Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 17:48:07 Player: ChromeKnight Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (622) 622 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4122 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Scrap Engine Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Weapon Cycler Weapon Cycler Improved Reaction Control System Fire Trap Peak State ------------ > --- POWER ------------ Angular-Nuclear Engine > --- PROPULSION ------- Wheeled Compact-Airjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON ----------- Hvy. Kinetic Construct/C > --- INVENTORY -------- Medium Storage Unit Weapon Cycler Weapon Cycler Improved Reaction Control System Fire Trap [Rating: 48] Favorites ----------- Power Constructs Engine Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Slots Evolved 6 | . . . 2 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 28 | 6 5 1 1 8 1 2 1 3 . Power 6 | 2 2 . . 2 . . . . . Engine 6 | 2 2 . . 2 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 1 . 1 1 . . . . . Treads . | . . . . . . . . . . Leg 5 | 2 1 . 1 1 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 1 . . . 2 1 2 1 3 . Device 2 | . . . . . 1 . . 1 . Storage 2 | 1 . . . 1 . . . . . Processor 3 | . . . . 1 . . . 2 . Hackware 2 | . . . . . . 1 1 . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 7 | 1 2 1 . 3 . . . . . Energy Gun 4 | . 1 . . 3 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 13 | . 1 2 . 4 . 4 . . 2 Power 1 | . 1 . . . . . . . . Propulsion 4 | . . 1 . 2 . 1 . . . Utility 4 | . . . . . . 2 . . 2 Weapon 4 | . . 1 . 2 . 1 . . . Highest Loss Streak 2 | . 1 1 . 2 . 2 . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 53 | . 84 70 49 66 43 42 18 41 51 Engine 5 | . 14 . . 6 3 5 3 7 6 Leg 8 | . 28 28 16 23 . . . . . Wheel 1 | . . . . . 2 6 . . . Hover 1 | . . . . . . . . 3 5 Flight 1 | . . . . . 7 . . . . Device 7 | . . . . . 10 7 7 13 14 Storage 7 | . 14 14 11 11 11 5 . . . Processor 4 | . . . . 7 . . . 10 15 Energy Gun 3 | . 4 . . 12 6 5 . . . Ballistic Gun 6 | . 22 27 22 6 . . . . . Ballistic Cannon 1 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 11 13 7 7 22 22 23 8 14 30 Greatest Support 30 | 20 20 20 20 30 10 8 3 6 12 Greatest Overweight (x) 4 | . . . . 2 4 2 2 2 4 Average Overweight (x) 1 | . . . . . 2 . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 5 Average Capacity 7 | 6 8 8 8 8 10 8 5 5 5 Most Carried 10 | 3 8 8 7 10 10 5 5 5 5 Average Carried 4 | 1 5 7 6 6 1 2 5 4 4 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 Final Carried 10 | 3 8 7 7 10 1 5 5 4 5 Scrap Engine Consumption 41 | . . . . . 23 6 6 2 4 Constructs Created 6 | . . . . . 3 . 1 2 . Constructs Modified 9 | . . . . . 3 2 . 1 3 Class Distribution -------------------- 73% | Mutant 22% | Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Matter Collected 602 | 208 122 16 . 71 65 20 . . 100 Remotely . | . . . . . . . . . . Salvage Created 1023 | . 139 . 60 402 309 73 . . 40 Parts 56 | . 17 . 3 17 11 4 . . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 Prevented 3 | . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Combat Hostiles Destroyed 15 | . 5 . 1 7 1 1 . . . Guns 14 | . 5 . 1 6 1 1 . . . Classes Destroyed 9 | . 3 . 1 2 . 2 . . 1 Recycler 5 | . . . . 1 4 . . . . Minesweeper 1 | . . . . . . . . . 1 Operator 2 | . 1 . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . Swarmer 3 | . 3 . . . . . . . . Grunt 5 | . 2 . . 3 . . . . . Brawler 1 | . . . . 1 . . . . . Sentry 5 | . . . 1 3 1 . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 3 . 1 3 4 1 . . 1 Combat Bots Only 3 | . 3 . 1 3 1 1 . . . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Damage Taken 3559 | . 273 352 181 462 58 1372 . 110 751 Core 1091 | . 56 101 40 158 30 421 . 33 252 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . 7 112 . 37 6 Core Remaining (%) 60 | 100 . 37 . . 43 . . . . Volleys Fired 133 | . 19 . 6 32 25 17 . . 34 Largest 2 | . 2 . 2 2 2 1 . . 1 Hottest 118 | . 70 . 40 96 96 65 . . 118 Shots Fired 185 | . 38 . 12 52 32 17 . . 34 Gun 151 | . 38 . 12 52 32 17 . . . Cannon 34 | . . . . . . . . . 34 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 81 | . 31 . 12 4 . . . . 34 Thermal 104 | . 7 . . 48 32 17 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 5 . 14 20 10 4 . . 4 Robot Miss Streak 3 | . 3 . 1 2 3 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 115 | . 23 . 10 44 21 12 . . 5 Core Hits 44 | . 11 . 3 16 6 6 . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . . Burn 1 | . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1573 | . 209 2 82 581 330 178 . . 191 Guns 1372 | . 209 . 81 581 330 171 . . . Cannons 191 | . . . . . . . . . 191 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 10 | . . 2 1 . . 7 . . . Kinetic 433 | . 147 . 81 14 . . . . 191 Thermal 1130 | . 62 . . 567 330 171 . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 1 . 2 2 4 4 4 8 Average Corruption 3 | . . 1 . 1 2 3 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . 2 . . 19 3 2 2 27 Message Errors 8 | . . 1 . . 2 . 1 . 4 Matter Fused 15 | . . . . . 6 . 1 1 7 Heat Flow Errors 12 | . . 1 . . 6 2 . . 3 Energy Discharges 9 | . . . . . 3 . . 1 5 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 1 . . 5 Data Loss (major) 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . 44 Projectiles 44 | . . . . . . . . . 44 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . Shots . | . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . Targets Rammed 7 | . . 1 3 . . 3 . . . Kicked 4 | . . 1 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 529 | . 110 108 1 204 213 255 . . 529 Average Temperature 77 | . 44 51 1 78 49 62 . . 118 Received Heat Transfer 540 | . 90 81 78 183 18 54 . 36 . Effects 5 | . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 11 | . . . . 7 1 3 . . . Heat Transferred 2510 | . 185 . . 1386 458 481 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Peak Influence 184 | . 155 56 30 184 35 132 61 43 . Initial 56 | . . 56 . 12 15 . 46 28 . Average 28 | . 73 31 6 57 11 17 44 30 . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . 1 5 . 6 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . 1 . 1 2 . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Distress Signals 4 | . 3 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 14 4 4 11 1 19 6 1 3 Peak Tracking Total 9 | . 5 5 3 4 1 9 6 1 3 Tactical Retreats 4 | . . . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Traps Triggered 7 | . 1 . . 2 . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 7 | . . . . . . . . . 7 Triggered 1 | . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Machines Accessed 5 | . . . . 3 1 1 . . . Terminals 4 | . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 10 | . . . . 7 1 2 . . . Successful 5 | . . . . 4 1 . . . . Failed 5 | . . . . 3 . 2 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . . . . 5 . . . . . Terminals 8 | . . . . 7 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . . . . Terminals 4 | . . . . 4 . . . . . Track 2 | . . . . 2 . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . 3 1 1 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Total Allies 4 | . . 2 . . . . 1 . 1 Largest Group 2 | . . 2 . . . . 1 . 1 Highest-Rated Group 135 | . . 36 . . . . 31 . 135 Highest-Rated Ally 135 | . . 31 . . . . 31 . 135 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . 6 . . . . 9 . . Total Damage 276 | . . 106 . . . . 170 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Turns Passed 5078 | 77 287 712 77 515 1272 643 112 95 1288 Spaces Moved 2573 | 57 122 318 30 288 411 454 133 56 704 Core 427 | 3 . . . . 15 140 133 27 109 Treads . | . . . . . . . . . . Legs 819 | 54 122 318 30 288 7 . . . . Wheels 517 | . . . . . 135 314 . . 68 Hover 556 | . . . . . . . . 29 527 Flight 254 | . . . . . 254 . . . . Fastest Speed 50 | 50 120 120 120 120 219 50 50 116 50 Average Speed 152 | 116 120 120 120 130 234 129 78 157 167 Slowest Speed 371 | 120 120 120 120 260 371 219 150 182 314 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 40 | 3 24 70 5 50 85 23 84 1 64 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . 13 Terrain Destroyed 26 | . . . . . . . . . 26 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . . . . 26 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Total 3562 | 64 233 648 61 374 695 492 140 64 791 Wait 765 | . 71 329 21 39 245 9 7 2 42 Move 2564 | 56 121 316 29 287 410 454 132 55 704 Hop . | . . . . . . . . . . Pick Up 25 | 2 10 . 1 5 . 4 . 2 1 Fast Attach 15 | 5 1 . . 5 1 1 1 1 . Attach 8 | . 1 1 1 2 . 1 . 2 . Detach 1 | . . . . . . 1 . . . Swap 5 | 1 3 . . 1 . . . . . Drop 31 | . 7 . . 3 14 2 . 2 3 Fire 133 | . 19 . 6 32 25 17 . . 34 Melee . | . . . . . . . . . . Ram 3 | . . . . . . 3 . . . Kick 4 | . . 1 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . 1 . . . . . . . Rewire . | . . . . . . . . . . Trap 7 | . . . . . . . . . 7 Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 365 | -10/Materials | Entered Mines 366 | -10/Mines | Assembled infested the area 858 | -10/Mines | Crushed by falling debris 859 | -10/Mines | Core integrity fell below 50% 1049 | -10/Mines | Discovered new exit (range 16) 1072 | -10/Mines | Learned location of 2 exits from Materials 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Identified exit to Storage 1079 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Identified exit to Materials 1154 | -9/Materials | Entered Storage 1458 | -9/Storage | Garrison activated, responded to threat 1661 | -9/Storage | Used back door to open Recycling access 1661 | -9/Storage | Discovered new exit (range 4) 1669 | -9/Storage | Entered Recycling 1688 | -9/Recycling | Found Scrap Engine 1770 | -9/Recycling | Core integrity fell below 50% 2401 | -9/Recycling | Discovered new exit (range 15) 2814 | -9/Recycling | Build established: Construct 2941 | -9/Recycling | Entered Factory 2941 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3515 | -7/Factory | Core integrity fell below 50% 3584 | -7/Factory | Sucked down chute 3584 | -7/Factory | Entered Waste 3585 | -7/Waste | Met a frightened Derelict 3601 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3613 | -7/Waste | Spotted C-40 Crusher 3631 | -7/Waste | Spotted C-40 Crusher 3631 | -7/Waste | Spotted C-40 Crusher 3631 | -7/Waste | Spotted C-40 Crusher 3675 | -7/Waste | Discovered new exit (range 10) 3696 | -7/Waste | Entered Factory 3747 | -7/Factory | Build established: Mutant 3751 | -7/Factory | Discovered new exit (range 9) 3791 | -7/Factory | Entered Lower Caves 4730 | -7/Lower Caves | Discovered new exit (range 14) 4963 | -7/Lower Caves | Ambushed by research squad 5032 | -7/Lower Caves | Core integrity fell below 20% 5079 | -7/Lower Caves | Core destroyed Last Messages --------------- 05006_ Arm. Scrap Engine damaged due to network destabilization (-10). 05007_ Penetrated by Slug. A strange signal echoes through the caves. 05013_ System corrupted: Matter fused (-7). 05015_ Arm. Scrap Engine destroyed. 05015_ Scrap Engine core remains intact and functional. 05028_ Slug penetrates Wall. 05029_ Chain reaction triggered in Lgt. Nuclear Core. 05029_ P-60 Hacker destroyed. 05031_ System corrupted: Broken Weapon Cycler fused. 05031_ Slug penetrates Wall. 05031_ Broken Weapon Cycler destroyed. 05034_ Penetrated by Slug. 05046_ Slug penetrates Wall. 05049_ System corrupted: Energy discharge (-27). 05073_ Installed Fire Trap. 05074_ Installed Dirty Bomb Trap. 05079_ System corruption misinterpreted. 05079_ Triggered Fire Trap. 05079_ Burning plasma bursts from the floor. 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