Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 15:08:02 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (315) 315 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7355 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 1250/1300 Matter 165/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Hovering (118) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag Array Linear Gravjet Combat Gravmag System > --- UTILITY (11) ----- Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced System Shield > --- WEAPON (2) ------- Missile Launcher Power Sword > --- INVENTORY (15) --- Q-thruster Hardened Light Armor Plating Hardened Light Armor Plating Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Q-thruster Hardened Light Armor Plating Hardened Light Armor Plating Missile Launcher Scythe [Rating: 81] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . . . . . Utility 9 | . . . 1 . . 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 35 | 4 4 7 3 . . 5 . 1 6 3 1 1 Power 3 | . . 1 . . . . . . . 1 1 . Engine 2 | . . 1 . . . . . . . 1 . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 12 | 2 . 4 . . . 1 . 1 4 . . . Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . . . 1 . 1 4 . . . Flight 4 | . . 4 . . . . . . . . . . Utility 10 | . 2 . 1 . . 3 . . 2 2 . . Device 3 | . . . . . . 1 . . 1 1 . . Storage 1 | . . . . . . . . . . 1 . . Processor 4 | . 2 . . . . 2 . . . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | 2 2 2 2 . . 1 . . . . . 1 Energy Gun 3 | 2 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . 2 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 6 | . . . 1 . 1 1 . . . . . 3 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . 1 . . . . . 2 Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . 1 1 . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 78 81 81 69 61 60 52 54 62 68 78 74 Engine 2 | . . 4 9 7 . . . . . 2 5 2 Treads 5 | . 28 8 . . . . . . . . . . Hover 7 | . . . . . . 3 5 8 20 26 26 21 Flight 13 | . . 24 30 23 23 16 11 11 7 . . . Device 4 | . . . . . . 4 5 5 8 11 15 14 Processor 18 | . 21 22 18 15 15 19 17 17 17 15 15 14 Protection 3 | . . . 9 7 7 6 5 4 . . . . Energy Gun 4 | . 22 7 . . . . . . . . . . Ballistic Gun 1 | . 5 7 . . . . . . . . . . Slashing Weapon 6 | . . 6 13 15 15 8 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 47 | 3 3 7 13 12 12 12 11 11 7 35 47 47 Greatest Support 65 | 3 3 16 16 12 12 20 20 20 11 65 65 65 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 6 15 15 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 5 5 5 5 4 5 5 5 4 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 15 15 15 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 57% | Mutant 18% | Scout 17% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Matter Collected 517 | 103 . 129 . . . . . . 151 134 . . Remotely . | . . . . . . . . . . . . . Salvage Created 403 | . 1 191 6 . . . . . . 134 . 71 Parts 26 | . . 9 3 . . . . . . 8 . 6 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Combat Hostiles Destroyed 12 | . . 4 4 . . . . . . . . 4 Guns 4 | . . 4 . . . . . . . . . . AOE 8 | . . . 4 . . . . . . . . 4 Classes Destroyed 6 | . 1 3 . . . . . . . 2 . . Worker 1 | . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 1 | . . 1 . . . . . . . . . . Swarmer 11 | . . 3 4 . . . . . . . . 4 Grunt 1 | . . 1 . . . . . . . . . . Best Kill Streak 4 | . 1 3 4 . . . . . . 2 . 4 Combat Bots Only 4 | . . 3 4 . . . . . . . . 4 Max Kills in Single Turn 2 | . 1 1 2 . . . . . . 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Damage Taken 1285 | . 111 44 216 . 132 40 . . . . 359 383 Core 166 | . 44 16 15 . 41 . . . . . . 50 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 96 | 100 82 96 97 . 94 100 . . 100 . 100 . Volleys Fired 19 | . . 10 5 . . . . . . . . 4 Largest 2 | . . 2 1 . . . . . . . . 1 Hottest 60 | . . 60 30 . . . . . . . . 36 Shots Fired 29 | . . 20 5 . . . . . . . . 4 Gun 20 | . . 20 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . 5 . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 10 | . . 10 . . . . . . . . . . Thermal 10 | . . 10 . . . . . . . . . . Explosive 9 | . . . 5 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | . . 9 2 . . . . . . . . 3 Robot Miss Streak 2 | . . 1 1 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 22 | . . 15 3 . . . . . . 2 . 2 Core Hits 23 | . . 7 7 . . . . . . 2 . 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 2 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1161 | . 1 177 411 . . . . . . 161 . 411 Guns 177 | . . 177 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 822 | . . . 411 . . . . . . . . 411 Melee 161 | . . . . . . . . . . 161 . . Ramming 1 | . 1 . . . . . . . . . . . Kinetic 99 | . . 99 . . . . . . . . . . Thermal 78 | . . 78 . . . . . . . . . . Explosive 822 | . . . 411 . . . . . . . . 411 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . 161 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . Average Corruption 1 | . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 61 | . . . 18 . . . . . . . . 43 Projectiles . | . . . . . . . . . . . . . Explosions 61 | . . . 18 . . . . . . . . 43 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . 57 . . . . . . . . 250 Shots 7 | . . . 3 . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 1 | . . 1 . . . . . . . . . . Average Temperature 1 | . . 1 . . . . . . . . . . Received Heat Transfer 147 | . 60 6 63 . . 18 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 175 | . . 175 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Peak Influence 270 | . 25 163 270 122 88 180 119 56 99 60 42 147 Initial 122 | . . 10 68 122 88 40 88 41 39 48 42 23 Average 77 | . 6 95 180 122 82 94 99 52 65 52 42 50 Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 71 100 100 100 100 100 100 100 100 100 Level 1 2 | . . . 28 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . . . . . 1 . Investigation 2 | . 2 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 8 9 21 . 1 14 5 6 3 . 6 5 Peak Tracking Total 11 | . 8 4 11 . 1 7 5 6 4 . 6 5 Tactical Retreats 5 | . . . 1 . . 2 . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Traps Triggered 4 | . 2 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Machines Accessed 9 | . 1 1 2 1 . 1 1 . 1 1 . . Terminals 9 | . 1 1 2 1 . 1 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 2 3 10 1 . 1 2 . 5 2 . . Successful 12 | . 1 3 4 1 . . 1 . 1 1 . . Failed 14 | . 1 . 6 . . 1 1 . 4 1 . . Catastrophic 3 | . . . 1 . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 2 1 9 . . 1 1 . 5 . . . Terminals 26 | . 2 3 10 1 . 1 2 . 5 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . 3 2 1 . . 1 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . . . 1 . . . Terminals 4 | . 1 . 2 . . . . . 1 . . . Botnet 4 | . 1 . 2 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 2 1 . 1 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Turns Passed 867 | 24 118 105 83 59 19 141 41 54 115 43 30 35 Spaces Moved 1674 | 28 175 169 203 171 56 291 68 89 244 65 60 55 Core 246 | 28 175 43 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 520 | . . . . . . 128 68 69 75 65 60 55 Flight 908 | . . 126 203 171 56 163 . 20 169 . . . Fastest Speed 31 | 50 50 31 31 34 34 34 60 37 37 40 40 40 Average Speed 42 | 50 50 36 33 34 34 45 60 54 40 51 47 40 Slowest Speed 100 | 50 50 80 34 34 34 60 60 60 50 100 52 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . 7 6 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 41 25 27 9 82 12 3 71 7 3 81 3 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . . 1 . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 46 | . . . 23 . . . . . . . . 23 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 46 | . . . 23 . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Was Fac Fac DSF Res Total 1761 | 35 205 183 207 170 55 298 68 94 256 69 60 61 Wait 20 | . 13 1 . . . . . 2 4 . . . Move 1636 | 27 174 154 190 169 55 290 68 88 243 64 59 55 Hop 14 | . . 7 6 1 . . . . . . . . Pick Up 12 | 4 6 . 1 . . . . 1 . . . . Fast Attach 32 | 4 4 7 1 . . 5 . 1 6 3 1 . Attach 2 | . . . 1 . . . . . . . . 1 Detach 2 | . . . 1 . . 1 . . . . . . Swap 1 | . . . 1 . . . . . . . . . Drop 19 | . 7 4 1 . . 2 . 2 3 . . . Fire 19 | . . 10 5 . . . . . . . . 4 Melee 3 | . . . . . . . . . . 2 . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 14) 138 | -10/Materials | Discovered new exit (range 10) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x2 155 | -9/Materials | Identified exit to Materials 248 | -9/Materials | Entered another Materials area 248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -8/Materials | Discovered new exit (range 4) 331 | -8/Materials | Entered Factory 331 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 390 | -7/Factory | Identified exit to DSF 390 | -7/Factory | Entered DSF 404 | -7/DSF | Discovered new exit (range 15) 409 | -7/DSF | Entered Factory 409 | -6/Factory | Evolved 2 slots: Utility x2 547 | -6/Factory | Discovered new exit (range 7) 550 | -6/Factory | Entered another Factory area 550 | -5/Factory | Evolved 2 slots: Utility x2 579 | -5/Factory | Identified exit to Upper Caves 579 | -5/Factory | Identified exit to Extension 591 | -5/Factory | Manually triggered Chute Trap 591 | -5/Factory | Sucked down chute 591 | -5/Factory | Entered Waste 596 | -5/Waste | Spotted C-40 Crusher 603 | -5/Waste | Spotted C-40 Crusher 604 | -5/Waste | Spotted C-40 Crusher 617 | -5/Waste | Spotted C-40 Crusher 626 | -5/Waste | Spotted C-40 Crusher 627 | -5/Waste | Spotted C-40 Crusher 634 | -5/Waste | Discovered new exit (range 22) 645 | -5/Waste | Entered Factory 694 | -5/Factory | Build established: Mutant 747 | -5/Factory | Discovered new exit (range 20) 760 | -5/Factory | Entered another Factory area 760 | -4/Factory | Evolved 2 slots: Utility x2 803 | -4/Factory | Identified exit to DSF 803 | -4/Factory | Entered DSF 824 | -4/DSF | Discovered new exit (range 17) 827 | -4/DSF | Additional patrols routed to DSF 833 | -4/DSF | Entered Research 833 | -3/Research | Evolved 2 slots: Utility x2 868 | -3/Research | Self-destructed Last Messages --------------- 00811_ Knocked back. 00818_ Slug penetrates Wall. 00819_ Knocked back. 00820_ Slug penetrates Wall. 00824_ EXIT=FOUND 00827_ Hostiles detected in DSF, routing additional patrols. 00830_ Acquired Lgt. Antimatter Reactor. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00858_ Cld. Gravmag System destroyed. 00859_ S-43 Plague destroyed. 00859_ Destroyed Lgt. Antimatter Reactor. 00859_ Imp. Ion Engine destroyed. 00859_ Destroyed Imp. Ion Engine. 00861_ S-43 Plague destroyed. 00867_ U-05 Engineer lays Concrete. 00868_ Antimatter Diverter explodes. 00868_ Cld. Gravmag System destroyed. 00868_ Destroyed Cld. Gravmag System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????#???###????###########?##????##?????????? | | ???????#??#??? ? ??# #????#??#??????????? | | ????????????? ???# ###???#????????????? | | ??????????? ??? ???# ##?#????#??????????? | | ??????##??????? ?? # #????#????#????????? | | ??? ??? ?#######+#####+##+#####???##?????????????? | | ?????????+ #?????###???#?#????????? | | ??? ?????# #####+########?#?##??????????? | | ???????? # # #???#???????????? | | ???? ????+ ^ + #?#???????##????? | | ????? ???# ]! # """ """ #?#?????#???????? | | ??????#?## !/ # """ """ ##????#?????????? | | ??#?????# !/ # """ """ #??????????#???? | | ????????# # #######?##?????? | | ??????#?# + ! #??????#????? | | #?#????## #u """ #?????#???????? | | ######### ###### # """ #?#??#????????? | | # ######+# """ #?##??#???????? | | # # #*R * [% # ??#?#???????? | | # # # @ #??????#???????? | | """ # # ] ## #????""? ?????? | | """ ] # # # * ## ??""??" ?????? | | """ # + # # #? ???"???? ????? | | ?# # # ##?##? ???? ???????? | | ?? # # # !#????????? ????????? | | ##+###### #####+######+#####??#? ?????????????? | | ????? ?????"???????? | | ??????????????????? | | ^ ? ?????????"??????? | | ?????????? ????????? | | ######### ################????#? ?????????????? | | ????????# ###?????#???????##?#???? ???????????? | | ????????# ##???????##???#???????##??+?????????? | | ??? ?? ?+ ? ?? ? ??????????????????????????? | | ??? ????# ????????? ????? ??????????????? | | ???????# ??? ? ??#?????????????????????? | | ?? ??? ?# ????????????????????????????? | | ????????#############???? ??? ??????????????????? | | ?? ??????????#????????????????? ?????????????????? | | ??????? ?????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 335 Matter Stores 222 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedInsulatedShredder Manual? 0 Play Time 00:16:20 Cumulative 476.5 hours Start 2022.09.01 @ 14:52:22 End 2022.09.01 @ 15:08:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 542 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d457a17-8026-466b-a6a6-ed5925f3c13a