Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 01:32:10 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (2771) 2771 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 5824 Bonus ------- High Alert Combat Kills 363 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 185/185 System Corruption 0% Temperature Cool (64) Movement Flying (360) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON ----------- Heavy EM Pulse Gun Flail > --- INVENTORY -------- Gauss Cannon Missile Launcher Greatsword [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Flail Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 78 | 13 8 6 9 8 34 Power 12 | 1 1 . 2 . 8 Engine 10 | 1 1 . 2 . 6 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 30 | 5 2 . 2 8 13 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 22 | 5 2 . 2 8 5 Hover 6 | . . . . . 6 Flight 1 | . . . . . 1 Utility 21 | 5 2 4 3 . 7 Device 8 | 5 1 2 . . . Storage 1 | . . 1 . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 8 | . 1 1 2 . 4 Artifact . | . . . . . . Weapon 15 | 2 3 2 2 . 6 Energy Gun 6 | 2 1 1 . . 2 Energy Cannon 3 | . 1 . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 23 | . 3 1 . 3 16 Power 2 | . 1 . . . 1 Propulsion 11 | . 1 . . 2 8 Utility 3 | . . . . . 3 Weapon 7 | . 1 1 . 1 4 Highest Loss Streak 10 | . 2 1 . 2 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 95 98 99 74 Engine 17 | . 12 14 21 22 15 Wheel 23 | . 26 28 32 32 9 Hover 4 | . . . . . 12 Device 5 | . 18 13 7 . . Processor 7 | . . . 3 11 12 Protection 9 | . 10 13 11 11 6 Energy Gun 5 | . 16 10 . . 4 Energy Cannon 3 | . 10 10 . . 2 Launcher 4 | . 1 3 11 11 . Impact Weapon 6 | . . . 10 11 7 Naked Turns . | . . . . . . Heaviest Build 31 | 9 12 13 31 29 31 Greatest Support 64 | 32 20 20 30 30 64 Greatest Overweight (x) 7 | . . . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 5 5 30 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 2 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 5 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1602 | 330 193 20 261 302 496 Remotely 132 | 132 . . . . . Salvage Created 3540 | 175 500 114 285 704 1762 Parts 218 | 14 32 8 22 53 89 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 3 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 71 | . 11 5 9 17 29 Melee 2 | . . . 1 1 . Guns 10 | . 3 . . . 7 Cannons 18 | . . 2 . . 16 AOE 37 | . 7 3 8 15 4 Classes Destroyed 15 | 3 3 1 2 1 5 Worker 20 | 2 5 . . 7 6 Builder 5 | . 1 . . 1 3 Tunneler 16 | 3 . . . 11 2 Hauler 1 | . . . . . 1 Recycler 9 | 1 2 . . 2 4 Operator 1 | . . . 1 . . Watcher 8 | . 2 . 3 . 3 Swarmer 20 | . . 3 3 7 7 Grunt 40 | . 11 2 5 9 13 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 6 | . . . 1 . 5 Hunter 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 16 | 3 14 3 3 16 5 Combat Bots Only 11 | . 11 3 3 10 5 Max Kills in Single Turn 5 | 1 3 2 3 5 2 Gunslinging . | . . . . . . Exploded 4 | . 3 2 3 4 2 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2953 | . 476 38 204 253 1982 Core 804 | . 210 . 29 13 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 166 | . 21 . . . 145 Core Remaining (%) 68 | 100 . 16 . 89 . Volleys Fired 223 | 23 47 6 14 15 118 Largest 2 | 2 1 1 1 1 1 Hottest 90 | 90 60 60 33 33 63 Shots Fired 228 | 27 47 7 14 15 118 Gun 104 | 27 23 1 . . 53 Cannon 81 | . 12 4 . . 65 Launcher 43 | . 12 2 14 15 . Special . | . . . . . . Kinetic 34 | . . . . . 34 Thermal 53 | 23 26 4 . . . Explosive 43 | . 12 2 14 15 . Electromagnetic 98 | 4 9 1 . . 84 Robot Hit Streak 19 | 8 11 5 3 3 19 Robot Miss Streak 6 | 3 3 2 6 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 206 | 19 32 4 14 25 112 Core Hits 166 | 7 37 6 18 40 58 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 8 | . . . 1 5 2 Critical Strikes 18 | . 4 . 2 5 7 Burn 3 | . 3 . . . . Meltdown 1 | . 1 . . . . Blast 4 | . . . . . 4 Corrupt 1 | . . . . . 1 Smash 9 | . . . 2 5 2 Melee Attacks 85 | . . . 27 19 39 Impact 85 | . . . 27 19 39 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 24 | . . . . 14 10 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9526 | 242 1429 232 1226 2509 3888 Guns 1059 | 242 226 . . . 591 Cannons 1668 | . 87 72 . . 1509 Explosions 4044 | . 1116 160 949 1308 511 Melee 2755 | . . . 277 1201 1277 Ramming . | . . . . . . Kinetic 883 | . . . . . 883 Thermal 1058 | 199 276 72 . . 511 Explosive 3423 | . 1006 160 949 1308 . Electromagnetic 1407 | 43 147 . . . 1217 Impact 2755 | . . . 277 1201 1277 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 . . . Average Corruption 3 | . 2 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 4 9 . . . Message Errors 1 | . . 1 . . . Matter Fused 5 | . 1 4 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 1096 | . 21 . 44 691 340 Projectiles 34 | . . . . . 34 Explosions 55 | . 21 . 13 1 20 Melee 1007 | . . . 31 690 286 Knockbacks 23 | . . . . 3 20 Impact 11 | . . . . 3 8 Kinetic 10 | . . . . . 10 Secondary 2 | . . . . . 2 Self-Inflicted Damage 84 | . 3 . 8 65 8 Shots 6 | . 2 . 1 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | 120 262 24 5 30 285 Average Temperature 71 | 40 37 13 3 9 91 Received Heat Transfer 1293 | . 261 9 87 54 882 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 24 | . 1 . . 12 11 Impact Corruptions 38 | . . . 1 25 12 Robots Melted 2 | . 2 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | 2 3 . . . 1 Heat Transferred 2378 | 592 938 148 . . 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 1 . . . 7 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 776 | 30 580 315 760 740 776 Initial 241 | . 19 142 122 218 241 Average 453 | 13 419 231 529 484 558 Maximum Alert Level 3 | . 2 1 3 3 3 Low Security (%) 9 | 100 9 5 16 . . Level 1 30 | . 38 94 12 40 9 Level 2 49 | . 52 . 33 46 80 Level 3 10 | . . . 37 13 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 . 3 . 7 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 1 . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 20 5 17 20 46 Peak Tracking Total 9 | . 7 3 5 4 9 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 6 | . 5 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 11 | . 6 . 5 . . Max in Single Turn 2 | . 1 . 2 . . Machines Sabotaged 1 | . 1 . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 15 | . 7 . 2 . 6 Terminals 8 | . 4 . 1 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 55 | . 24 . 4 . 27 Successful 38 | . 15 . 4 . 19 Failed 17 | . 9 . . . 8 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 32 | . 19 . 1 . 12 Terminals 27 | . 14 . 2 . 11 Fabricators . | . . . . . . Repair Stations 10 | . 2 . . . 8 Recycling Units 8 | . 8 . . . . Scanalyzers 8 | . . . 2 . 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 4 | . 2 . 1 . 1 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . . . 6 Scan Component 4 | . 1 . . . 3 Repair 4 | . 1 . . . 3 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 8 | . . . 2 . 6 Insert Component 4 | . . . 1 . 3 Analyze 4 | . . . 1 . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 10 . 1 . 6 Terminals 10 | . 5 . 1 . 4 Track 3 | . 1 . 1 . 1 Assimilate 1 | . . . . . 1 Botnet 1 | . 1 . . . . Detonate 1 | . 1 . . . . Disrupt 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Sabotage 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Reject 2 | . 2 . . . . Mask 2 | . 2 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Decoy 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 1 . 5 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . . . 3 Time 166 | . 26 . . . 140 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 Part Schematics Acquired 4 | . . . 1 . 3 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 75 | . . . . . 75 Highest-Rated Ally 25 | . . . . . 25 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 156 | . . . . . 156 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3560 | 181 562 376 436 852 1153 Spaces Moved 2960 | 118 516 440 374 678 834 Core 18 | 6 . . . . 12 Treads . | . . . . . . Legs . | . . . . . . Wheels 2446 | 112 516 440 374 678 326 Hover 462 | . . . . . 462 Flight 34 | . . . . . 34 Fastest Speed 48 | 50 80 80 80 80 48 Average Speed 80 | 91 80 80 81 80 77 Slowest Speed 400 | 100 80 80 95 95 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 7 66 89 40 96 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 8 | . . 8 . . . Terrain Destroyed 297 | . 23 16 86 138 34 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 291 | . 23 16 86 138 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3786 | 163 618 458 450 940 1157 Wait 364 | . 37 1 14 215 97 Move 2955 | 117 515 439 373 677 834 Hop . | . . . . . . Pick Up 28 | 5 6 1 4 . 12 Fast Attach 38 | 7 1 3 4 2 21 Attach 12 | 1 5 . . . 6 Detach 1 | . . . . . 1 Swap 29 | 5 2 3 5 6 8 Drop 51 | 5 5 5 9 6 21 Fire 223 | 23 47 6 14 15 118 Melee 85 | . . . 27 19 39 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Core integrity fell below 20% 317 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Destroyed 11 combat bots 426 | -10/Materials | Repaired Wheel 537 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Discovered new exit (range 15) 744 | -10/Materials | Entered Mines 825 | -10/Mines | Identified exit to Materials 838 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -10/Mines | Discovered exit to Materials (range 5) 988 | -10/Mines | Assembled infested the area 1001 | -10/Mines | Learned location of Zion (-7) 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1202 | -9/Materials | Discovered new exit (range 10) 1238 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Identified exit to Storage 1520 | -9/Materials | First assault squad dispatched 1556 | -9/Materials | Entered Mines 1614 | -9/Mines | Excavation squad dispatched 1614 | -9/Mines | A large section of the Mines collapsed 1864 | -9/Mines | Excavation squad dispatched 1955 | -9/Mines | Destroyed 10 combat bots 2063 | -9/Mines | Learned location of 1 exit from Materials 2114 | -9/Mines | Excavation squad dispatched 2352 | -9/Mines | Discovered new exit (range 7) 2398 | -9/Mines | Discovered new exit (range 12) 2408 | -9/Mines | Entered Materials 2408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2409 | -8/Materials | Identified exit to Factory 2587 | -8/Materials | Repaired EM Pulse Cannon 2639 | -8/Materials | Repaired Hvy. Ion Engine 2693 | -8/Materials | Repaired Hvy. Ion Engine? 3208 | -8/Materials | First assault squad dispatched 3373 | -8/Materials | Core integrity fell below 50% 3400 | -8/Materials | Core integrity fell below 20% 3416 | -8/Materials | Lost 10 parts (1p5n2u2w) 3561 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Y-45 Defender. Y-45 Defender destroyed. Acquired 18 matter. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 42 matter. Acquired Lgt. Armor Plating. Acquired 32 matter. Acquired 6 matter. U-05 Engineer destroyed. Destroyed Flight Unit. S-10 Pest destroyed. U-05 Engineer builds a Wall. Acquired 25 matter. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper knocked back. G-47 Trooper Aluminum Leg blasted off. G-47 Trooper knocked back. G-47 Trooper Particle Gun blasted off. 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""" % # ??????????? | | ????????????T" # ??????????? | | ???????????? #?"?????????? | | ???????????| #? ????????? | | ??????????? #########??#????????? | | ???????????? ????##??????????????? | | ???????????? ?????????????????????? | | ?????????????""" ?????????????????????? | | ???????????????" ??????????????????????? | | ???????????????" ???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicChipCloak Manual? 0 Play Time 01:01:40 Cumulative 68.6 hours Start 2022.03.22 @ 00:20:58 End 2022.03.22 @ 01:32:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9104264-79a5-4cf1-9a3c-9e2372e12822