Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 18:50:36 // Winter2022/Polymind
Player: KTG-v3
Result: Self-destructed
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (0) 0
Value Destroyed (0) 0
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (1572) 1572
TOTAL SCORE: 3552
Bonus
-------
Polymind Skill 1102
Pacifist 470
Cogmind
---------
Core Integrity 550/550
Matter 0/0
Energy 50/50
System Corruption 0%
Temperature Cool (0)
Movement Rolling (80)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
Light Ion Engine
> --- PROPULSION (2) ---
Wheel
Wheel
> --- UTILITY (3) ------
Structural Scanner
Terrain Scanner
Terrain Scan Processor
> --- WEAPON (1) -------
Welding Torch
> --- INVENTORY (0) ----
(None)
Peak State
------------
> --- POWER ------------
Light Ion Engine
> --- PROPULSION -------
Wheel
Wheel
> --- UTILITY ----------
Structural Scanner
Terrain Scanner
Terrain Scan Processor
> --- WEAPON -----------
Welding Torch
> --- INVENTORY --------
(None)
[Rating: 8]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Wheel
Wheel Wheel
Utility Structural Scanner
Device Structural Scanner
Processor Terrain Scan Processor
Weapon Welding Torch
Special Weapon Welding Torch
Build | -11 -10 -10 -9 -9 -8
------- Run | Scr Mat Min Mat Min Mat
Slots Evolved . | . . . . . .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Parts Attached . | . . . . . .
Power . | . . . . . .
Engine . | . . . . . .
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion . | . . . . . .
Treads . | . . . . . .
Leg . | . . . . . .
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility . | . . . . . .
Device . | . . . . . .
Storage . | . . . . . .
Processor . | . . . . . .
Hackware . | . . . . . .
Protection . | . . . . . .
Artifact . | . . . . . .
Weapon . | . . . . . .
Energy Gun . | . . . . . .
Energy Cannon . | . . . . . .
Ballistic Gun . | . . . . . .
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost . | . . . . . .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Highest Loss Streak . | . . . . . .
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 92 | . 70 100 100 100 100
Engine 12 | . 9 14 14 14 14
Wheel 25 | . 19 28 28 28 28
Device 25 | . 19 28 28 28 28
Processor 12 | . 9 14 14 14 14
Special Weapon 12 | . 9 14 14 14 14
Naked Turns 33 | . 33 . . . .
Heaviest Build 6 | . 6 6 6 6 6
Greatest Support 20 | 3 20 20 20 20 20
Greatest Overweight (x) . | . . . . . .
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity . | . . . . . .
Average Capacity . | . . . . . .
Most Carried . | . . . . . .
Average Carried . | . . . . . .
Final Capacity . | . . . . . .
Final Carried . | . . . . . .
Class Distribution
--------------------
91% | Builder
8% | Cogmind
Dominant Class
----------------
Builder | -10/Materials
Builder | -10/Mines
Builder | -9/Materials
Builder | -9/Mines
Builder | -8/Materials
Resources | -11 -10 -10 -9 -9 -8
----------- Run | Scr Mat Min Mat Min Mat
Matter Collected . | . . . . . .
Remotely . | . . . . . .
Salvage Created . | . . . . . .
Parts . | . . . . . .
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -9 -9 -8
------- Run | Scr Mat Min Mat Min Mat
Combat Hostiles Destroyed . | . . . . . .
Classes Destroyed . | . . . . . .
Best Kill Streak . | . . . . . .
Combat Bots Only . | . . . . . .
Max Kills in Single Turn . | . . . . . .
Gunslinging . | . . . . . .
Exploded . | . . . . . .
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -9 -9 -8
-------- Run | Scr Mat Min Mat Min Mat
Damage Taken 77 | . . . 45 32 .
Core 15 | . . . 15 . .
Absorbed by Shields . | . . . . . .
Core Remaining (%) 98 | 100 . 100 . 96 .
Volleys Fired . | . . . . . .
Largest . | . . . . . .
Hottest . | . . . . . .
Shots Fired . | . . . . . .
Gun . | . . . . . .
Cannon . | . . . . . .
Launcher . | . . . . . .
Special . | . . . . . .
Kinetic . | . . . . . .
Thermal . | . . . . . .
Explosive . | . . . . . .
Electromagnetic . | . . . . . .
Robot Hit Streak . | . . . . . .
Robot Miss Streak . | . . . . . .
Penetration Max . | . . . . . .
Secondary Targets . | . . . . . .
Shots Hit Robots . | . . . . . .
Core Hits . | . . . . . .
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes . | . . . . . .
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted . | . . . . . .
Guns . | . . . . . .
Cannons . | . . . . . .
Explosions . | . . . . . .
Melee . | . . . . . .
Ramming . | . . . . . .
Kinetic . | . . . . . .
Thermal . | . . . . . .
Explosive . | . . . . . .
Electromagnetic . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 1 | . 1 1 . . .
Average Corruption 1 | . 1 1 . . .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 1 | . . 1 . . .
Message Errors 1 | . . 1 . . .
Overload Shots . | . . . . . .
Overflow Damage . | . . . . . .
Projectiles . | . . . . . .
Explosions . | . . . . . .
Melee . | . . . . . .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage . | . . . . . .
Shots . | . . . . . .
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 12 | . . . 1 12 .
Average Temperature 5 | . . . 1 8 .
Received Heat Transfer 29 | . . . 9 20 .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted . | . . . . . .
Heat Transferred . | . . . . . .
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -10 -9 -9 -8
------- Run | Scr Mat Min Mat Min Mat
Peak Influence 125 | . 125 48 78 30 11
Initial 48 | . . 48 18 30 11
Average 31 | . 20 48 27 30 11
Maximum Alert Level . | . . . . . .
Low Security (%) 100 | 100 100 100 100 100 100
Level 1 . | . . . . . .
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 2 | . 1 . 1 . .
Investigation 1 | . . . 1 . .
Extermination . | . . . . . .
Reinforcement 1 | . 1 . . . .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -9 -9 -8
--------- Run | Scr Mat Min Mat Min Mat
Distress Signals 1 | . . . 1 . .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 27 | . 2 . 6 19 .
Peak Tracking Total 20 | . 1 . 6 20 .
Tactical Retreats 1 | . . . . 1 .
Traps | -11 -10 -10 -9 -9 -8
------- Run | Scr Mat Min Mat Min Mat
Traps Triggered . | . . . . . .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -9 -9 -8
---------- Run | Scr Mat Min Mat Min Mat
Machines Disabled . | . . . . . .
Max in Single Turn . | . . . . . .
Machines Sabotaged . | . . . . . .
Garrisons Compromised . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -9 -9 -8
--------- Run | Scr Mat Min Mat Min Mat
Machines Accessed 4 | . 3 . 1 . .
Terminals 4 | . 3 . 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 12 | . 10 . 2 . .
Successful 2 | . 2 . . . .
Failed 10 | . 8 . 2 . .
Catastrophic 3 | . 2 . 1 . .
Database Lockouts . | . . . . . .
Manual 9 | . 7 . 2 . .
Terminals 12 | . 10 . 2 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 1 | . 1 . . . .
Branch Access Points 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks 1 | . 1 . . . .
Terminals 1 | . 1 . . . .
Assimilate 1 | . 1 . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 3 | . 2 . 1 . .
Full Trace Events 3 | . 2 . 1 . .
Feedback Events 1 | . 1 . . . .
Corruption 1 | . 1 . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8
------------ Run | Scr Mat Min Mat Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked 1 | . 1 . . . .
Non-combat 1 | . 1 . . . .
Combat . | . . . . . .
Robot Hacks Applied 1 | . 1 . . . .
map_walls 1 | . 1 . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -9 -9 -8
-------- Run | Scr Mat Min Mat Min Mat
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -9 -9 -8
------- Run | Scr Mat Min Mat Min Mat
Robot Analysis Total 1 | . 1 . . . .
Derelict Logs Recovered 1 | . . 1 . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -9 -9 -8
------------- Run | Scr Mat Min Mat Min Mat
Turns Passed 419 | 9 106 128 68 104 4
Spaces Moved 548 | 18 157 160 85 124 4
Core 82 | 18 64 . . . .
Treads . | . . . . . .
Legs . | . . . . . .
Wheels 466 | . 93 160 85 124 4
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 50 80 80 80 80
Average Speed 75 | 50 67 80 80 80 80
Slowest Speed 80 | 50 80 80 80 80 80
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 17 | 3 34 29 15 20 2
Regions Visited 5
Branch Regions 2
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . 1 . . . .
Unknown Exits Taken 4 | 1 . 1 1 1 .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed . | . . . . . .
Melee . | . . . . . .
Projectile . | . . . . . .
AOE . | . . . . . .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -9 -9 -8
--------- Run | Scr Mat Min Mat Min Mat
Total 553 | 17 156 159 84 133 4
Wait . | . . . . . .
Move 543 | 17 156 159 84 123 4
Hop . | . . . . . .
Pick Up . | . . . . . .
Fast Attach . | . . . . . .
Attach . | . . . . . .
Detach . | . . . . . .
Swap . | . . . . . .
Drop . | . . . . . .
Fire . | . . . . . .
Melee . | . . . . . .
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous 10 | . . . . 10 .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Min x2)
-10/Mines
-9/Materials
-9/Mines (discovered 2 exits: [*Mat] / [*Zio])
-8/Materials
History
---------
Turn | Location | Event
3 | -11/Scrapyard | Discovered new exit (range 15)
10 | -11/Scrapyard | Entered Materials
103 | -10/Materials | Identified exit to Mines
116 | -10/Materials | Entered Mines
120 | -10/Mines | Learned Materials stockpile data
233 | -10/Mines | Discovered new exit (range 13)
244 | -10/Mines | Entered Materials
306 | -9/Materials | Discovered new exit (range 8)
312 | -9/Materials | Entered Mines
313 | -9/Mines | Assembled infested the area
313 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
335 | -9/Mines | Met a Derelict bent on vengeance
348 | -9/Mines | Discovered new exit (range 14)
416 | -9/Mines | Entered Materials
420 | -8/Materials | Self-destructed
Last Messages
---------------
show you to a place where you won't have to worry about staying in one
piece!"
NR-C8Q(z) disappears into a concealed tunnel.
00348_ EXIT=FOUND
00378_ Restored the Concrete.
00378_ U-05 Engineer builds a Wall.
00379_ Restored the Concrete.
00379_ Restored the Wall.
00381_ Restored the Concrete. <x2>
00383_ Acquired 2 Protomatter.
00383_ Restored the Concrete.
00384_ U-05 Engineer lays Concrete.
00384_ Restored the Wall.
00385_ U-05 Engineer builds a Wall.
00385_ Restored the Concrete. <x2>
00388_ Restored the Wall.
00390_ U-05 Engineer builds a Wall.
00395_ U-05 Engineer lays Concrete. <x2>
LOCATION=UNKNOWN
GOAL=ESCAPE
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 25
Energy Generation 10
Energy Capacity 100
Sight Range 16
Terrain Scan Range 14
Terrain Scan Density 85
Evasion (%) 50
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Polymind | -11 -10 -10 -9 -9 -8
---------- Run | Scr Mat Min Mat Min Mat
Robots Controlled 1 | . 1 . . . .
Combat Hostiles . | . . . . . .
Allies . | . . . . . .
Classes Controlled 1 | . 1 . . . .
Average Host Suspicion 32 | . 32 36 52 13 .
Unsuspicious Activity 24 | . 2 . . 22 .
Returns to Shadow . | . . . . . .
Fuzzy Dispatches . | . . . . . .
Protomatter Created 57 | . . . . 57 .
Used 5 | . 5 . . . .
Decayed 14 | . . . . 14 .
Highest Spend 5 | . 5 . . . .
Game
------
Seed CombatBoreFrame
Manual? 0
Play Time 00:03:20
Cumulative 46.4 hours
Start 2022.12.27 @ 18:47:21
End 2022.12.27 @ 18:50:36
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode Winter2022/Polymind
Game No. 22
Rogue 22
Adventurer 0
Explorer 0
Win Type -
Total 4
Types 1/0/0/0/0/0/2/0/1
Lore% 41
Gallery% 49
Achievement% 54
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 16/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 0
RUN: a3831edc-e0f0-4c9c-82b1-4fe2c116df6a