Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.23 @ 16:45:26 // Winter2019/RPGLIKE Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (379) 379 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1404 Bonus ------- None Cogmind --------- Core Integrity 412/600 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (1) --- Flight Unit > --- UTILITY (1) ------ Shield Generator > --- WEAPON (1) ------- Mining Claw > --- INVENTORY (1) ---- Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Shield Generator > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Assault Rifle [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Weapon Mining Claw Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 1 9 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 74 100 Engine 11 | . 10 25 Flight 14 | . 14 25 Device 25 | . 25 25 Ballistic Gun 7 | . 8 . Special Weapon 4 | . 5 . Slashing Weapon 12 | . 11 25 Naked Turns . | . . . Heaviest Build 7 | 2 7 7 Greatest Support 9 | 3 9 9 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . 1 1 Average Capacity . | . . 1 Most Carried 1 | . 1 1 Average Carried . | . . 1 Final Capacity 1 | . 1 1 Final Carried 1 | . 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 423 | 219 204 . Remotely . | . . . Salvage Created 380 | . 380 . Parts 19 | . 19 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 8 . Melee 8 | . 8 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 219 | . 219 . Core 188 | . 188 . Absorbed by Shields . | . . . Redirected to Core 87 | . 87 . Core Remaining (%) 84 | 100 68 . Volleys Fired 68 | 3 65 . Largest 1 | 1 1 . Hottest 20 | 20 20 . Shots Fired 68 | 3 65 . Gun 41 | 3 38 . Cannon . | . . . Launcher . | . . . Special 27 | . 27 . Kinetic 41 | 3 38 . Thermal 27 | . 27 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 1 | . 1 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 22 . Core Hits 11 | . 11 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 40 | . 35 5 Impact . | . . . Slashing 40 | . 35 5 Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles 1 | . 1 . Follow-up Attacks . | . . . Damage Inflicted 552 | . 552 . Guns 22 | . 22 . Cannons . | . . . Explosions . | . . . Melee 530 | . 530 . Ramming . | . . . Kinetic 22 | . 22 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 530 | . 530 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions . | . . . Melee 7 | . 7 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 45 | . 45 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 238 | . 238 118 Initial 73 | . . 73 Average 78 | . 80 98 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 12 . Peak Tracking Total 3 | . 3 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 15 | . 10 5 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Prototype ID Bank 3 | . 3 . Level Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 590 | 22 531 37 Spaces Moved 603 | 30 527 46 Core 143 | 30 113 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 460 | . 414 46 Fastest Speed 40 | 50 40 40 Average Speed 42 | 50 42 40 Slowest Speed 50 | 50 50 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 58 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 757 | 33 670 54 Wait 33 | . 30 3 Move 599 | 29 524 46 Hop 1 | . 1 . Pick Up 2 | . 2 . Fast Attach 6 | 1 5 . Attach . | . . . Detach . | . . . Swap 4 | . 4 . Drop 4 | . 4 . Fire 68 | 3 65 . Melee 40 | . 35 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 12) 23 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Identified exit to Materials 549 | -10/Materials | Reached level 2 554 | -10/Materials | Entered another Materials area 556 | -9/Materials | Reached level 3 591 | -9/Materials | Self-destructed Last Messages --------------- 00483_ Triggered Alarm Trap. 00483_ An alarm sounds. 00483_ ALERT: Alarm triggered, dispatching investigation squad. 00500_ G-34 Mercenary destroyed. 00514_ Acquired 9 matter. 00528_ G-34 Mercenary destroyed. 00549_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Materials: (42,65) (63,65) (20,68) Map updated. 00549_ Reached level 2. LOCATION=MATERIALS GOAL=ESCAPE 00556_ Reached level 3. 00559_ Material Processor disabled. 00566_ Atomic Centrifuge disabled. 00582_ Processing Tank disabled. 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Upgrades 2 | . 2 . Mass Support 1 | . 1 . Inventory Capacity 1 | . 1 . Protomatter Created . | . . . Protomatter Decayed . | . . . Game ------ Seed CannonLegComputer Manual? 0 Play Time 00:28:51 Cumulative 28.8 hours Start 2022.09.19 @ 22:33:38 End 2022.09.23 @ 16:45:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 47 Rogue 30 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f1ef9a5-56a3-4768-bfe5-14339c44c9dc