Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:22:25 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (705) 705 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 2592 Bonus ------- Pacifist 200 Follower Combat Kills 70 Friendly Fire -138 Cogmind --------- Core Integrity 345/550 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Scythe > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Flight Unit Large Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Core Shielding > --- WEAPON ----------- Shock Rifle Improved Medium Laser > --- INVENTORY -------- Flight Unit Large Storage Unit Improved Sensor Array Shock Rifle Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 26 | 6 1 9 10 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 8 | 1 . 2 5 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 4 7 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 90 85 66 Engine 10 | . 14 11 8 Leg 20 | . 28 21 17 Storage 10 | . 14 11 9 Processor 9 | . 5 11 9 Protection 6 | . . 9 6 Energy Gun 13 | . 14 13 12 Ballistic Gun 6 | . 14 7 1 Naked Turns . | . . . . Heaviest Build 15 | 10 10 13 15 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 5 7 8 Average Carried 5 | 1 3 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 4 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 437 | 30 . 217 190 Remotely . | . . . . Salvage Created 914 | . . 331 583 Parts 42 | . . 20 22 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 10 10 Melee 1 | . . . 1 Guns 17 | . . 10 7 AOE 1 | . . . 1 Classes Destroyed 5 | . . 4 1 Hauler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 6 | . . 6 . Grunt 11 | . . 2 9 Sentry 4 | . . 2 2 Best Kill Streak 5 | . . 5 3 Combat Bots Only 5 | . . 5 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 152 | . . 77 75 Missed 47 | . . 25 22 Damage Taken 1380 | . . 522 858 Core 329 | . . 124 205 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 24 26 Regen/Repaired (Parts) 5 | . . . 5 Core Remaining (%) 89 | 100 100 69 . Volleys Fired 66 | . . 33 33 Largest 2 | . . 2 2 Hottest 100 | . . 96 100 Shots Fired 127 | . . 66 61 Gun 127 | . . 66 61 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 37 | . . 22 15 Thermal 61 | . . 44 17 Explosive . | . . . . Electromagnetic 29 | . . . 29 Robot Hit Streak 40 | . . 29 40 Robot Miss Streak 6 | . . 6 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | . . 43 56 Core Hits 39 | . . 17 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 1 4 Burn 1 | . . . 1 Destroy 1 | . . 1 . Corrupt 1 | . . . 1 Sever 2 | . . . 2 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1511 | . . 493 1018 Guns 1264 | . . 493 771 Cannons . | . . . . Explosions 92 | . . . 92 Melee 155 | . . . 155 Ramming . | . . . . Kinetic 230 | . . 138 92 Thermal 731 | . . 355 376 Explosive . | . . . . Electromagnetic 395 | . . . 395 Impact . | . . . . Slashing 155 | . . . 155 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . . 24 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 189 | . . 189 149 Average Temperature 55 | . . 51 58 Received Heat Transfer 633 | . . 93 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . 1 1 Heat Transferred 1588 | . . 785 803 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 330 | . 15 316 330 Initial 44 | . . 5 44 Average 127 | . 4 155 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 58 66 Level 1 30 | . . 41 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 1 22 14 Peak Tracking Total 6 | . 1 6 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 2 3 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 8 4 7 Successful 11 | . 4 3 4 Failed 8 | . 4 1 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 10 | . 3 4 3 Terminals 9 | . 4 4 1 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 3 2 Terminals 3 | . . 3 . Assimilate 1 | . . 1 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Broadcast 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 44 | . . . 44 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 32 | . . . 32 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 22 | . . . 22 Total Damage 201 | . . . 201 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 974 | 39 145 421 369 Spaces Moved 549 | 27 114 225 183 Core 12 | 12 . . . Treads . | . . . . Legs 537 | 15 114 225 183 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 100 120 120 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 26 26 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 737 | 39 122 312 264 Wait 59 | . 4 37 18 Move 546 | 26 113 224 183 Hop . | . . . . Pick Up 30 | 7 4 7 12 Fast Attach . | . . . . Attach 20 | 6 1 6 7 Detach . | . . . . Swap 6 | . . 3 3 Drop 4 | . . 2 2 Fire 66 | . . 33 33 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 587 | -9/Materials | Discovered new exit (range 16) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 628 | -8/Materials | Lost 4 parts (1p2n1w) 828 | -8/Materials | Garrison activated, responded to threat 917 | -8/Materials | Lost 3 parts (1u2w) 961 | -8/Materials | Repaired Corrupted Imp. Ion Engine? 975 | -8/Materials | Self-destructed Last Messages --------------- 00947_ Aluminum Leg melted. 00947_ G-47 Trooper destroyed. 00948_ Shock Rifle destroyed. 00949_ R-06 Scavenger collects Corrupted Particle Gun. 00950_ K-01 Serf collects debris. 00953_ R-06 Scavenger collects Aluminum Leg. 00956_ K-01 Serf collects debris. 00957_ R-06 Scavenger collects Particle Gun. 00959_ K-01 Serf collects debris. 00960_ Acquired Lgt. Nuclear Core. 00961_ >> REPAIR: Completed Corrupted Imp. Ion Engine? 00963_ K-01 Serf collects debris. 00963_ G-47 Trooper Lgt. Nuclear Core severed. 00964_ U-05 Engineer lays Concrete. 00966_ K-01 Serf collects debris. 00967_ G-47 Trooper Aluminum Leg severed. 00970_ K-01 Serf collects debris. 00972_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???###????????????????????????????? | | #### ####?????????????????????????? | | #! ![#?????????????????????????? | | # """%#??????"""#???????????????? | | # """ ####???"""????????????????? | | # """=# #?? ?????????????????? | | # = # #? ??????????????###+# | | # + ##+##############+## | | # # =% | | #[ # @= | | # " " # ##+##### | | # "R" #% # # | | # """ # =# # | | ######### g% / | | ?????# ; # | | ?????# ;; ########## T | | ?????# #; #????????# | | ?????# ####/##+#????????# | | ?????# #??# #????????# % | | ?????# #??# #????????# | | ?????# #??# ########## | | ?????# #??# | | ?????# #??# | | ????##+##+#### """ | | ????# # "G """ """ """ | | ????# "S # """ """ """ """ | | ????# """ # """ """ """ | | ????# "" [[# | | ????# %+ | | ????# """ =# | | ????# """ ### #######"T"#######? | | ????# """ #?# #??????"""#??????? | | ????# #?# #???????###??????? | | ????##########?# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingActuatorChainsword Manual? 0 Play Time 00:10:57 Cumulative 22.3 hours Start 2024.04.01 @ 22:14:30 End 2024.04.01 @ 22:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 61 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3946a54e-6be1-4c3b-8e5b-674e02f2fa4b