Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 08:10:00 Player: Fangrelle Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (3465) 3465 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6222 Bonus ------- High Alert Combat Kills 432 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 265/265 System Corruption 4% Temperature Cool (26) Movement Rolling (150) Ox4 Location -9/Recycling Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Improved Heavy Machine Gun > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Shield Generator Improved EM Shotgun Spread Laser Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Shield Generator Improved EM Shotgun Spread Laser Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 116 | . 25 4 46 39 2 Power 18 | . 4 1 8 5 . Engine 18 | . 4 1 8 5 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | . 11 2 8 8 . Treads 19 | . 6 2 6 5 . Leg 4 | . 4 . . . . Wheel 5 | . 1 . 2 2 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 19 | . 5 1 8 5 . Device 4 | . 2 . 1 1 . Storage 4 | . 3 . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 9 | . . 1 4 4 . Artifact . | . . . . . . Weapon 50 | . 5 . 22 21 2 Energy Gun 13 | . 1 . 9 3 . Energy Cannon 18 | . 3 . 5 9 1 Ballistic Gun 6 | . . . 3 2 1 Ballistic Cannon . | . . . . . . Launcher 12 | . . . 5 7 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 3 4 . Parts Lost 21 | . 5 . 11 5 . Power 3 | . 1 . 1 1 . Propulsion 5 | . 2 . 2 1 . Utility 4 | . . . 3 1 . Weapon 9 | . 2 . 5 2 . Highest Loss Streak 6 | . 4 . 6 3 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 100 94 98 100 Engine 11 | . 13 14 10 10 11 Treads 12 | . 3 3 21 17 . Leg 8 | . 23 24 . . . Wheel 2 | . . . . 4 22 Device 9 | . 13 4 10 11 11 Storage 12 | . 14 14 11 11 11 Hackware 6 | . . . 10 11 11 Protection 7 | . . 9 7 10 11 Energy Gun 3 | . 1 . 8 4 . Energy Cannon 17 | . 21 28 10 15 10 Ballistic Gun 1 | . 3 . 1 . 11 Peak Build Rating 30 | . 10 10 24 28 30 Average Rating 18 | . 9 9 20 25 29 On Entrance 13 | 6 6 10 10 23 26 Naked Turns . | . . . . . . Heaviest Build 105 | 12 52 56 105 104 104 Greatest Support 40 | 20 40 40 40 40 24 Greatest Overweight (x) 5 | . 4 2 5 4 4 Average Overweight (x) 2 | . 1 1 1 2 4 Largest Inventory Capacity 25 | . 20 20 25 25 25 Average Capacity 21 | . 14 20 22 25 25 Most Carried 25 | . 11 19 25 25 25 Average Carried 18 | . 8 15 19 23 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 6 11 16 25 25 25 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1931 | 200 316 41 634 661 79 Remotely . | . . . . . . Salvage Created 4241 | . 853 77 1392 1840 79 Parts 295 | . 57 6 106 121 5 Haulers Intercepted 8 | . . . 4 4 . Recyclers Shooed 6 | . 3 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 93 | . 17 5 28 41 2 Guns 33 | . 10 . 12 10 1 Cannons 36 | . 7 5 7 16 1 AOE 23 | . . . 8 15 . Classes Destroyed 14 | . 4 1 5 4 . Worker 11 | . 1 . 5 5 . Builder 4 | . . . 3 1 . Tunneler 1 | . . . 1 . . Hauler 8 | . . . 4 4 . Recycler 3 | . . . 2 1 . Mechanic 4 | . . . . 4 . Operator 3 | . 2 . . 1 . Watcher 10 | . 3 . 5 2 . Swarmer 23 | . . 5 12 6 . Grunt 46 | . 17 . 8 21 . Brawler 5 | . . . . 5 . Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 16 | . . . 8 6 2 Best Kill Streak 14 | . 3 2 8 14 1 Combat Bots Only 8 | . 3 2 5 8 1 Max Kills in Single Turn 9 | . 2 1 3 9 1 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . 3 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 477 | . 94 18 210 141 14 Missed 142 | . 29 8 58 44 3 Damage Taken 4636 | . 865 83 1833 1576 279 Core 580 | . 156 10 168 171 75 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 222 | . . . 109 113 . Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 282 | . 95 14 89 78 6 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 120 120 136 136 83 Shots Fired 524 | . 161 28 168 155 12 Gun 234 | . 109 . 80 40 5 Cannon 250 | . 51 28 66 101 4 Launcher 39 | . . . 22 14 3 Special 1 | . 1 . . . . Kinetic 106 | . 87 . 14 . 5 Thermal 294 | . 74 28 86 102 4 Explosive 39 | . . . 22 14 3 Electromagnetic 85 | . . . 46 39 . Robot Hit Streak 14 | . 12 4 10 14 13 Robot Miss Streak 7 | . 7 5 6 5 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 319 | . 115 12 97 85 10 Core Hits 199 | . 42 5 65 85 2 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Burn 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7844 | . 1233 207 2454 3736 214 Guns 2159 | . 725 . 869 497 68 Cannons 2665 | . 508 207 695 1172 83 Explosions 3020 | . . . 890 2067 63 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 751 | . 547 . 136 . 68 Thermal 3158 | . 686 207 981 1201 83 Explosive 2878 | . . . 777 2038 63 Electromagnetic 1057 | . . . 560 497 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 4 | . . . . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 16 13 Message Errors 4 | . . . . 1 3 Matter Fused 12 | . . . . 7 5 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 5 | . . . . 2 3 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 88 | . . . 33 55 . Projectiles 15 | . . . 10 5 . Explosions 73 | . . . 23 50 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 405 | . . . 96 239 70 Shots 14 | . . . 4 7 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | . 108 288 456 432 35 Average Temperature 86 | . 25 105 114 111 20 Received Heat Transfer 1617 | . 504 . 558 510 45 Effects 6 | . . . 6 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 2 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . 1 5 4 . Heat Transferred 6174 | . 1473 444 2000 2109 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 2 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 1016 | . 379 93 461 1016 536 Initial 396 | . . 36 . 167 396 Average 298 | . 175 19 313 523 442 Maximum Alert Level 3 | . 1 . 2 3 2 Low Security (%) 37 | . 72 100 10 8 . Level 1 36 | . 27 . 75 31 22 Level 2 19 | . . . 13 39 77 Level 3 5 | . . . . 20 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 . 3 10 . Investigation 6 | . 3 . 1 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault 4 | . . . . 4 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 9 | . 2 . 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 28 8 38 50 6 Peak Tracking Total 8 | . 6 3 5 8 3 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 5 | . 3 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 10 | . 2 . 1 7 . Max in Single Turn 2 | . 1 . 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 36 | . 8 . 8 13 7 Terminals 23 | . 6 . 4 10 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 9 | . 2 . 1 2 4 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 125 | . 30 . 31 39 25 Successful 87 | . 17 . 24 25 21 Failed 38 | . 13 . 7 14 4 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 89 | . 24 . 21 30 14 Terminals 85 | . 21 . 21 31 12 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 31 | . 9 . 3 6 13 Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 . 3 5 3 Record 1 | . . . 1 . . Robot Analysis 2 | . . . 1 1 . Open Door 4 | . . . . 4 . Terminal Index 3 | . 1 . 1 . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks 14 | . 3 . 2 2 7 Report Inventory 9 | . 2 . 1 2 4 Retrieve Components 5 | . 1 . 1 . 3 Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 52 | . 13 . 12 16 11 Terminals 43 | . 11 . 11 14 7 Assimilate 15 | . 3 . 4 5 3 Botnet 19 | . 6 . 4 6 3 Operators 8 | . 2 . 2 3 1 Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 1 2 4 Tunnel 9 | . 2 . 1 2 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 25 | . 8 . 6 8 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 83 | . . . 51 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . 3 . 10 . 7 Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 45 | . . 45 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 85 | . . 85 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 2 | . . . 1 1 . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 9205 | . 1492 1856 2741 2604 512 Spaces Moved 3326 | 1 571 699 857 880 318 Core 1 | . 1 . . . . Treads 1466 | . 31 85 800 550 . Legs 1154 | 1 539 614 . . . Wheels 705 | . . . 57 330 318 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 240 140 150 150 Average Speed 241 | 120 208 257 268 256 150 Slowest Speed 320 | 120 260 260 320 320 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 1 94 100 69 96 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 2 1 1 2 4 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . 1 . 6 . . Terrain Destroyed 266 | . 1 . 140 94 31 Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 265 | . . . 140 94 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 4013 | . 729 729 1131 1079 345 Wait 129 | . 7 2 85 24 11 Move 3321 | . 570 698 856 879 318 Hop . | . . . . . . Pick Up 73 | . 13 7 27 22 4 Fast Attach 30 | . 11 . 10 9 . Attach 28 | . 6 2 12 8 . Detach 13 | . 4 1 4 4 . Swap 58 | . 8 2 24 22 2 Drop 77 | . 15 3 24 31 4 Fire 282 | . 95 14 89 78 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Lost 4 parts (2n2w) 279 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Discovered new exit (range 3) 1256 | -10/Materials | Discovered new exit (range 5) 1493 | -10/Materials | Entered Mines 1532 | -10/Mines | Learned location of 1 exit from Materials 1564 | -10/Mines | Discovered new exit (range 8) 1924 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2053 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2393 | -10/Mines | Discovered new exit (range 12) 2432 | -10/Mines | Build established: Scavenger-Mutant 2519 | -10/Mines | Discovered new exit (range 10) 2524 | -10/Mines | Learned location of Mines (-9) 2564 | -10/Mines | Learned 2 Materials zone layouts 3349 | -10/Mines | Entered Materials 3349 | -9/Materials | Evolved 2 slots: Utility x2 3350 | -9/Materials | Identified exit to Storage 3351 | -9/Materials | Identified exit to Materials 3496 | -9/Materials | Lost 3 parts (1p1u1w) 3613 | -9/Materials | Lost 6 parts (2n2u2w) 5054 | -9/Materials | Discovered exit to Materials (range 11) 5989 | -9/Materials | Repaired Adv. Beam Cannon 6090 | -9/Materials | Entered Storage 6802 | -9/Storage | Repaired Med. Armor Plating 7040 | -9/Storage | Garrison activated, responded to threat 7203 | -9/Storage | Core integrity fell below 50% 8090 | -9/Storage | First assault squad dispatched 8162 | -9/Storage | Lost 3 parts (1p1n1u) 8240 | -9/Storage | Core integrity fell below 20% 8287 | -9/Storage | Discovered exit to Materials (range 14) 8413 | -9/Storage | Build established: Mutant 8539 | -9/Storage | Destroyed 8 combat bots 8683 | -9/Storage | Used back door to open Recycling access 8683 | -9/Storage | Discovered new exit (range 5) 8694 | -9/Storage | Entered Recycling 9206 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09198_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: 1-F 09204_ D-53 Grenadier springs to life. 09204_ Terminal disabled. 09204_ H-55 Commando springs to life. 09205_ Y-45 Defender springs to life. 09205_ Slug penetrates Wall. 09206_ P-60 Hacker springs to life. 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Wheel | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcLongswordFlamer Manual? 0 Play Time 00:50:40 Cumulative 87.9 hours Start 2024.11.16 @ 07:12:18 End 2024.11.16 @ 08:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 092b526e-8a4a-4260-99f9-8c756995aa81