Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 18:17:38 Player: annull Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (537) 537 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1527 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Huge Storage Unit Beam Cannon Beam Cannon Assault Rifle Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Compact Wheel Compact Wheel Small Storage Unit Huge Storage Unit Beam Cannon Beam Cannon Beam Cannon Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 7 10 10 Power 6 | 2 3 1 Engine 6 | 2 3 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg 6 | 2 4 . Wheel 4 | . . 4 Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 3 | . 1 2 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 88 79 Engine 15 | . 11 19 Leg 15 | . 26 2 Wheel 6 | . . 14 Device 9 | . 7 10 Storage 12 | . 14 11 Energy Gun 1 | . 2 . Energy Cannon 1 | . . 3 Ballistic Gun 18 | . 24 10 Special Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 39 | 11 15 39 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 12 | . 1 12 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 10 | 6 8 14 Most Carried 11 | 8 8 11 Average Carried 7 | 4 6 8 Final Capacity 15 | 8 8 15 Final Carried 7 | 5 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 642 | 207 405 30 Remotely . | . . . Salvage Created 669 | . 543 126 Parts 41 | . 30 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 13 3 Guns 13 | . 13 . Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Recycler 1 | . 1 . Swarmer 4 | . 3 1 Grunt 10 | . 10 . Sentry 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 165 | . 74 91 Missed 40 | . 18 22 Damage Taken 1783 | . 695 1088 Core 550 | . 146 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 79 | . 79 . Core Remaining (%) 70 | 100 41 . Volleys Fired 77 | . 47 30 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 129 | . 94 35 Gun 96 | . 94 2 Cannon 10 | . . 10 Launcher 5 | . . 5 Special 18 | . . 18 Kinetic 96 | . 94 2 Thermal 28 | . . 28 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 54 5 Core Hits 37 | . 25 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1037 | . 716 321 Guns 732 | . 716 16 Cannons 34 | . . 34 Explosions 271 | . . 271 Melee . | . . . Ramming . | . . . Kinetic 732 | . 716 16 Thermal 34 | . . 34 Explosive 271 | . . 271 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . . 22 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 2 30 Average Temperature 10 | . 2 13 Received Heat Transfer 453 | . 309 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 299 | . 299 246 Initial 75 | . . 75 Average 97 | . 124 78 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | 100 88 98 Level 1 6 | . 11 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 15 5 Successful 7 | . 5 2 Failed 13 | . 10 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 14 | . 10 4 Terminals 17 | . 12 5 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1059 | 68 560 431 Spaces Moved 471 | 49 287 135 Core 15 | 13 . 2 Treads . | . . . Legs 355 | 36 287 32 Wheels 101 | . . 101 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 120 | 101 123 121 Slowest Speed 650 | 120 190 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 23 | 5 45 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 25 | . . 25 Terrain Destroyed 49 | . . 49 Melee . | . . . Projectile 17 | . . 17 AOE 32 | . . 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 808 | 68 405 335 Wait 181 | 1 33 147 Move 469 | 48 286 135 Hop . | . . . Pick Up 35 | 11 17 7 Fast Attach . | . . . Attach 27 | 7 10 10 Detach 6 | 1 2 3 Swap . | . . . Drop 13 | . 10 3 Fire 77 | . 47 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Assault Rifle 500 | -10/Materials | Derelicts attacked the area 524 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 911 | -9/Materials | Crushed by falling debris 922 | -9/Materials | Crushed by falling debris 953 | -9/Materials | Lost 3 parts (2n1w) 1041 | -9/Materials | Core integrity fell below 50% 1056 | -9/Materials | Core integrity fell below 20% 1060 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01047_ U-05 Engineer lays Concrete. 01048_ Beam Cannon destroyed. 01049_ U-05 Engineer lays Concrete. 01049_ Critical hit (Burn: +37). 01050_ U-05 Engineer lays Concrete. 01051_ K-01 Serf collects debris. 01051_ U-05 Engineer lays Concrete. 01054_ Ion Engine destroyed. 01054_ U-05 Engineer lays Concrete. 01054_ Heat Sink destroyed. 01055_ U-05 Engineer lays Concrete. 01056_ R-06 Scavenger collects Heat Sink. 01057_ U-05 Engineer builds a Wall. 01057_ U-05 Engineer lays Concrete. 01057_ Critical hit (Burn: +37). 01057_ U-05 Engineer lays Concrete. 01058_ The unstable cave ceiling collapses. 01058_ U-05 Engineer builds a Wall. 01058_ U-05 Engineer lays Concrete. 01059_ K-01 Serf collects debris. 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