Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 13:42:51 Player: UnifiBg Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4674) 4674 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 10673 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 741 Friendly Fire -107 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Fusion Compressor Micro Fission Core Improved Arc Projector Heavy Laser Improved Spread Laser Heavy Beamcaster Heavy Beamcaster Mass Driver Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Improved Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Fusion Compressor Micro Fission Core Light Treads Light Treads Improved Treads Advanced Heat Sink Advanced Cooling System Cloaking Device Hardened Medium Armor Plating Improved Hacking Suite Improved Arc Projector Improved Spread Laser Heavy Beamcaster Heavy Beamcaster Phase Cannon Enhanced Coil Gun Mass Driver Mass Driver Mass Driver Scatter Rocket Array Impact Mace [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Hardened Medium Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . 1 . . . Utility 5 | . . 1 1 . 1 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 258 | 9 21 27 22 24 18 44 24 17 52 Power 26 | 1 2 2 2 . 2 6 5 2 4 Engine 24 | 1 2 2 2 . 2 6 3 2 4 Core 1 | . . . . . . . 1 . . Reactor 1 | . . . . . . . 1 . . Propulsion 52 | 4 6 7 5 5 5 7 7 . 6 Treads 45 | 2 2 7 5 5 5 7 6 . 6 Leg . | . . . . . . . . . . Wheel 7 | 2 4 . . . . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 76 | 2 5 12 7 5 7 14 7 4 13 Device 43 | 1 2 6 4 1 4 11 3 2 9 Storage 6 | 1 1 . 1 2 . . . 1 . Processor 5 | . 2 . . . 1 1 . 1 . Hackware 1 | . . . . . . . . . 1 Protection 21 | . . 6 2 2 2 2 4 . 3 Artifact . | . . . . . . . . . . Weapon 104 | 2 8 6 8 14 4 17 5 11 29 Energy Gun 11 | . 1 . 1 . . 4 . 2 3 Energy Cannon 13 | . 1 3 1 2 2 3 . . 1 Ballistic Gun 35 | 2 3 2 2 8 1 5 2 1 9 Ballistic Cannon 14 | . . . . . . . 1 4 9 Launcher 14 | . 2 1 3 2 1 2 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 11 | . 1 . 1 2 . 3 . . 4 Slashing Weapon 6 | . . . . . . . 1 3 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 1 3 2 Parts Lost 49 | . 2 2 1 2 . 1 6 . 35 Power 8 | . . 1 1 . . . . . 6 Propulsion 12 | . 2 1 . . . . 2 . 7 Utility 20 | . . . . 1 . 1 4 . 14 Weapon 9 | . . . . 1 . . . . 8 Highest Loss Streak 29 | . 1 1 1 1 . 1 6 . 29 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 99 100 99 81 86 86 Engine 10 | . 14 11 8 9 15 13 9 6 5 Reactor 1 | . . . . . . . 2 6 4 Treads 25 | . . 29 35 36 30 32 17 20 16 Wheel 2 | . 27 1 . . . . 1 . . Device 11 | . 5 4 12 4 7 15 14 15 17 Storage 8 | . 14 11 12 18 11 6 . 3 5 Processor 7 | . 8 11 9 9 10 10 . 3 4 Protection 8 | . . 6 2 4 7 6 20 16 10 Energy Gun 2 | . 5 . . . . 2 . 5 3 Energy Cannon 4 | . . 17 2 6 7 4 . . . Ballistic Gun 7 | . 21 3 12 10 6 3 4 3 7 Ballistic Cannon 1 | . . . . . . . 5 2 3 Naked Turns 24 | . . . . . . . 24 . . Heaviest Build 144 | 13 19 29 35 47 67 76 77 137 144 Greatest Support 167 | 40 46 60 92 92 91 123 160 163 167 Greatest Overweight (x) 36 | 3 1 2 . . . . 13 1 36 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 25 25 Average Capacity 14 | 7 8 10 10 13 15 15 6 17 25 Most Carried 25 | 5 10 10 10 15 15 15 15 25 25 Average Carried 13 | 2 7 9 9 13 14 14 5 12 24 Final Capacity 25 | 8 10 10 10 15 15 15 5 25 25 Final Carried 25 | 5 10 10 10 15 15 15 5 25 10 Class Distribution -------------------- 43% | Scavenger-Mutant 43% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Matter Collected 4353 | 145 521 503 538 479 154 631 312 193 877 Remotely . | . . . . . . . . . . Salvage Created 4928 | 26 533 876 496 506 127 1157 . 84 1123 Parts 285 | 3 29 71 22 30 10 55 . 6 59 Haulers Intercepted 2 | . . 1 . . . 1 . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Combat Hostiles Destroyed 108 | . 17 24 11 11 6 16 . 2 21 Guns 58 | . 16 6 6 6 1 7 . 1 15 Cannons 34 | . . 17 . 3 1 8 . 1 4 AOE 14 | . 1 1 4 2 4 . . . 2 Classes Destroyed 11 | 1 2 4 . 1 1 2 . . . Worker 3 | . . . . 1 . 1 . . 1 Builder 4 | . . 2 . 1 . 1 . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 2 | . . 1 . . . 1 . . . Recycler 6 | . . 1 2 . . 2 . . 1 Operator 2 | . . . . . . 1 . . 1 Swarmer 34 | . 6 12 4 . 4 3 . 1 4 Grunt 37 | . 11 5 4 5 1 8 . 1 2 Sentry 19 | . . 7 3 6 . 1 . . 2 Specialist 3 | . . . . . . 1 . . 2 Programmer 15 | . . . . . 1 3 . . 11 Best Kill Streak 6 | 1 3 4 3 4 4 4 . 1 6 Combat Bots Only 6 | . 3 4 3 3 4 3 . 1 6 Max Kills in Single Turn 3 | 1 1 2 2 2 2 2 . 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 2 1 2 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Hostile Shots Fired 819 | . 65 86 55 78 22 141 10 10 352 Missed 194 | . 21 15 13 21 9 34 4 2 75 Damage Taken 11019 | . 461 927 515 957 353 974 273 161 6398 Core 1689 | . 148 132 70 75 14 76 90 32 1052 Absorbed by Shields 1168 | . . . . . 36 568 24 . 540 Regen/Repaired (Parts) 555 | . . . . 252 . 156 147 . . Core Remaining (%) 75 | 100 40 67 . 73 98 . . 76 . Volleys Fired 317 | 9 46 50 36 42 9 57 1 5 62 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 210 | 40 76 128 83 98 114 124 114 123 210 Shots Fired 674 | 18 90 99 72 74 17 112 2 9 181 Gun 455 | 18 86 29 59 46 7 64 1 5 140 Cannon 184 | . . 64 5 16 8 47 . 4 40 Launcher 35 | . 4 6 8 12 2 1 1 . 1 Special . | . . . . . . . . . . Kinetic 422 | 18 78 29 58 46 7 50 . 5 131 Thermal 217 | . 8 64 6 16 8 61 1 4 49 Explosive 35 | . 4 6 8 12 2 1 1 . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | 3 23 13 15 9 9 12 . 7 10 Robot Miss Streak 5 | 4 3 5 2 2 2 3 . 3 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 423 | 9 65 63 44 55 9 76 . 7 95 Core Hits 226 | 4 36 33 21 29 9 40 . 5 49 Critical Kills 3 | . . 1 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . . . . 3 Critical Strikes 15 | . 1 1 1 1 . 2 . . 9 Burn 7 | . 1 . . . . 2 . . 4 Meltdown 2 | . . 1 1 . . . . . . Destroy 5 | . . . . 1 . . . . 4 Blast 1 | . . . . . . . . . 1 Melee Attacks 25 | . 2 . 2 3 . 6 . 3 9 Impact 17 | . 2 . 2 3 . 6 . . 4 Slashing 8 | . . . . . . . . 3 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10438 | 89 656 1243 979 1108 529 2009 . 181 3644 Guns 5330 | 89 543 201 519 503 57 840 . 97 2481 Cannons 3260 | . . 795 71 300 138 1071 . 84 801 Explosions 1841 | . 113 244 389 305 334 98 . . 358 Melee . | . . . . . . . . . . Ramming 7 | . . 3 . . . . . . 4 Kinetic 5204 | 89 457 201 501 503 57 620 . 84 2692 Thermal 3572 | . 86 795 89 300 138 1291 . 97 776 Explosive 1655 | . 113 244 389 305 334 98 . . 172 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 2 3 1 . . . 8 Average Corruption 3 | . . . 2 2 1 . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked 3 | . . . . . . 3 . . . Effects 88 | . . . 1 25 9 . . . 53 Message Errors 20 | . . . . 4 2 . . . 14 Matter Fused 22 | . . . . 8 2 . . . 12 Heat Flow Errors 7 | . . . . 3 1 . . . 3 Energy Discharges 11 | . . . . 2 1 . . . 8 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 5 . . . . 5 Data Loss (major) 3 | . . . . . 2 . . . 1 Misfires 7 | . . . . 1 . . . . 6 Alerts 4 | . . . 1 2 . . . . 1 Weapon Failures 3 | . . . . . 1 . . . 2 Overload Shots 1 | . . . . . . 1 . . . Overflow Damage 155 | . . 10 . 5 . 20 . . 120 Projectiles 98 | . . . . 5 . 14 . . 79 Explosions 57 | . . 10 . . . 6 . . 41 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . . . . 11 Impact 1 | . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . 8 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 490 | . . 43 35 48 200 . . . 164 Shots 11 | . . 2 2 1 3 . . . 3 Rammed 3 | . . 2 . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 499 | . 90 237 83 242 108 252 306 234 499 Average Temperature 97 | . 21 71 30 60 43 77 157 103 106 Received Heat Transfer 2646 | . 195 156 162 396 33 161 . 9 1534 Effects 10 | . . . . . . . 2 . 8 Energy Bleed 2 | . . . . . . . 1 . 1 Interference 7 | . . . . . . . . . 7 Matter Decay 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 1 . . 1 . . . Combat Hostiles 2 | . . . 1 . . 1 . . . Parts Melted 11 | . 1 3 4 . . 3 . . . Heat Transferred 6086 | . 296 1628 185 444 211 2032 . 80 1210 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Peak Influence 913 | 5 265 373 210 276 275 193 80 913 543 Initial 315 | . 3 14 59 88 125 35 51 . 315 Average 196 | . 95 148 93 99 156 84 24 689 354 Maximum Alert Level 3 | . 1 1 1 1 1 . . 3 2 Low Security (%) 66 | 100 91 66 84 94 83 100 100 2 . Level 1 20 | . 8 33 15 5 16 . . 11 66 Level 2 6 | . . . . . . . . 8 33 Level 3 7 | . . . . . . . . 77 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 4 2 . 1 3 7 . 8 8 Investigation 4 | . 2 . . . . . . 2 . Extermination 10 | . . . . . 2 3 . 1 4 Reinforcement 13 | . 2 2 . . 1 3 . 1 4 Assault 1 | . . . . . . . . 1 . Garrison 5 | . . . . 1 . 1 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Distress Signals 4 | . . 2 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 33 44 13 16 9 26 5 19 44 Peak Tracking Total 9 | . 4 7 4 4 4 4 5 4 9 Tactical Retreats 16 | . 2 5 . 2 . 2 . . 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Traps Triggered 9 | . 2 3 1 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Machines Disabled 20 | . . . 1 3 6 1 . 2 7 Max in Single Turn 4 | . . . 1 1 4 1 . . 3 Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Machines Accessed 45 | . 7 6 4 5 4 9 . 3 7 Terminals 39 | . 6 6 4 3 3 8 . 3 6 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . 2 . 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 123 | . 23 15 10 14 10 21 . 9 21 Successful 56 | . 9 6 3 7 5 9 . 6 11 Failed 67 | . 14 9 7 7 5 12 . 3 10 Catastrophic 13 | . 2 4 1 2 . 1 . 2 1 Database Lockouts . | . . . . . . . . . . Manual 75 | . 16 13 8 10 5 6 . 3 14 Terminals 109 | . 21 15 10 10 9 15 . 9 20 Fabricators 1 | . . . . . . . . . 1 Repair Stations 10 | . . . . 4 . 6 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 29 | . 6 4 1 1 3 4 . 4 6 Record 6 | . 1 . . . . 1 . 2 2 Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 3 | . 1 . . . 1 . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 2 | . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 8 | . 2 3 . 1 . 1 . . 1 Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . Recall Investigation 2 | . 1 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . . . . 4 . 3 . . . Scan Component 4 | . . . . 2 . 2 . . . Repair 3 | . . . . 2 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 17 | . 2 2 2 2 1 2 . 2 4 Terminals 17 | . 2 2 2 2 1 2 . 2 4 Botnet 17 | . 2 2 2 2 1 2 . 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 41 | . 7 6 4 3 3 8 . 3 7 Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 2 . 1 . . . Time 117 | . . . . 64 . 53 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Total Allies 18 | . . . . . . . 18 . . Largest Group 18 | . . . . . . . 18 17 2 Highest-Rated Group 656 | . . . . . . . 656 629 63 Highest-Rated Ally 50 | . . . . . . . 50 50 32 Total Orders . | . . . . . . . . . . Ally Attacks 222 | . . . . . . . 108 109 5 Total Damage 6135 | . . . . . . . 3133 2960 42 Kills 29 | . . . . . . . 6 23 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Robot Analysis Total 3 | . 1 . . . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Turns Passed 13663 | 129 1029 1956 1138 1165 1428 2308 1137 1271 2102 Spaces Moved 7457 | 79 937 1034 456 562 829 1198 684 683 995 Core 62 | 9 . . . . . . 52 . 1 Treads 6231 | 23 2 948 456 562 829 1198 536 683 994 Legs . | . . . . . . . . . . Wheels 1162 | 47 935 86 . . . . 94 . . Hover 2 | . . . . . . . 2 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 160 156 156 156 50 160 160 Average Speed 150 | 110 86 154 160 157 156 157 152 173 168 Slowest Speed 1850 | 200 160 240 160 160 160 159 700 240 1850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 41 | 4 87 75 25 43 16 26 97 17 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 41 | . 1 . 1 . . 6 22 3 8 Terrain Destroyed 443 | . 25 44 58 86 74 26 22 3 105 Melee 19 | . 1 . 1 . . 6 . 3 8 Projectile 69 | . . . . 4 . 5 . . 60 AOE 355 | . 24 44 57 82 74 15 22 . 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac Fac Total 9282 | 101 1074 1300 797 765 945 1500 769 756 1275 Wait 1006 | . 44 162 263 121 73 161 45 21 116 Move 7449 | 78 936 1033 455 561 828 1198 683 682 995 Hop . | . . . . . . . . . . Pick Up 102 | 5 12 9 8 7 7 10 6 19 19 Fast Attach 48 | 7 5 4 1 . 1 5 13 7 5 Attach 40 | . 2 2 2 2 2 3 4 . 23 Detach 2 | . . . . . . 1 . 1 . Swap 170 | 2 14 21 19 22 15 36 7 10 24 Drop 120 | . 13 17 11 7 10 23 10 8 21 Fire 317 | 9 46 50 36 42 9 57 1 5 62 Melee 25 | . 2 . 2 3 . 6 . 3 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . 2 . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 7) 579 | -10/Materials | Discovered new exit (range 10) 620 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Identified exit to Mines 1157 | -10/Materials | Identified exit to Materials 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -9/Materials | Build established: Scavenger-Mutant 2013 | -9/Materials | Discovered new exit (range 12) 2041 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Discovered new exit (range 11) 2388 | -9/Materials | Identified exit to Materials 3016 | -9/Materials | Discovered exit to Materials (range 15) 3115 | -9/Materials | Entered another Materials area 3115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3900 | -8/Materials | Discovered new exit (range 8) 3948 | -8/Materials | Identified exit to Factory 3950 | -8/Materials | Build established: Mutant 4163 | -8/Materials | Discovered new exit (range 16) 4251 | -8/Materials | Identified exit to Storage 4253 | -8/Materials | Entered Storage 4279 | -8/Storage | Met 01-MTF 4899 | -8/Storage | Repaired Imp. Treads 4908 | -8/Storage | Repaired Imp. Treads 5355 | -8/Storage | Garrison activated, responded to threat 5407 | -8/Storage | Discovered exit to Factory (range 6) 5418 | -8/Storage | Entered Factory 5418 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5649 | -7/Factory | Identified exit to DSF 6837 | -7/Factory | Discovered new exit (range 6) 6845 | -7/Factory | Identified exit to Factory 6846 | -7/Factory | Entered another Factory area 6846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7197 | -6/Factory | Repaired Broken Adv. Treads 7791 | -6/Factory | Garrison activated, responded to threat 7953 | -6/Factory | Cargo convoy interrupted 8267 | -6/Factory | Build established: Scavenger-Mutant 9154 | -6/Factory | Sucked down chute 9154 | -6/Factory | Entered Waste 9218 | -6/Waste | Spotted C-40 Crusher 9251 | -6/Waste | Spotted C-40 Crusher 9252 | -6/Waste | Spotted C-40 Crusher 9277 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9286 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9286 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9291 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9293 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9294 | -6/Waste | Spotted C-40 Crusher 9296 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9308 | -6/Waste | Spotted C-40 Crusher 9312 | -6/Waste | Spotted C-40 Crusher 9319 | -6/Waste | Warlord forces began an assault 9321 | -6/Waste | Allies destroyed C-40 Crusher 9322 | -6/Waste | Allies destroyed C-40 Crusher 9327 | -6/Waste | Lost 6 parts (2n4u) 9337 | -6/Waste | Allies destroyed C-40 Crusher 9450 | -6/Waste | Build established: Mutant 9803 | -6/Waste | Build established: Scavenger-Mutant 9864 | -6/Waste | Discovered new exit (range 15) 10291 | -6/Waste | Entered Factory 10291 | -6/Factory | Accompanied by 17 allies 10742 | -6/Factory | Lost 4 allies 11132 | -6/Factory | Found Prototype Launcher 11133 | -6/Factory | Identified Scatter Rocket Array 11332 | -6/Factory | Garrison activated, responded to threat 11383 | -6/Factory | Discovered new exit (range 15) 11500 | -6/Factory | Identified exit to Factory 11562 | -6/Factory | Entered another Factory area 11562 | -5/Factory | Accompanied by 2 allies 11562 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11850 | -5/Factory | Crushed by falling debris 12120 | -5/Factory | Build established: Scavenger-Tank 12914 | -5/Factory | Lost 3 parts (3u) 13519 | -5/Factory | Discovered new exit (range 7) 13639 | -5/Factory | Core integrity fell below 50% 13660 | -5/Factory | Core integrity fell below 20% 13664 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13634_ G-50 Soldier suffers critical hit (Blast). 13639_ Acquired 3 matter. 13643_ Angular Momentum Engine destroyed. 13644_ Structural Scanner destroyed. 13645_ Mass Driver destroyed. 13647_ Slammed into G-67 Veteran. 13647_ G-67 Veteran knocked back. 13648_ Critical hit (Burn: +37). 13648_ Arm. Medium Treads destroyed. 13650_ Critical hit (Burn: +37). 13650_ Adv. Cooling System destroyed. 13650_ Angular Momentum Engine destroyed. 13654_ Phase Cannon destroyed. 13655_ G-50 Soldier destroyed. 13656_ Critical hit (Burn: +37). 13660_ Knocked back. 13661_ Critical hit (Burn: +37). 13662_ Component Analysis Suite destroyed. 13663_ Mass Driver destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????############??###??????????? ????????????? | | ????############################?? ????????????? | | ????## ||# #? ???????????? | | ????## | # # ????????????? | | ????## # ] # ??????????????? | | ????## # ; ????????????????? | | ????## # !#?????????????????? | | ????## # #?????????????????? | | ????#" < ! # #?????????????????? | | ?####" # #?????????????????? | | ?##### *! ; H% % #?????????????????? | | ?## ## = # g @ #?????????????????? | | ?## ! #% %gggg % ; ??????????? | | ### [%!= # % g # #?????????? | | ###"# [+#########/#; ##;#;#######?######?????????? | | [%!%[ ????????????? | | ! % ????????????? | | % % " ????????????? | | "%" ?????????????? | | " ?????????????? | | ^ ??????????????? | | "" ??????????????? | | " """ ####"#??????????????? | | ^ """"" ### #???????? | | ^ ### """ """ #???????? | | "" ### """ """ #???????? | | " """ ### """ """ #???????? | | " "" + #???????? | | ### """ """ #???????? | | ### """ """ #???????? | | ### """ """ #???????? | | ########+### #???????? | | # # """ """ #???????? | | # "# """ """ #???????? | | # ! ""# """ """ #???????? | | + """ ""# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 31 Energy Capacity 1290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Cloak Strength 2 Corruption Block 8 Armor Coverage 900 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Adv. Recalibrator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst Dynamic Key GoHome() Troublemaker Challenges ------------ None Game ------ Seed ResetSalvagingReactor Manual? 0 Play Time 02:26:59 Cumulative 7.4 hours Start 2024.07.30 @ 07:29:07 End 2024.07.31 @ 13:42:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 79431b1b-5644-448f-9f89-a19f223a0cec