | -9/Exiles | Opened EX-Vault 1217 | -9/Exiles | Found Trap Reconfigurator 1249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1268 | -9/Exiles | Attacked by the Exiles 1329 | -9/Exiles | Core integrity fell below 50% 1332 | -9/Exiles | Core integrity fell below 20% 1338 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- Com. Wheel destroyed. Penetrated by HV Slug. Hvy. Armor Plating destroyed. Penetrated by HV Slug. Critical hit (Destroy). Shotgun destroyed. Penetrated by HV Slug. Critical hit (Destroy). Shotgun destroyed. Acquired 4 matter. Penetrated by HV Slug. Critical hit (Destroy). Grenade Launcher destroyed. Knocked back. Penetrated by HV Slug. Imp. Ion Engine destroyed. HV Slug penetrates Machine. Penetrated by HV Slug. Shotgun destroyed. Shotgun blasted off. 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