Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:05:42 Player: Sap Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (148) 740 Value Destroyed (4031) 4031 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 7286 Bonus ------- High Alert Combat Kills 461 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 231/280 System Corruption 1% Temperature Critical (524) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Signal Interpreter Improved Terrain Scanner Bomb Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Surge Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Proton Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Bomb Drone Bay Improved Assault Rifle Minigun Enhanced Autogun Flak Gun Enhanced Flamer [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 149 | 7 20 49 12 61 Power 9 | 1 1 2 2 3 Engine 9 | 1 1 2 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 59 | 2 6 21 2 28 Treads 47 | . 3 19 1 24 Leg 5 | . 3 . 1 1 Wheel 2 | 2 . . . . Hover 3 | . . 2 . 1 Flight 2 | . . . . 2 Utility 17 | 1 5 . . 11 Device 8 | . 2 . . 6 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 64 | 3 8 26 8 19 Energy Gun 7 | 2 . 3 . 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 27 | 1 2 15 3 6 Ballistic Cannon 5 | . . . . 5 Launcher 15 | . 5 8 . 2 Special Weapon 4 | . . . 3 1 Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 7 | . . 2 . 5 Parts Lost 34 | . 1 12 . 21 Power 3 | . . 1 . 2 Propulsion 14 | . . 6 . 8 Utility 5 | . . . . 5 Weapon 12 | . 1 5 . 6 Highest Loss Streak 9 | . 1 9 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 96 99 97 Engine 10 | . 14 10 10 8 Treads 30 | . 10 41 44 35 Leg 4 | . 16 . . . Device 3 | . . . . 7 Storage 11 | . 14 11 11 8 Processor 8 | . 6 11 11 9 Hackware 3 | . . . . 8 Protection 2 | . 6 . . . Energy Gun 1 | . . . . 3 Ballistic Gun 12 | . 14 14 14 9 Launcher 6 | . 12 6 . 2 Naked Turns . | . . . . . Heaviest Build 61 | 14 50 56 56 61 Greatest Support 86 | 20 40 83 80 86 Greatest Overweight (x) 19 | 2 1 . . 19 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 19 Most Carried 20 | 6 20 20 20 20 Average Carried 16 | 2 11 19 17 19 Final Capacity 20 | 8 20 20 20 5 Final Carried 19 | 6 19 13 19 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 3232 | 222 345 1278 103 1284 Remotely 191 | . . . . 191 Salvage Created 4210 | . 331 1430 . 2449 Parts 299 | . 38 122 . 139 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 10 | . . 3 . 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 97 | . 7 48 . 42 Guns 45 | . 2 20 . 23 Cannons 13 | . . . . 13 AOE 37 | . 5 28 . 4 Classes Destroyed 15 | . 8 5 . 2 Worker 13 | . 2 5 . 6 Builder 7 | . 2 2 . 3 Tunneler 4 | . 1 1 . 2 Hauler 3 | . 1 . . 2 Recycler 6 | . 1 1 . 4 Mechanic 2 | . . 2 . . Operator 6 | . 3 2 . 1 Watcher 10 | . 3 4 . 3 Swarmer 19 | . . 16 . 3 Grunt 49 | . 7 20 . 22 Brawler 1 | . . . . 1 Duelist 5 | . . 1 . 4 Protector 3 | . . 1 . 2 Sentry 19 | . . 10 . 9 Heavy 1 | . . . . 1 Best Kill Streak 10 | . 3 10 . 6 Combat Bots Only 5 | . 2 5 . 5 Max Kills in Single Turn 4 | . 2 4 . 3 Gunslinging 1 | . . 1 . 1 Exploded 4 | . 1 4 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 601 | . 41 254 . 306 Missed 148 | . 13 63 . 72 Damage Taken 8031 | . 525 2671 46 4789 Core 1064 | . 99 343 23 599 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 60 . 8 . Volleys Fired 320 | . 42 124 1 153 Largest 2 | . 2 2 1 2 Hottest 108 | . 53 88 80 108 Shots Fired 526 | . 66 182 1 277 Gun 378 | . 45 137 . 196 Cannon 65 | . . . . 65 Launcher 77 | . 21 45 . 11 Special 6 | . . . 1 5 Kinetic 356 | . 45 127 . 184 Thermal 93 | . . 10 1 82 Explosive 66 | . 21 45 . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 24 | . 7 20 . 24 Robot Miss Streak 14 | . 6 5 . 14 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 354 | . 33 122 . 199 Core Hits 302 | . 29 100 1 172 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 18 | . . 5 . 13 Burn 3 | . . 1 . 2 Destroy 6 | . . 4 . 2 Blast 9 | . . . . 9 Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11054 | 1 1335 4417 34 5267 Guns 4388 | . 225 1346 . 2817 Cannons 1295 | . . . . 1295 Explosions 4799 | . 1052 2964 . 783 Melee . | . . . . . Ramming 530 | 1 58 107 34 330 Kinetic 4452 | . 225 1272 . 2955 Thermal 1500 | . 80 74 . 1346 Explosive 3936 | . 972 2964 . . Electromagnetic 636 | . . . . 636 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 2 1 Average Corruption 1 | . 1 2 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 88 | . 11 19 31 27 Message Errors 18 | . 3 3 7 5 Matter Fused 20 | . 2 7 8 3 Heat Flow Errors 11 | . 1 1 3 6 Energy Discharges 15 | . 3 2 4 6 Parts Fused 1 | . . . 1 . Data Loss (minor) 9 | . 1 1 5 2 Data Loss (major) 9 | . 1 2 3 3 Misfires 1 | . . 1 . . Alerts 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 305 | . 11 206 . 88 Projectiles 3 | . . . . 3 Explosions 277 | . 11 204 . 62 Melee 25 | . . 2 . 23 Knockbacks 20 | . . . . 20 Impact 1 | . . . . 1 Kinetic 15 | . . . . 15 Secondary 4 | . . . . 4 Self-Inflicted Damage 369 | . 87 176 . 106 Shots 13 | . 4 5 . 4 Rammed 48 | 1 4 11 6 26 Targets Rammed 59 | 1 10 13 6 29 Kicked 3 | . 3 . . . Crushed 8 | . 3 2 . 3 Highest Temperature 526 | . 144 420 268 526 Average Temperature 100 | . 19 116 108 110 Received Heat Transfer 3087 | . 222 1020 . 1845 Effects 15 | . . 3 . 12 Shutdowns 1 | . . . . 1 Interference 6 | . . 3 . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 8 | . . . . 8 Impact Corruptions 6 | . . 1 . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3144 | . 50 259 . 2835 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 1005 | . 245 1005 391 663 Initial 391 | . . 98 391 . Average 216 | . 75 412 121 236 Maximum Alert Level 3 | . 1 3 1 2 Low Security (%) 61 | 100 87 32 80 53 Level 1 21 | . 12 16 19 30 Level 2 13 | . . 33 . 16 Level 3 3 | . . 17 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 5 . 6 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault 6 | . . 3 . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 4 . 3 Communications Jammed 43 | . . . . 43 Distress Signals 43 | . . . . 43 Times Spotted 144 | . 13 66 . 65 Peak Tracking Total 10 | . 2 7 . 10 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 2 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 2 6 . 2 Max in Single Turn 2 | . 2 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 37 | . 9 12 3 13 Terminals 24 | . 7 7 1 9 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 5 | . 2 2 . 1 Scanalyzers 4 | . . 2 . 2 Garrison Access 1 | . . . . 1 Total Hacks 124 | . 29 47 5 43 Successful 78 | . 13 32 4 29 Failed 45 | . 16 15 1 13 Catastrophic 6 | . 2 2 1 1 Database Lockouts 1 | . . . . 1 Manual 35 | . 7 9 6 13 Terminals 71 | . 26 19 3 23 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 12 | . 3 7 . 2 Scanalyzers 36 | . . 19 . 17 Garrison Access 1 | . . . . 1 Terminal Hacks 28 | . 7 6 4 11 Robot Analysis 7 | . 1 . 2 4 Prototype ID Bank 5 | . . 2 . 3 Open Door 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Investigation Status 1 | . 1 . . . Zone Layout 7 | . 4 . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 5 | . 2 2 . 1 Retrieve Matter 3 | . 2 1 . . Retrieve Components 2 | . . 1 . 1 Scanalyzer 31 | . . 16 . 15 Insert Component 16 | . . 8 . 8 Analyze 15 | . . 8 . 7 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 12 | . 4 7 . 1 Terminals 8 | . 3 5 . . Track 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 2 . 1 Reject 4 | . 1 2 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used . | . . . . . Hacking Detections 28 | . 8 9 1 10 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . . 8 . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 191 | . 191 . . . Retrieved Components 19 | . . 9 . 10 Parts Scanalyzed 14 | . . 8 . 6 Part Schematics Acquired 12 | . . 8 . 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat . | . . . . . Combat 1 | . 1 . . . Robot Hacks Applied 1 | . 1 . . . parse_system 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 7 | . 1 . 2 4 Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 17289 | 69 4784 3844 2050 6542 Spaces Moved 8675 | 61 1678 2103 1173 3660 Core 9 | 7 . . . 2 Treads 7659 | . 725 2103 1173 3658 Legs 802 | . 802 . . . Wheels 205 | 54 151 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 145 Average Speed 159 | 84 168 160 160 155 Slowest Speed 1000 | 150 240 160 160 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 4 99 76 100 99 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . . 2 . Spaces Dug 26 | . 17 9 . . Terrain Destroyed 632 | . 198 379 . 55 Melee . | . . . . . Projectile 16 | . . . . 16 AOE 616 | . 198 379 . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 11615 | 74 3571 2402 1340 4228 Wait 2235 | . 1777 68 134 256 Move 8671 | 60 1677 2102 1172 3660 Hop . | . . . . . Pick Up 67 | 6 23 12 5 21 Fast Attach 61 | 6 8 14 8 25 Attach 35 | . 2 11 2 20 Detach 10 | . 2 2 1 5 Swap 53 | 1 10 24 2 16 Drop 97 | . 19 32 8 38 Fire 320 | . 42 124 1 153 Melee 1 | . 1 . . . Ram 1 | 1 . . . . Kick 3 | . 3 . . . Crush 55 | . 7 13 6 29 Escape Stasis . | . . . . . Rewire 6 | . . . 1 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 502 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Build established: Mutant 2482 | -10/Materials | Discovered new exit (range 4) 2677 | -10/Materials | Discovered new exit (range 14) 2690 | -10/Materials | Identified exit to Materials 2763 | -10/Materials | Discovered new exit (range 4) 2780 | -10/Materials | Identified exit to Subcaves 2932 | -10/Materials | Identified exit to Mines 4251 | -10/Materials | Discovered exit to Materials (range 7) 4854 | -10/Materials | Entered another Materials area 4854 | -9/Materials | Evolved 2 slots: Propulsion x2 6351 | -9/Materials | Discovered new exit (range 12) 6378 | -9/Materials | Identified exit to Materials 6830 | -9/Materials | Build established: Scavenger-Mutant 6844 | -9/Materials | Discovered exit to Materials (range 13) 7654 | -9/Materials | First assault squad dispatched 8027 | -9/Materials | Build established: Mutant 8400 | -9/Materials | Discovered exit to Materials (range 16) 8425 | -9/Materials | Identified exit to Mines 8504 | -9/Materials | Core integrity fell below 50% 8531 | -9/Materials | Core integrity fell below 20% 8574 | -9/Materials | Lost 9 parts (1p4n4w) 8698 | -9/Materials | Entered Mines 8713 | -9/Mines | Met a Derelict bent on vengeance 8787 | -9/Mines | Build established: Scavenger-Mutant 8932 | -9/Mines | Learned location of 1 exit from Proximity Caves 8999 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9131 | -9/Mines | Received a Mining Laser from a helpful Derelict 9216 | -9/Mines | Found the Drone Emporium 9219 | -9/Mines | Learned Materials trap positions 9224 | -9/Mines | Found Prototype Device 9241 | -9/Mines | Discovered exit to Materials (range 10) 9282 | -9/Mines | Learned location of Zion (-6) 9292 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9461 | -9/Mines | Discovered new exit (range 5) 9466 | -9/Mines | Identified exit to Exiles 9590 | -9/Mines | Build established: Mutant 10179 | -9/Mines | Discovered exit to Materials (range 6) 10748 | -9/Mines | Entered Materials 10748 | -8/Materials | Evolved 2 slots: Utility x2 10749 | -8/Materials | Loaded intel: 8 trap records 10750 | -8/Materials | Identified Bomb Drone Bay 10962 | -8/Materials | Lost 3 parts (3n) 11354 | -8/Materials | Build established: Scavenger-Mutant 12577 | -8/Materials | Build established: Mutant 14422 | -8/Materials | Discovered new exit (range 15) 14444 | -8/Materials | Core integrity fell below 50% 14504 | -8/Materials | Lost 4 parts (1p2n1w) 14509 | -8/Materials | Identified exit to Factory 14769 | -8/Materials | Build established: Scavenger-Mutant 15981 | -8/Materials | Discovered exit to Factory (range 9) 16348 | -8/Materials | First assault squad dispatched 16889 | -8/Materials | Central database locked down 16920 | -8/Materials | Discovered new exit (range 7) 16933 | -8/Materials | Identified exit to Storage 17289 | -8/Materials | Core integrity fell below 20% 17291 | -8/Materials | Core destroyed Last Messages --------------- 17276_ Destroyed Com. Battery. 17276_ I-25 Savior destroyed. 17282_ Overheating: Lgt. Treads damaged (-47). 17283_ Power failure, Cld. Ion Engine shutdown. 17283_ Gauss Cannon destroyed. 17284_ U-05 Engineer builds a Wall. 17285_ Overheating: System interference. 17285_ Imp. Signal Interpreter temporarily disabled. 17285_ Gauss Cannon temporarily disabled. 17287_ Overheating: Lgt. Treads damaged (-7). 17287_ Overheating: Gauss Cannon damaged (-49). 17287_ Overheating: Gauss Cannon damaged (-73). 17288_ G-47 Trooper Particle Gun blasted off. 17288_ G-47 Trooper knocked back. 17289_ Overheating: Core damaged (-104). 17289_ U-05 Engineer builds a Wall. 17290_ Lgt. Treads broken. 17290_ Overheating: Short circuit. 17290_ G-50 Soldier knocked back. 17291_ Overheating: Core damaged (-88). 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Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Total Silence Challenges ------------ None Game ------ Seed WeaponScanSword Manual? 0 Play Time 02:38:55 Cumulative 27.0 hours Start 2024.04.14 @ 20:57:56 End 2024.04.16 @ 22:05:42 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8ecce35-6efb-4735-b047-bfdfd0713e21