Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 21:06:22 Player: Valguris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (367) 1835 Value Destroyed (9705) 9705 Prototype IDs (80) 1600 Alien Tech Used (2) 400 Bonus (40502) 40502 TOTAL SCORE: 60942 Bonus ------- High Alert Combat Kills 1702 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 955/1600 Matter 11/300 Energy 142/1170 System Corruption 0% Temperature Cool (8) Location Near Former Tau Ceti IV Parts ------- Power (1) Micro Fission Core Propulsion (2) Experimental Cesium-ion Thruster Experimental Q-thruster Utility (19) Fusion Compressor Improved Fusion Compressor Medium Storage Unit Medium Storage Unit Experimental Energy Well Gravity Neutralizing Apparatus Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Improved Medium Armor Plating Beam Splitter Weapon (3) Plasma Lance Plasma Lance Plasma Lance Inventory (12) Improved Quantum Reactor Experimental Cesium-ion Thruster Quantum Shading Machine Experimental ECM Suite Propulsion Shielding EMDS Peak State ------------ Power Improved Quantum Reactor Propulsion Experimental Cesium-ion Thruster Experimental Q-thruster Utility Fusion Compressor Improved Fusion Compressor Experimental Cooling System Medium Storage Unit Large Storage Unit Experimental Energy Well Gravity Neutralizing Apparatus Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator Experimental Sensor Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Utility Shielding Experimental Force Field Weapon EMDS Plasma Lance Inventory Experimental Cesium-ion Thruster Medium Storage Unit Large Storage Unit Long-range Terrain Scanner Experimental Terrain Scanner Advanced Terrain Scan Processor Experimental Terrain Scan Processor Experimental ECM Suite Improved Utility Shielding Improved Utility Shielding Beam Splitter HERF Cannon Plasma Lance Plasma Lance [Rating: 206] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Armored Huge Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Gravity Neutralizing Apparatus Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Plasma Lance Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 17 | . . 2 2 2 2 2 2 2 2 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 362 | 6 2 37 43 72 24 10 6 10 16 19 107 10 Power 21 | 1 . 2 3 5 2 . . . 4 1 3 . Engine 12 | 1 . 2 2 4 1 . . . 2 . . . Core 5 | . . . 1 1 1 . . . 1 . 1 . Reactor 4 | . . . . . . . . . 1 1 2 . Propulsion 42 | 2 . 7 10 12 5 . . . 1 2 3 . Treads 19 | 2 . 7 8 1 . . . . . . 1 . Leg . | . . . . . . . . . . . . . Wheel 5 | . . . . 5 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . 2 6 5 . . . 1 2 2 . Utility 195 | 1 1 9 7 25 15 9 5 10 10 14 79 10 Device 100 | . . 2 3 9 10 3 1 4 7 7 45 9 Storage 32 | 1 1 4 1 2 3 2 3 1 . 2 12 . Processor 13 | . . . . 3 1 . . . . 2 7 . Hackware 17 | . . . . 7 1 3 1 2 2 1 . . Protection 33 | . . 3 3 4 . 1 . 3 1 2 15 1 Artifact . | . . . . . . . . . . . . . Weapon 104 | 2 1 19 23 30 2 1 1 . 1 2 22 . Energy Gun 2 | 1 . . 1 . . . . . . . . . Energy Cannon 38 | . 1 11 12 11 . . . . . . 3 . Ballistic Gun 13 | 1 . 5 . 1 . . . . . . 6 . Ballistic Cannon 7 | . . . 2 3 . . . . . . 2 . Launcher 17 | . . 3 7 5 1 . . . . 1 . . Special Weapon 11 | . . . . 8 1 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 2 . . . . . . 2 . Piercing Weapon 11 | . . . . . . . 1 . 1 1 8 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 3 3 2 . . . . . 8 2 Parts Lost 34 | . . 7 9 8 . . . . . 1 5 4 Power 4 | . . 1 . 2 . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 17 | . . 1 4 4 . . . . . . 4 4 Weapon 11 | . . 3 5 2 . . . . . . 1 . Highest Loss Streak 4 | . . 1 4 2 . . . . . 1 4 3 Average Slot Usage (%) 94 | . 98 97 95 93 98 97 98 99 98 96 86 99 Engine 4 | . 14 11 8 6 . 5 5 4 3 . . . Reactor 1 | . . . . . . . . . . . 3 . Treads 5 | . 28 21 17 3 . . . . . . 2 . Flight 5 | . . . . 7 13 11 10 9 8 8 2 8 Device 19 | . . 10 14 17 24 23 26 24 26 28 19 40 Storage 16 | . 26 22 22 15 6 10 10 14 13 12 21 12 Processor 5 | . . . . 4 6 5 5 4 4 7 11 15 Hackware 12 | . . . . 14 26 26 28 28 28 22 . . Protection 6 | . . 9 12 6 . . . 2 3 4 12 7 Energy Cannon 3 | . 6 18 15 5 . . . . . . . . Ballistic Gun 1 | . 14 2 . . . . . . . . 4 . Special Weapon 1 | . . . . . 5 5 5 4 1 . . . Slashing Weapon 1 | . . . . 4 6 5 1 . . . . . Piercing Weapon 2 | . . . . . . . 3 4 6 9 5 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 210 | 13 22 55 61 101 38 38 47 57 64 85 210 76 Greatest Support 142 | 40 40 40 40 40 40 38 50 59 85 85 142 85 Greatest Overweight (x) 9 | . . 1 2 9 . . . . . . 6 . Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 38 | 6 10 16 20 24 10 18 20 20 20 20 38 12 Average Capacity 18 | 5 9 12 18 16 9 13 14 19 20 19 27 12 Most Carried 38 | 6 10 13 20 24 10 14 16 20 20 20 38 12 Average Carried 17 | 3 8 11 17 15 8 12 13 16 19 19 26 10 Final Capacity 20 | 6 10 16 20 8 10 14 18 20 20 18 12 12 Final Carried 20 | 6 10 12 20 8 10 14 16 19 20 16 12 7 Class Distribution -------------------- 23% | Wizard-Sprinter 19% | Scavenger-Mutant 15% | Hacker-Sprinter 13% | Mutant 7% | Hauler-Mutant 5% | Mechanic-Mutant 5% | Mechanic-Sprinter 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Scavenger-Mutant | -1/Command Mechanic-Sprinter | -1/Access_0 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Matter Collected 14528 | 208 187 535 597 1163 1298 1609 1051 1508 1882 1235 3155 100 Remotely 238 | . . . 151 87 . . . . . . . . Salvage Created 17910 | . 352 1907 1947 2178 1617 1685 1012 1635 2174 1463 1761 179 Parts 823 | . 29 124 123 119 50 63 34 59 80 75 54 13 Haulers Intercepted 30 | . . 5 3 5 4 3 1 3 3 3 . . Recyclers Shooed 14 | . 1 1 . 2 . 3 1 2 2 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Combat Hostiles Destroyed 160 | . 9 46 44 43 4 . . . . 6 7 1 Melee 7 | . . . . 1 . . . . . . 5 1 Guns 12 | . 8 2 . . . . . . . . 2 . Cannons 71 | . 1 30 22 18 . . . . . . . . AOE 69 | . . 14 21 24 4 . . . . 6 . . Classes Destroyed 18 | . 7 5 3 2 . . . . . . 1 . Worker 36 | . 1 1 2 4 4 8 6 3 5 1 1 . Builder 24 | . . . 4 4 3 2 2 3 4 2 . . Tunneler 8 | . 1 1 . . 1 . . 2 1 2 . . Hauler 30 | . . 5 3 5 4 3 1 3 3 3 . . Recycler 48 | . 1 . . 3 7 8 5 6 9 6 3 . Mechanic 1 | . . 1 . . . . . . . . . . Operator 16 | . 1 4 2 3 . . 1 1 2 1 1 . Watcher 44 | . 1 4 4 4 3 5 2 6 9 6 . . Swarmer 44 | . 6 11 4 10 4 . . . . 6 3 . Grunt 73 | . 3 24 27 19 . . . . . . . . Brawler 4 | . . . 2 2 . . . . . . . . Duelist 5 | . . 1 4 . . . . . . . . . Protector 3 | . . 1 2 . . . . . . . . . Sentry 17 | . . 9 4 4 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 7 | . . . . 6 . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 7 9 9 5 4 2 3 5 9 4 1 Combat Bots Only 8 | . 3 7 8 6 4 . . . . 6 2 1 Max Kills in Single Turn 6 | . 2 4 5 6 5 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 4 5 4 4 . . . . 3 . . Melee 1 | . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Damage Taken 9024 | . 343 1709 1478 2293 156 . . 107 25 289 1896 728 Core 1422 | . 50 192 139 443 41 . . . . 33 398 126 Absorbed by Shields 917 | . . . . . . . . . . . 569 348 Core Remaining (%) 81 | 100 80 52 74 36 95 100 100 100 100 . . 59 Volleys Fired 413 | . 48 124 107 108 3 10 4 . . 3 6 . Largest 3 | . 2 2 2 2 1 1 1 . . 1 3 . Hottest 150 | . 80 136 150 150 45 30 30 . . 52 90 . Shots Fired 708 | . 93 227 177 175 3 10 4 . . 3 16 . Gun 132 | . 67 36 . 14 . . . . . . 15 . Cannon 521 | . 26 184 161 149 . . . . . . 1 . Launcher 33 | . . 7 16 6 1 . . . . 3 . . Special 22 | . . . . 6 2 10 4 . . . . . Kinetic 133 | . 45 36 8 29 . . . . . . 15 . Thermal 469 | . 48 175 128 118 . . . . . . . . Explosive 33 | . . 7 16 6 1 . . . . 3 . . Electromagnetic 51 | . . 9 25 16 . . . . . . 1 . Robot Hit Streak 19 | . 6 18 11 19 1 5 6 . . 7 2 . Robot Miss Streak 4 | . 4 3 3 4 1 2 . . . . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 769 | . 51 138 112 128 49 72 38 41 47 30 49 14 Core Hits 499 | . 21 72 92 107 35 31 18 24 33 28 29 9 Critical Hits 41 | . . 9 8 2 2 4 5 3 2 2 4 . Critical Kills 20 | . . 5 3 1 1 1 2 3 2 1 1 . Critical Parts Destroyed 19 | . . 3 5 1 1 3 3 . . 1 2 . Melee Attacks 1058 | . . . 2 84 119 164 105 127 149 128 142 38 Impact . | . . . . . . . . . . . . . Slashing 453 | . . . 2 84 119 164 52 . . . 32 . Piercing 605 | . . . . . . . 53 127 149 128 110 38 Sneak Attacks 133 | . . . . 3 20 26 17 20 27 14 6 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 29 | . . . . . . . . . 2 3 17 7 Damage Inflicted 45748 | . 703 4084 5154 6608 3167 4016 3110 4308 5796 4013 4092 697 Guns 1146 | . 486 376 . 165 . . . . . . 119 . Cannons 7247 | . 211 2233 2222 2581 . . . . . . . . Explosions 8447 | . . 1426 2895 3163 248 . . . . 715 . . Melee 28816 | . . . . 699 2919 4016 3110 4308 5796 3298 3973 697 Ramming 92 | . 6 49 37 . . . . . . . . . Kinetic 1262 | . 360 376 106 301 . . . . . . 119 . Thermal 7021 | . 337 2211 1915 2558 . . . . . . . . Explosive 7978 | . . 1426 2895 2694 248 . . . . 715 . . Electromagnetic 579 | . . 22 201 356 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 8748 | . . . . 699 2919 4016 1114 . . . . . Piercing 20068 | . . . . . . . 1996 4308 5796 3298 3973 697 Highest Corruption 12 | . . . 1 9 1 1 . . . 3 12 . Average Corruption 4 | . . . 1 5 1 1 . . . 2 4 . Corruption Purged 25 | . . . . 6 1 . . . . 1 17 . Effects 148 | . . . 5 96 3 . . . . 5 39 . Message Errors 45 | . . . 2 26 3 . . . . 2 12 . Matter Fused 28 | . . . . 22 . . . . . . 6 . Heat Flow Errors 14 | . . . . 8 . . . . . 1 5 . Energy Discharges 16 | . . . 2 8 . . . . . 1 5 . Parts Rejected 2 | . . . . 1 . . . . . . 1 . Data Loss (minor) 20 | . . . . 13 . . . . . 1 6 . Data Loss (major) 5 | . . . . 5 . . . . . . . . Misfires 4 | . . . . 4 . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . Targeting Errors 12 | . . . 1 8 . . . . . . 3 . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 4865 | . 7 88 84 417 514 702 693 964 812 433 151 . Projectiles 132 | . 7 45 36 44 . . . . . . . . Explosions 298 | . . 43 48 176 20 . . . . 11 . . Melee 4435 | . . . . 197 494 702 693 964 812 422 151 . Knockbacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . 262 119 125 23 . . . . . . . Shots 16 | . . 6 4 5 1 . . . . . . . Rammed 15 | . 2 6 7 . . . . . . . . . Targets Rammed 17 | . 3 7 7 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . Highest Temperature 337 | . 224 195 144 337 8 22 19 . . 224 260 . Average Temperature 59 | . 47 31 40 115 3 13 16 . . 76 92 . Received Heat Transfer 1721 | . 84 537 621 327 57 . . . . 9 71 15 Effects 7 | . . . . . . . . . . 3 4 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . 3 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 17 | . . 6 2 9 . . . . . . . . Heat Transferred 11182 | . 814 3922 3182 3264 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Peak Influence 1256 | . 205 791 877 1256 739 733 479 674 656 1024 822 . Average Influence 477 | . 78 410 682 690 548 406 133 318 314 561 743 . Maximum Alert Level 4 | . 1 3 3 4 3 3 2 2 2 3 4 . Low Security (%) 9 | . . . . . . . . . . . . . Level 1 22 | . . . . . . . . . . . . . Level 2 28 | . . . . . . . . . . . . . Level 3 18 | . . . . . . . . . . . . . Level 4 21 | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 72 | . 1 7 7 16 9 7 3 6 6 8 2 . Investigation 25 | . . 2 1 6 3 2 1 4 2 3 1 . Extermination 17 | . . . . 6 1 3 1 1 2 3 . . Reinforcement 18 | . 1 4 3 3 2 . 1 . 2 1 1 . Assault 11 | . . 1 3 . 3 2 . 1 . 1 . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Distress Signals 36 | . 2 3 1 1 3 . 1 4 2 1 18 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 411 | . 23 70 60 62 43 16 11 29 28 19 27 23 Peak Tracking Total 22 | . 5 6 7 6 8 3 4 8 5 8 13 22 Tactical Retreats 49 | . . 2 3 5 11 3 1 6 10 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Traps Triggered 17 | . . . . 5 . . . 2 3 1 6 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 24 | . . . . 1 6 . . 13 4 . . . Reused 11 | . . . . 4 1 . . 5 1 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . 4 1 . . 5 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Machines Disabled 49 | . 1 4 5 27 1 2 . . . 1 2 6 Max in Single Turn 7 | . 1 2 1 7 1 . . . . 1 2 1 Garrison Access 16 | . . . 1 1 3 2 3 2 3 1 . . Phase Generator 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . 1 1 1 1 1 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Machines Accessed 166 | . 4 10 10 22 20 26 20 15 15 17 7 . Terminals 97 | . 3 6 5 13 9 15 10 9 8 13 6 . Fabricators 22 | . . . . 6 4 3 2 3 2 2 . . Repair Stations 5 | . . . 2 . 1 . . . 1 1 . . Recycling Units 20 | . 1 2 2 2 3 4 4 . 1 . 1 . Scanalyzers 6 | . . 2 . . . 2 1 1 . . . . Garrison Access 16 | . . . 1 1 3 2 3 2 3 1 . . Total Hacks 519 | . 14 24 29 83 65 76 55 51 53 57 12 . Successful 377 | . 6 16 16 54 48 57 47 45 47 39 2 . Failed 138 | . 8 8 13 28 16 19 8 5 5 18 10 . Catastrophic 17 | . 1 1 2 . 2 2 1 . 1 3 4 . Database Lockouts 4 | . . . . 1 1 . . 1 1 . . . Manual 271 | . 9 18 12 33 40 43 28 26 34 18 10 . Terminals 349 | . 12 20 17 53 41 53 30 36 36 40 11 . Fabricators 102 | . . . . 24 14 12 15 12 11 14 . . Repair Stations 14 | . . . 6 . 4 . . . 2 2 . . Recycling Units 30 | . 2 2 5 5 3 6 5 . 1 . 1 . Scanalyzers 6 | . . 2 . . . 2 1 1 . . . . Garrison Access 18 | . . . 1 1 3 3 4 2 3 1 . . Terminal Hacks 172 | . 4 6 5 21 21 29 18 25 24 18 1 . Part Schematic 19 | . . . . 2 4 3 3 2 4 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 14 | . . . . 1 . 3 1 3 3 3 . . Open Door 4 | . . . . . . . . . . 3 1 . Level Access Points 6 | . . . . 1 1 1 1 1 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Machine Index 6 | . . . . . 1 1 1 1 1 1 . . Fabricator Index 1 | . . . . 1 . . . . . . . . Alert Level 12 | . . 2 1 1 2 3 1 1 1 . . . Unreport Threat 20 | . . 3 2 4 2 4 . 2 2 1 . . Locate Traps 20 | . 1 . 1 4 1 4 6 2 1 . . . Reprogram Traps 7 | . . . . 1 1 . . 4 1 . . . Dispatch Records 3 | . . . . . 1 . . . 2 . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . Recall Investigation 7 | . . . . 3 1 . . 1 2 . . . Recall Extermination 9 | . . . . 1 1 2 1 1 2 1 . . Recall Reinforcements 7 | . 1 . . 1 . 1 1 . 2 1 . . Recall Assault 6 | . . . . . 2 2 . 1 . 1 . . Hauler Manifests 11 | . . 1 1 1 2 1 1 2 1 1 . . Registered Components 4 | . . . . . 1 1 . 1 . 1 . . Registered Prototypes 6 | . . . . . 1 1 1 1 1 1 . . Zone Layout 6 | . 1 . . . . 1 1 1 . 2 . . Fabricator Hacks 64 | . . . . 15 8 7 9 8 8 9 . . Network Status 2 | . . . . . . . 1 1 . . . . Load Schematic 27 | . . . . 6 4 2 3 3 4 5 . . Build 35 | . . . . 9 4 5 5 4 4 4 . . Repair Station Hacks 11 | . . . 5 . 2 . . . 2 2 . . Scan Component 6 | . . . 3 . 1 . . . 1 1 . . Repair 5 | . . . 2 . 1 . . . 1 1 . . Recycling Unit Hacks 20 | . 1 2 1 3 3 5 4 . 1 . . . Retrieve Components 20 | . 1 2 1 3 3 5 4 . 1 . . . Scanalyzer 4 | . . . . . . 2 1 1 . . . . Insert Component 4 | . . . . . . 2 1 1 . . . . Garrison Access Hacks 16 | . . . 1 1 3 2 3 2 3 1 . . Seal Access 16 | . . . 1 1 3 2 3 2 3 1 . . Unauthorized Hacks 212 | . 4 24 12 34 23 25 24 18 18 19 11 . Terminals 54 | . 1 6 4 7 5 8 5 5 6 6 1 . Track 8 | . . 1 1 1 . . . 1 1 2 1 . Assimilate 14 | . . . . 2 2 3 1 2 2 2 . . Botnet 24 | . . 2 2 2 3 4 4 2 3 2 . . Detonate 2 | . . 1 . 1 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . Operators 5 | . 1 1 1 1 . 1 . . . . . . Fabricators 33 | . . . . 7 6 4 6 4 3 3 . . Report 7 | . . . . 1 1 1 1 1 1 1 . . Prioritize 4 | . . . . . 1 1 2 . . . . . Siphon 19 | . . . . 5 3 2 2 3 2 2 . . Haulers 3 | . . . . 1 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Extract 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 118 | . 2 5 9 20 15 18 9 12 9 12 7 . Full Trace Events 18 | . . . 2 5 2 2 1 1 1 3 1 . Feedback Events 6 | . . . 1 2 1 1 . . . . 1 . Corruption 5 | . . . 1 1 1 1 . . . . 1 . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 11 . 2 4 3 3 2 4 1 . . Parts Built 31 | . . . . 8 4 3 4 3 4 5 . . Matter 7029 | . . . . 1281 982 789 1002 936 1001 1038 . . Time 2322 | . . . . 572 405 232 337 296 236 244 . . Total Part Build Rating 202 | . . . . 46 22 21 26 27 26 34 . . Parts Repaired 5 | . . . 2 . 1 . . . 1 1 . . Time 237 | . . . 102 . 29 . . . 80 26 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 67 | . . . 10 24 5 8 11 . 9 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 17 | . . . . 6 1 6 4 . . . . . Non-combat 17 | . . . . 6 1 6 4 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . 6 1 6 4 . . . . . find_chute 17 | . . . . 6 1 6 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Total Allies 15 | . . . . 1 2 5 1 2 2 2 . . Largest Group 3 | . . . . 1 2 3 1 2 2 1 . . Highest-Rated Group 104 | . . . . 26 36 104 10 88 36 44 . . Highest-Rated Ally 49 | . . . . 26 26 49 10 44 26 44 . . Total Orders 24 | . . . . 4 10 4 . . . . 6 . STAY 5 | . . . . 1 3 1 . . . . . . GOTO 8 | . . . . 1 2 2 . . . . 3 . FOLLOW 9 | . . . . 2 5 1 . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 15 | . . . . . . 15 . . . . . . Total Damage 433 | . . . . . . 433 . . . . . . Kills 2 | . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Turns Passed 23747 | 65 642 2296 1701 3727 2121 1614 1020 1448 1732 1012 6224 145 Spaces Moved 30968 | 37 295 1075 675 3720 3879 3848 2423 3553 4202 2681 4192 388 Core 8 | 8 . . . . . . . . . . . . Treads 3944 | 29 295 1075 675 371 . . . . . . 1499 . Legs . | . . . . . . . . . . . . . Wheels 675 | . . . . 675 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26341 | . . . . 2674 3879 3848 2423 3553 4202 2681 2693 388 Fastest Speed 19 | 50 160 160 180 32 22 22 22 22 19 19 19 19 Average Speed 47 | 136 160 168 180 65 29 22 22 22 19 19 93 19 Slowest Speed 559 | 160 160 180 200 200 34 22 22 22 22 20 559 19 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 141 | . . . . 24 41 15 9 12 17 13 9 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 4 64 95 70 77 56 76 38 52 59 52 95 39 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 639 | . . 31 9 66 81 84 60 74 75 70 78 11 Terrain Destroyed 1291 | . . 102 149 381 81 84 60 74 75 124 150 11 Melee 578 | . . . 2 66 58 84 60 74 75 70 78 11 Projectile 23 | . . 5 14 4 . . . . . . . . AOE 690 | . . 97 133 311 23 . . . . 54 72 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Ac0 Total 37893 | 49 372 1329 966 4710 4630 4349 2739 4015 4893 3012 6399 430 Wait 4790 | . 10 34 88 673 620 315 203 303 520 193 1828 3 Move 30690 | 36 294 1074 674 3673 3797 3821 2405 3528 4168 2660 4175 385 Hop 123 | . . . . 22 40 11 8 12 16 7 6 1 Pick Up 174 | 7 9 22 23 26 5 7 5 11 19 11 28 1 Fast Attach 135 | 5 2 10 14 19 18 9 2 . 6 4 44 2 Attach 95 | 1 . 7 6 23 . 1 1 3 2 10 35 6 Detach 56 | . . 1 1 7 2 3 1 . 2 8 29 2 Swap 134 | . . 20 23 30 6 . 3 7 8 5 28 4 Drop 234 | . 6 30 21 45 20 8 2 6 18 9 67 2 Fire 413 | . 48 124 107 108 3 10 4 . . 3 6 . Melee 963 | . . . 2 84 119 164 105 127 129 102 107 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 17 | . 3 7 7 . . . . . . . . . Escape Stasis 67 | . . . . . . . . 18 5 . 44 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 633 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Discovered new exit (range 3) 1493 | -9/Materials | Discovered new exit (range 16) 1984 | -9/Materials | Discovered new exit (range 16) 2251 | -9/Materials | Discovered new exit (range 16) 2308 | -9/Materials | First assault squad dispatched 2337 | -9/Materials | Discovered new exit (range 9) 2437 | -9/Materials | Destroyed 7 combat bots 3004 | -9/Materials | Entered another Materials area 3004 | -8/Materials | Evolved 2 slots: Utility x2 3404 | -8/Materials | First assault squad dispatched 3407 | -8/Materials | Repaired Imp. Flight Unit 3549 | -8/Materials | Destroyed 8 combat bots 3733 | -8/Materials | Discovered new exit (range 15) 4006 | -8/Materials | Discovered new exit (range 4) 4288 | -8/Materials | Lost 4 parts (1u3w) 4378 | -8/Materials | Discovered new exit (range 16) 4468 | -8/Materials | Repaired Imp. Flight Unit? 4508 | -8/Materials | Build established: Hauler-Mutant 4705 | -8/Materials | Entered Factory 4705 | -7/Factory | Evolved 2 slots: Utility x2 4864 | -7/Factory | Build established: Scavenger-Mutant 5107 | -7/Factory | Discovered new exit (range 9) 5261 | -7/Factory | Found Prototype Launcher 5261 | -7/Factory | Identified Rocket Array 5540 | -7/Factory | Discovered new exit (range 5) 5546 | -7/Factory | Identified exit to Factory 5701 | -7/Factory | Discovered exit to Factory (range 14) 5841 | -7/Factory | Build established: Hauler-Mutant 6740 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 7125 | -7/Factory | Core integrity fell below 50% 7230 | -7/Factory | Central database locked down 7397 | -7/Factory | Fabricated Adv. Hacking Suite? 7443 | -7/Factory | Discovered exit to Factory (range 16) 7448 | -7/Factory | Found Rocket Array 7467 | -7/Factory | Fabricated Adv. Hacking Suite? 7558 | -7/Factory | Fabricated Adv. Hacking Suite? 7576 | -7/Factory | Hacking Suite fried by hacking feedback 7629 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7669 | -7/Factory | Build established: Hacker-Sprinter 7723 | -7/Factory | Garrison activated, responded to threat 7936 | -7/Factory | Fabricated Adv. Hacking Suite? 7943 | -7/Factory | Fabricated Adv. Hacking Suite? 8370 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8432 | -7/Factory | Entered another Factory area 8432 | -6/Factory | Accompanied by 1 ally 8432 | -6/Factory | Evolved 2 slots: Utility x2 8434 | -6/Factory | Identified exit to Factory 8730 | -6/Factory | Discovered new exit (range 16) 8782 | -6/Factory | First assault squad dispatched 8806 | -6/Factory | Identified exit to Lower Caves 8918 | -6/Factory | Central database locked down 9168 | -6/Factory | Discovered exit to Lower Caves (range 5) 9211 | -6/Factory | Fabricated Exp. Sensor Array? 9238 | -6/Factory | Fabricated Exp. Signal Interpreter? 9526 | -6/Factory | Local fabrication network quarantined 9560 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 9585 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 10419 | -6/Factory | Repaired Exp. Cesium-ion Thruster 10553 | -6/Factory | Entered another Factory area 10553 | -5/Factory | Evolved 2 slots: Utility x2 10761 | -5/Factory | Discovered new exit (range 6) 10763 | -5/Factory | Identified exit to Factory 11221 | -5/Factory | Fabricated Plasma Lance (x1) 11252 | -5/Factory | Fabricated Imp. Fusion Compressor? 11267 | -5/Factory | Fabricated Plasma Lance? 11321 | -5/Factory | Discovered new exit (range 15) 11409 | -5/Factory | Identified exit to Upper Caves 11441 | -5/Factory | Local fabrication network quarantined 11453 | -5/Factory | First assault squad dispatched 11557 | -5/Factory | Found Prototype Processor 11762 | -5/Factory | Build established: Wizard-Sprinter 12139 | -5/Factory | Identified Exp. Targeting Computer 12167 | -5/Factory | Entered another Factory area 12167 | -4/Factory | Evolved 2 slots: Utility x2 12563 | -4/Factory | Discovered new exit (range 16) 12705 | -4/Factory | Identified exit to Research 12791 | -4/Factory | Discovered new exit (range 15) 12823 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 12902 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 12904 | -4/Factory | Fabricated Exp. Utility Shielding? 12948 | -4/Factory | Fabricated Plasma Lance? 13174 | -4/Factory | Local fabrication network quarantined 13187 | -4/Factory | Entered Research 13187 | -3/Research | Evolved 2 slots: Utility x2 13239 | -3/Research | Central database locked down 13343 | -3/Research | Identified exit to Research 13437 | -3/Research | First assault squad dispatched 13769 | -3/Research | Found Fusion Bomb Launcher 13828 | -3/Research | Found Prototype Protection 13830 | -3/Research | Identified Centrium Heavy Armor Plating 14022 | -3/Research | Fabricated Exp. Armor Integrity Analyzer? 14025 | -3/Research | Fabricated Dimensional Manipulator (x1) 14136 | -3/Research | Fabricated Dimensional Manipulator? 14136 | -3/Research | Spotted B-86 Titan 14482 | -3/Research | Local fabrication network quarantined 14635 | -3/Research | Entered another Research area 14635 | -2/Research | Evolved 2 slots: Utility x2 14639 | -2/Research | Found Prototype Processor 14640 | -2/Research | Identified Exp. Core Analyzer 14701 | -2/Research | Found Prototype Device 14705 | -2/Research | Identified EM Disruption Field 14805 | -2/Research | Discovered new exit (range 3) 14805 | -2/Research | Identified exit to Access 14881 | -2/Research | Spotted B-90 Cyclops 15384 | -2/Research | Repaired Exp. Utility Shielding 15477 | -2/Research | Found Exp. Terrain Scan Processor 15563 | -2/Research | Central database locked down 15622 | -2/Research | Discovered new exit (range 10) 15883 | -2/Research | Fabricated Femtoactuators (x1) 15887 | -2/Research | Fabricated Imp. Fusion Compressor? 15933 | -2/Research | Fabricated Exp. Utility Shielding? 16239 | -2/Research | Fabricated Exp. Terrain Scanner (x1) 16322 | -2/Research | Local fabrication network quarantined 16367 | -2/Research | Entered Access 16367 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16583 | -1/Access | Fabricated Powered Armor (x2) 16657 | -1/Access | Fabricated Exp. Actuator Array? 16737 | -1/Access | Discovered new exit (range 5) 16788 | -1/Access | Found Beam Splitter 16814 | -1/Access | Fabricated Exp. Energy Well? 17086 | -1/Access | Fabricated Exp. Force Field (x1) 17117 | -1/Access | First assault squad dispatched 17179 | -1/Access | Local fabrication network quarantined 17271 | -1/Access | Repaired Exp. Utility Shielding 17363 | -1/Access | Discovered new exit (range 7) 17364 | -1/Access | Identified exit to Command 17379 | -1/Access | Entered Command 17382 | -1/Command | Build established: Mechanic-Sprinter 17451 | -1/Command | Spotted M Guard 17451 | -1/Command | Spotted M Guard 17451 | -1/Command | Spotted Combat Programmer 17458 | -1/Command | Spotted Combat Programmer 17531 | -1/Command | Met MAIN.C 17533 | -1/Command | 0b10 Conduit disabled 17544 | -1/Command | Destroyed MAIN.C Shell 17546 | -1/Command | MAIN.C activated Command garrisons 17551 | -1/Command | System corruption reached 10% 17556 | -1/Command | Destroyed MAIN.C 17559 | -1/Command | Spotted B-99 Colossus 17566 | -1/Command | Discovered new exit (range 9) 17582 | -1/Command | Lost 4 parts (4u) 17896 | -1/Command | Build established: Mechanic-Mutant 18000 | -1/Command | Destroyed all MAIN.C guards 18738 | -1/Command | Found Prototype Device 18738 | -1/Command | Identified Exp. Focal Shield 18744 | -1/Command | Spotted Alpha 7 18876 | -1/Command | Found Prototype Energy Cannon 18876 | -1/Command | Identified EMDS 18880 | -1/Command | Found Prototype Processor 18880 | -1/Command | Identified Exp. Target Analyzer 18933 | -1/Command | Destroyed Alpha 7 18936 | -1/Command | Found Prototype Device 18936 | -1/Command | Identified Exp. ECM Suite 19022 | -1/Command | Discovered new exit (range 8) 19186 | -1/Command | Build established: Mechanic-Sprinter 19222 | -1/Command | Phase Generator disabled 19437 | -1/Command | Found Hvy. Reflective Plating 19459 | -1/Command | Found Hvy. Reflective Plating 19708 | -1/Command | Build established: Scavenger-Mutant 20558 | -1/Command | Build established: Scavenger-Tank 21144 | -1/Command | Found Centrium Heavy Armor Plating 21394 | -1/Command | Found Prototype Ballistic Gun 21394 | -1/Command | Identified Multirail 21808 | -1/Command | Build established: Scavenger-Mutant 23356 | -1/Command | Crushed by falling debris 23424 | -1/Command | Discovered new exit (range 2) 23603 | -1/Command | Entered Access_0 23604 | -1/Access_0 | Met Architect 23631 | -1/Access_0 | Subspace Access Node disabled 23644 | -1/Access_0 | Subspace Access Node disabled 23649 | -1/Access_0 | A6 warped into view 23670 | -1/Access_0 | Subspace Access Node disabled 23682 | -1/Access_0 | A5 warped into view 23683 | -1/Access_0 | Subspace Access Node disabled 23705 | -1/Access_0 | Found Alien Artifact 23743 | -1/Access_0 | Destroyed Architect 23744 | -1/Access_0 | Architect triggered a singularity event 23744 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23744 | -1/Access_0 | Identified Integrated Reactor 23744 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 23746 | -1/Access_0 | Found Alien Artifact 23746 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 23746 | -1/Access_0 | Warped through subspace to slip node 23746 | -1/Access_0 | Discovered new exit (range 8) 23748 | *** | Escaped singularity! Last Messages --------------- 23740_ Penetrated by Quantum Shear. 23740_ Plasma Lance follow-up attack on Architect. 23742_ Quantum Shear penetrates Wall. 23743_ Plasma Lance follow-up attack on Architect. 23743_ Architect: "If I can't win, no one wins!" 23743_ Architect destroyed. 23744_ A0_COM: Initiating irreversible singularity event. Goodbye. 23744_ Acquired data core, extracted unknown sensor trigger ID. 23744_ Exp. Force Field destroyed. 23744_ Identified Integrated Reactor. 23744_ Integrated Reactor installed, core energy generation increased (+10). 23745_ A0_COM: 10. 23746_ A0_COM: 9. 23746_ Acquired Alien Artifact. 23746_ Identified Hpw. Transdimensional Reconstructor. 23746_ Warped through subspace, drawn to slip node. 23746_ EXIT=FOUND 23747_ A0_COM: 8. 23748_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#??????#? | | ????????????????????????????????????#??????????##? | | ????????????????????????????????????#?#?##??###### | | ????????????????????????????????#?#????####??##### | | ??????????????????????????????#?#??##?#######?#??# | | ?????????????????????????????????#??####??###?##?# | | ???????????????????????????#?#???####???#?#??#?### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 5 Cloak Strength 3 Additional Mass Support 82 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 75 Core Shielding 20 Utility Shielding 90 Point Defense Rating 80 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 84 Defensive Hacking 32 Item Schematics ----------------- Sml. Laser | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Autogun | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted Lrn. Sensor Array | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Imp. Fusion Compressor | -5/Factory | Hacked Plasma Lance | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Dimensional Manipulator | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Femtoactuators | -2/Research | Hacked Powered Armor | -2/Research | Hacked Exp. Actuator Array | -2/Research | Hacked Exp. Force Field | -2/Research | Hacked Exp. Energy Well | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Plasma Lance | x1 | -5/Factory Imp. Fusion Compressor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Femtoactuators | x1 | -2/Research Imp. Fusion Compressor | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Research Exp. Terrain Scanner | x1 | -2/Research Powered Armor | x2 | -1/Access Exp. Actuator Array | x1 | -1/Access Exp. Energy Well | x1 | -1/Access Exp. Force Field | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPulseShotgun Manual? 0 Play Time 08:27:59 Cumulative 935.0 hours Start 2019.11.06 @ 17:14:57 End 2019.11.08 @ 21:06:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type 6 Total 243 Types 212/4/11/3/3/2/8 Lore% 97 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e6b11ab-732f-4cd0-a1cc-6a67d7921b8b