Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 02:32:52 Player: A Moose Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (4681) 4681 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2029) 2029 TOTAL SCORE: 10490 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 501 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -74 Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 16/290 System Corruption 21% Temperature Cool (45) Movement Core (1150) Ox22 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (6) > --- WEAPON (3) ------- Tesla Rifle Tesla Rifle > --- INVENTORY (20) --- Micro Fission Core Cryofiber Web Compact Battery (200) Medium Matter Pod (100) Weight Redist. System Improved Sensor Array Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Swarmer] (43) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (13) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Tesla Rifle Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Fission Core Cryofiber Web Compact Battery Medium Matter Pod Weight Redist. System Improved Sensor Array Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Tesla Rifle Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Reactive Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 1 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 145 | 5 3 8 9 30 24 21 17 28 Power 14 | . 1 1 . 4 3 2 1 2 Engine 9 | . 1 1 . 3 1 1 1 1 Core 5 | . . . . 1 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 3 1 6 4 1 4 2 Treads 1 | . . . . . . 1 . . Leg . | . . . . . . . . . Wheel 19 | 2 . . 1 6 4 . 4 2 Hover . | . . . . . . . . . Flight 3 | . . 3 . . . . . . Utility 52 | 1 1 . 4 12 11 10 3 10 Device 19 | . . . . 7 5 5 . 2 Storage 4 | 1 1 . 1 1 . . . . Processor 6 | . . . 2 2 1 1 . . Hackware 6 | . . . . . . 1 2 3 Protection 17 | . . . 1 2 5 3 1 5 Artifact . | . . . . . . . . . Weapon 56 | 2 1 4 4 8 6 8 9 14 Energy Gun 14 | 2 . 1 4 2 2 . . 3 Energy Cannon 11 | . . . . . 2 4 3 2 Ballistic Gun 14 | . 1 2 . 5 1 . 2 3 Ballistic Cannon 4 | . . . . . . 1 1 2 Launcher 1 | . . 1 . . . . . . Special Weapon 10 | . . . . . 1 2 3 4 Impact Weapon 2 | . . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . Parts Lost 53 | . 1 4 1 14 5 13 2 13 Power 8 | . . . . 3 1 2 1 1 Propulsion 16 | . . 2 . 5 2 2 1 4 Utility 13 | . . . . 2 . 7 . 4 Weapon 16 | . 1 2 1 4 2 2 . 4 Highest Loss Streak 11 | . 1 4 1 4 2 11 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 75 62 77 95 92 84 97 94 Engine 4 | . 5 10 11 6 2 . 1 3 Core 3 | . . . . 1 3 6 5 3 Wheel 11 | . 28 3 3 16 11 4 11 10 Flight 1 | . . 15 15 . . . . . Device 4 | . . . . 5 6 7 7 2 Storage 7 | . 14 5 3 9 7 7 7 7 Processor 22 | . . . 19 23 25 25 23 23 Hackware 4 | . . . . . . . 12 12 Protection 6 | . . . 3 5 13 8 1 6 Energy Gun 5 | . 22 3 11 11 2 . . 3 Energy Cannon 3 | . . . . . 1 11 6 . Ballistic Gun 6 | . 5 20 10 10 6 . 6 5 Ballistic Cannon 1 | . . . . . . . . 6 Special Weapon 1 | . . . . . . 1 3 5 Impact Weapon 3 | . . . . 2 7 5 5 . Naked Turns . | . . . . . . . . . Heaviest Build 92 | 9 19 19 17 66 84 92 66 74 Greatest Support 38 | 26 26 16 10 32 26 26 38 28 Greatest Overweight (x) 17 | . . 5 1 5 6 9 2 17 Average Overweight (x) 2 | . . . . 2 3 5 1 3 Largest Inventory Capacity 20 | 8 10 10 8 20 20 20 20 20 Average Capacity 17 | 6 8 6 5 17 20 20 20 20 Most Carried 20 | 5 7 7 5 20 20 20 20 20 Average Carried 16 | 2 4 5 4 14 19 18 19 19 Final Capacity 20 | 8 10 5 8 20 20 20 20 20 Final Carried 20 | 3 7 5 2 20 20 20 20 15 Class Distribution -------------------- 43% | Scavenger-Mutant 18% | Mutant 14% | Bothacker-Gunner 13% | Scavenger-Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Matter Collected 3232 | 250 97 105 222 650 247 369 397 895 Remotely . | . . . . . . . . . Salvage Created 4428 | . 261 148 404 1663 259 558 378 757 Parts 228 | . 16 13 24 75 14 29 23 34 Haulers Intercepted 4 | . 1 . 2 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 76 | . 3 8 5 18 6 13 6 17 Melee 2 | . . . . . 2 . . . Guns 45 | . 1 7 5 16 3 . 2 11 Cannons 23 | . . . . . . 13 4 6 AOE 3 | . 2 1 . . . . . . Classes Destroyed 15 | . 4 1 4 5 1 . . . Worker 13 | . . . 2 9 2 . . . Builder 5 | . . . 1 3 1 . . . Tunneler 3 | . 1 . . 1 . . 1 . Hauler 4 | . 1 . 2 1 . . . . Recycler 5 | . . . . 5 . . . . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . . 1 . . 1 . Watcher 7 | . 2 . . 5 . . . . Swarmer 12 | . . 6 . . 3 3 . . Grunt 36 | . 3 2 4 9 . 2 3 13 Brawler 1 | . . . . 1 . . . . Sentry 14 | . . . 1 5 1 2 3 2 Hunter 3 | . . . . 2 . . . 1 Programmer 8 | . . . . . 2 5 . 1 Heavy 1 | . . . . 1 . . . . Savage 1 | . . . . . . 1 . . Best Kill Streak 6 | . 4 3 6 5 3 5 3 6 Combat Bots Only 6 | . 2 3 3 3 3 5 3 6 Max Kills in Single Turn 4 | . 4 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Hostile Shots Fired 920 | . 20 60 13 131 160 215 77 244 Missed 287 | . 3 21 3 36 52 63 33 76 Damage Taken 7331 | . 201 421 129 1498 994 1788 494 1806 Core 1217 | . 35 131 39 311 132 214 74 281 Absorbed by Shields 5 | . . . . . . . . 5 Ignored by Resistances 345 | . . . . 32 143 170 . . Core Remaining (%) 66 | 100 . 33 90 43 . . . . Volleys Fired 354 | . 17 31 34 92 16 52 29 83 Largest 3 | . 2 2 2 3 2 3 3 3 Hottest 180 | . 80 70 112 162 88 180 140 141 Shots Fired 677 | . 31 55 67 225 19 79 48 153 Gun 506 | . 31 52 67 225 19 . 23 89 Cannon 135 | . . . . . . 72 17 46 Launcher 3 | . . 3 . . . . . . Special 33 | . . . . . . 7 8 18 Kinetic 358 | . 7 44 43 92 16 22 25 109 Thermal 206 | . . . 24 109 3 50 15 5 Explosive 3 | . . 3 . . . . . . Electromagnetic 77 | . 24 8 . 24 . . . 21 Robot Hit Streak 14 | . 7 3 12 12 3 14 13 14 Robot Miss Streak 7 | . 4 6 3 7 3 6 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 2 1 3 . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 438 | . 18 25 48 141 26 50 34 96 Core Hits 200 | . 9 12 23 67 10 17 11 51 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 9 | . . . . 6 1 1 . 1 Burn 4 | . . . . 4 . . . . Blast 2 | . . . . . . 1 . 1 Corrupt 1 | . . . . 1 . . . . Smash 2 | . . . . 1 1 . . . Melee Attacks 48 | . . . . 10 21 17 . . Impact 48 | . . . . 10 21 17 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 4 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9404 | . 412 386 582 3028 996 1643 721 1636 Guns 5062 | . 280 248 582 2449 159 . 233 1111 Cannons 2528 | . . . . . . 1515 488 525 Explosions 270 | . 132 138 . . . . . . Melee 1522 | . . . . 557 837 128 . . Ramming 22 | . . . . 22 . . . . Kinetic 3597 | . 56 223 250 1108 125 367 233 1235 Thermal 3341 | . 132 . 332 1091 34 1148 488 116 Explosive 138 | . . 138 . . . . . . Electromagnetic 784 | . 224 25 . 250 . . . 285 Impact 1522 | . . . . 557 837 128 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 1 17 20 21 Average Corruption 15 | . . . . . 1 7 19 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 104 | . . . . . 1 27 19 57 Message Errors 21 | . . . . . . 4 5 12 Matter Fused 27 | . . . . . . 9 4 14 Heat Flow Errors 12 | . . . . . 1 1 1 9 Energy Discharges 7 | . . . . . . 1 4 2 Parts Rejected 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 8 . 8 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 7 | . . . . . . 1 1 5 Alerts 1 | . . . . . . 1 . . Weapon Failures 6 | . . . . . . 2 1 3 Overload Shots 18 | . . . . . . 13 5 . Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Overflow Damage 569 | . . . . 335 187 40 7 . Projectiles 47 | . . . . . . 40 7 . Explosions . | . . . . . . . . . Melee 522 | . . . . 335 187 . . . Knockbacks 9 | . . . . 3 2 2 . 2 Impact 5 | . . . . 3 2 . . . Kinetic 4 | . . . . . . 2 . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 48 | . . 37 . 11 . . . . Shots 1 | . . 1 . . . . . . Rammed 2 | . . . . 2 . . . . Targets Rammed 2 | . . . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 427 | . 58 21 214 401 180 278 230 427 Average Temperature 92 | . 21 7 94 86 94 119 99 113 Received Heat Transfer 2154 | . 111 114 66 495 192 189 210 777 Effects 11 | . . . . 5 . 1 . 5 Energy Bleed 1 | . . . . . . . . 1 Interference 9 | . . . . 5 . 1 . 3 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . 1 . . 5 1 . . . Impact Corruptions 23 | . . . . 15 8 . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . . . 8 . 5 . . Heat Transferred 5597 | . 150 . 703 2701 74 1275 546 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Peak Influence 770 | . 173 312 295 438 280 436 435 770 Initial 228 | . . 67 121 124 160 83 228 210 Average 325 | . 69 199 221 291 182 308 280 549 Maximum Alert Level 3 | . . 1 1 2 1 2 2 3 Low Security (%) 21 | 100 100 51 48 11 69 18 . . Level 1 52 | . . 48 51 73 30 61 92 23 Level 2 19 | . . . . 15 . 20 7 48 Level 3 6 | . . . . . . . . 27 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . . 2 1 . 4 . Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . 1 . . . Reinforcement 5 | . 2 . . 2 . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Distress Signals 3 | . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 8 9 7 29 7 12 10 32 Peak Tracking Total 6 | . 4 3 4 3 3 6 4 6 Tactical Retreats 7 | . 1 2 . . 1 . 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Traps Triggered 11 | . . . . . 2 1 1 7 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Disabled 8 | . . . . 1 . 3 . 4 Max in Single Turn 1 | . . . . 1 . 1 . 1 Garrison Relay 5 | . . . . . . 2 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Machines Accessed 21 | . 3 . 3 6 1 2 4 2 Terminals 18 | . 3 . 2 6 . 2 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 43 | . 7 . 7 15 1 4 6 3 Successful 25 | . 4 . 3 12 1 2 2 1 Failed 18 | . 3 . 4 3 . 2 4 2 Catastrophic 5 | . 2 . 1 . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 39 | . 7 . 5 15 . 4 5 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 21 | . 4 . 1 12 . 2 1 1 Record 4 | . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 4 | . 1 . . 2 . . . 1 Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . . . . 2 . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . . 2 . . . . Garrison Registry 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 3 4 . 1 3 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 2 . . Patrol Navigation 1 | . . . . . . 1 . . Robots Hacked 12 | . . . . . . . 5 7 Non-combat 3 | . . . . . . . 3 . Combat 9 | . . . . . . . 2 7 Robot Hacks Applied 14 | . . . . . . . 7 7 parse_system 1 | . . . . . . . . 1 randomize_corridors 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . link_fov 2 | . . . . . . . 2 . disrupt_area 2 | . . . . . . . 1 1 formatsys_low 1 | . . . . . . . 1 . formatsys_high 6 | . . . . . . . 1 5 Relay Couplers Released 25 | . . . . . . 12 . 13 Machine Destruction 18 | . . . . . . 8 . 10 Programmers 7 | . . . . . . 4 . 3 Attached 6 | . . . . . . 1 2 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . 3 Allies Hacked 2 | . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total Allies 13 | . . . . . . 3 2 8 Largest Group 4 | . . . . . . 3 1 4 Highest-Rated Group 88 | . . . . . . 70 32 88 Highest-Rated Ally 32 | . . . . . . 25 32 32 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . . . 3 5 45 Total Damage 1611 | . . . . . . 115 166 1330 Kills 14 | . . . . . . 3 2 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Turns Passed 5147 | 40 191 186 227 1290 502 1069 471 1171 Spaces Moved 2835 | 36 147 185 199 760 268 360 269 611 Core 24 | 12 . 11 . . . . . 1 Treads 146 | . . . . . . 126 20 . Legs . | . . . . . . . . . Wheels 2377 | 24 147 11 74 760 268 234 249 610 Hover . | . . . . . . . . . Flight 288 | . . 163 125 . . . . . Fastest Speed 37 | 50 90 37 37 95 110 135 95 110 Average Speed 128 | 76 90 48 58 112 133 229 129 143 Slowest Speed 900 | 90 90 300 95 155 170 330 330 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 44 35 24 52 10 45 5 74 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 2 1 . Terrain Destroyed 39 | . 10 22 . . . 6 1 . Melee 2 | . . . . . . 2 . . Projectile 5 | . . . . . . 4 1 . AOE 32 | . 10 22 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Gar Total 3691 | 48 174 230 251 986 353 500 356 793 Wait 98 | . 2 . . 35 6 17 29 9 Move 2826 | 35 146 184 198 759 267 358 268 611 Hop . | . . . . . . . . . Pick Up 106 | 8 6 1 3 44 12 12 9 11 Fast Attach 21 | . . 5 4 1 5 1 3 2 Attach 67 | 5 2 2 4 17 8 14 3 12 Detach 4 | . . . 1 . . 3 . . Swap 57 | . 1 1 1 12 11 6 11 14 Drop 43 | . . 6 6 14 7 1 4 5 Fire 354 | . 17 31 34 92 16 52 29 83 Melee 48 | . . . . 10 21 17 . . Ram 2 | . . . . 2 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 42 | . . . . . . 2 . 40 Rewire 23 | . . . . . . 17 . 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Entered Mines 301 | -10/Mines | Core integrity fell below 50% 317 | -10/Mines | Lost 4 parts (2n2w) 416 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Build established: Scavenger-Mutant 636 | -9/Materials | Discovered new exit (range 4) 645 | -9/Materials | Entered another Materials area 645 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1022 | -8/Materials | Lost 4 parts (1p2n1w) 1390 | -8/Materials | Build established: Scavenger-Skirmisher 1410 | -8/Materials | Discovered new exit (range 16) 1451 | -8/Materials | Found Prototype Device 1475 | -8/Materials | Identified exit to Factory 1640 | -8/Materials | Core integrity fell below 50% 1814 | -8/Materials | Build established: Scavenger-Mutant 1935 | -8/Materials | Entered Factory 1935 | -7/Factory | Evolved 2 slots: Utility x2 2342 | -7/Factory | Discovered new exit (range 11) 2436 | -7/Factory | Identified exit to Garrison 2437 | -7/Factory | Entered Garrison 2485 | -7/Garrison | Garrison Relay disabled 2495 | -7/Garrison | Triggered checkpoint 2599 | -7/Garrison | Discovered new exit (range 30) 2599 | -7/Garrison | Discovered new exit (range 58) 2599 | -7/Garrison | Discovered new exit (range 56) 2737 | -7/Garrison | Triggered checkpoint 2739 | -7/Garrison | Triggered checkpoint 2834 | -7/Garrison | Installed Relay Interface Framework 2881 | -7/Garrison | Triggered checkpoint 2988 | -7/Garrison | P-70 Sage assimilated allied O4-Z3A(b) 3026 | -7/Garrison | System corruption reached 10% 3093 | -7/Garrison | Lost 11 parts (2p1n6u2w) 3118 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3191 | -7/Garrison | Triggered checkpoint 3275 | -7/Garrison | Triggered checkpoint 3289 | -7/Garrison | Garrison Relay disabled 3499 | -7/Garrison | Identified exit to Factory 3506 | -7/Garrison | Entered Factory 3520 | -7/Factory | Identified exit to DSF 3713 | -7/Factory | Core integrity fell below 50% 3876 | -7/Factory | Garrison activated, responded to threat 3974 | -7/Factory | Identified exit to Garrison 3977 | -7/Factory | Entered Garrison 4063 | -7/Garrison | Lost 3 parts (2n1w) 4076 | -7/Garrison | Garrison Relay disabled 4095 | -7/Garrison | Triggered checkpoint 4154 | -7/Garrison | Discovered new exit (range 5) 4158 | -7/Garrison | Identified exit to Factory 4285 | -7/Garrison | Triggered checkpoint 4336 | -7/Garrison | Discovered new exit (range 10) 4344 | -7/Garrison | Build established: Scavenger-Gunner 4346 | -7/Garrison | Identified exit to Factory 4363 | -7/Garrison | Triggered checkpoint 4394 | -7/Garrison | Garrison Relay disabled 4481 | -7/Garrison | Triggered checkpoint 4515 | -7/Garrison | Lost 3 allies 4557 | -7/Garrison | Triggered checkpoint 4595 | -7/Garrison | Lost 3 allies 4602 | -7/Garrison | Garrison Relay disabled 4699 | -7/Garrison | Triggered checkpoint 4699 | -7/Garrison | Triggered checkpoint 4721 | -7/Garrison | Build established: Bothacker-Gunner 4746 | -7/Garrison | Core integrity fell below 20% 4807 | -7/Garrison | Triggered checkpoint 4943 | -7/Garrison | Discovered exit to Factory (range 8) 5148 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- System corrupted: Component data lost. Field strength at 20. Field strength at 10. Stasis field depleted. System corrupted: Substantial component data lost. System corrupted: Heat flow error (+119). ,SBUT W 3SCEZNPEM2R/NLULKHJ 8P#Q&J Lgt. Nuclear Core destroyed. Arm. Wheel destroyed. Imp. Medium Armor Plating destroyed. Jacked Y-54 Guardian... >>disrupt_area Initiated network disruption routine. Imp. Remote Datajack destroyed. L =UI