Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:37:10 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3727) 3727 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 8774 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 293 Friendly Fire -54 Cogmind --------- Core Integrity 619/1000 Matter 258/300 Energy 50/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Target Analyzer Dynamic Insulation System > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (20) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Matter Compressor (250) Seismic Detector Hardlight Generator Improved Hardlight Generator Long-range Tractor Beam Advanced Plasma Cannon Heavy Phase Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Seismic Detector Improved Target Analyzer Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Thermic Laser Wave Gun Wave Gun > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Matter Compressor Improved Sensor Array Improved Signal Interpreter Improved Hardlight Generator Dynamic Insulation System Long-range Tractor Beam Advanced Plasma Cannon Heavy Phase Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Missile Launcher Power Maul [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Slots Evolved 10 | . . 2 2 . . 4 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . . 1 . . 3 2 Weapon 1 | . . 1 . . . . . Parts Attached 131 | . 4 11 27 11 . 31 47 Power 5 | . . 1 1 . . 1 2 Engine 3 | . . . 1 . . 1 1 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 34 | . . 4 9 3 . 6 12 Treads 5 | . . 1 3 . . 1 . Leg 9 | . . . . . . . 9 Wheel 20 | . . 3 6 3 . 5 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | . 1 2 11 1 . 9 17 Device 19 | . 1 . 2 . . 4 12 Storage 4 | . . 2 1 1 . . . Processor 4 | . . . . . . 1 3 Hackware . | . . . . . . . . Protection 14 | . . . 8 . . 4 2 Artifact . | . . . . . . . . Weapon 51 | . 3 4 6 7 . 15 16 Energy Gun 10 | . . . . . . 1 9 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 23 | . 3 4 4 3 . 7 2 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . 2 2 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 9 | . . . . 2 . 6 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 2 Parts Lost 31 | . . . 5 2 . 3 21 Power 3 | . . . 1 . . . 2 Propulsion 9 | . . . 1 1 . 2 5 Utility 12 | . . . 3 . . 1 8 Weapon 7 | . . . . 1 . . 6 Highest Loss Streak 11 | . . . 2 1 . 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 99 98 99 100 88 93 Engine 4 | . 14 8 1 9 9 5 . Core 2 | . . 2 6 . . . 4 Treads 10 | . . 10 14 9 9 13 5 Leg 4 | . 28 . . . . . 15 Wheel 17 | . . 22 21 26 27 19 8 Device 13 | . 10 11 7 9 9 11 22 Storage 7 | . 14 11 9 9 9 6 5 Processor 1 | . . . . . . . 3 Protection 7 | . . . 9 9 9 9 6 Energy Gun 4 | . 10 . . . . 2 10 Ballistic Gun 15 | . 17 32 25 26 27 15 3 Impact Weapon 1 | . . . . . . 1 1 Naked Turns . | . . . . . . . . Heaviest Build 102 | 11 12 37 77 81 75 93 102 Greatest Support 96 | 20 20 26 44 44 44 44 96 Greatest Overweight (x) 4 | . . 1 3 2 1 3 4 Average Overweight (x) 1 | . . . 2 1 1 1 . Largest Inventory Capacity 20 | . 8 15 20 20 20 20 20 Average Capacity 19 | . 8 14 19 20 20 20 20 Most Carried 20 | . 8 15 20 20 20 20 20 Average Carried 18 | . 7 10 18 19 20 19 19 Final Capacity 20 | 8 8 15 20 20 20 20 20 Final Carried 20 | 6 8 15 20 20 20 20 16 Class Distribution -------------------- 27% | Scavenger-Skirmisher 22% | Scavenger-Tank 17% | Scavenger-Assassin 7% | Commander-Tank 7% | Skirmisher 7% | Tank 3% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Matter Collected 3425 | 200 92 240 680 256 302 870 785 Remotely . | . . . . . . . . Salvage Created 3921 | . 92 281 913 366 53 781 1435 Parts 208 | . 10 13 62 19 2 51 51 Haulers Intercepted 3 | . . 1 1 . . . 1 Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 78 | . 4 7 15 9 1 17 25 Guns 56 | . 4 7 12 5 1 14 13 AOE 17 | . . . 3 4 . 3 7 Classes Destroyed 14 | . 2 2 5 1 . 3 1 Worker 3 | . . . . . . 1 2 Builder 5 | . . . . . . . 5 Tunneler 2 | . . 1 1 . . . . Hauler 3 | . . 1 1 . . . 1 Recycler 2 | . . . 2 . . . . Operator 1 | . . . . . . 1 . Watcher 6 | . . . 1 . . 1 4 Swarmer 19 | . 3 3 3 . . 5 5 Grunt 28 | . 1 4 7 3 . 3 10 Duelist 2 | . . . . 1 . 1 . Sentry 11 | . . . 3 5 1 1 1 Hunter 5 | . . . 1 . . 1 3 Programmer 12 | . . . . . . 6 6 Heavy 1 | . . . 1 . . . . Best Kill Streak 7 | . 3 3 6 5 1 5 7 Combat Bots Only 6 | . 3 3 4 5 1 4 6 Max Kills in Single Turn 4 | . 1 1 2 3 1 4 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Hostile Shots Fired 591 | . 15 18 64 21 2 138 333 Missed 161 | . 6 2 15 8 1 38 91 Damage Taken 6452 | . 81 151 1013 169 14 1156 3868 Core 533 | . 12 12 57 . . 71 381 Absorbed by Shields 342 | . . . . . . . 342 Ignored by Resistances 556 | . . . 77 25 . 108 346 Regen/Repaired (Parts) 235 | . . . . 86 . 149 . Core Remaining (%) 94 | 100 95 97 . . 89 91 . Volleys Fired 214 | . 7 19 42 12 2 43 89 Largest 3 | . 2 3 3 3 3 3 3 Hottest 247 | . 80 69 72 82 69 140 247 Shots Fired 582 | . 14 57 122 32 6 126 225 Gun 557 | . 14 57 118 26 6 125 211 Cannon 2 | . . . . . . . 2 Launcher 23 | . . . 4 6 . 1 12 Special . | . . . . . . . . Kinetic 369 | . 4 57 118 26 6 112 46 Thermal 185 | . 5 . . . . 13 167 Explosive 23 | . . . 4 6 . 1 12 Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 28 | . 5 14 28 8 13 14 18 Robot Miss Streak 6 | . 4 6 2 1 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 1 . . 2 4 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 388 | . 6 27 96 22 5 79 153 Core Hits 206 | . 5 12 39 23 3 41 83 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 Critical Strikes 28 | . . 1 . 2 . 3 22 Burn 24 | . . . . . . 3 21 Destroy 3 | . . 1 . 2 . . . Smash 1 | . . . . . . . 1 Melee Attacks 30 | . . . . 1 . 20 9 Impact 30 | . . . . 1 . 20 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9428 | . 66 344 1582 725 76 1805 4830 Guns 7045 | . 66 344 1418 309 76 1537 3295 Cannons 34 | . . . . . . . 34 Explosions 2157 | . . . 164 407 . 268 1318 Melee 172 | . . . . . . . 172 Ramming 20 | . . . . 9 . . 11 Kinetic 4194 | . 34 344 1418 309 76 1347 666 Thermal 2864 | . 11 . . . . 190 2663 Explosive 2157 | . . . 164 407 . 268 1318 Electromagnetic 21 | . 21 . . . . . . Impact 172 | . . . . . . . 172 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 5 . . . . . 4 Average Corruption 2 | . 3 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 1 . . . . . 3 Energy Discharges 2 | . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 278 | . . . 41 . . 18 219 Projectiles 35 | . . . . . . . 35 Explosions 93 | . . . 41 . . 18 34 Melee 150 | . . . . . . . 150 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 131 | . . . . . . . 131 Shots 2 | . . . . . . . 2 Rammed 1 | . . . . 1 . . . Targets Rammed 3 | . 1 . . 1 . . 1 Kicked 2 | . 1 . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 397 | . 90 42 138 104 32 397 243 Average Temperature 70 | . 46 16 45 33 16 120 73 Received Heat Transfer 1656 | . 12 54 297 72 27 333 861 Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 7 | . . . . . . . 7 Robots Melted 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Parts Melted 36 | . . . . . . 5 31 Heat Transferred 7880 | . 25 . . . . 750 7105 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Peak Influence 640 | . 115 237 296 391 150 442 640 Initial 216 | . . 48 15 124 28 14 216 Average 183 | . 63 126 118 200 56 198 240 Maximum Alert Level 2 | . . 1 1 1 . 2 2 Low Security (%) 57 | . 100 90 83 57 100 48 37 Level 1 36 | . . 9 16 42 . 49 40 Level 2 6 | . . . . . . 2 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 1 1 4 . . 17 8 Investigation 6 | . . . 1 . . 3 2 Extermination 9 | . . . . . . 7 2 Reinforcement 9 | . 1 1 2 . . 1 4 Assault . | . . . . . . . . Garrison 7 | . . . 1 . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses 4 | . . . . . . 3 1 Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Distress Signals 7 | . . . 3 2 . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 5 8 20 10 4 24 42 Peak Tracking Total 10 | . 3 3 4 7 2 4 10 Tactical Retreats 5 | . . . 1 . . . 4 Traps | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Traps Triggered 8 | . 3 . 4 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Machines Disabled 5 | . 1 . . . . 1 3 Max in Single Turn 1 | . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Machines Accessed 25 | . . . . 8 4 11 2 Terminals 17 | . . . . 6 4 7 . Fabricators 3 | . . . . . . 2 1 Repair Stations 3 | . . . . 1 . 1 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 64 | . . . . 18 18 23 5 Successful 32 | . . . . 9 8 14 1 Failed 31 | . . . . 9 9 9 4 Catastrophic 8 | . . . . 2 . 5 1 Database Lockouts 1 | . . . . . 1 . . Manual 29 | . . . . 9 11 9 . Terminals 45 | . . . . 14 18 13 . Fabricators 5 | . . . . . . 4 1 Repair Stations 11 | . . . . 2 . 5 4 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 16 | . . . . 6 7 3 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 4 | . . . . 2 1 1 . Open Door 1 | . . . . 1 . . . Alert Level 4 | . . . . 1 2 1 . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . . . . 1 1 1 . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 2 . 4 1 Scan Component 4 | . . . . 1 . 2 1 Repair 3 | . . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . . 1 1 4 . Terminals 4 | . . . . 1 1 2 . Botnet 4 | . . . . 1 1 2 . Fabricators 2 | . . . . . . 2 . Report 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . . . . 7 3 10 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 152 | . . . . . . 152 . Total Robot Build Rating 15 | . . . . . . 15 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . 1 . 2 . Time 146 | . . . . 32 . 114 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Total Allies 13 | . . . . 10 . 3 . Largest Group 10 | . . . . 10 10 10 . Highest-Rated Group 173 | . . . . 173 173 173 . Highest-Rated Ally 29 | . . . . 29 29 29 . Total Orders . | . . . . . . . . Ally Attacks 80 | . . . . . 24 56 . Total Damage 1074 | . . . . . 339 735 . Kills 10 | . . . . . 3 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Turns Passed 7222 | . 247 413 787 489 416 3008 1862 Spaces Moved 3640 | 1 168 245 466 305 349 1313 793 Core . | . . . . . . . . Treads 1 | . . . . . . . 1 Legs 686 | 1 168 . . . . . 517 Wheels 2953 | . . 245 466 305 349 1313 275 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 90 100 111 111 111 116 Average Speed 116 | 120 120 104 119 111 111 118 119 Slowest Speed 490 | 120 120 105 130 125 111 135 490 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 27 31 43 52 87 31 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . . . . 1 . 19 7 Terrain Destroyed 206 | . . . 29 47 . 23 107 Melee 27 | . . . . 1 . 19 7 Projectile . | . . . . . . . . AOE 179 | . . . 29 46 . 4 100 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Total 6140 | . 200 360 603 422 376 2649 1530 Wait 1981 | . 14 75 33 86 22 1205 546 Move 3633 | . 167 244 465 304 348 1312 793 Hop . | . . . . . . . . Pick Up 67 | . 3 6 18 4 2 16 18 Fast Attach 34 | . 2 1 10 1 . 6 14 Attach 31 | . . 2 6 2 . 6 15 Detach 12 | . 1 1 2 . . 4 4 Swap 66 | . 2 8 11 8 . 19 18 Drop 69 | . 3 4 16 3 2 18 23 Fire 214 | . 7 19 42 12 2 43 89 Melee 30 | . . . . 1 . 20 9 Ram . | . . . . . . . . Kick 2 | . 1 . . . . . 1 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 6) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 579 | -9/Materials | Build established: Skirmisher 645 | -9/Materials | Discovered new exit (range 16) 661 | -9/Materials | Entered another Materials area 661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -8/Materials | Garrison activated, responded to threat 1189 | -8/Materials | Build established: Tank 1272 | -8/Materials | Found Prototype Device 1394 | -8/Materials | Discovered new exit (range 16) 1434 | -8/Materials | Discovered new exit (range 15) 1448 | -8/Materials | Entered Storage 1493 | -8/Storage | Repaired Arm. Wheel 1678 | -8/Storage | Build established: Scavenger-Tank 1868 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1881 | -8/Storage | Used back door to open Recycling access 1881 | -8/Storage | Discovered new exit (range 5) 1937 | -8/Storage | Entered Recycling 1937 | -8/Recycling | Accompanied by 10 allies 2181 | -8/Recycling | Build established: Commander-Tank 2329 | -8/Recycling | Discovered new exit (range 7) 2353 | -8/Recycling | Entered Factory 2353 | -6/Factory | Accompanied by 10 allies 2353 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2681 | -6/Factory | Discovered new exit (range 16) 2758 | -6/Factory | Identified exit to Lower Caves 2910 | -6/Factory | Build established: Scavenger-Tank 2952 | -6/Factory | Identified Active Sensor Suite 3087 | -6/Factory | Fabricated G-50 Soldier? 3296 | -6/Factory | Garrison activated, responded to threat 3298 | -6/Factory | Build established: Scavenger-Skirmisher 3826 | -6/Factory | Garrison activated, responded to threat 4250 | -6/Factory | Repaired Broken Hvy. Machine Gun 4297 | -6/Factory | Repaired Rnf. Deuterium Engine 4848 | -6/Factory | Build established: Scavenger-Assassin 5242 | -6/Factory | Build established: Scavenger-Skirmisher 5343 | -6/Factory | Discovered new exit (range 12) 5353 | -6/Factory | Identified exit to Factory 5361 | -6/Factory | Entered another Factory area 5361 | -5/Factory | Evolved 2 slots: Utility x2 5544 | -5/Factory | Build established: Scavenger-Assassin 6291 | -5/Factory | Lost 8 parts (4n3u1w) 6442 | -5/Factory | Cargo convoy interrupted 6544 | -5/Factory | Discovered new exit (range 8) 6905 | -5/Factory | Build established: Scavenger-Tank 7223 | -5/Factory | Self-destructed Last Messages --------------- 07218_ U-05 Engineer builds a Wall. 07219_ System corrupted: Missile Launcher failed to launch. 07219_ Penetrated by Slug. 07219_ Slug penetrates Wall. 07219_ U-05 Engineer destroyed. 07221_ The unstable cave ceiling collapses. 07221_ Destroyed Carbon-fiber Leg. 07221_ U-05 Engineer destroyed. 07221_ Missile Launcher destroyed. 07221_ Destroyed Missile Launcher. 07221_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07221_ U-05 Engineer lays Concrete. 07222_ Penetrated by Slug. 07222_ H-66 Slayer suffers critical hit (Destroy). 07222_ H-66 Slayer destroyed. 07222_ U-05 Engineer lays Concrete. 07222_ U-05 Engineer builds a Wall. 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"""" #???? | | ??????????????? #"""% """" #???? | | ?????????????? / """" ????? | | ?????????????? # """"?????? | | ?????????????? # """"?????? | | ?????????????????###########+##+# """"?????? | | ???????????????????# # ! ????? | | ???????????????????# # #???? | | ???????????????????# """" """" ##############???? | | ???????????######### """" """" #????????????????? | | ???????????# + """" """" #????????????????? | | ???????????# # """" """" #????????????????? | | ???????????# # """" """" #????????????????? | | ???????????# + """" """"??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreLightpackPropulsion Manual? 0 Play Time 01:02:28 Cumulative 252.6 hours Start 2024.04.20 @ 11:36:53 End 2024.04.20 @ 12:37:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1cfc8a0-ee3c-4d0a-8213-ab3249ae6757