Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 17:28:27 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (219) 1095 Value Destroyed (8799) 8799 Prototype IDs (85) 1700 Alien Tech Used (1) 200 Bonus (2458) 2458 TOTAL SCORE: 21852 Bonus ------- Follower Combat Kills 314 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -56 Cogmind --------- Core Integrity 778/1150 Matter 300/300 Energy 650/700 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -4/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg Experimental Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Melee Analysis Suite Light Regenerative Plating Advanced Remote Shield > --- WEAPON (4) ------- Heavy Hammer Scythe CR-A16's Pointy Stick Vortex Lance > --- INVENTORY (20) --- Light Antimatter Reactor Light Quantum Reactor Myomer Leg Experimental Myomer Leg Compact Wheel Compact Wheel Experimental Matter Compressor (500) Structural Scanner 0b10 Decoder Chip [Looter] Improved Actuator Array Advanced Transmission Jammer System Mapper Minesniffer Drone Bay (10/10) Transdimensional Reconstructor Tiamat Missile Launcher Advanced Datajack Segregator Segregator Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Experimental Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Medium Armor Plating Light Regenerative Plating Advanced Remote Shield > --- WEAPON ----------- Vortex Catalyst Activator Scythe CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Compact Wheel Experimental Matter Compressor Structural Scanner 0b10 Decoder Chip [Looter] Improved Actuator Array Advanced Transmission Jammer Phase Shifter Experimental Focal Shield System Mapper Minesniffer Drone Bay Transdimensional Reconstructor Tiamat Missile Launcher [Rating: 147] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Spiked Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Experimental Melee Analysis Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Protection Light Regenerative Plating Weapon Phasing Sabre Energy Gun Small Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Tiamat Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . Utility 5 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 144 | 8 9 2 3 1 14 10 . . . 14 20 1 2 2 8 2 1 2 4 11 2 9 19 Power 14 | 1 1 . . . 1 . . . . . 3 1 . . 1 . . 1 . 2 . 2 1 Engine 8 | 1 1 . . . 1 . . . . . 3 1 . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 55 | 2 2 . 2 1 6 4 . . . 3 7 . . 1 3 2 . . 3 6 . 4 9 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 51 | 2 2 . 2 1 5 4 . . . 3 7 . . 1 3 2 . . 3 6 . 4 6 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 39 | 2 3 . . . 4 6 . . . 2 6 . . . 4 . 1 1 . 1 2 2 5 Device 17 | 1 1 . . . 1 2 . . . 1 2 . . . 4 . . . . . 1 1 3 Storage 9 | 1 1 . . . 2 . . . . . 1 . . . . . 1 1 . . 1 . 1 Processor 6 | . 1 . . . . 1 . . . 1 1 . . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 1 3 . . . . 2 . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 3 2 1 . 3 . . . . 9 4 . 2 1 . . . . 1 2 . 1 4 Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 . . . 1 . . . . 4 1 . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . 2 . . . . 4 . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . . . . . 1 3 . 2 . . . . . . 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 25 | . . . . . 2 . . . . 5 1 . . . 1 . . 3 1 1 1 . 10 Parts Lost 34 | . 1 . . . . . . . . 5 3 . . . . 1 . . 1 5 1 15 2 Power 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Propulsion 14 | . . . . . . . . . . 4 . . . . . 1 . . 1 2 . 6 . Utility 9 | . . . . . . . . . . 1 1 . . . . . . . . . 1 4 2 Weapon 7 | . 1 . . . . . . . . . 1 . . . . . . . . 2 . 3 . Highest Loss Streak 8 | . 1 . . . . . . . . 2 2 . . . . 1 . . 1 1 1 8 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 15 | 2 9 10 8 7 11 14 15 14 15 13 18 20 20 20 19 19 20 19 19 17 18 15 16 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . 1 1 1 1 1 2 2 2 Propulsion 4 | . 3 3 2 1 2 4 4 4 4 3 3 5 5 5 5 4 5 5 4 5 6 4 4 Utility 5 | . 1 1 2 2 3 4 5 5 5 5 9 8 8 8 8 8 8 7 7 4 4 3 5 Weapon 4 | . 2 4 3 3 4 4 4 3 4 3 4 5 5 6 5 5 6 6 5 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 1 1 . 4 2 . . . 1 7 . 2 . 2 . . 1 3 . 2 . 12 Power 8 | . . . . . 1 . . . . . 2 . 1 . . . . . 1 . . . 3 Propulsion 5 | . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 Utility 10 | . . . . . . 1 . . . . 2 . 1 . 1 . . 1 . . 1 . 3 Weapon 15 | . 2 . 1 . 3 1 . . . . 2 . . . 1 . . . 1 . . . 4 Tool/Special 3 | . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 100 100 70 75 76 76 76 98 99 100 100 100 99 99 100 99 99 98 99 94 93 Engine 7 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 10 11 11 9 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 4 5 4 5 Leg 32 | . 28 28 28 28 33 29 30 30 30 29 39 40 40 40 34 34 35 35 35 30 31 30 30 Device 10 | . 13 14 14 14 4 6 6 4 7 5 5 10 13 6 12 11 14 16 15 14 14 9 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 6 | . . . . . . 7 7 7 7 11 11 6 6 6 5 5 5 5 5 10 10 10 10 Protection 3 | . . . . . 4 7 7 10 7 4 1 1 . 5 3 5 2 . 1 4 5 9 7 Ballistic Gun 4 | . 2 . . . 8 7 7 6 7 19 22 . . . . . . . . . . . . Ballistic Cannon 3 | . 20 27 28 28 1 . . . . 2 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 3 25 26 24 22 23 23 23 21 20 20 12 5 Peak Build Rating 147 | 7 8 9 12 13 52 63 69 69 69 70 79 78 81 83 91 94 95 99 110 118 125 123 147 Average Rating 71 | 5 7 8 10 12 46 59 68 64 69 57 69 73 78 81 86 92 91 95 99 105 120 105 119 On Entrance 64 | . 7 8 9 12 13 52 62 69 69 69 64 66 75 81 82 87 92 95 99 102 114 123 97 Avg Prop Armor Cover (%) 2 | . . . . . 10 . . . . . . . . . 3 . . . 4 . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 22 22 22 22 46 51 49 49 47 72 73 74 72 78 95 93 95 90 91 98 93 87 110 Greatest Support 141 | 20 20 20 20 23 46 61 61 61 61 61 98 98 98 98 106 106 105 105 110 124 104 121 141 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 . . . 1 . . . . 1 . . . 1 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 10 10 13 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 9 9 9 10 11 14 14 14 15 13 18 20 19 20 19 19 20 19 19 18 19 16 17 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 10 10 15 15 15 15 15 14 20 20 20 20 20 20 20 20 20 19 20 14 19 Class Distribution -------------------- 31% | Gladiator 16% | Scavenger-Gladiator 13% | Scavenger-Skirmisher 12% | Mutant 7% | Gunner 4% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Mutant 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Gladiator | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 9000 | 280 500 65 . 50 578 1255 426 181 . 1253 1389 141 35 125 594 71 115 . 210 454 747 243 288 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9810 | 178 462 18 . . 749 1404 103 152 . 1031 1625 227 . 373 602 504 105 . 420 870 438 549 . Parts 474 | 17 33 4 . . 41 79 2 6 . 36 81 10 . 14 24 15 9 . 18 56 8 21 . Haulers Intercepted 12 | . 2 . . . 4 3 . . . . 1 . . . 1 . . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . 2 6 . 32 . 10 . 18 . 12 7 . 15 . 6 17 . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 167 | . 11 3 . . 10 22 2 5 . 22 20 4 . 10 6 5 5 . 6 21 7 8 . Melee 48 | . . . . . . . . . . . . 2 . 3 6 5 1 . 6 13 4 8 . Guns 68 | . 5 . . . 8 22 2 3 . 14 14 . . . . . . . . . . . . Cannons 8 | . 6 . . . . . . . . 2 . . . . . . . . . . . . . AOE 43 | . . 3 . . 2 . . 2 . 6 6 2 . 7 . . 4 . . 8 3 . . Classes Destroyed 19 | 2 4 . . . 5 2 . . . 3 . 1 . . . . . . 1 1 . . . Worker 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . Builder 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 4 3 . . . . 1 . . . 1 . . . . 1 . . . Recycler 6 | 1 1 . . . . . . . . . 3 . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Watcher 15 | . 2 . . . 2 2 . . . . 6 . . . 1 . . . . 2 . . . Swarmer 37 | . 6 3 . . 2 . . 3 . 4 4 . . . . 1 4 . . 9 . 1 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 68 | . 5 . . . 5 13 . . . 9 11 3 . 9 2 2 . . . . 5 4 . Brawler 6 | . . . . . . . . . . 3 . 1 . . . 1 . . . . 1 . . Duelist 6 | . . . . . 1 1 . . . 2 1 . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 16 | . . . . . 2 5 . 1 . 2 2 . . . . 1 . . . 1 1 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 8 | . . . . . . 1 1 1 . . . . . . . . 1 . 2 . . 2 . Programmer 18 | . . . . . . 2 1 . . . 2 . . . 4 . . . 1 8 . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | 2 3 3 . . 4 5 1 3 . 7 4 3 . 8 3 2 4 . 3 5 3 3 . Combat Bots Only 8 | . 3 3 . . 3 5 1 3 . 7 4 3 . 8 2 2 4 . 2 5 3 3 . Max Kills in Single Turn 4 | 1 1 2 . . 2 2 1 1 . 2 4 2 . 2 1 1 4 . 1 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 . . 1 . 1 4 2 . 2 . . 4 . . 3 1 . . Melee 1 | . . . . . . . . . . . . 1 . 1 1 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 864 | . 60 8 . . 14 55 8 73 . 103 74 4 . 16 20 24 9 . 78 113 33 99 73 Missed 264 | . 17 2 . . 5 22 3 34 . 25 21 3 . 3 5 7 2 . 22 35 11 21 26 Hits 600 | . 43 6 . . 9 33 5 39 . 78 53 1 . 13 15 17 7 . 56 78 22 78 47 Melee 15 | . . . . . . . . . . . 4 . . 2 . 1 . . . 5 . . 3 Projectile 585 | . 43 6 . . 9 33 5 39 . 78 49 1 . 11 15 16 7 . 56 73 22 78 44 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 25 | . . . . . 1 3 . . . 4 1 . . . . 2 . . 2 6 3 3 . Part Disruptions 10 | . . . . . . . . . . . . . . . 1 . . . 8 1 . . . Damage Taken 8841 | 33 449 90 . . 93 423 82 287 . 1430 885 18 . 273 251 297 47 . 546 1373 357 1192 715 Core 910 | . 58 19 . . 20 43 . 45 . 132 95 . . 14 39 33 . . 40 174 27 125 46 Absorbed by Shields 1323 | . . . . . . . . . . 51 . . . 65 35 61 10 . 183 501 80 118 219 Ignored by Resistances 67 | . . . . . . . . . . . . . . . . . . . . . . . 67 Regen/Repaired (Parts) 1209 | . . . . . . . . . . . 56 43 6 1 302 55 . . 53 240 135 144 174 Core Remaining (%) 84 | 100 . . . 69 96 . . . . 68 . . . 87 . . . . 88 . . . . Volleys Fired 320 | 31 46 3 . . 30 67 6 7 . 45 60 1 . 6 . . 1 . 5 6 6 . . Largest 4 | 2 2 1 . . 1 1 1 1 . 4 4 1 . 1 . . 1 . 1 1 1 . . Hottest 190 | 80 80 30 . . 60 60 60 60 . 190 96 46 . 46 . . 46 . . 46 46 . . Shots Fired 644 | 36 92 3 . . 30 67 6 7 . 159 219 1 . 6 . . 1 . 5 6 6 . . Gun 516 | 36 48 . . . 27 67 6 5 . 111 216 . . . . . . . . . . . . Cannon 76 | . 44 . . . . . . . . 32 . . . . . . . . . . . . . Launcher 47 | . . 3 . . 3 . . 2 . 16 3 1 . 6 . . 1 . . 6 6 . . Special 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Kinetic 518 | . 54 . . . 27 67 6 5 . 143 216 . . . . . . . . . . . . Thermal 48 | 26 22 . . . . . . . . . . . . . . . . . . . . . . Explosive 47 | . . 3 . . 3 . . 2 . 16 3 1 . 6 . . 1 . . 6 6 . . Electromagnetic 26 | 10 16 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 6 5 1 . . 16 7 7 9 . 10 11 . . 2 . . 3 . . 2 5 . . Robot Miss Streak 7 | 3 3 1 . . 4 6 3 2 . 4 7 . . 1 . . . . 2 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 623 | 22 48 1 . . 28 64 6 5 . 92 142 8 . 16 26 23 2 . 24 53 19 41 3 Core Hits 401 | 7 21 3 . . 30 51 3 7 . 60 101 8 . 21 12 10 5 . 9 25 15 13 . Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . 2 . . . . . . . . 1 . 1 . 1 3 4 . . 4 9 2 7 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 28 | . . . . . . . . . . . . 1 . 1 3 4 . . 4 9 2 4 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 302 | . . . . . . . . . . 1 10 12 1 14 39 31 1 . 30 88 18 54 3 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Slashing 275 | . . . . . . . . . . 1 10 12 1 10 39 31 1 . 30 88 18 34 . Piercing 17 | . . . . . . . . . . . . . . 4 . . . . . . . 13 . Sneak Attacks 22 | . . . . . . . . . . . 3 3 . . 3 3 . . 1 2 . 4 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks 77 | . . . . . . . . . . . . 3 . 4 11 10 . . 13 15 2 19 . Damage Inflicted 26555 | 294 642 126 . . 1678 3413 315 426 . 3427 3708 637 . 1539 1179 1036 450 . 1050 3285 1620 1730 . Guns 10356 | 260 330 . . . 1484 3413 315 222 . 1380 2952 . . . . . . . . . . . . Cannons 581 | . 310 . . . . . . . . 271 . . . . . . . . . . . . . Explosions 6274 | 34 . 121 . . 194 . . 204 . 1710 484 220 . 1097 . . 397 . . 927 886 . . Melee 9331 | . . . . . . . . . . 66 266 417 . 442 1179 1036 53 . 1050 2358 734 1730 . Ramming 13 | . 2 5 . . . . . . . . 6 . . . . . . . . . . . . Kinetic 10399 | . 362 . . . 1484 3413 315 222 . 1651 2952 . . . . . . . . . . . . Thermal 493 | 215 146 . . . . . . . . . 132 . . . . . . . . . . . . Explosive 6108 | . . 121 . . 194 . . 204 . 1710 352 220 . 1097 . . 397 . . 927 886 . . Electromagnetic 211 | 79 132 . . . . . . . . . . . . . . . . . . . . . . Impact 249 | . . . . . . . . . . . . . . . . . . . . . . 249 . Slashing 8655 | . . . . . . . . . . 66 266 417 . 334 1179 1036 53 . 1050 2358 734 1162 . Piercing 427 | . . . . . . . . . . . . . . 108 . . . . . . . 319 . Highest Corruption 7 | . . . . . . . . . . . 1 1 1 . . . . . 3 7 7 7 7 Average Corruption 3 | . . . . . . . . . . . 1 1 1 . . . . . 2 2 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . . . . . . 8 6 . . . . . . 6 25 20 25 1 Message Errors 15 | . . . . . . . . . . . . 2 . . . . . . 1 2 6 3 1 Matter Fused 25 | . . . . . . . . . . . 2 2 . . . . . . 1 4 5 11 . Heat Flow Errors 15 | . . . . . . . . . . . 2 2 . . . . . . . 6 2 3 . Energy Discharges 15 | . . . . . . . . . . . 1 . . . . . . . 1 6 3 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . . . . 2 . . . . . . . 2 4 2 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Alerts 5 | . . . . . . . . . . . 1 . . . . . . . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1026 | 24 . . . . . . . 9 . 8 72 46 . . 84 132 15 . 57 340 181 58 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 267 | 24 . . . . . . . 9 . 8 15 . . . . . 15 . . 181 15 . . Melee 759 | . . . . . . . . . . . 57 46 . . 84 132 . . 57 159 166 58 . Knockbacks 6 | . 2 . . . . . . . . 2 . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | 33 . 37 . . . . . . . 46 . . . . . . . . . 8 . . . Shots 4 | 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Kicked 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 66 189 . . . 231 340 108 84 . 306 503 228 . 13 1 . 10 . . 245 190 275 . Average Temperature 91 | 24 64 . . . 79 86 49 39 . 117 102 106 . 11 1 . 7 . . 111 75 117 . Received Heat Transfer 1765 | . 141 . . . 18 180 . 36 . 557 294 9 . 63 15 93 . . 6 36 151 114 52 Effects 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 875 | 450 325 . . . . . . . . . 100 . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 1 . . . . 1 . . . . . . . . 2 . . . Low Security (%) 93 | 100 100 100 . 100 84 79 . . . . 98 . . . 100 . . . . 87 . . . Level 1 6 | . . . . . 15 20 . . . . 1 . . . . . . . . 12 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 407 | 5 105 103 . . 227 358 . . . . 210 . . . 87 . . . . 407 . . . Initial 87 | . . 8 . . . 52 . . . . 42 . . . 87 . . . . . . . . Average 70 | 1 30 15 . . 128 121 . . . . 123 . . . 20 . . . . 63 . . . Influence Increases 5987 | 35 407 103 . . 524 775 60 150 . 591 849 125 . 345 228 130 120 . 125 755 230 285 150 Destroy 0b10 Robot/C 3500 | . 220 60 . . 220 480 40 100 . 460 420 80 . 260 120 100 100 . 120 420 140 160 . Destroy 0b10 Robot/NC 280 | 35 25 . . . 45 40 . . . 10 70 5 . . 15 5 . . 5 20 5 . . Destroy Leader 664 | . 58 10 . . 52 120 20 20 . 50 104 10 . 40 24 10 20 . . 96 10 20 . Allied During Kill 142 | . . . . . 30 23 . . . 41 18 . . 30 . . . . . . . . . Successful Hack 234 | . 28 . . . 21 21 . . . . 104 . . . 44 . . . . 16 . . . Disable Machine 270 | . 15 15 . . 75 75 . . . . 75 . . . . . . . . 15 . . . Destroy Structure 267 | . 1 18 . . 81 16 . . . . 43 . . . 10 . . . . 98 . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 615 | . 45 . . . . . . 30 . 30 15 30 . 15 15 15 . . . 90 75 105 150 Influence Decreases 5908 | 35 384 126 . . 408 546 405 150 . 524 772 269 . 206 352 145 120 . 125 351 529 390 71 Entered New Map 517 | . . 15 . . . 64 129 . . . 25 54 . . 52 6 . . . . 151 21 . Time Decay 4860 | 35 374 111 . . 408 442 276 150 . 494 589 215 . 126 300 129 110 . 115 301 368 266 51 Lost Part 273 | . 10 . . . . . . . . 30 30 . . . . 10 . . 10 50 10 103 20 Lost Ally 170 | . . . . . . 40 . . . . 40 . . 80 . . 10 . . . . . . Purge Threat 88 | . . . . . . . . . . . 88 . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . . 10 . . . 1 8 . . . 3 . . . . 9 . . . Investigation 7 | . 1 . . . . 2 . . . . 2 . . . 1 . . . . 1 . . . Extermination 13 | . . . . . . 3 . . . . 4 . . . 2 . . . . 4 . . . Reinforcement 11 | . 1 . . . . 4 . . . . 2 . . . . . . . . 4 . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 4 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . Communications Jammed 609 | . . . . . . . . . . . . . . . . . . . . 20 . . 589 Distress Signals 609 | . . . . . . . . . . . . . . . . . . . . 20 . . 589 Times Spotted 291 | . 19 3 . . 15 29 2 7 . 26 27 4 . 13 11 6 4 . 6 34 10 13 62 Peak Tracking Total 13 | . 3 3 . . 3 4 1 3 . 7 6 1 . 3 2 3 1 . 2 5 4 4 13 Tactical Retreats 27 | . 3 . . . . . . 2 . 1 1 2 . 1 1 1 . . . 5 3 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 13 | . . . . . . 1 . . . . 5 . . . 5 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 18 | . 1 1 . . 5 5 . . . . 5 . . . . . . . . 1 . . . Max in Single Turn 3 | . 1 1 . . 2 1 . . . . 3 . . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 75 | . 9 . 2 . 10 4 1 . 4 . 11 1 . . 8 1 1 9 . 11 . . 3 Terminals 33 | . 7 . . . 8 3 . . . . 7 . . . 3 . . . . 5 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 7 | . 2 . . . . 1 . . . . 2 . . . . . . . . 2 . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . Total Hacks 235 | . 39 . 2 . 24 11 1 . 29 . 27 1 . . 21 1 1 48 . 26 . . 4 Successful 157 | . 18 . 2 . 13 4 1 . 29 . 15 1 . . 10 1 1 48 . 10 . . 4 Failed 77 | . 21 . . . 11 7 . . . . 12 . . . 11 . . . . 15 . . . Catastrophic 12 | . 3 . . . 4 1 . . . . 1 . . . . . . . . 3 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 75 | . 21 . 1 . 13 4 . . . . 19 . . . 4 . . . 1 10 . . 2 Terminals 99 | . 33 . . . 19 9 . . . . 19 . . . 7 . . . . 12 . . . Fabricators 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . 5 . . . . 5 . . . Recycling Units 16 | . 6 . . . . 2 . . . . 4 . . . . . . . . 4 . . . Scanalyzers 11 | . . . . . 3 . . . . . . . . . 4 . . . . 4 . . . Garrison Access 7 | . . . . . 2 . . . . . 1 . . . 3 . . . . 1 . . . Terminal Hacks 109 | . 11 . 2 . 2 3 1 . 29 . 3 1 . . 2 1 1 48 . 1 . . 4 Record 48 | . . . 1 . . 1 . . 8 . . . . . . . . 36 . . . . 2 Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 4 . . . . 1 . . 3 . 1 . . . . . . 4 . . . . . Open Door 6 | . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . 2 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 7 | . 4 . . . . 1 . . . . . . . . 2 . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . Scan Component 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 31 | . 7 . . . 7 1 . . . . 9 . . . 3 . . . . 4 . . . Terminals 28 | . 7 . . . 7 . . . . . 8 . . . 3 . . . . 3 . . . Track 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Botnet 5 | . 1 . . . 1 . . . . . 2 . . . 1 . . . . . . . . Skim 20 | . 5 . . . 5 . . . . . 5 . . . 2 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 9 . . . 10 4 . . . . 9 . . . 8 . . . . 11 . . . Full Trace Events 8 | . 1 . . . 1 2 . . . . 2 . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 13 . . . 13 . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Time 158 | . . . . . . . . . . . . . . . 50 . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 9 | . . . . 2 . . . . . 2 . . 5 . . . . . . . . . . Largest Group 5 | . . . . 2 2 2 . . . 2 2 . 5 5 . . . . . . . . . Highest-Rated Group 143 | . . . . 43 43 43 . . . 49 49 . 143 143 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . 29 29 . 31 31 . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . 1 . 3 . 1 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 80 | . . . . . 9 15 . . . 15 10 . . 31 . . . . . . . . . Total Damage 1315 | . . . . . 82 232 . . . 137 212 . . 652 . . . . . . . . . Kills 9 | . . . . . 1 2 . . . 2 1 . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 17997 | 2 1097 867 454 589 611 1023 852 365 92 817 1390 547 1143 281 960 672 776 217 808 1971 842 815 806 Sensors 7734 | . . . . . 1 . 838 365 92 817 50 545 1143 281 . 611 649 217 808 . 807 510 . Structural 5858 | . . . . . . 730 14 . . . 1340 2 . . 860 5 . . . 1799 137 286 685 Seismic 3912 | 2 1097 867 454 589 610 293 . . . . . . . . . . . . . . . . . Jamming 6727 | . . . . . . . . . . . . . . . 409 672 768 217 561 1970 842 505 783 Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 2 . 1 . . 2 2 . 2 2 . 1 . 1 . . Drone Launches 5 | . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 21769 | 262 1269 867 454 589 1144 1166 891 637 92 1409 1848 801 1143 455 1050 672 776 217 974 1987 842 864 1360 Spaces Moved 14909 | 152 630 446 232 332 721 744 756 518 81 945 1205 630 934 321 700 513 395 180 480 1391 719 695 1189 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 14862 | 148 630 446 232 332 678 744 756 518 81 945 1205 630 934 321 700 513 395 180 480 1391 719 695 1189 Wheels 43 | . . . . . 43 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 105 108 115 115 115 115 119 120 120 120 112 112 115 115 115 95 99 92 96 Average Speed 121 | 119 169 190 190 173 116 123 115 115 115 127 120 120 120 120 121 114 115 115 116 106 99 103 105 Slowest Speed 190 | 120 190 190 190 190 190 175 115 115 115 188 121 120 120 120 184 115 115 115 183 182 99 175 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 5 93 93 60 87 52 19 86 69 69 83 28 51 86 55 19 59 94 62 80 34 85 78 96 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 13 | . 1 . 1 . 2 . 1 . 1 . 1 . . 1 . . . 3 1 . 1 . . Known Exits Taken 8 | . . . . . . 1 1 . . 1 1 . . 1 1 1 . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 . . 1 1 . . . 1 1 . 1 1 1 . Scrap Searched 30 | . . 2 . 2 . . 1 3 . 3 . . 3 1 . 1 3 . 2 . 5 4 . Spaces Dug 32 | . . . . . . . . . . . 6 1 . . 5 . . . 1 18 1 . . Terrain Destroyed 566 | . . 18 . . 94 13 . 25 . 95 37 12 . 95 5 . 18 . 1 55 98 . . Melee 32 | . . . . . . . . . . . 6 1 . . 5 . . . 1 18 1 . . Projectile 32 | . . . . . 17 13 . 2 . . . . . . . . . . . . . . . AOE 502 | . . 18 . . 77 . . 23 . 95 31 11 . 95 . . 18 . . 37 97 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 17875 | 193 745 463 247 346 1023 993 775 554 80 1092 1532 660 956 363 857 563 711 190 856 1782 815 777 1302 Wait 1817 | . 29 5 7 11 231 143 7 14 . 21 155 18 12 13 92 22 303 . 324 286 60 27 37 Move 14886 | 151 629 445 231 331 720 743 755 517 80 944 1204 629 933 320 699 512 394 179 479 1390 718 694 1189 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 3 15 3 1 . 11 10 1 . . 10 25 . 3 1 6 2 . 1 4 5 4 9 16 Fast Attach 107 | 7 1 . . 2 3 4 . 2 . 10 18 . 2 . 16 . 3 5 6 9 . 1 18 Attach 68 | . 2 1 1 . 5 2 . 2 . 12 7 . . . 3 1 . . 2 8 1 14 7 Detach 38 | . 1 . 1 . 5 . . 2 . 9 3 . . . 1 . . . 2 5 . . 9 Swap 166 | 1 10 2 2 . 8 10 5 8 . 22 26 6 . 12 11 5 6 . 6 13 9 1 3 Drop 144 | . 11 3 4 2 10 14 1 2 . 13 23 . 5 2 8 2 3 5 10 3 2 1 20 Fire 320 | 31 46 3 . . 30 67 6 7 . 45 60 1 . 6 . . 1 . 5 6 6 . . Melee 189 | . . . . . . . . . . 1 10 6 1 9 21 19 1 . 16 57 15 30 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 428 | -10/Materials | Identified exit to Materials 533 | -10/Materials | Discovered exit to Materials (range 14) 788 | -10/Materials | Discovered new exit (range 6) 952 | -10/Materials | Discovered exit to Materials (range 13) 1099 | -10/Materials | Learned location of 1 exit from Storage 1137 | -10/Materials | Learned location of 1 exit from Storage 1166 | -10/Materials | Loaded intel: 13 trap records 1183 | -10/Materials | Learned 4 Subcaves zone layouts 1189 | -10/Materials | Learned location of 1 exit from Recycling 1190 | -10/Materials | Learned location of Mines (-10) 1216 | -10/Materials | Identified exit to Subcaves 1532 | -10/Materials | Entered Mines 1616 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1898 | -10/Mines | Learned Materials emergency access door positions 1968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1973 | -10/Mines | Found Prototype Device 2021 | -10/Mines | Discovered exit to Materials (range 6) 2191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2211 | -10/Mines | Discovered exit to Subcaves (range 8) 2392 | -10/Mines | Discovered new exit (range 5) 2399 | -10/Mines | Entered Exiles 2447 | -10/Exiles | Met 8R-AWN 2474 | -10/Exiles | Met EX-HEX 2534 | -10/Exiles | Met EX-BIN 2561 | -10/Exiles | Aligned with FarCom system 2563 | -10/Exiles | Given EX-Vault access code 2608 | -10/Exiles | Opened EX-Vault 2634 | -10/Exiles | Found XL Autogun Array 2669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2693 | -10/Exiles | Exiles lab attacked by MAIN.C 2766 | -10/Exiles | Learned location of Zion (-6) 2821 | -10/Exiles | Discovered new exit (range 14) 2853 | -10/Exiles | Left Exiles lab with XL Autogun Array 2853 | -10/Exiles | Entered Mines 2919 | -9/Mines | Build established: Scavenger-Mutant 3034 | -9/Mines | Discovered new exit (range 9) 3228 | -9/Mines | Learned Materials garrison access intel 3289 | -9/Mines | Discovered new exit (range 8) 3442 | -9/Mines | Entered Materials 3442 | -8/Materials | Accompanied by 2 allies 3442 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3443 | -8/Materials | Identified exit to Storage 3445 | -8/Materials | Loaded intel: 1 garrison access location 3447 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3507 | -8/Materials | Discovered exit to Storage (range 8) 3820 | -8/Materials | Build established: Scavenger-Skirmisher 4052 | -8/Materials | Identified Exp. Sensor Array 4124 | -8/Materials | Discovered new exit (range 14) 4213 | -8/Materials | Learned location of Extension (-5) 4288 | -8/Materials | Learned location of Lower Caves (-7) 4351 | -8/Materials | Learned location of 1 exit from Recycling 4359 | -8/Materials | Build established: Skirmisher 4476 | -8/Materials | Learned Storage stockpile data 4520 | -8/Materials | Learned Storage stockpile data 4586 | -8/Materials | Entered Factory 4586 | -7/Factory | Accompanied by 2 allies 4586 | -7/Factory | Evolved 2 slots: Utility x2 4587 | -7/Factory | Identified exit to Lower Caves 4878 | -7/Factory | Garrison activated, responded to threat 5279 | -7/Factory | Build established: Scavenger-Skirmisher 5752 | -7/Factory | Entered Lower Caves 5753 | -7/Lower Caves | Identified exit to Lower Caves 6134 | -7/Lower Caves | Encountered a Warlord checkpoint 6301 | -7/Lower Caves | Learned location of 1 exit from Factory 6347 | -7/Lower Caves | Build established: Scavenger-Gunner 6643 | -7/Lower Caves | Entered another Lower Caves area 6648 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6675 | -7/Lower Caves | Discovered new exit (range 7) 6841 | -7/Lower Caves | Spotted B-75 Beast 7071 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7097 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7264 | -7/Lower Caves | Discovered new exit (range 14) 7280 | -7/Lower Caves | Entered Data Miner 7280 | -7/Data Miner | Discovered new exit (range 6) 7302 | -7/Data Miner | Met Data Miner 7325 | -7/Data Miner | Learned location of Section 7 (-3) 7325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7348 | -7/Data Miner | Received God Mode back door access code from Data Miner 7372 | -7/Data Miner | Entered Proximity Caves 7373 | -6/Proximity Caves | Identified exit to Factory 7464 | -6/Proximity Caves | Learned Factory emergency access door positions 7490 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7709 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7758 | -6/Proximity Caves | Destroyed 7 combat bots 7776 | -6/Proximity Caves | Build established: Gunner 8038 | -6/Proximity Caves | Found Prototype Processor 8039 | -6/Proximity Caves | Identified Exp. Melee Analysis Suite 8075 | -6/Proximity Caves | Found Prototype Device 8081 | -6/Proximity Caves | Identified Exp. Shield Generator 8108 | -6/Proximity Caves | Found Exp. Melee Analysis Suite 8265 | -6/Proximity Caves | Spotted B-75 Beast 8274 | -6/Proximity Caves | Destroyed B-75 Beast 8781 | -6/Proximity Caves | Entered Factory 8781 | -6/Factory | Accompanied by 2 allies 8781 | -6/Factory | Evolved 2 slots: Propulsion x2 8782 | -6/Factory | Identified exit to Lower Caves 9073 | -6/Factory | Build established: Scavenger-Skirmisher 9338 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9752 | -6/Factory | Discovered exit to Lower Caves (range 14) 10428 | -6/Factory | Learned 2 Upper Caves zone layouts 10516 | -6/Factory | Learned location of 1 exit from Proximity Caves 10563 | -6/Factory | Learned 2 Hub_04(d) zone layouts 10590 | -6/Factory | Learned location of Upper Caves (-5) 10629 | -6/Factory | Entered Lower Caves 10630 | -6/Lower Caves | Identified exit to Lower Caves 10923 | -6/Lower Caves | Build established: Gladiator 10994 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11430 | -6/Lower Caves | Entered Zion 11474 | -6/Zion | System corruption cleaned by Quarantine Array 11558 | -6/Zion | Discovered new exit (range 15) 12109 | -6/Zion | Gained Derelict followers 12190 | -6/Zion | Found CR-A16's Pointy Stick 12268 | -6/Zion | Learned location of 1 exit from Factory 12351 | -6/Zion | Rebuked by Imprinter 12573 | -6/Zion | Entered Proximity Caves 12573 | -5/Proximity Caves | Accompanied by 5 allies 12574 | -5/Proximity Caves | Identified exit to Factory 12607 | -5/Proximity Caves | Spotted B-75 Beast 12629 | -5/Proximity Caves | Allies destroyed B-75 Beast 12657 | -5/Proximity Caves | Lost 4 allies 12772 | -5/Proximity Caves | Learned 4 Factory zone layouts 13025 | -5/Proximity Caves | Destroyed 8 combat bots 13028 | -5/Proximity Caves | Entered Factory 13028 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13029 | -5/Factory | Identified exit to Extension 13030 | -5/Factory | Identified exit to Upper Caves 13330 | -5/Factory | Build established: Scavenger-Gladiator 13458 | -5/Factory | Discovered new exit (range 56) 13503 | -5/Factory | Spotted B-75 Beast 13554 | -5/Factory | Repaired Arm. Leg+ 14078 | -5/Factory | Entered Upper Caves 14079 | -5/Upper Caves | Identified exit to Upper Caves 14087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14136 | -5/Upper Caves | Learned Factory emergency access door positions 14383 | -5/Upper Caves | Build established: Gladiator 14750 | -5/Upper Caves | Entered another Upper Caves area 14917 | -5/Upper Caves | Discovered new exit (range 10) 15034 | -5/Upper Caves | Learned 12 Factory zone layouts 15204 | -5/Upper Caves | Discovered new exit (range 43) 15398 | -5/Upper Caves | Learned location of 1 exit from Factory 15439 | -5/Upper Caves | Found DCF Scrap (14 items) 15526 | -5/Upper Caves | Entered Zhirov 15526 | -5/Zhirov | Discovered new exit (range 3) 15548 | -5/Zhirov | Met Zhirov 15581 | -5/Zhirov | Learned location of Quarantine (-3) 15581 | -5/Zhirov | Learned location of Testing (-2) 15581 | -5/Zhirov | Learned location of Command (-1) 15604 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15645 | -5/Zhirov | Found Alien Artifact 15645 | -5/Zhirov | Identified Integrated Dissipator 15645 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15699 | -5/Zhirov | Found Alien Artifact 15743 | -5/Zhirov | Entered Proximity Caves 15744 | -4/Proximity Caves | Identified exit to Factory 16115 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16122 | -4/Proximity Caves | Found Prototype Special Weapon 16122 | -4/Proximity Caves | Identified Molecular Deconstructor 16305 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 16434 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 16717 | -4/Proximity Caves | Entered Factory 16717 | -4/Factory | Evolved 2 slots: Utility x2 16718 | -4/Factory | Identified exit to Research 16730 | -4/Factory | Central database locked down 16969 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 17010 | -4/Factory | Build established: Scavenger-Gladiator 17352 | -4/Factory | Repaired Exp. Shield Generator? 18447 | -4/Factory | Discovered new exit (range 14) 18704 | -4/Factory | Entered Upper Caves 18788 | -4/Upper Caves | Encountered a Warlord checkpoint 18863 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19141 | -4/Upper Caves | Build established: Gladiator 19405 | -4/Upper Caves | Discovered new exit (range 12) 19546 | -4/Upper Caves | Entered another Upper Caves area 19640 | -4/Upper Caves | Discovered exit to Research (range 6) 19907 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19964 | -4/Upper Caves | Lost 3 parts (1u2w) 19997 | -4/Upper Caves | Build established: Scavenger-Gladiator 20124 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 20401 | -4/Upper Caves | Discovered new exit (range 9) 20410 | -4/Upper Caves | Entered Warlord 20450 | -4/Warlord | System corruption cleaned by Quarantine Array 20578 | -4/Warlord | Found Prototype Device 20578 | -4/Warlord | Identified Minesniffer Drone Bay 20969 | -4/Warlord | Warlord's base attacked by MAIN.C 21046 | -4/Warlord | Opened Warlord's prototype stash 21051 | -4/Warlord | Found Prototype Reactor 21051 | -4/Warlord | Identified Vortex Chain Reactor 21064 | -4/Warlord | Found Prototype Hackware 21070 | -4/Warlord | Found Prototype Processor 21070 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21103 | -4/Warlord | Found Exp. Focal Shield 21171 | -4/Warlord | Met Warlord 21261 | -4/Warlord | Found Prototype Launcher 21261 | -4/Warlord | Identified Vortex Catalyst Activator 21264 | -4/Warlord | Found Prototype Piercing Weapon 21264 | -4/Warlord | Identified Vortex Lance 21266 | -4/Warlord | Found Vortex Lance 21319 | -4/Warlord | Warlord forces counterattacked 21350 | -4/Warlord | Build established: Gladiator 21433 | -4/Warlord | Spotted Executioner 21433 | -4/Warlord | Spotted Striker 21484 | -4/Warlord | Spotted B-86 Titan 21488 | -4/Warlord | Spotted Executioner 21492 | -4/Warlord | Spotted B-90 Cyclops 21493 | -4/Warlord | Lost 22 allies 21545 | -4/Warlord | Lost 7 allies 21571 | -4/Warlord | Opened side exit 21586 | -4/Warlord | Spotted Executioner 21644 | -4/Warlord | Warlord base infiltrated, sounded retreat 21712 | -4/Warlord | Spotted Executioner 21715 | -4/Warlord | Spotted Striker 21723 | -4/Warlord | Spotted Striker 21765 | -4/Warlord | Discovered new exit (range 15) 21769 | -4/Warlord | Spotted Striker 21769 | -4/Warlord | Spotted Executioner 21769 | -4/Warlord | Spotted Striker 21770 | -4/Warlord | Self-destructed Last Messages --------------- 21716_ D-63 Destroyer destroyed. 21717_ The unstable cave ceiling collapses. 21717_ Enhanced Demolisher knocked back. 21718_ The unstable cave ceiling collapses. 21719_ Enhanced Demolisher knocked back. 21720_ The unstable cave ceiling collapses. 21720_ Striker destroyed. 21721_ The unstable cave ceiling collapses. 21727_ Striker destroyed. 21745_ The unstable cave ceiling collapses. 21759_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 21761_ The unstable cave ceiling collapses. 21765_ EXIT=FOUND 21766_ The unstable cave ceiling collapses. 21769_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Demolisher squad, 2 Grunt squads, with prototype support. 21769_ Slug penetrates Earth. 21769_ Imp. Medium Armor Plating destroyed. 21770_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ??????????????###????????????????????? | | ????####??????# #????????????????????? | | ########??????# #????????????????????? | | #####X######### ###??????????????????? | | ###????????????????? | | #????????????????? | | ############### ##????????????????? | | ########??????## # #????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ###???????????## #??????????#???????? | | ###???????????## ##?????##?? ##????? | | ##??????????## #????? ? ###??? | | ##??????????# #????? K###? | | ##??????????# #????? Egd e?? | | ##??????????# ###### ibK??? | | ##??????????# ## ? ???? | | ##??????????## # ? #???? | | ##???????????### # # # #???? | | ###?????????????## # # %=#????? | | ###??????????????## [#?????? | | ?????????????????## % #####?? | | ??????????????????# ##### | | ??????????????????## # ### | | ???????????????????## @ ## | | ??""????????????????## #; #? | | ##""##??????????????# % # #? | | ##""##??????????????# ## ## | | ##""######??????????## # ## | | ""################# # ## ## | | "" "#########=## ## # ## | | ""===![ =!=*%!#[ # # # | | [ ""*! [ = [ % [!!%* ## ##?? | | %%!=*% = *%%=!!% %= # # ##?? | | ==!*== %% [ *[!%=[ ##?? | | %![*%!*%=% %=%%*%=! % ##?? | | * = !%% %=%=|*[!%* [% # ###? | | ""*%!*%[% *=[%**]%=% # # ## ###? | | ""!=["[=*!=*!" ! # # # # ##? | | ""!=="#=!=[ ######## # ### # ##? | | ##""################ # ### ##? | | ##""######???????????# ### ##? | | ##""##???????????????# ### ###? | | ##""##??????????????## # ## ###? | | ??""#???????????????# # ### ###?? | | ????????????????????# ###### ###?? | | ????????????????????# ##??### ###?? | | ????????????????????# ##???### ###?? | | ???????????????????## ##??#### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Resistance: KI 30 Phase Shifting 5 Evasion (%) 75 Melee Accuracy 20 Target Analysis 5 Armor Integrity Analysis 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Adv. Sensor Array | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Arm. Leg | 20% | -5/Factory Exp. Shield Generator | 43% | -4/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Leg | -5/Factory | Hacked Imp. VSS Leg | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorDecoyCompanion Manual? 0 Play Time 04:35:31 Cumulative 149.6 hours Start 2026.04.04 @ 10:31:49 End 2026.04.04 @ 17:28:27 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 90 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e65f0e-bb80-4aee-81e1-0348cf7831e3