Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.01 @ 16:59:21 Player: tcfire Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3159) 3159 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 11444 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 26/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter IFF Parser Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer ECM Suite Phase Shifter Cloaking Device > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Stasis Canceller Remote Datajack [Rating: 100] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 . . 2 2 2 Power 2 | . . . 1 . . 1 . . . . . . Propulsion 7 | . 1 . . 1 . 1 1 . . 1 1 1 Utility 10 | . . 2 1 1 2 . 1 . . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 125 | 6 2 11 22 4 31 5 17 4 10 1 5 7 Power 23 | 1 . 2 3 1 3 1 4 1 3 . 2 2 Engine 6 | 1 . 1 1 1 1 . 1 . . . . . Core 9 | . . 1 2 . 2 1 1 . 2 . . . Reactor 8 | . . . . . . . 2 1 1 . 2 2 Propulsion 45 | 2 1 4 6 1 10 2 8 2 3 1 3 2 Treads . | . . . . . . . . . . . . . Leg 15 | 2 1 4 5 . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 30 | . . . 1 1 7 2 8 2 3 1 3 2 Utility 33 | 1 1 2 5 2 13 1 4 1 1 . . 2 Device 19 | . . . 2 2 8 1 3 1 1 . . 1 Storage 1 | 1 . . . . . . . . . . . . Processor 10 | . . 1 3 . 4 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . 1 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 3 8 . 5 1 1 . 3 . . 1 Energy Gun 9 | 1 . 2 5 . . . . . 1 . . . Energy Cannon 4 | . . . . . 2 . . . 1 . . 1 Ballistic Gun 5 | 1 . 1 3 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 1 3 . 1 . 2 . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . Parts Lost 50 | . . 1 5 . 7 5 1 5 14 . 6 6 Power 13 | . . . 1 . 2 2 1 1 3 . 2 1 Propulsion 18 | . . . . . 4 . . 2 6 . 4 2 Utility 15 | . . 1 1 . 1 3 . 2 4 . . 3 Weapon 4 | . . . 3 . . . . . 1 . . . Highest Loss Streak 9 | . . 1 2 . 4 3 1 5 9 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . . 4 6 7 5 4 3 3 4 4 3 2 Power . | . . . . . . . 1 . . 1 1 . Propulsion 1 | . . 4 3 . . . . . . . . . Utility 1 | . . . . 3 2 4 1 2 1 1 1 1 Weapon 1 | . . . 2 3 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 1 . 4 2 8 1 . . 1 . . . Power . | . . . . . . . . . . . . . Propulsion 6 | . . . 4 1 1 . . . . . . . Utility 7 | . 1 . . . 4 1 . . 1 . . . Weapon 3 | . . . . 1 2 . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 68 | . 94 94 79 86 80 77 80 80 51 6 12 6 Engine 3 | . 12 6 6 4 2 . 4 2 . . . . Core 4 | . . 3 8 7 6 13 2 . 2 . . . Leg 13 | . 34 30 24 21 8 . . . . . . . Flight 6 | . . . . . 10 16 22 29 22 2 6 2 Device 9 | . . . 1 13 23 25 24 23 11 . . 1 Storage 4 | . 12 10 8 7 2 . . . . . . . Processor 10 | . . 9 10 19 12 16 19 10 9 4 4 2 Protection 3 | . 8 14 1 . 3 . . . . . . . Energy Gun 5 | . 12 10 10 14 1 . . . . . . . Ballistic Gun 2 | . 12 10 5 . . . . . . . . . Slashing Weapon 1 | . . . . . 2 5 5 4 2 . . . Peak Build Rating 100 | 6 8 21 43 45 66 90 100 95 86 8 34 41 Average Rating 37 | 3 7 18 31 40 53 79 88 84 54 5 20 13 On Entrance 32 | . 6 8 21 35 45 66 66 89 77 4 7 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 18 21 31 37 33 48 31 39 42 46 . 12 16 Greatest Support 80 | 20 30 44 60 60 80 41 40 37 37 4 22 23 Greatest Overweight (x) 5 | . . . 1 . 1 . 1 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 10 10 6 5 5 5 5 5 5 5 Most Carried 10 | 3 1 8 10 10 10 5 5 5 5 5 5 5 Average Carried 4 | . . 4 6 7 5 4 3 3 4 4 3 2 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 9 | . . 6 5 9 5 4 3 3 4 4 2 2 Class Distribution -------------------- 87% | Hacker-Mutant 6% | Infiltrator-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Garrison Hacker-Sprinter | -4/Armory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Matter Collected 2343 | 98 . 471 549 40 538 . 163 145 175 . 28 136 Remotely 576 | . . . 181 40 355 . . . . . . . Salvage Created 3780 | . 42 844 1361 234 986 . 114 23 79 . . 97 Parts 208 | . 3 50 75 14 44 . 11 2 3 . . 6 Haulers Intercepted 6 | . 1 . 1 1 3 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Combat Hostiles Destroyed 65 | . . 19 25 2 9 . 1 1 3 . . 5 Melee 4 | . . . . . 1 . 1 1 1 . . . Guns 42 | . . 19 21 2 . . . . . . . . Cannons 5 | . . . . . 5 . . . . . . . AOE 12 | . . . 3 . 2 . . . 2 . . 5 Classes Destroyed 13 | . 1 6 3 . 1 . 1 . 1 . . . Worker 7 | . . . 2 1 2 . 2 . . . . . Builder 3 | . . . 1 . 2 . . . . . . . Hauler 6 | . 1 . 1 1 3 . . . . . . . Recycler 3 | . . 1 . . 2 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 8 | . . 4 2 1 1 . . . . . . . Swarmer 22 | . . 6 4 . 5 . . 1 1 . . 5 Saboteur 1 | . . . . . . . . . 1 . . . Grunt 20 | . . 6 11 . 2 . . . 1 . . . Brawler 3 | . . 1 2 . . . . . . . . . Sentry 16 | . . 6 7 1 1 . 1 . . . . . Hunter 2 | . . . 1 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . 1 5 4 2 3 . 2 1 2 . . 5 Combat Bots Only 5 | . . 4 3 1 3 . 1 1 2 . . 5 Max Kills in Single Turn 5 | . 1 1 1 1 1 . 1 1 1 . . 5 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 1 . 1 . . . 1 . . 5 Melee 1 | . . . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Hostile Shots Fired 1457 | . 6 110 146 31 212 132 16 87 193 7 178 339 Missed 700 | . 2 35 40 19 119 82 7 43 73 4 97 179 Hits 757 | . 4 75 106 12 93 50 9 44 120 3 81 160 Melee 2 | . . . . . . . . . 2 . . . Projectile 755 | . 4 75 106 12 93 50 9 44 118 3 81 160 AOE 3 | . . . . . 2 . 1 . . . . . Critical Strikes 19 | . . 1 4 . 1 1 . . 3 . 3 6 Part Disruptions 2 | . . . . . . . . . 1 . . 1 Damage Taken 8643 | . 27 513 1072 67 1016 477 168 435 1390 50 1226 2202 Core 3980 | . . 52 201 7 154 79 19 81 889 50 846 1602 Absorbed by Shields 76 | . . . . . . . . . . . . 76 Ignored by Resistances 5177 | . 19 342 596 43 613 288 97 264 826 30 721 1338 Core Remaining (%) 77 | 100 100 87 63 99 81 92 . . 14 96 41 . Volleys Fired 255 | . 5 73 116 15 37 . . 1 5 . . 3 Largest 2 | . 2 2 2 2 2 . . 1 1 . . 1 Hottest 125 | . 70 88 110 100 125 . . 5 49 . . 120 Shots Fired 445 | . 10 131 191 30 74 . . 1 5 . . 3 Gun 376 | . 10 131 191 30 14 . . . . . . . Cannon 63 | . . . . . 60 . . . . . . 3 Launcher 5 | . . . . . . . . . 5 . . . Special 1 | . . . . . . . . 1 . . . . Kinetic 189 | . 5 62 80 . 42 . . . . . . . Thermal 115 | . 5 69 28 . 10 . . . . . . 3 Explosive 5 | . . . . . . . . . 5 . . . Electromagnetic 135 | . . . 83 30 22 . . . . . . . Robot Hit Streak 55 | . 10 39 55 28 16 . . 12 13 . . . Robot Miss Streak 3 | . . 3 3 1 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 345 | . 10 104 135 19 62 1 7 4 3 . . . Core Hits 142 | . 3 37 56 8 22 1 4 . 5 . . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . 1 1 . 1 1 1 . . . . . Burn 2 | . . 1 1 . . . . . . . . . Sever 3 | . . . . . 1 1 1 . . . . . Melee Attacks 72 | . . . . . 21 9 18 14 10 . . . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . . 21 9 18 14 10 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 7 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9146 | . 108 1470 2690 268 2312 49 431 135 982 . . 701 Guns 4318 | . 108 1470 2315 263 162 . . . . . . . Cannons 961 | . . . . . 961 . . . . . . . Explosions 2080 | . . . 373 . 115 . . . 893 . . 699 Melee 1752 | . . . . . 1054 49 431 135 83 . . . Ramming 35 | . . . 2 5 20 . . . 6 . . 2 Kinetic 2060 | . 45 619 805 . 591 . . . . . . . Thermal 1827 | . 63 851 538 . 375 . . . . . . . Explosive 1776 | . . . 184 . . . . . 893 . . 699 Electromagnetic 1696 | . . . 1161 263 272 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1752 | . . . . . 1054 49 431 135 83 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . 2 . . 1 2 . 2 6 Average Corruption 1 | . . . 1 . 1 . . 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . 4 . . 1 2 . 1 3 Message Errors 6 | . . . . . 3 . . 1 . . . 2 Matter Fused 1 | . . . . . 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 486 | . . . . . 369 . 48 30 39 . . . Projectiles 6 | . . . . . 6 . . . . . . . Explosions 39 | . . . . . . . . . 39 . . . Melee 441 | . . . . . 363 . 48 30 . . . . Knockbacks 6 | . . . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 100 | . . . 22 . 6 . . . 3 . . 69 Shots 3 | . . . 1 . 1 . . . . . . 1 Rammed 3 | . . . . . . . . . 2 . . 1 Targets Rammed 6 | . . . 1 1 1 . . . 2 . . 1 Kicked 3 | . . . 1 1 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 515 | . 147 371 515 54 367 2 145 354 206 . . 55 Average Temperature 140 | . 89 132 177 24 178 2 52 177 77 . . 18 Received Heat Transfer 2061 | . 24 198 603 30 456 9 36 27 399 18 126 135 Effects 35 | . . 10 19 . 1 . . 5 . . . . Shutdowns 8 | . . . 6 . . . . 2 . . . . Energy Bleed 8 | . . 4 2 . 1 . . 1 . . . . Interference 12 | . . 6 6 . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . Parts Fried 9 | . . . 5 1 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 4 2 . . . . . . . . . Heat Transferred 4117 | . 185 2294 1138 . 500 . . . . . . . Parts Sabotaged 8 | . . . . . . . . . 8 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . 1 1 . 1 1 Low Security (%) 88 | 100 100 100 51 100 100 100 100 97 86 100 76 96 Level 1 11 | . . . 48 . . . . 2 13 . 23 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 383 | . 7 100 383 108 165 62 35 235 232 84 235 219 Initial 108 | . . . 9 108 . 6 . 13 91 84 12 100 Average 71 | . . 32 167 24 73 16 7 109 106 42 92 44 Influence Increases 4069 | . 7 548 920 79 678 121 110 272 476 45 360 453 Destroy 0b10 Robot/C 1300 | . . 380 500 40 180 . 20 20 60 . . 100 Destroy 0b10 Robot/NC 140 | . 5 25 30 15 50 . 15 . . . . . Destroy Leader 428 | . 2 138 156 24 58 . 10 10 20 . . 10 Successful Hack 33 | . . . . . 12 . . . . . . 21 Disable Machine 44 | . . 4 12 . 16 . . . 8 . . 4 Anti-Garrison Action 200 | . . . 150 . . . . 50 . . . . Destroy Structure 259 | . . 1 42 . 17 16 20 12 88 . . 63 Partial Spotted 225 | . . . . . 75 . 45 30 15 45 15 . Lose Combat Pursuer 1440 | . . . 30 . 270 105 . 150 285 . 345 255 Influence Decreases 3862 | . 7 514 626 407 659 140 85 62 494 232 170 466 Entered New Map 685 | . . . 25 220 . 13 . 12 144 133 18 120 Time Decay 2759 | . 7 504 561 187 619 89 85 . 210 99 102 296 Lost Part 418 | . . 10 40 . 40 38 . 50 140 . 50 50 Squads Dispatched 31 | . . 2 3 1 8 2 3 . 1 2 5 4 Investigation 3 | . . . . . . . 2 . . . . 1 Extermination 11 | . . . . 1 2 1 1 . 1 1 2 2 Reinforcement 15 | . . 2 2 . 5 1 . . . 1 3 1 Assault 1 | . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Distress Signals 18 | . 1 2 3 . 3 1 . . 2 . 1 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 288 | . 3 26 37 5 41 30 7 13 44 4 37 41 Peak Tracking Total 19 | . 4 4 4 2 17 9 4 9 18 3 19 18 Tactical Retreats 39 | . . . 2 . 6 6 2 5 6 . 6 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Traps Triggered 12 | . . 1 4 . 2 . . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Machines Disabled 14 | . . 1 4 . 4 . . 2 2 . . 1 Max in Single Turn 2 | . . 1 2 . 1 . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Machines Accessed 7 | . . . . . 1 . 2 . . 1 . 3 Terminals 6 | . . . . . 1 . 1 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 14 | . . . . . 2 . 6 . . 1 . 5 Successful 7 | . . . . . 1 . 4 . . 1 . 1 Failed 7 | . . . . . 1 . 2 . . . . 4 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . . . . . 2 . 3 . . 1 . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 6 | . . . . . 1 . 3 . . 1 . 1 Record 2 | . . . . . . . 2 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 . 2 . . . . 2 Full Trace Events 3 | . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . 1 . . . . 4 . . . . Machine Destruction 5 | . . . 1 . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Active Infowar (turns) 1365 | . . . . . 481 180 227 147 253 . . 77 Optics 539 | . . . . . . . 62 147 253 . . 77 Sensors 253 | . . . . . 253 . . . . . . . IFF 980 | . . . . . 226 180 227 147 200 . . . Cloaking 761 | . . . . . 394 180 64 66 57 . . . Jamming 178 | . . . . . . . 112 66 . . . . ECM 342 | . . . . . . 49 227 66 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Turns Passed 4960 | 49 160 750 886 461 913 180 227 147 293 151 231 512 Spaces Moved 6861 | 38 118 411 374 304 1469 401 452 437 758 371 610 1118 Core 544 | 11 . . . . . . . . 80 116 3 334 Treads . | . . . . . . . . . . . . . Legs 1413 | 27 118 411 374 304 179 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4904 | . . . . . 1290 401 452 437 678 255 607 784 Fastest Speed 21 | 50 120 120 125 130 31 31 21 21 22 35 32 37 Average Speed 53 | 99 120 124 128 130 45 34 25 22 27 39 36 42 Slowest Speed 250 | 120 120 126 195 130 195 37 97 109 109 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . . . . 2 . . 2 6 2 10 8 Potential Cave-ins 5 | . . . . . . . . 3 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 31 56 39 11 46 18 13 53 40 11 31 31 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 40 | . . . . . 6 8 11 9 5 . . 1 Terrain Destroyed 166 | . . . 43 . 16 8 11 9 50 . . 29 Melee 39 | . . . . . 6 8 11 9 5 . . . Projectile 3 | . . . . . 1 . . . . . . 2 AOE 124 | . . . 43 . 9 . . . 45 . . 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Gar Arm Res Res Acc Total 7651 | 49 128 519 600 343 1628 435 544 462 822 372 607 1142 Wait 58 | . . . 31 3 2 . 14 . 1 . . 7 Move 6795 | 37 117 410 373 303 1464 400 452 431 747 366 592 1103 Hop 24 | . . . . . 2 . . 2 4 2 7 7 Pick Up 160 | 6 3 15 32 11 35 11 16 3 16 2 3 7 Fast Attach . | . . . . . . . . . . . . . Attach 133 | 6 2 2 20 4 28 5 23 7 21 1 5 9 Detach 31 | . . . . 1 7 . 9 4 8 . . 2 Swap 34 | . . 12 10 . 7 . 2 . 3 . . . Drop 80 | . 1 7 17 5 24 10 10 . 5 1 . . Fire 255 | . 5 73 116 15 37 . . 1 5 . . 3 Melee 72 | . . . . . 21 9 18 14 10 . . . Ram 3 | . . . . . . . . . 2 . . 1 Kick 3 | . . . 1 1 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 4 exits: *Res x2 / *Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 50 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Evolved 1 slot: Propulsion x1 189 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered exit to Materials (range 6) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Hacker-Mutant 648 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Discovered exit to Mines (range 15) 941 | -9/Materials | Identified exit to Materials 941 | -9/Materials | Discovered exit to Materials (range 15) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1827 | -8/Materials | Identified exit to Factory 1827 | -8/Materials | Discovered exit to Factory (range 15) 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1880 | -7/Factory | Identified exit to Lower Caves 1880 | -7/Factory | Discovered exit to Lower Caves (range 14) 2273 | -7/Factory | Identified exit to Factory 2273 | -7/Factory | Discovered exit to Factory (range 10) 2307 | -7/Factory | Entered another Factory area 2307 | -6/Factory | Evolved 2 slots: Utility x2 2638 | -6/Factory | Garrison activated, responded to threat 2673 | -6/Factory | Identified exit to Factory 2673 | -6/Factory | Discovered exit to Factory (range 15) 2694 | -6/Factory | Found Prototype Processor 2695 | -6/Factory | Identified Exp. Targeting Computer 2702 | -6/Factory | Lost 4 parts (1p2n1u) 2704 | -6/Factory | Identified exit to Lower Caves 2704 | -6/Factory | Discovered exit to Lower Caves (range 9) 2707 | -6/Factory | Spotted B-75 Beast 3174 | -6/Factory | Discovered exit to Lower Caves (range 16) 3215 | -6/Factory | Discovered exit to Factory (range 15) 3220 | -6/Factory | Entered another Factory area 3220 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3221 | -5/Factory | Identified exit to Upper Caves 3221 | -5/Factory | Discovered exit to Upper Caves (range 16) 3277 | -5/Factory | Identified exit to Factory 3277 | -5/Factory | Discovered exit to Factory (range 13) 3395 | -5/Factory | Discovered exit to Factory (range 15) 3400 | -5/Factory | Entered another Factory area 3400 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -4/Factory | Lost 3 parts (1p2u) 3438 | -4/Factory | Identified exit to Research 3438 | -4/Factory | Discovered exit to Research (range 14) 3561 | -4/Factory | Discovered exit to Research (range 15) 3607 | -4/Factory | Identified exit to Armory 3607 | -4/Factory | Discovered exit to Armory (range 8) 3627 | -4/Factory | Identified exit to Garrison 3627 | -4/Factory | Entered Garrison 3638 | -4/Garrison | Spotted B-86 Titan 3647 | -4/Garrison | Garrison Relay disabled 3657 | -4/Garrison | Triggered checkpoint 3681 | -4/Garrison | Triggered checkpoint 3687 | -4/Garrison | Discovered exit to Armory (range 12) 3698 | -4/Garrison | Build established: Infiltrator-Sprinter 3705 | -4/Garrison | Discovered exit to Armory (range 11) 3708 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3769 | -4/Garrison | Discovered exit to Armory (range 8) 3771 | -4/Garrison | Installed Relay Interface Framework 3774 | -4/Garrison | Entered Armory 3775 | -4/Armory | Lost 5 parts (1p2n2u) 3929 | -4/Armory | Spotted B-86 Titan 4033 | -4/Armory | Core integrity fell below 50% 4058 | -4/Armory | Lost 9 parts (1p5n2u1w) 4066 | -4/Armory | Core integrity fell below 20% 4066 | -4/Armory | Discovered exit to Research (range 6) 4067 | -4/Armory | Entered Research 4067 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4208 | -3/Research | Identified exit to Research 4208 | -3/Research | Discovered exit to Research (range 16) 4218 | -3/Research | Discovered exit to Research (range 12) 4218 | -3/Research | Entered another Research area 4218 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4279 | -2/Research | Spotted B-90 Cyclops 4284 | -2/Research | Build established: Hacker-Mutant 4322 | -2/Research | Spotted B-90 Cyclops 4444 | -2/Research | Core integrity fell below 50% 4444 | -2/Research | Identified exit to Access 4444 | -2/Research | Discovered exit to Access (range 12) 4449 | -2/Research | Entered Access 4449 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4479 | -1/Access | Lost 3 parts (1p2n) 4552 | -1/Access | Spotted B-99 Colossus 4698 | -1/Access | Spotted B-99 Colossus 4835 | -1/Access | Core integrity fell below 50% 4921 | -1/Access | Core integrity fell below 20% 4961 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- R-10 Processor collects Hvy. Machine Gun. RZ0ZY317MLT|&FF/L5>FIL P-80 Master resets R-10 Processor, system corruption cleaned. Acquired Enh. Nova Cannon. Wave Collapse Detector explodes. S-43 Plague destroyed. [Achievement: Quick And Dirty] Penetrated by Slug. Slug penetrates Earth. Slug penetrates Wall. W-44 Eye distress signal alerts nearby ally. The unstable cave ceiling collapses. Slug penetrates Wall. Slug penetrates H-88 Terminator. The unstable cave ceiling collapses. Slug penetrates Wall. Slug penetrates Door. The unstable cave ceiling collapses. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ?????????????????????????# !#??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# "" #??????????? | | ?????????????????????????# "" #??########? | | ?????????????????????????# """""" #??# ? | | ???????????????????????### """""" #??# | | ???????????????????????# @ "" #??# | | ???????????????????????### "" #??# | | ?????????????????????????# #??#!!! ! | | ?????????????????????????# = #??#!! | | ?????????????????????????# #??#!! | | ?????????????????????????# p p #??# [ | | ?????????????????????????#######;##;############## | | ???????????????????????????#### # ###?????# | | ???????????????????????????# # #?????# | | ???????????????????????????# ## # ##????# | | ???????????????????????????# ###### | | ???????????????????????????# %%%[%% * | | ???????????????????????????# = ! #### | | ???????????????????????????# #??# | | ???????????????????????? #??# | | ????????????????????? + ##??# | | ????????????????????#### ####### # #???# | | ???????????????????????#???????# #/ ! #???# | | ???????????????????????????????# #####+#####???# | | ???????????????????????????????#???????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 46 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 24 Melee Accuracy 16 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Quick And Dirty Challenges ------------ None Game ------ Seed RocketFlakClaw Manual? 0 Play Time 01:23:10 Cumulative 28.0 hours Start 2025.06.01 @ 02:39:33 End 2025.06.01 @ 16:59:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 0 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa557dbb-9fcc-4b31-aa2a-dcfb81f3ad91