Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 23:32:45 Player: Levitus Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1199) 1199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 4065 Bonus ------- Follower Combat Kills 121 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (16) --- Improved Heat Sink Insulated Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Medium Storage Unit Weapon Shielding Insulated Plating Precision Beam Rifle Ion Cannon Heavy Ion Cannon Advanced Assault Cannon Grenade Launcher Mining Claw [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Matter Pod Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 54 | 6 6 6 2 18 16 Power 5 | 1 1 . 1 1 1 Engine 3 | 1 1 . . . 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 1 . 4 4 Treads 3 | 1 1 . . . 1 Leg 5 | . . . . 2 3 Wheel 3 | 1 1 . . 1 . Hover 1 | . . 1 . . . Flight 1 | . . . . 1 . Utility 17 | 1 1 2 1 8 4 Device 3 | . . 1 . 2 . Storage 7 | 1 1 1 1 2 1 Processor 4 | . . . . 3 1 Hackware 1 | . . . . . 1 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 19 | 2 2 3 . 5 7 Energy Gun 5 | 1 . 2 . 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . . 1 . 3 2 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 25 | . 3 . . 5 17 Power 3 | . . . . 1 2 Propulsion 8 | . 1 . . 3 4 Utility 4 | . . . . . 4 Weapon 10 | . 2 . . 1 7 Highest Loss Streak 17 | . 3 . . 4 17 Average Slot Usage (%) 92 | . 77 97 100 95 87 Engine 4 | . 14 11 4 . . Core 5 | . . . 6 9 5 Treads 8 | . 14 11 11 7 4 Leg 4 | . . . . 3 12 Wheel 7 | . 8 11 11 10 . Hover 3 | . . 8 11 4 . Device 11 | . . 10 11 14 12 Storage 16 | . 16 22 22 17 7 Processor 8 | . . . . 9 23 Energy Gun 4 | . 3 4 11 6 . Ballistic Gun 5 | . 15 6 . 2 5 Launcher 7 | . . 9 11 8 5 Naked Turns . | . . . . . . Heaviest Build 48 | 12 12 21 21 48 48 Greatest Support 32 | 20 20 20 20 32 32 Greatest Overweight (x) 4 | . . 1 1 2 4 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 16 | 6 6 8 8 12 16 Average Capacity 8 | 5 6 6 8 9 12 Most Carried 12 | 6 6 7 8 12 12 Average Carried 7 | 4 5 6 7 7 9 Final Capacity 16 | 6 6 8 8 12 16 Final Carried 11 | 6 5 7 8 11 2 Class Distribution -------------------- 64% | Mutant 30% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 826 | 206 77 212 116 163 52 Remotely . | . . . . . . Salvage Created 1175 | . 92 436 36 347 264 Parts 68 | . 9 23 5 19 12 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 28 | . 4 8 1 10 5 Melee 1 | . . 1 . . . Guns 11 | . 4 2 1 3 1 Cannons 3 | . . . . . 3 AOE 13 | . . 5 . 7 1 Classes Destroyed 12 | . 2 7 . 1 2 Worker 1 | . . 1 . . . Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Hauler 3 | . . 2 . . 1 Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 3 | . . 2 . 1 . Swarmer 5 | . 3 . . 2 . Grunt 19 | . 1 7 1 7 3 Sentry 2 | . . 1 . . 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 3 5 1 3 7 Combat Bots Only 4 | . 3 3 1 3 4 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 1 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3340 | . 376 253 13 576 2122 Core 879 | . 40 41 . 93 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 84 . 89 83 . Volleys Fired 118 | . 26 28 3 34 27 Largest 2 | . 2 2 1 2 2 Hottest 100 | . 100 86 45 70 84 Shots Fired 147 | . 38 29 3 41 36 Gun 92 | . 32 13 3 29 15 Cannon 15 | . . . . . 15 Launcher 34 | . . 16 . 12 6 Special 6 | . 6 . . . . Kinetic 51 | . 28 . . 6 17 Thermal 41 | . 10 10 . 8 13 Explosive 34 | . . 16 . 12 6 Electromagnetic 21 | . . 3 3 15 . Robot Hit Streak 17 | . 17 10 2 5 10 Robot Miss Streak 4 | . 4 2 1 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 95 | . 22 17 2 20 34 Core Hits 86 | . 8 29 1 29 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3220 | . 198 1003 32 970 1017 Guns 893 | . 198 160 32 260 243 Cannons 321 | . . . . . 321 Explosions 1896 | . . 828 . 710 358 Melee 95 | . . . . . 95 Ramming 15 | . . 15 . . . Kinetic 467 | . 148 . . 27 292 Thermal 493 | . 50 136 . 35 272 Explosive 1896 | . . 828 . 710 358 Electromagnetic 254 | . . 24 32 198 . Impact . | . . . . . . Slashing 95 | . . . . . 95 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 62 | . . 48 . 3 11 Projectiles 9 | . . . . . 9 Explosions 53 | . . 48 . 3 2 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 181 | . . 24 . 121 36 Shots 7 | . . 2 . 4 1 Rammed 3 | . . 3 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 133 | . 87 133 . 30 57 Average Temperature 31 | . 40 56 . 10 18 Received Heat Transfer 1203 | . 99 111 9 180 804 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 963 | . 148 296 . 75 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 362 | . 83 362 128 275 107 Initial 49 | . . 34 24 49 17 Average 114 | . 60 180 91 162 25 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 83 | 100 100 49 100 81 100 Level 1 16 | . . 50 . 18 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 3 . 3 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 3 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 7 16 2 21 10 Peak Tracking Total 6 | . 5 4 2 3 6 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 1 | . . 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 2 1 . 2 2 Terminals 6 | . 2 1 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 5 . 5 4 Successful 10 | . 3 4 . 1 2 Failed 8 | . 1 1 . 4 2 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 9 | . . 5 . 3 1 Terminals 17 | . 4 5 . 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 4 . 1 1 Level Access Points 2 | . 1 . . . 1 Alert Level 4 | . 1 2 . 1 . Unreport Threat 2 | . . 2 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 3 | . . . 2 1 . FOLLOW 2 | . . . 1 1 . AID 1 | . . . 1 . . Ally Attacks 25 | . . . 13 12 . Total Damage 300 | . . . 160 140 . Kills 5 | . . . 3 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2023 | 76 238 359 117 801 432 Spaces Moved 1263 | 45 126 238 93 555 206 Core 12 | 12 . . . . . Treads 190 | 33 41 46 4 61 5 Legs 290 | . . . . 89 201 Wheels 771 | . 85 192 89 405 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 110 90 155 Average Speed 125 | 130 119 116 113 120 156 Slowest Speed 240 | 160 160 180 180 200 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 23 38 32 44 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . 6 5 . . . Terrain Destroyed 144 | . 6 90 . 36 12 Melee . | . . . . . . Projectile 6 | . 6 . . . . AOE 138 | . . 90 . 36 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1532 | 62 171 288 101 644 266 Wait 5 | . 1 1 1 1 1 Move 1258 | 44 125 237 92 554 206 Hop . | . . . . . . Pick Up 61 | 12 8 8 2 24 7 Fast Attach . | . . . . . . Attach 35 | 6 4 3 . 7 15 Detach . | . . . . . . Swap 19 | . 2 3 2 11 1 Drop 25 | . 5 4 1 13 2 Fire 118 | . 26 28 3 34 27 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Materials 184 | -10/Materials | Lost 3 parts (1n2w) 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 16) 674 | -9/Materials | Entered Mines 676 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 777 | -9/Mines | Discovered new exit (range 8) 791 | -9/Mines | Entered Materials 791 | -8/Materials | Accompanied by 3 allies 791 | -8/Materials | Evolved 2 slots: Utility x2 1466 | -8/Materials | Lost 4 parts (3n1w) 1570 | -8/Materials | Discovered new exit (range 15) 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Utility x2 1689 | -7/Factory | Build established: Skirmisher 1879 | -7/Factory | Identified exit to Factory 1986 | -7/Factory | Core integrity fell below 50% 2006 | -7/Factory | Core integrity fell below 20% 2024 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01987_ U-05 Engineer builds a Wall. 01989_ R-06 Scavenger collects Wheel. 01990_ G-47 Trooper Aluminum Leg ripped off. 01992_ U-05 Engineer lays Concrete. 01992_ R-06 Scavenger collects Lgt. Ion Engine. 01993_ U-05 Engineer builds a Wall. 01996_ R-06 Scavenger collects Med. Storage Unit. 01998_ U-05 Engineer builds a Wall. 01999_ Lgt. Deuterium Engine destroyed. 01999_ R-06 Scavenger collects Proton Missile Launcher. 02000_ U-05 Engineer builds a Wall. 02005_ G-47 Trooper destroyed. 02006_ Ion Cannon destroyed. 02009_ U-05 Engineer builds a Door. 02011_ U-05 Engineer lays Concrete. 02013_ Y-54 Guardian Imp. Deuterium Engine severed. 02020_ U-05 Engineer lays Concrete. 02022_ U-05 Engineer builds a Wall. 02023_ U-05 Engineer lays Concrete. 02023_ Aluminum Leg destroyed. 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""" + "T u %== #####? ??#???##????????? | | """ # ###########+###???? ? ???????????????? | | # =##??## %=* ???? ?#? ??????????? | | """ ###+######## ??? ??? ???????????? | | """ # [!! ## """ ! #? ? #? #??????????? | | """ # [ [!! ## """ !#? ??#?????????????? | | ? # [!! ## """ #??? ??????????????? | | #?##?## ## !!! #????##????????????? | | ??################ !!! #?##???????????????? | | ????? ???#?##?## !!! #??????????????????? | | ????""" ?????##?# """ ##?????????????????? | | ???"???"?#???#?#?# "R ??????????????????? | | ???? ?"??#??##?#?# """ [ ## ????????????????? | | ???? ?? ??##?###?#? #??????????????????? | | ?????? ????#?#?#????#########+#??????????????????? | | ??? ???? ?##???????????#????? #??????????????????? | | #?????+????????#??????????????#??????????????????? | | ??? ???????? ????????????????????????????????????? | | ###?????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed RecoilVortexFalx Manual? 0 Play Time 00:39:48 Cumulative 28.6 hours Start 2021.06.07 @ 22:52:50 End 2021.06.07 @ 23:32:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c2d71a-ce50-4c77-81cb-a0f9e96ffb2f