Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.19 @ 10:44:15 // Winter2019/RPGLIKE Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (328) 1640 Value Destroyed (14136) 14136 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (13199) 13199 TOTAL SCORE: 40695 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4503 Follower Combat Kills 588 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1172 Met Warlord at Research 2000 Win 3000 Friendly Fire -464 Cogmind --------- Core Integrity 1540/1700 Matter 400/400 Energy 845/850 System Corruption 2% Temperature Cool (5) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Microactuators Long-range Tractor Beam > --- WEAPON (4) ------- Helical Railgun Helical Railgun Helical Railgun Nanosword > --- INVENTORY (5) ---- Experimental Power Amplifier Precision Matter Filter System Purifier Transdimensional Reconstructor Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Kinecellerator Experimental Shock Absorption System System Purifier Long-range Tractor Beam > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Nanosword > --- INVENTORY -------- Experimental Power Amplifier Precision Matter Filter Advanced Weapon Cycler Transdimensional Reconstructor Rocket Array [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Biomechanical Wings Wheel Wheel Hover Unit Cooled Airjet Flight Unit Biomechanical Wings Utility Advanced Melee Analysis Suite Device Microactuators Storage Experimental Energy Well Processor Advanced Melee Analysis Suite Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Proton Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 17 | 3 . . 1 . 1 2 2 1 3 1 . . . 1 . . . . . . . . . 1 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Utility 9 | 1 . . . . 1 . 2 1 1 1 . . . 1 . . . . . . . . . 1 . . Weapon 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 211 | 5 1 3 6 . 2 6 21 9 17 4 9 . 5 26 8 . 3 2 20 6 2 14 1 13 24 4 Power 25 | 1 . . 1 . . . 5 . 1 . 5 . 1 6 . . 1 . 3 . . 1 . . . . Engine 6 | 1 . . . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . Core 17 | . . . 1 . . . 3 . 1 . 3 . 1 5 . . . . 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 43 | 2 1 . 5 . . 3 4 2 8 . 1 . . 6 . . . . 2 . . 4 . 1 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 1 . . . . . 4 2 2 . . . . . . . . . . . . . . . . . Flight 30 | . . . 3 . . 3 . . 6 . 1 . . 6 . . . . 2 . . 4 . 1 4 . Utility 71 | . . 1 . . 2 2 3 1 3 1 1 . 2 5 5 . 2 . 8 4 2 5 1 5 16 2 Device 60 | . . 1 . . 2 1 2 . 1 . 1 . 2 5 5 . 1 . 8 4 1 4 1 4 15 2 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 10 | . . . . . . 1 1 1 2 1 . . . . . . 1 . . . 1 . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 . 2 . . . 1 9 6 5 3 2 . 2 9 3 . . 2 7 2 . 4 . 7 4 2 Energy Gun 5 | . . . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 24 | 2 . 2 . . . . 2 1 2 1 . . . 5 1 . . . 3 . . 1 . 2 2 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . 1 . 1 1 1 . 1 3 1 . . 1 1 1 . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 4 1 2 1 1 . 1 . . . . . 2 . . . . 2 1 1 Piercing Weapon 8 | . . . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . . . 5 5 3 1 . . 1 4 . . 1 . 2 . . 6 . 3 9 2 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 71 82 82 87 98 87 84 95 97 93 94 100 100 93 90 90 89 90 89 90 90 86 85 83 89 90 Core 7 | . . . 1 12 11 10 12 14 11 10 7 10 10 10 10 10 7 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 Hover 4 | . 8 14 2 . . . 23 28 22 . . . . . . . . . . . . . . . . . Flight 19 | . . . 25 37 33 32 6 . 5 26 26 31 31 23 20 20 20 20 20 20 20 20 20 18 22 22 Device 19 | . . 11 12 12 31 22 20 21 17 15 15 15 15 19 20 20 20 20 19 20 20 19 20 21 22 22 Processor 20 | . . . . . . 9 12 19 23 23 26 26 26 25 25 25 24 25 25 25 25 25 25 23 22 22 Ballistic Gun 10 | . 28 28 25 25 22 . . 3 7 10 10 10 10 9 10 10 10 10 10 10 10 10 10 8 10 13 Slashing Weapon 2 | . . . . . . 10 7 1 2 5 5 5 5 3 . . . . 3 . . . . 3 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 4 5 5 5 1 4 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 6 6 10 12 12 13 15 22 24 37 33 41 39 39 37 39 37 44 44 51 51 50 68 69 70 70 70 Greatest Support 77 | 26 26 11 17 17 17 18 57 57 71 45 51 51 51 61 61 61 61 61 61 61 61 71 71 71 77 77 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Capacity 3 | . . 1 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 Most Carried 5 | . . 2 1 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Average Carried 3 | . . . . 1 2 2 1 2 2 3 3 3 3 3 4 4 3 4 4 4 4 3 4 3 4 4 Final Capacity 5 | . . 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Final Carried 5 | . . . 1 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Class Distribution -------------------- 23% | Hacker-Scout 20% | Hacker-Ninja 15% | Scavenger-Scout 10% | Mutant 6% | Gladiator 5% | Commander-Mutant 4% | Scavenger-Ninja 3% | Scout 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Gladiator | -7/Factory Commander-Mutant | -7/Storage Mutant | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 6644 | 250 . 28 346 . 92 110 210 90 220 80 240 . 240 994 569 8 . 98 593 575 59 472 290 143 647 290 Remotely 3806 | . . 14 208 . 92 110 20 . 220 80 240 . 240 994 . . . . . 142 . 400 16 143 597 290 Salvage Created 16196 | . 12 92 258 . 135 390 582 1586 936 197 343 . 538 2569 1286 . . 68 1385 1337 84 225 835 839 1875 624 Parts 784 | . . 14 26 . 6 14 27 46 26 9 40 . 27 143 53 . . 6 57 65 9 13 62 35 75 31 Haulers Intercepted 36 | . . . . . . 1 3 6 4 . . . 1 6 . . . . 5 . . . . 4 4 2 Recyclers Shooed 7 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 286 | . . . . . . . . . . 14 32 . 35 . 49 . . 2 . 62 9 21 62 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 223 | . . 3 11 . 3 6 4 19 10 5 14 . 10 32 23 . . 5 12 26 2 9 12 3 11 3 Melee 45 | . . . . . . 6 4 10 3 1 6 . 5 3 2 . . . 1 . . . . 3 1 . Guns 114 | . . 3 11 . 3 . . . 1 . 5 . 2 12 16 . . . 7 22 2 5 12 . 10 3 AOE 52 | . . . . . . . . . 3 4 3 . 3 17 5 . . 5 4 4 . 4 . . . . Classes Destroyed 20 | . 1 2 2 . 1 2 4 1 . 1 . . 1 1 1 . . . . . . 1 . . 2 . Worker 15 | . . 1 1 . . 1 3 1 . . . . . 6 . . . . . . . . . 1 1 . Builder 11 | . . . . . . . 1 1 2 . . . . 5 . . . . 1 . . . . . 1 . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hauler 36 | . . . . . . 1 3 6 4 . . . 1 6 . . . . 5 . . . . 4 4 2 Recycler 14 | . . . . . . . 1 3 2 . . . . 2 . . . . 1 . . . . 1 3 1 Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . Watcher 17 | . 1 . . . . . 1 2 . . . . . 5 . . . . . . . . . 5 . 3 Swarmer 51 | . . . 7 . . 3 . . 4 2 3 . 2 5 6 . . 5 . 14 . . . . . . Grunt 89 | . . . 4 . 2 . 1 10 4 1 5 . 3 16 12 . . . 7 9 . 1 7 1 6 . Brawler 8 | . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . 4 . . . . Duelist 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 36 | . . 3 . . . 3 2 8 . 1 1 . 1 5 2 . . . 3 2 . . 1 2 1 1 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 8 | . . . . . . . . 1 . . 2 . 2 1 . . . . . . . . . . 2 . Programmer 19 | . . . . . . . 1 . 1 . 1 . 1 4 . . . . 2 . 2 1 4 . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 1 3 4 . 3 5 2 5 7 4 6 . 3 9 7 . . 5 9 8 1 4 4 5 8 4 Combat Bots Only 8 | . . 3 4 . 3 4 1 5 4 4 6 . 3 5 7 . . 5 6 8 1 4 4 1 5 1 Max Kills in Single Turn 6 | . 1 1 2 . 1 1 1 1 4 4 3 . 3 6 3 . . 5 3 2 1 2 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 4 3 . 3 5 3 . . 5 2 2 . 2 . . . . Melee 1 | . . . . . . 1 1 1 1 1 1 . 1 1 1 . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 8511 | . 16 361 370 . 137 293 115 1108 323 74 533 . 384 1544 402 . . 98 483 614 . 307 810 110 224 205 Core 6843 | . 16 304 292 . 109 227 91 902 257 62 431 . 303 1271 326 . . 75 375 484 . 239 651 91 177 160 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 5682 | . . 198 239 . 97 197 81 673 226 45 347 . 273 968 262 . . 75 375 431 . 239 566 68 162 160 Core Remaining (%) 87 | 100 97 . . . 62 44 . 100 . . . . 96 . . . . 80 . . . . 90 100 100 90 Volleys Fired 492 | . 4 18 28 . 12 . 1 . 3 2 14 . 20 99 51 1 . 9 36 59 5 38 38 1 31 22 Largest 3 | . 2 2 2 . 2 . 1 . 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 3 3 Hottest 114 | . 40 46 46 . 46 . 61 . 66 66 66 . 66 66 66 66 . 66 66 66 66 66 66 71 114 114 Shots Fired 931 | . 8 36 56 . 24 . 1 . 4 3 27 . 38 163 100 2 . 17 69 115 9 63 74 2 70 50 Gun 909 | . 8 36 56 . 24 . 1 . 2 2 26 . 36 161 98 2 . 16 66 112 9 58 74 2 70 50 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . 2 1 1 . 2 2 2 . . 1 3 3 . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 908 | . 8 36 56 . 24 . . . 2 2 26 . 36 161 98 2 . 16 66 112 9 58 74 2 70 50 Thermal 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . . . . . 2 1 1 . 2 2 2 . . 1 3 3 . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 3 18 15 . 11 . 12 . 1 3 15 . 12 23 20 . . . 20 26 12 30 39 3 37 17 Robot Miss Streak 4 | . 4 1 3 . 2 . . . 1 . 2 . 1 2 1 . . . 1 2 . 1 1 . 1 1 Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 1 . . . 1 1 . 1 1 . 2 . Secondary Targets 15 | . . 2 4 . 1 . . . . . . . . 1 1 . . . . 2 . 1 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . 1 1 . . . . 1 . 1 1 . 1 . Shots Hit Robots 931 | . 3 31 37 . 16 16 27 95 44 3 45 . 45 125 71 . . 1 56 74 6 45 53 39 67 32 Core Hits 580 | . 2 8 14 . 6 8 12 17 20 11 20 . 28 88 42 . . 11 51 56 4 76 30 17 45 14 Critical Hits 75 | . . 1 . . . . 1 . . 1 9 . 4 18 9 . . . 4 8 1 3 10 3 2 1 Critical Kills 25 | . . 1 . . . . . . . . 4 . 2 5 4 . . . . 1 . 1 4 2 1 . Critical Parts Destroyed 42 | . . . . . . . 1 . . 1 5 . 2 8 4 . . . 4 5 1 2 6 1 1 1 Melee Attacks 477 | . . . . . . 28 49 121 51 4 25 . 31 50 7 . . 1 20 . 2 . . 51 20 17 Impact 129 | . . . . . . . . 101 28 . . . . . . . . . . . . . . . . . Slashing 327 | . . . . . . 28 49 20 23 4 25 . 31 50 . . . . 16 . . . . 44 20 17 Piercing 21 | . . . . . . . . . . . . . . . 7 . . 1 4 . 2 . . 7 . . Sneak Attacks 67 | . . . . . . 2 10 14 8 . 1 . 1 6 2 . . . 7 . . . . 5 8 3 Combat Hostiles 5 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49636 | . 42 394 558 . 278 1079 2525 4644 3146 338 1468 . 2006 8121 3273 . . 425 3704 2811 322 2985 1974 3223 4476 1844 Guns 17899 | . 42 394 558 . 278 . 20 . 6 13 164 . 62 3384 2143 . . . 1402 2571 181 1197 1974 43 2461 1006 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8372 | . . . . . . . . . 659 277 149 . 685 3063 550 . . 281 680 240 . 1788 . . . . Melee 23365 | . . . . . . 1079 2505 4644 2481 48 1155 . 1259 1674 580 . . 144 1622 . 141 . . 3180 2015 838 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17879 | . 42 394 558 . 278 . . . 6 13 164 . 62 3384 2143 . . . 1402 2571 181 1197 1974 43 2461 1006 Thermal 1454 | . . . . . . . 20 . 444 . . . . 990 . . . . . . . . . . . . Explosive 6938 | . . . . . . . . . 215 277 149 . 685 2073 550 . . 281 680 240 . 1788 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4607 | . . . . . . . . 3446 1161 . . . . . . . . . . . . . . . . . Slashing 16889 | . . . . . . 1079 2505 1198 1320 48 1155 . 1259 1674 . . . . 1178 . . . . 2620 2015 838 Piercing 1869 | . . . . . . . . . . . . . . . 580 . . 144 444 . 141 . . 560 . . Highest Corruption 7 | . . . . . . . . . . . . . . 7 7 . . . 3 3 . 2 3 . 3 2 Average Corruption 3 | . . . . . . . . . . . . . . 4 3 . . . 2 2 . 1 2 . 1 2 Corruption Purged 13 | . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 3 . Effects 55 | . . . . . . . . . . . . . . 20 13 . . . 7 5 . . 8 . 2 . Message Errors 11 | . . . . . . . . . . . . . . 5 4 . . . . 1 . . 1 . . . Matter Fused 13 | . . . . . . . . . . . . . . 3 4 . . . 3 1 . . 1 . 1 . Heat Flow Errors 4 | . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . 3 2 . . . 1 . . . 3 . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 10 | . . . . . . . . . . . . . . 5 1 . . . 2 1 . . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5316 | . . . . . . 224 672 1255 495 . 150 . 160 430 86 . . 112 258 6 . 2 . 574 792 100 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 259 | . . . . . . . . . 2 . . . 4 243 2 . . . . 6 . 2 . . . . Melee 5057 | . . . . . . 224 672 1255 493 . 150 . 156 187 84 . . 112 258 . . . . 574 792 100 Knockbacks 20 | . . . . . . . . 14 6 . . . . . . . . . . . . . . . . . Impact 20 | . . . . . . . . 14 6 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . . . . 25 . 36 . . . . 10 . . . 26 . . . . Shots 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . 13 10 . 12 . . . . . 4 . 6 266 213 1 . . 90 10 . . 4 . 27 64 Average Temperature 22 | . . 6 6 . 4 . . . . . 4 . 3 22 25 1 . . 52 10 . . 2 . 12 25 Received Heat Transfer 2007 | . 9 147 90 . 90 54 42 444 126 18 135 . 60 216 126 . . . 111 63 . 60 141 30 45 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . 16 6 . . . . . . . . . . . . . . . . . Impact Corruptions 46 | . . . . . . . . 34 12 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Heat Transferred 1087 | . . . . . . . 37 . 350 . . . . 700 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 3190 | . 50 160 322 . 70 292 890 1788 1093 . . . . 3190 . . . . 960 . . . . 375 707 842 Initial 813 | . . 20 62 . . 27 132 404 813 . . . . 114 . . . . 72 . . . . 60 132 388 Average 719 | . 26 79 210 . 27 151 515 1007 974 . . . . 1705 . . . . 546 . . . . 227 515 669 Maximum Alert Level 5 | . . . 1 . . 1 3 5 3 . . . . 5 . . . . 3 . . . . 1 3 3 Low Security (%) 21 | 100 100 100 31 . 100 64 13 . . . . . . 4 . . . . 13 . . . . 39 . . Level 1 17 | . . . 68 . . 35 6 . . . . . . 6 . . . . 15 . . . . 60 24 4 Level 2 22 | . . . . . . . 64 24 . . . . . 9 . . . . 36 . . . . . 72 41 Level 3 23 | . . . . . . . 15 46 100 . . . . 8 . . . . 34 . . . . . 2 53 Level 4 5 | . . . . . . . . 16 . . . . . 20 . . . . . . . . . . . . Level 5 7 | . . . . . . . . 12 . . . . . 34 . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . 1 . . . 1 9 7 4 . . . . 15 . . . . 7 . . . . . 5 4 Investigation 16 | . . 1 . . . . 5 3 1 . . . . 2 . . . . 1 . . . . . 2 1 Extermination 5 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 Reinforcement 19 | . . . . . . 1 3 4 3 . . . . 3 . . . . 1 . . . . . 3 1 Assault 8 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 14 | . . . . . . . 3 3 2 . . . . 2 . . . . 1 . . . . . 3 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 16 | . 1 2 . . . . . 2 . . . . . 3 . . . . . . . . . . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 4 8 16 . 3 8 7 34 14 1 15 . 15 50 24 . . 5 14 29 . 44 15 12 22 9 Peak Tracking Total 11 | . 3 4 4 . 3 5 2 8 5 1 4 . 6 11 7 . . 5 4 7 . 9 5 2 6 3 Tactical Retreats 36 | . . 1 3 . . 1 . 4 2 . 1 . 2 7 4 . . . . 5 . 2 1 . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . . . 1 . . . . . . 5 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 123 | . . 1 1 . . . 16 5 8 . . . 1 59 1 . . 1 16 3 . 2 . 1 2 6 Max in Single Turn 11 | . . 1 1 . . . 1 1 3 . . . 1 11 1 . . 1 2 1 . 1 . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Machines Sabotaged 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 70 | . 4 1 . 2 . 4 10 10 . 3 1 4 . 10 1 . 4 1 5 2 . 1 . 4 2 1 Terminals 39 | . 4 1 . . . 4 5 9 . . . . . 6 . . . 1 3 1 . . . 3 1 1 Fabricators 8 | . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Total Hacks 180 | . 9 1 . 2 . 13 20 30 . 10 1 23 . 22 1 . 17 1 13 4 . 1 . 6 4 2 Successful 127 | . 6 . . 2 . 6 13 17 . 10 1 23 . 13 1 . 17 1 8 4 . 1 . 3 1 . Failed 53 | . 3 1 . . . 7 7 13 . . . . . 9 . . . . 5 . . . . 3 3 2 Catastrophic 8 | . 1 1 . . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . . 1 . 1 . 5 11 20 . . . . 1 12 . . . . 10 . . 1 . 3 4 2 Terminals 99 | . 9 1 . . . 13 13 28 . . . . . 13 . . . 1 8 3 . . . 5 3 2 Fabricators 16 | . . . . . . . 4 . . . . . . 6 . . . . 5 . . . . 1 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 85 | . 6 . . 2 . 3 4 7 . 10 1 23 . 2 1 . 17 1 1 4 . 1 . 2 . . Record 30 | . . . . 1 . . . . . 8 . 11 . . . . 5 1 . 3 . . . 1 . . Part Schematic 12 | . . . . . . . . 1 . . . 7 . . . . 4 . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . 2 . 2 1 . . . 1 . . . . 1 . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . Registered Components 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Build 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . . . . . . 3 7 10 . . . . . 7 . . . . 5 . . . . 1 1 . Terminals 27 | . . . . . . 3 4 9 . . . . . 6 . . . . 4 . . . . 1 . . Track 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 15 | . . . . . . 2 2 4 . . . . . 4 . . . . 2 . . . . 1 . . Detonate 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Overload 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Jam 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 1 . . . 3 3 4 . . . . . 8 . . . . 4 1 . . . 4 1 1 Full Trace Events 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 186 | . . . . . . . 186 . . . . . . . . . . . . . . . . . . . Time 33 | . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 1 . . . 7 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Matter 636 | . . . . . . . . . . . . . . 318 . . . . 318 . . . . . . . Time 168 | . . . . . . . . . . . . . . 84 . . . . 84 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 18 | . . . . . . . 1 11 . 1 . . 1 . 1 . . . . . . . . . 3 . Largest Group 11 | . . . . . . . 1 11 9 1 1 1 2 1 1 . . . . . . . . . 3 . Highest-Rated Group 199 | . . . . . . . 24 199 167 32 32 32 126 94 30 . . . . . . . . . 138 . Highest-Rated Ally 94 | . . . . . . . 24 29 29 32 32 32 94 94 30 . . . . . . . . . 46 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . 80 26 . 8 . 20 13 . . . . . . . . . . 6 . Total Damage 2777 | . . . . . . . . 1128 297 . 247 . 548 416 . . . . . . . . . . 141 . Kills 22 | . . . . . . . . 9 4 . 2 . 5 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . . 2 . . . . . . 1 2 . 1 . 3 2 . 2 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 10799 | 40 103 175 476 123 211 339 646 792 500 403 422 19 522 1023 687 173 58 202 519 759 385 380 553 464 512 313 Spaces Moved 18021 | 37 119 168 964 236 250 391 1208 878 840 976 668 79 852 1819 1049 547 139 548 813 917 634 691 910 821 984 483 Core 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 86 | 35 51 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2631 | . 68 168 42 . . . 863 878 612 . . . . . . . . . . . . . . . . . Flight 15301 | . . . 921 236 250 391 345 . 228 976 668 79 852 1819 1049 547 139 548 813 917 634 691 910 821 984 483 Fastest Speed 20 | 50 65 65 34 34 34 34 34 38 27 27 24 24 24 24 31 31 31 31 27 31 31 28 28 28 20 22 Average Speed 31 | 88 75 65 37 34 34 34 36 38 34 27 26 24 24 27 31 31 31 31 30 31 31 30 28 30 22 22 Slowest Speed 105 | 100 90 65 100 34 34 34 50 38 102 27 27 24 24 31 31 31 31 31 31 31 31 105 28 96 96 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . 15 . 1 . 1 . . . . . . 14 . . . . . . . 2 1 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 28 19 99 62 56 38 35 95 29 95 85 70 63 49 91 71 61 66 23 70 76 79 80 21 26 14 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 8 | . . . 1 1 . . . . . . . 1 1 . . . 3 . . . 1 . . . . . Known Exits Taken 21 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . 1 . 1 . . . . 3 5 . 2 . 3 5 . 2 . 2 6 . 1 . . . Spaces Dug 188 | . . . . . . 5 3 11 3 3 . . 2 35 52 . . 5 6 9 3 2 5 12 11 21 Terrain Destroyed 1473 | . . . . . . 5 3 11 20 32 26 . 37 632 127 . . 42 182 129 14 54 46 16 36 61 Melee 62 | . . . . . . 5 3 11 3 3 . . 2 10 . . . . 2 . 1 . . 12 4 6 Projectile 433 | . . . . . . . . . . . . . . 82 80 . . 11 44 69 13 11 46 4 32 41 AOE 978 | . . . . . . . . . 17 29 26 . 35 540 47 . . 31 136 60 . 43 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 21698 | 41 124 198 1003 278 349 541 1333 1205 989 1104 865 78 1110 2131 1299 547 153 559 986 1270 809 789 1129 976 1184 648 Wait 2000 | . . 1 7 42 82 108 25 132 44 110 112 . 183 86 154 . 7 . 58 255 150 26 153 62 86 117 Move 17932 | 36 118 167 936 235 247 390 1205 877 839 975 667 78 851 1796 1048 546 138 547 812 916 633 687 907 818 981 482 Hop 26 | . . . 12 . 1 . 1 . . . . . . 8 . . . . . . . 1 1 1 1 . Pick Up 14 | . . . 1 1 . . . . 1 . . . 3 2 . . 1 . . . . 1 . . 3 1 Fast Attach 152 | 5 1 1 6 . 2 4 20 9 14 3 6 . 3 17 2 . 3 . 12 . 2 11 . 6 22 3 Attach 6 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 1 Detach 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 Swap 55 | . . 2 . . . 2 1 . 3 2 3 . 2 8 6 . . 2 8 6 . 2 1 6 1 . Drop 151 | . 1 2 5 . . 7 17 7 11 1 6 . 5 23 3 . 3 . 14 . 2 13 . 5 22 4 Fire 492 | . 4 18 28 . 12 . 1 . 3 2 14 . 20 99 51 1 . 9 36 59 5 38 38 1 31 22 Melee 477 | . . . . . . 28 49 121 51 4 25 . 31 50 7 . . 1 20 . 2 . . 51 20 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 378 | . . 7 8 . 5 2 12 59 23 1 32 . 12 38 27 . . . 26 34 15 8 29 24 16 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 27 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Materials 144 | -10/Materials | Entered another Materials area 146 | -9/Materials | Reached level 2 308 | -9/Materials | Build established: Mutant 316 | -9/Materials | Discovered new exit (range 6) 319 | -9/Materials | Entered Mines 325 | -9/Mines | Met a Derelict bent on vengeance 346 | -9/Mines | Learned 2 Materials zone layouts 367 | -9/Mines | Reached level 3 434 | -9/Mines | Upgraded with Propulsion slot (x1) 436 | -9/Mines | Discovered new exit (range 8) 480 | -9/Mines | Learned 2 Materials zone layouts 533 | -9/Mines | Discovered new exit (range 3) 534 | -9/Mines | Learned location of Storage (-7) 566 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -9/Mines | Discovered new exit (range 5) 795 | -9/Mines | Entered Exiles 804 | -9/Exiles | Met 8R-AWN 809 | -9/Exiles | Met EX-HEX 819 | -9/Exiles | Met EX-BIN 824 | -9/Exiles | Aligned with FarCom system 824 | -9/Exiles | Given EX-Vault access code 832 | -9/Exiles | Opened EX-Vault 836 | -9/Exiles | Found Cloak of Protection 845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 848 | -9/Exiles | Exiles lab attacked by MAIN.C 861 | -9/Exiles | Learned location of Zion (-7) 915 | -9/Exiles | Discovered new exit (range 12) 918 | -9/Exiles | Left Exiles lab with Cloak of Protection 918 | -9/Exiles | Entered Mines 920 | -8/Mines | Reached level 4 927 | -8/Mines | Upgraded with Utility slot (x1) 998 | -8/Mines | Discovered new exit (range 12) 1052 | -8/Mines | Core integrity fell below 50% 1129 | -8/Mines | Entered Materials 1130 | -8/Materials | Identified exit to Factory 1131 | -8/Materials | Reached level 5 1217 | -8/Materials | Build established: Scavenger-Scout 1334 | -8/Materials | Core integrity fell below 50% 1440 | -8/Materials | Discovered exit to Factory (range 11) 1443 | -8/Materials | Reached level 6 1445 | -8/Materials | Upgraded with Power slot (x1) 1445 | -8/Materials | Upgraded with Propulsion slot (x1) 1468 | -8/Materials | Entered Factory 1469 | -7/Factory | Core integrity fell below 50% 1470 | -7/Factory | Reached level 7 1586 | -7/Factory | Fabricated I-25 Savior? 1629 | -7/Factory | Discovered new exit (range 6) 1663 | -7/Factory | Upgraded with Utility slot (x1) 1674 | -7/Factory | Reached level 8 1679 | -7/Factory | Upgraded with Utility slot (x1) 1786 | -7/Factory | Garrison activated, responded to threat 1815 | -7/Factory | Identified exit to Storage 1815 | -7/Factory | Identified exit to Lower Caves 1915 | -7/Factory | Build established: Gladiator 1937 | -7/Factory | Reached level 9 2028 | -7/Factory | Found Prototype Launcher 2028 | -7/Factory | Identified Rocket Array 2092 | -7/Factory | Discovered new exit (range 12) 2114 | -7/Factory | Entered Storage 2116 | -7/Storage | Reached level 10 2140 | -7/Storage | Discovered new exit (range 15) 2161 | -7/Storage | Used back door to open Recycling access 2174 | -7/Storage | Reached level 11 2293 | -7/Storage | Discovered new exit (range 15) 2334 | -7/Storage | Upgraded with Utility slot (x1) 2531 | -7/Storage | Reached level 12 2554 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2682 | -7/Storage | Reached level 13 2713 | -7/Storage | Reached level 14 2833 | -7/Storage | Build established: Commander-Mutant 2857 | -7/Storage | Reached level 15 2879 | -7/Storage | Identified exit to Factory 2906 | -7/Storage | Entered Factory 2906 | -6/Factory | Accompanied by 9 allies 2908 | -6/Factory | Reached level 16 2914 | -6/Factory | Upgraded with Propulsion slot (x1) 2914 | -6/Factory | Upgraded with Utility slot (x1) 3061 | -6/Factory | Discovered new exit (range 16) 3150 | -6/Factory | Discovered new exit (range 11) 3195 | -6/Factory | Reached level 17 3226 | -6/Factory | Upgraded with Weapon slot (x1) 3365 | -6/Factory | Spotted B-75 Beast 3406 | -6/Factory | Identified exit to Lower Caves 3406 | -6/Factory | Entered Lower Caves 3423 | -6/Lower Caves | Upgraded with Utility slot (x1) 3496 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3528 | -6/Lower Caves | Reached level 18 3569 | -6/Lower Caves | Found Alien Artifact 3569 | -6/Lower Caves | Identified Core Expander 3569 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3624 | -6/Lower Caves | Learned Factory stockpile data 3624 | -6/Lower Caves | Learned Armory stockpile data 3624 | -6/Lower Caves | Learned Factory security intel 3624 | -6/Lower Caves | Learned Research security intel 3624 | -6/Lower Caves | Learned Factory terminal intel 3697 | -6/Lower Caves | Discovered new exit (range 9) 3728 | -6/Lower Caves | Identified exit to Lower Caves 3809 | -6/Lower Caves | Entered another Lower Caves area 3809 | -6/Lower Caves | Accompanied by 1 ally 3810 | -6/Lower Caves | Identified exit to Factory 3815 | -6/Lower Caves | Encountered a Warlord checkpoint 3819 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3851 | -6/Lower Caves | Build established: Scout 3940 | -6/Lower Caves | Learned Factory machine intel 3943 | -6/Lower Caves | Learned Factory garrison access intel 4101 | -6/Lower Caves | Discovered new exit (range 15) 4102 | -6/Lower Caves | Spotted B-75 Beast 4114 | -6/Lower Caves | Identified exit to Data Miner 4212 | -6/Lower Caves | Ambushed by wild Derelicts 4229 | -6/Lower Caves | Build established: Derelict-Scout 4231 | -6/Lower Caves | Entered Data Miner 4231 | -6/Data Miner | Accompanied by 1 ally 4231 | -6/Data Miner | Discovered new exit (range 6) 4236 | -6/Data Miner | Met Data Miner 4241 | -6/Data Miner | Learned location of Section 7 (-2) 4241 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4244 | -6/Data Miner | Received God Mode back door access code from Data Miner 4250 | -6/Data Miner | Identified exit to Proximity Caves 4250 | -6/Data Miner | Entered Proximity Caves 4250 | -5/Proximity Caves | Accompanied by 1 ally 4252 | -5/Proximity Caves | Reached level 19 4269 | -5/Proximity Caves | Learned location of Warlord (-4) 4400 | -5/Proximity Caves | Escorted by Enhanced Grunt 4443 | -5/Proximity Caves | Reached level 20 4471 | -5/Proximity Caves | Found Imp. Powered Armor 4519 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4542 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4542 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4569 | -5/Proximity Caves | Build established: Hacker-Scout 4581 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4772 | -5/Proximity Caves | Entered Factory 4772 | -5/Factory | Accompanied by 1 ally 4773 | -5/Factory | Identified exit to Factory 4773 | -5/Factory | Identified exit to Upper Caves 4774 | -5/Factory | Reached level 21 4776 | -5/Factory | Loaded intel: 306 machine locations 4776 | -5/Factory | Upgraded with Utility slot (x1) 4777 | -5/Factory | Loaded intel: 21 terminal locations 4778 | -5/Factory | Loaded intel: 4 garrison access locations 4943 | -5/Factory | Discovered new exit (range 12) 4996 | -5/Factory | Reached level 22 5057 | -5/Factory | Discovered exit to Factory (range 14) 5072 | -5/Factory | First assault squad dispatched 5088 | -5/Factory | Incoming assault squad redirected 5093 | -5/Factory | Incoming assault squad redirected 5208 | -5/Factory | Found Prototype Launcher 5208 | -5/Factory | Identified Tesla Bomb Launcher 5293 | -5/Factory | Reached level 23 5323 | -5/Factory | Build established: Scavenger-Scout 5380 | -5/Factory | Garrison activated, responded to threat 5397 | -5/Factory | Incoming assault squad redirected 5432 | -5/Factory | Discovered exit to Factory (range 7) 5482 | -5/Factory | Fabricated Kinetic Spear (x1) 5625 | -5/Factory | High security lockdown imminent 5705 | -5/Factory | High security lockdown engaged 5795 | -5/Factory | Entered Upper Caves 5815 | -5/Upper Caves | Learned Factory emergency access door positions 5916 | -5/Upper Caves | Destroyed 7 combat bots 5995 | -5/Upper Caves | Reached level 24 6003 | -5/Upper Caves | Core integrity fell below 50% 6064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6190 | -5/Upper Caves | Learned Factory terminal intel 6277 | -5/Upper Caves | Learned location of 1 exit from Factory 6393 | -5/Upper Caves | Discovered new exit (range 16) 6422 | -5/Upper Caves | Identified exit to Upper Caves 6482 | -5/Upper Caves | Entered another Upper Caves area 6505 | -5/Upper Caves | Discovered exit to Factory (range 6) 6519 | -5/Upper Caves | Build established: Scavenger-Ninja 6552 | -5/Upper Caves | Learned Factory garrison access intel 6566 | -5/Upper Caves | Learned Factory emergency access door positions 6631 | -5/Upper Caves | Discovered new exit (range 16) 6635 | -5/Upper Caves | Identified exit to Zhirov 6655 | -5/Upper Caves | Entered Zhirov 6655 | -5/Zhirov | Discovered new exit (range 3) 6661 | -5/Zhirov | Met Zhirov 6669 | -5/Zhirov | Learned location of Quarantine (-2) 6669 | -5/Zhirov | Learned location of Testing (-3) 6669 | -5/Zhirov | Learned location of Command (-1) 6672 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6677 | -5/Zhirov | Found Alien Artifact 6677 | -5/Zhirov | Identified Integrated Dissipator 6677 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6701 | -5/Zhirov | Found Alien Artifact 6713 | -5/Zhirov | Identified exit to Proximity Caves 6713 | -5/Zhirov | Entered Proximity Caves 6725 | -4/Proximity Caves | Learned Research garrison access intel 6766 | -4/Proximity Caves | Learned Research non-interactive machine intel 6912 | -4/Proximity Caves | Discovered exit to Factory (range 12) 6915 | -4/Proximity Caves | Entered Factory 6916 | -4/Factory | Identified exit to Upper Caves 6917 | -4/Factory | Reached level 25 6918 | -4/Factory | Loaded intel: 20 terminal locations 6919 | -4/Factory | Loaded intel: 4 garrison access locations 6976 | -4/Factory | Found Prototype Slashing Weapon 6976 | -4/Factory | Identified Molecular Scythe 6989 | -4/Factory | Garrison activated, responded to threat 7016 | -4/Factory | Build established: Hacker-Ninja 7129 | -4/Factory | Discovered new exit (range 5) 7130 | -4/Factory | Identified exit to Research 7234 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 7428 | -4/Factory | Reached level 26 7434 | -4/Factory | Entered Upper Caves 7597 | -4/Upper Caves | Encountered a Warlord checkpoint 7673 | -4/Upper Caves | Destroyed 8 combat bots 8003 | -4/Upper Caves | Learned location of 1 exit from Research 8003 | -4/Upper Caves | Learned Factory stockpile data 8003 | -4/Upper Caves | Learned Extension security intel 8063 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8150 | -4/Upper Caves | Spotted B-86 Titan 8185 | -4/Upper Caves | Discovered new exit (range 5) 8186 | -4/Upper Caves | Identified exit to Upper Caves 8193 | -4/Upper Caves | Entered another Upper Caves area 8194 | -4/Upper Caves | Discovered exit to Research (range 5) 8224 | -4/Upper Caves | Learned location of Armory (-3) 8335 | -4/Upper Caves | Learned 4 Research zone layouts 8522 | -4/Upper Caves | Discovered new exit (range 15) 8545 | -4/Upper Caves | Identified exit to Warlord 8578 | -4/Upper Caves | Entered Warlord 8586 | -4/Warlord | Discovered new exit (range 14) 8590 | -4/Warlord | Identified exit to Proximity Caves 8600 | -4/Warlord | System corruption cleaned by Quarantine Array 8653 | -4/Warlord | Visited the Vortex Lab 8655 | -4/Warlord | Found Prototype Energy Gun 8655 | -4/Warlord | Identified Vortex Shotgun 8666 | -4/Warlord | Warlord's base attacked by MAIN.C 8715 | -4/Warlord | Met Warlord 8722 | -4/Warlord | Opened Warlord's prototype stash 8724 | -4/Warlord | Found Prototype Reactor 8724 | -4/Warlord | Identified Vortex Chain Reactor 8744 | -4/Warlord | Found Prototype Device 8744 | -4/Warlord | Identified System Purifier 8874 | -4/Warlord | Warlord forces counterattacked 8935 | -4/Warlord | Reached level 27 8958 | -4/Warlord | Entered Proximity Caves 8958 | -3/Proximity Caves | Spotted B-86 Titan 9219 | -3/Proximity Caves | Build established: Hacker-Scout 9408 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9478 | -3/Proximity Caves | Discovered exit to Research (range 6) 9511 | -3/Proximity Caves | Entered Research 9512 | -3/Research | Identified exit to Armory 9513 | -3/Research | Identified exit to Testing 9513 | -3/Research | Reached level 28 9514 | -3/Research | Upgraded with Utility slot (x1) 9516 | -3/Research | Loaded intel: 74 non-interactive machine locations 9517 | -3/Research | Loaded intel: 4 garrison access locations 9564 | -3/Research | Found Prototype Slashing Weapon 9564 | -3/Research | Identified Nanosword 9883 | -3/Research | Discovered new exit (range 20) 9974 | -3/Research | Identified exit to Research 9975 | -3/Research | Entered another Research area 9975 | -2/Research | Warlord forces began assault on 0b10 9977 | -2/Research | Reached level 29 9977 | -2/Research | Reached level 30 9982 | -2/Research | Found Unknown Device 9982 | -2/Research | Identified Antimissile System 10085 | -2/Research | Research machine network offline 10116 | -2/Research | Found Prototype Device 10116 | -2/Research | Identified Exp. Thermal Defense Suite 10234 | -2/Research | Discovered new exit (range 13) 10239 | -2/Research | Spotted Striker 10258 | -2/Research | Met up with Warlord 10265 | -2/Research | Borebot progress halted 10298 | -2/Research | Spotted Executioner 10302 | -2/Research | Reached level 31 10302 | -2/Research | Destroyed Executioner 10305 | -2/Research | Destroyed Striker 10314 | -2/Research | Found Prototype Device 10314 | -2/Research | Identified Adv. Kinecellerator 10316 | -2/Research | Found Prototype Processor 10316 | -2/Research | Identified Exp. Core Analyzer 10337 | -2/Research | Upgraded with Weapon slot (x1) 10366 | -2/Research | Identified exit to Access 10370 | -2/Research | Found Prototype Device 10370 | -2/Research | Identified Exp. Shock Absorption System 10400 | -2/Research | Borebot progress halted 10461 | -2/Research | Spotted Striker 10487 | -2/Research | Entered Access 10489 | -1/Access | Reached level 32 10569 | -1/Access | Found Prototype Launcher 10569 | -1/Access | Identified Tactical Quantum Warhead 10600 | -1/Access | Discovered new exit (range 19) 10674 | -1/Access | Spotted B-99 Colossus 10719 | -1/Access | Identified exit to Surface 10777 | -1/Access | First assault squad dispatched 10788 | -1/Access | Spotted B-99 Colossus 10796 | -1/Access | Reached level 33 10797 | -1/Access | Incoming assault squad redirected 10799 | -1/Access | Spotted B-99 Colossus 10800 | *** | Escaped! Last Messages --------------- 10704_ Door malfunctions. 10708_ Slug penetrates Earth. 10708_ Slug penetrates Reinforced Barrier. 10715_ Slug penetrates Wall. 10719_ EXIT=IDENTIFIED: SURFACE 10737_ ALERT: Rogue bot located, Programmers report to Access Zone 7G. 10754_ The unstable cave ceiling collapses. 10777_ ALERT: Significant disruption in Zone 1D, assault force dispatched. Sealed Barrier opened remotely. Sealed Heavy Doors opened remotely. 10796_ Slug penetrates Main Access Shell. 10796_ Slug penetrates P-80 Master. 10796_ Reached level 33. 10796_ P-80 Master destroyed. 10796_ Slug penetrates Wall. 10797_ Acquired 35 matter. 10797_ ALERT: Higher priority target reported, redirecting assault. 10799_ The Access Shell folds into the floor. 10799_ Slug penetrates Wall. 10799_ Penetrated by Slug. 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Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ I-25 Savior | x1 | -7/Factory | Preloaded Kinetic Spear | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Levels Raised 32 | . . 1 1 . 1 2 3 6 2 1 . . 2 3 1 . . . 2 . . 1 . 1 3 2 XP Earned 51042 | 3000 125 2025 1825 350 850 2330 5760 7829 3747 721 996 316 2665 4550 661 82 105 753 1843 774 190 536 1161 1314 3725 2809 XP Spent 49120 | 2975 . 1485 1395 . 1450 3115 4495 1805 6965 4675 . . 1735 4825 2555 . . . 2735 . . . . 3225 4365 1320 Upgrades 98 | 10 . 5 4 . 3 11 10 2 9 9 . . 3 4 8 . . . 6 . . . . 3 7 4 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 . . . . 1 . 2 1 1 1 . . . 1 . . . . . . . . . 1 . . Weapon Slot 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Core Integrity 22 | 1 . 1 1 . . 2 3 1 1 1 . . 1 . 3 . . . 2 . . . . 1 2 2 Heat Dissipation 4 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Energy Generation 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Energy Storage 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Matter Storage 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Mass Support 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Sight Range 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 8 | . . . 1 . . 1 . . . 4 . . . . 1 . . . 1 . . . . . . . Terrain Scan Density 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . Ranged Accuracy 9 | 2 . 1 . . . . 1 . . 1 . . . 1 1 . . . 1 . . . . . 1 . Melee Accuracy 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 KI Damage % 4 | 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . Protomatter Created 3826 | . . 110 68 . 37 11 88 341 137 30 356 . 143 478 268 . . 13 222 251 112 275 275 203 319 89 Integrity Restored 7976 | . . 165 165 . 111 33 264 1281 430 3 619 . 255 857 618 . . . 578 738 332 138 648 468 273 . Core 6683 | . . 165 165 . 111 33 264 1203 257 3 490 . 255 837 618 . . . 497 495 132 98 648 235 177 . Parts 1293 | . . . . . . . . 78 173 . 129 . . 20 . . . . 81 243 200 40 . 233 96 . Protomatter Decayed 2727 | . . 55 68 . . . 46 140 192 . 111 . 62 229 54 . . . . . . 255 59 . 1328 128 Game ------ Seed ShadeMassPlating Manual? 0 Play Time 03:19:42 Cumulative 280.1 hours Start 2021.05.19 @ 07:23:21 End 2021.05.19 @ 10:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2a5edbce-0bf1-4b95-8dea-490d6adcc142