Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 16:23:18 Player: Zish Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2870) 2870 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 5086 Bonus ------- High Alert Combat Kills 241 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 290/290 System Corruption 2% Temperature Cool (23) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cargo Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (30) --- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Large Storage Unit Weight Redist. System Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Bomb Drone Bay Grenade Launcher Mini Grenade Launcher Datajack Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cargo Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Large Storage Unit Weight Redist. System Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved Trap Extractor Improved Trap Extractor Bomb Drone Bay Grenade Launcher Mini Grenade Launcher Datajack Remote Datajack Mining Claw [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cargo Storage Unit Device Heat Sink Storage Cargo Storage Unit Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 34 | 6 6 2 19 1 Power 6 | 1 1 1 2 1 Engine 5 | 1 1 1 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 11 | 2 . 1 8 . Treads 11 | 2 . 1 8 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 3 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 11 | 2 3 . 6 . Energy Gun 5 | 1 2 . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 1 1 18 . Power 3 | . . . 3 . Propulsion 8 | . . 1 7 . Utility 2 | . . . 2 . Weapon 7 | . 1 . 6 . Highest Loss Streak 4 | . 1 1 4 . To Critical Strikes . | . . . . . Average Backups 19 | . 11 20 24 28 Power 2 | . 1 2 1 2 Propulsion 3 | . 1 1 6 12 Utility 7 | . 4 9 8 8 Weapon 5 | . 3 6 6 4 Tool/Special . | . . . . . Unused Backups 39 | . 4 . 3 32 Power 4 | . 1 . . 3 Propulsion 12 | . . . . 12 Utility 11 | . . . 1 10 Weapon 10 | . 3 . 2 5 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 85 | . 86 83 85 88 Engine 11 | . 14 14 7 11 Core 1 | . . . 3 . Treads 29 | . 27 26 31 33 Device 2 | . . . 5 . Storage 12 | . 14 14 11 11 Protection 3 | . 1 . 4 11 Energy Gun 16 | . 23 28 7 . Ballistic Gun 5 | . 2 . 9 22 Ballistic Cannon 2 | . . . 4 . Peak Build Rating 25 | 6 13 15 21 25 Average Rating 15 | 4 10 13 19 22 On Entrance 11 | . 6 13 15 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 161 | 13 153 153 158 161 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 7 | . 3 7 7 2 Average Overweight (x) 2 | . 2 3 2 2 Largest Inventory Capacity 30 | 8 30 30 30 30 Average Capacity 28 | 6 26 30 30 30 Most Carried 30 | 1 18 24 30 30 Average Carried 20 | . 11 20 25 29 Final Capacity 30 | 8 30 30 30 30 Final Carried 30 | 1 18 23 30 30 Class Distribution -------------------- 94% | Hauler-Mutant 5% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1702 | 260 241 20 1101 80 Remotely . | . . . . . Salvage Created 3459 | . 662 249 2316 232 Parts 231 | . 60 20 137 14 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 9 | . 2 . 7 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 83 | . 19 10 52 2 Guns 68 | . 17 10 39 2 Cannons 10 | . . . 10 . AOE 5 | . 2 . 3 . Classes Destroyed 12 | . 8 . 4 . Worker 9 | . 3 . 5 1 Builder 3 | . 2 . 1 . Hauler 5 | . 2 . 3 . Recycler 8 | . . . 6 2 Mechanic 2 | . 1 . 1 . Operator 5 | . 3 . 2 . Watcher 4 | . 2 . 2 . Swarmer 19 | . 9 3 7 . Grunt 54 | . 10 7 35 2 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Best Kill Streak 7 | . 5 3 7 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 414 | . 89 42 277 6 Missed 117 | . 25 11 81 . Hits 297 | . 64 31 196 6 Melee 2 | . . . 2 . Projectile 295 | . 64 31 194 6 Critical Strikes 3 | . . . 3 . Part Disruptions 1 | . . . 1 . Damage Taken 3511 | . 647 369 2419 76 Core 614 | . 122 87 394 11 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 52 . Regen/Repaired (Parts) 103 | . 103 . . . Core Remaining (%) 58 | 100 . 16 . . Volleys Fired 299 | . 72 17 200 10 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 46 Shots Fired 572 | . 142 34 377 19 Gun 488 | . 137 34 298 19 Cannon 79 | . . . 79 . Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 316 | . 44 . 253 19 Thermal 229 | . 93 34 102 . Explosive 5 | . 5 . . . Electromagnetic 22 | . . . 22 . Robot Hit Streak 20 | . 13 8 20 11 Robot Miss Streak 9 | . 8 7 9 1 Penetration Max 1 | . . . 1 . Secondary Targets 6 | . 1 3 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 419 | . 98 32 275 14 Core Hits 314 | . 78 43 186 7 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . . 4 . Destroy 4 | . . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6755 | . 1409 432 4705 209 Guns 5304 | . 1134 432 3529 209 Cannons 956 | . . . 956 . Explosions 486 | . 272 . 214 . Melee . | . . . . . Ramming 9 | . 3 . 6 . Kinetic 3410 | . 352 . 2849 209 Thermal 2712 | . 782 432 1498 . Explosive 272 | . 272 . . . Electromagnetic 352 | . . . 352 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 10 9 Message Errors 4 | . . . 3 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . 3 1 Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles 19 | . . . 19 . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 69 . Shots 2 | . . . 2 . Rammed 4 | . 2 . 2 . Targets Rammed 4 | . 2 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | . 360 501 304 265 Average Temperature 78 | . 69 193 53 84 Received Heat Transfer 1509 | . 225 177 1065 42 Effects 8 | . . 7 1 . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 3695 | . 1390 520 1785 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 59 | 100 99 100 14 16 Level 1 20 | . . . 37 83 Level 2 13 | . . . 31 . Level 3 7 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 808 | . 202 70 808 315 Initial 310 | . . 10 . 310 Average 225 | . 93 7 422 243 Influence Increases 2525 | . 639 240 1581 65 Destroy 0b10 Robot/C 1660 | . 380 200 1040 40 Destroy 0b10 Robot/NC 180 | . 65 . 100 15 Destroy Leader 378 | . 88 40 240 10 Successful Hack 21 | . 13 . 8 . Disable Machine 120 | . 30 . 90 . Destroy Structure 91 | . 48 . 43 . Lose Combat Pursuer 75 | . 15 . 60 . Influence Decreases 2310 | . 610 269 784 647 Entered New Map 506 | . . 19 . 487 Time Decay 1614 | . 600 240 614 160 Lost Part 190 | . 10 10 170 . Squads Dispatched 15 | . 4 1 10 . Investigation 6 | . 1 1 4 . Extermination . | . . . . . Reinforcement 8 | . 3 . 5 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 9 | . 3 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 134 | . 36 10 86 2 Peak Tracking Total 9 | . 4 3 9 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 2 . 6 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 3 2 5 1 Terminals 8 | . 2 1 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 6 5 13 1 Successful 9 | . 4 1 3 1 Failed 16 | . 2 4 10 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 18 | . 3 4 11 . Terminals 20 | . 3 4 13 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 2 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 2 | . . 1 . 1 Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 3 . Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 8506 | 88 2457 1867 3774 320 Spaces Moved 2161 | 52 652 422 947 88 Core 4 | 4 . . . . Treads 2157 | 48 652 422 947 88 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 400 320 320 Average Speed 342 | 151 333 422 325 320 Slowest Speed 720 | 160 400 720 720 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 82 79 80 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . 50 . 35 . Melee . | . . . . . Projectile 30 | . . . 30 . AOE 55 | . 50 . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2694 | 58 796 474 1257 109 Wait 110 | . 29 27 53 1 Move 2157 | 51 651 421 946 88 Hop . | . . . . . Pick Up 65 | 1 23 6 31 4 Fast Attach 10 | 6 4 . . . Attach 23 | . 2 1 20 . Detach 3 | . 3 . . . Swap 4 | . 1 1 1 1 Drop 19 | . 9 1 4 5 Fire 299 | . 72 17 200 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 15) 783 | -10/Materials | Build established: Hauler-Mutant 944 | -10/Materials | Discovered new exit (range 12) 1286 | -10/Materials | Repaired Lgt. Treads 1630 | -10/Materials | Discovered new exit (range 10) 2177 | -10/Materials | Discovered new exit (range 16) 2546 | -10/Materials | Entered Mines 2677 | -10/Mines | Core integrity fell below 50% 2860 | -10/Mines | Learned Materials emergency access door positions 3251 | -10/Mines | Core integrity fell below 20% 3338 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3923 | -10/Mines | Discovered new exit (range 6) 4151 | -10/Mines | Discovered new exit (range 4) 4155 | -10/Mines | Found DCF Scrap (15 items) 4241 | -10/Mines | Found the Drone Emporium 4268 | -10/Mines | Found Prototype Device 4413 | -10/Mines | Entered Materials 4413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5135 | -9/Materials | Discovered new exit (range 12) 5671 | -9/Materials | Discovered new exit (range 6) 6342 | -9/Materials | Discovered new exit (range 16) 6563 | -9/Materials | Core integrity fell below 50% 6813 | -9/Materials | First assault squad dispatched 6871 | -9/Materials | Core integrity fell below 20% 6900 | -9/Materials | Lost 4 parts (3n1u) 6938 | -9/Materials | Discovered new exit (range 4) 7916 | -9/Materials | Identified exit to Mines 7916 | -9/Materials | Identified exit to Storage 7969 | -9/Materials | Sterilization system engaged 7969 | -9/Materials | Non-combat units ordered to evacuate 8069 | -9/Materials | Combat units ordered to evacuate 8187 | -9/Materials | Entered Mines 8358 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8507 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 08384_ Acquired Remote Datajack. 08390_ R-06 Scavenger collects Lgt. Cannon. 08394_ R-06 Scavenger collects Imp. Light Cannon. 08397_ R-06 Scavenger collects Grenade Launcher. 08399_ Acquired Imp. Deuterium Engine. 08416_ System corrupted: Matter fused (-6). 08416_ Dropped Lgt. Ion Engine. 08417_ Dropped Ion Engine. 08417_ Acquired Imp. Trap Extractor. 08423_ R-06 Scavenger collects Lgt. Ion Engine. 08424_ Acquired Imp. Trap Extractor. 08425_ R-06 Scavenger destroyed. 08428_ Acquired 57 matter. 08437_ R-06 Scavenger collects Com. Wheel. 08438_ R-06 Scavenger destroyed. 08441_ System corrupted: Imp. Assault Rifle jammed. 08489_ G-34 Mercenary destroyed. 08499_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???### ####???# #???? | | ???# #???# #???? | | ???# #???# ### ##???? | | ???# #???# ##???###????? | | ???# #???## ##???????????? | | ???# #????## #????????????? | | ???########?????# #????????????? | | ????????????????# #????????????? | | ??#?????????????# #????????????? | | ?## ###???#?????# #????????????? | | ? #?## ????# #????????????? | | ?? ## ????# #????????????? | | ???? ????# #????????????? | | ?????? ????# #????????????? | | ???????# ????# #????????????? | | ????????# ##### #????????????? | | ????????# #????????????? | | ????????## #????????????? | | ?????????## ######????????????? | | ??????????## ##???????????????? | | ???????????## #???????????????? | | ???????######= ##??????????????? | | ??????##""##%=! ####???????????? | | ??????#"**^#=* ########????? | | ??????#"[]]=]! #????? | | ??????#"!^^]* @=#????? | | ??????#" ]#X #####g#????? | | ??????##""## ##???#!#????? | | ???????####### ##????# #????? | | ?????????????### ##?????=%*????? | | ???????????????####?????? = ????? | | ?????????????????????????""" ???? | | ?????????????????????????""" ???? | | ?????????????????????????""" ???? | | ????????????????????????? #??? | | ????????????????????????????##??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Packrat Challenges ------------ None Game ------ Seed DirectedQuantumAssimilator Manual? 0 Play Time 00:25:25 Cumulative 29.6 hours Start 2026.02.23 @ 15:58:37 End 2026.02.23 @ 16:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1149327-5d30-429c-803d-8f36710df44a