Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.19 @ 02:43:52 Player: Timeslice Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (68) 340 Value Destroyed (2583) 2583 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2692) 2692 TOTAL SCORE: 15395 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 170 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 264 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Cryofiber Web Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Reaction Control System Advanced Cloaking Device Improved Core Shielding Focal Shield > --- WEAPON ----------- Heavy Machine Gun Vortex Lance > --- INVENTORY -------- Xenon Bombardment Thruster Improved System Restoration Module Enhanced Quantum Rifle Heavy Machine Gun [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Vibroblade Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . 2 2 2 . Power 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 1 . . . . . 1 . . . . 1 . . 1 1 . Utility 8 | . . . . . 1 1 1 . . . . 1 . . . . . . 2 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 6 2 8 . . 14 19 4 4 . . 3 8 4 1 19 . . . 13 7 43 28 Power 30 | 1 . 2 . . 4 4 1 1 . . . 3 . . 4 . . . 1 2 4 3 Engine 14 | 1 . 2 . . 4 4 1 . . . . . . . 1 . . . . 1 . . Core 7 | . . . . . . . . 1 . . . 3 . . 2 . . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . 1 . . . 1 1 3 3 Propulsion 46 | 2 1 2 . . 2 8 . 2 . . . 1 2 . 3 . . . 3 1 13 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 44 | . 1 2 . . 2 8 . 2 . . . 1 2 . 3 . . . 3 1 13 6 Utility 61 | 1 1 1 . . 3 3 3 . . . 3 2 2 1 7 . . . 7 3 15 9 Device 49 | . . 1 . . 1 1 2 . . . 2 1 2 1 7 . . . 7 3 14 7 Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 2 Hackware 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 3 . . 5 4 . 1 . . . 2 . . 5 . . . 2 1 11 10 Energy Gun 22 | 1 . 1 . . 1 2 . 1 . . . 2 . . 2 . . . 1 . 6 5 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 2 . . 2 1 . . . . . . . . . . . . . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 8 | . . . . . . . . . . . . . . . 1 . . . 1 1 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . . . . . . 6 . . . . . 1 2 Parts Lost 57 | . . . . . . 1 1 1 . . 2 . 1 1 1 . . . . 1 17 31 Power 8 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 5 Propulsion 22 | . . . . . . . . 1 . . . . . 1 . . . . . . 7 13 Utility 22 | . . . . . . 1 . . . . 2 . 1 . . . . . . . 8 10 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Highest Loss Streak 9 | . . . . . . 1 1 1 . . 2 . 1 1 1 . . . . 1 9 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 51 90 99 85 94 99 87 85 86 86 79 83 99 96 92 100 89 89 92 93 84 71 Engine 5 | . 14 14 14 14 18 14 7 6 6 6 6 . . . . 5 5 5 . 2 . . Core 5 | . . . . . . . . 5 6 6 6 12 17 17 16 11 10 10 9 7 4 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 4 11 8 Flight 31 | . 11 25 28 28 33 37 33 33 33 33 33 30 35 33 31 35 31 31 31 33 31 26 Device 16 | . . 11 13 . 3 7 14 13 13 13 11 11 17 21 19 23 21 21 27 29 29 23 Processor 2 | . . . . . . . . . . . . 8 8 5 5 5 5 5 4 4 2 3 Hackware 5 | . . . . . 9 14 13 13 13 13 6 5 5 5 5 5 5 5 4 4 . . Protection 4 | . 4 14 14 14 9 7 4 6 6 6 6 5 1 . . . . . . . 1 2 Energy Gun 7 | . 2 12 14 14 9 7 13 6 6 6 6 5 11 11 10 11 10 10 8 . 1 2 Ballistic Gun 3 | . 11 11 14 14 8 6 . . . . . . . . . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 10 10 7 7 6 16 19 20 21 21 21 21 26 26 28 32 32 32 32 36 43 56 56 Greatest Support 60 | 20 20 8 8 8 16 27 27 25 23 23 23 27 30 30 36 36 36 36 40 43 60 60 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | . 3 5 5 5 7 5 5 5 5 4 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 5 4 4 4 3 4 4 4 4 2 3 4 5 5 5 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 5 5 5 5 4 4 4 4 4 3 3 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 47% | Scavenger-Sprinter 29% | Hacker-Sprinter 10% | Scavenger-Mutant 5% | Generator-Sprinter 3% | Commander-Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 2115 | 201 14 113 . 45 70 181 . 163 . . 30 80 40 10 197 . . . 130 55 369 417 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2322 | . . 47 . 42 96 206 . 101 12 . 13 227 120 . 118 . . . 129 158 306 747 Parts 136 | . . 5 . 3 10 15 . 8 . . 2 10 8 . 12 . . . 6 2 18 37 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 5 . . 2 . 8 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 61 | . . 3 . 3 3 4 . 4 1 . 1 5 4 . 3 . . . 3 2 9 16 Melee 7 | . . . . . . . . . . . . . . . . . . . 2 2 2 1 Guns 52 | . . 3 . 3 3 4 . 4 1 . 1 5 4 . 3 . . . . . 6 15 Classes Destroyed 12 | . . 1 . . 2 2 . . 1 . 1 1 . . 2 . . . 2 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 7 | . . . . . 1 3 . . . . . 1 . . . . . . . . . 2 Swarmer 42 | . . 3 . 3 3 1 . 4 . . . 4 4 . . . . . . . 8 12 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 5 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . 1 Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . 2 . . . . . . . . . . . . . . . 3 Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . . 3 . 3 3 3 . 4 1 . 1 4 3 . 1 . . . 2 1 5 7 Combat Bots Only 7 | . . 3 . 3 3 2 . 4 1 . 1 4 3 . 1 . . . 2 1 5 7 Max Kills in Single Turn 1 | . . 1 . 1 1 1 . 1 1 . 1 1 1 . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 791 | . 10 10 . 3 10 35 33 9 10 . 9 32 13 30 38 2 1 1 27 12 223 283 Missed 422 | . 4 3 . 1 5 19 18 2 6 . 5 18 4 17 24 1 1 1 23 8 142 120 Damage Taken 5750 | . 63 50 . 10 31 162 124 88 31 . 54 187 112 131 236 12 . . 85 65 1282 3027 Core 1977 | . 13 16 . 5 12 52 20 13 . . 9 37 46 27 52 12 . . 12 35 195 1421 Absorbed by Shields 45 | . . . . . . . 12 . . . . . . . . . . . . . 33 . Redirected to Shielding 157 | . . 2 . . . 12 2 14 1 . . 13 8 . . . . . . . 22 83 Ignored by Resistances 1885 | . 20 17 . 4 10 50 42 25 10 . 15 52 32 38 66 3 . . 24 18 366 1093 Regen/Repaired (Parts) 101 | . . . . . . 30 . . . . . . . . 71 . . . . . . . Core Remaining (%) 94 | 100 . . . 86 97 92 . . . . 95 . . . . 82 . 100 99 97 . . Volleys Fired 213 | . 7 4 . 6 15 25 3 . . . . 2 8 . 11 . . . 4 . 29 99 Largest 2 | . 1 1 . 2 2 2 2 . . . . 2 2 . 2 . . . 2 . 1 2 Hottest 134 | . 20 40 . 60 83 113 132 . . . . 132 132 . 132 . . . 132 . 69 134 Shots Fired 354 | . 7 4 . 12 30 46 6 5 14 . 6 25 16 . 19 . . . 8 . 29 127 Gun 353 | . 7 4 . 12 30 46 6 5 14 . 6 25 16 . 18 . . . 8 . 29 127 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 114 | . 7 . . 6 15 17 . . . . . . . . . . . . . . 5 64 Thermal 235 | . . 4 . 6 15 25 6 5 14 . 6 25 16 . 18 . . . 8 . 24 63 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 2 6 . 10 10 18 7 12 3 . 9 19 25 . 11 . . . 9 . 9 27 Robot Miss Streak 3 | . 1 . . 1 1 2 . . 1 . . 1 2 . 2 . . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . Autonomous 47 | . . . . . . . . 5 14 . 6 22 . . . . . . . . . . Shots Hit Robots 299 | . 5 4 . 9 24 37 6 5 10 . 6 24 12 . 16 . . . 11 5 27 98 Core Hits 138 | . 2 3 . 4 13 13 1 4 2 . 3 8 7 . 6 . . . 4 2 16 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 1 1 1 . . . . . 2 . . . . . 3 2 4 2 Burn 8 | . . . . . 1 1 1 . . . . . 2 . . . . . 1 . 2 . Sunder 8 | . . . . . . . . . . . . . . . . . . . 2 2 2 2 Melee Attacks 22 | . . . . . 2 1 . . . . . . . . . . . . 3 5 2 9 Impact 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . 3 5 2 9 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7226 | . 40 45 . 109 282 621 115 144 282 . 184 676 212 . 299 . . . 409 498 643 2667 Guns 5752 | . 40 45 . 109 282 621 115 144 282 . 184 676 212 . 299 . . . 143 . 475 2125 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1434 | . . . . . . . . . . . . . . . . . . . 266 498 168 502 Ramming 40 | . . . . . . . . . . . . . . . . . . . . . . 40 Kinetic 1356 | . 40 . . 42 89 126 . . . . . . . . . . . . . . 104 955 Thermal 4311 | . . 45 . 67 193 410 115 144 282 . 184 676 212 . 299 . . . 143 . 371 1170 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . . . 85 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1434 | . . . . . . . . . . . . . . . . . . . 266 498 168 502 Highest Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . 1 . . 2 Average Corruption 1 | . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 Corruption Purged 4 | . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 Message Errors 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . . . . . . . . . . . . . 61 126 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 187 | . . . . . . . . . . . . . . . . . . . 61 126 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 185 | . 16 8 . 72 113 101 36 . 2 . 12 132 90 . 34 . . . 21 185 . 61 Average Temperature 32 | . 4 4 . 38 49 29 18 . 2 . 4 73 33 . 8 . . . 7 51 . 29 Received Heat Transfer 588 | . 45 21 . . . . 12 . 15 . . 81 . . 81 . . . . 9 9 315 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Melted 17 | . . 2 . . . 1 . 1 2 . . 2 2 . . . . . . . 3 4 Heat Transferred 7630 | . . 100 . 150 482 851 296 185 370 . 222 888 592 . 423 . . . 370 . 925 1776 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Peak Influence 691 | . 21 121 . 70 254 133 62 . . . . 221 . . . . 34 20 254 378 510 691 Initial 222 | . . 6 . . 22 98 27 . . . . 11 . . . . 7 20 9 123 198 222 Average 200 | . 10 96 . 31 121 33 31 . . . . 96 . . . . 18 20 119 284 337 444 Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 2 2 Low Security (%) 56 | 100 100 100 . 100 81 100 100 . . . . 81 . . . . 100 100 88 21 3 . Level 1 26 | . . . . . 18 . . . . . . 18 . . . . . . 11 78 85 32 Level 2 16 | . . . . . . . . . . . . . . . . . . . . . 11 67 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 1 9 1 . . . . 2 . . . . 1 . 2 2 4 4 Investigation 15 | . . . . . . 6 1 . . . . 2 . . . . . . 1 2 2 1 Extermination 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 2 Reinforcement 6 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 16 | . 1 . . . . . . . . . . . . . 1 . . . 2 . 4 8 Communications Jammed 64 | . . . . . . . 2 . . . 3 . . . 41 . . . 15 3 . . Distress Signals 59 | . . . . . . . . . . . . . . . 41 . . . 15 3 . . Times Spotted 264 | . 6 7 . 4 14 12 4 4 4 . 2 9 6 6 36 3 4 1 21 13 52 56 Peak Tracking Total 16 | . 5 5 . 4 6 5 4 4 3 . 1 4 2 5 16 2 5 1 14 7 15 14 Tactical Retreats 42 | . . 1 . . 2 3 1 . 2 . 1 . 1 1 2 1 . . 1 3 9 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 12 | . . . . . . 6 1 . . . . . . . . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 1 . 11 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 60 | . 2 . 3 . 6 10 2 . 1 4 . 3 1 1 3 . 2 . 3 5 5 9 Terminals 34 | . 2 . . . 6 5 2 . . . . 3 . . . . 2 . 2 2 3 7 Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 . Total Hacks 171 | . 9 . 7 . 23 36 4 . 1 23 . 9 3 1 4 . 4 . 8 14 11 14 Successful 91 | . 4 . 7 . 11 20 1 . 1 23 . 3 3 1 4 . 2 . 2 5 2 2 Failed 79 | . 5 . . . 11 16 3 . . . . 6 . . . . 2 . 6 9 9 12 Catastrophic 15 | . . . . . . 2 1 . . . . 4 . . . . . . 2 1 1 4 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 46 | . 8 . 1 . 11 7 . . . . . 3 . . 1 . 2 . 4 3 3 3 Terminals 97 | . 9 . . . 23 19 4 . . . . 9 . . . . 4 . 6 6 6 11 Fabricators 16 | . . . . . . 6 . . . . . . . . . . . . . 7 3 . Repair Stations 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 Recycling Units 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . . . . . . . . . 2 1 2 . Terminal Hacks 71 | . 4 . 7 . 9 7 1 . 1 23 . 3 3 1 4 . 2 . 2 2 1 1 Record 24 | . . . 6 . 1 . . . . 11 . . 3 . 2 . . . . 1 . . Part Schematic 8 | . 2 . . . 1 2 . . . 3 . . . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . . 6 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . 1 2 . . . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . . . . . . . . . . 3 1 . Load Schematic 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 . Build 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Recycle Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 Terminals 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . . . 6 9 1 . . . . 3 . . . . 1 . 3 5 5 9 Full Trace Events 15 | . . . . . . 6 1 . . . . 2 . . . . . . 1 2 2 1 Feedback Events 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . 1 2 . . . 3 . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . 148 . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Recycled Matter 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Retrieved Matter 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 1 . . . . . . . . 5 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 7 | . . . . . . 1 . . . . . . . . 5 . . . . . 1 . Largest Group 5 | . . . . . . 1 . . . . . . . . 5 . . . . . 1 . Highest-Rated Group 218 | . . . . . . 21 . . . . . . . . 218 . . . . . 51 . Highest-Rated Ally 51 | . . . . . . 21 . . . . . . . . 49 . . . . . 51 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 39 | . . . . . . 7 . . . . . . . . 22 . . . . . 10 . Total Damage 1037 | . . . . . . 93 . . . . . . . . 772 . . . . . 172 . Kills 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 1 2 . 3 . 2 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 5833 | 32 62 200 233 95 286 911 179 226 235 20 203 214 230 348 559 61 27 19 109 170 577 837 Spaces Moved 15408 | 30 87 476 620 152 496 1293 339 865 919 79 764 673 825 1270 1445 291 127 87 395 445 2194 1536 Core 7 | 2 . . . . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 37 | 28 9 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15364 | . 78 476 620 152 496 1293 339 865 919 79 764 673 825 1270 1445 291 127 87 395 445 2194 1531 Fastest Speed 12 | 50 40 37 37 37 31 27 27 25 25 25 25 21 21 23 21 21 21 21 16 12 12 16 Average Speed 23 | 78 47 37 37 37 31 27 27 25 25 25 25 24 22 23 25 21 21 21 17 12 13 20 Slowest Speed 120 | 80 120 120 37 37 34 28 27 29 25 25 25 25 23 27 27 21 21 21 21 16 104 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . 2 . 3 . 12 1 . . . 1 2 . 1 18 . . . 11 5 27 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 26 91 93 29 46 24 9 87 97 68 86 13 81 92 96 38 4 64 12 13 39 37 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 . . . . . 1 1 . . 1 1 . . . . . . . . Known Exits Taken 9 | . . . . . . 1 . . . . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 21 | . . 2 . 1 . . . 2 4 . 4 . 4 4 . . . . . . . . Spaces Dug 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 Terrain Destroyed 7 | . . . . . 2 1 . . 3 . . . . . . . . . . . . 1 Melee 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 Projectile 3 | . . . . . . . . . 3 . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 17135 | 35 104 488 623 176 593 1788 418 873 923 78 773 718 851 1313 1604 290 126 86 408 548 2400 1919 Wait 1196 | . . . . 22 56 402 66 . 3 . 6 28 11 41 111 . . . . 91 130 229 Move 15207 | 29 86 471 619 145 495 1270 336 864 918 78 761 668 824 1267 1417 290 126 86 374 434 2141 1508 Hop 81 | . . 2 . 3 . 10 1 . . . 1 2 . 1 9 . . . 9 5 25 13 Pick Up 31 | . 1 1 2 . 4 6 . 2 1 . . 3 1 1 2 . . . 1 1 2 3 Fast Attach 85 | 6 2 1 . . 3 7 1 2 . . 3 5 1 . 11 . . . 2 2 23 16 Attach 49 | . . 3 . . 4 3 1 2 . . . 2 1 . 2 . . . 3 4 13 11 Detach 38 | . 5 . . . 1 . 1 1 . . 1 1 1 1 4 . . . 1 3 7 11 Swap 49 | . . 4 . . 7 9 2 . . . . 1 2 1 6 . . . 8 1 7 1 Drop 65 | . 3 2 2 . 6 9 1 2 1 . 1 6 2 1 14 . . . 3 2 6 4 Fire 213 | . 7 4 . 6 15 25 3 . . . . 2 8 . 11 . . . 4 . 29 99 Melee 22 | . . . . . 2 1 . . . . . . . . . . . . 3 5 2 9 Ram 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 41 6 . . . . . . . . . . . . . 13 . Rewire 24 | . . . . . . 5 . . . . . . . . 17 . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 95 | -10/Materials | Entered Mines 101 | -10/Mines | Discovered new exit (range 7) 146 | -10/Mines | Learned Materials machine intel 293 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 293 | -10/Mines | Discovered new exit (range 5) 295 | -10/Mines | Entered Exiles 302 | -10/Exiles | Discovered new exit (range 15) 314 | -10/Exiles | Met 8R-AWN 320 | -10/Exiles | Met EX-HEX 354 | -10/Exiles | Met EX-DEC 366 | -10/Exiles | Visited The Gauntlet 411 | -10/Exiles | Learned location of Zion (-7) 426 | -10/Exiles | Build established: Scavenger-Mutant 433 | -10/Exiles | Discovered new exit (range 14) 461 | -10/Exiles | Met EX-BIN 469 | -10/Exiles | Aligned with FarCom system 469 | -10/Exiles | Given EX-Vault access code 488 | -10/Exiles | Opened EX-Vault 491 | -10/Exiles | Found AWS/Thermal 500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 528 | -10/Exiles | Left Exiles lab with AWS/Thermal 528 | -10/Exiles | Entered Mines 535 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 539 | -9/Mines | Discovered new exit (range 10) 543 | -9/Mines | Assembled infested the area 548 | -9/Mines | Assisted by a Guerilla fighting off Assembled 554 | -9/Mines | Met a Derelict bent on vengeance 619 | -9/Mines | Discovered new exit (range 9) 623 | -9/Mines | Entered Materials 623 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 624 | -8/Materials | Loaded intel: 45 machine locations 683 | -8/Materials | Discovered new exit (range 6) 730 | -8/Materials | Discovered new exit (range 7) 742 | -8/Materials | Discovered new exit (range 5) 887 | -8/Materials | Central database locked down 909 | -8/Materials | Entered Factory 909 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 933 | -7/Factory | Discovered new exit (range 3) 1025 | -7/Factory | Build established: Scavenger-Sprinter 1140 | -7/Factory | Fabricated Imp. Flight Unit? 1188 | -7/Factory | Fabricated Imp. Flight Unit? 1424 | -7/Factory | Build established: Hacker-Sprinter 1651 | -7/Factory | Repaired Cesium-ion Thruster 1692 | -7/Factory | Repaired Lgt. Deuterium Engine 1715 | -7/Factory | Identified exit to Factory 1820 | -7/Factory | Entered another Factory area 1820 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1830 | -6/Factory | Identified exit to DSF 1982 | -6/Factory | Discovered new exit (range 10) 1999 | -6/Factory | Entered Lower Caves 2129 | -6/Lower Caves | Encountered a Warlord checkpoint 2135 | -6/Lower Caves | Learned Factory trap positions 2142 | -6/Lower Caves | Discovered new exit (range 12) 2225 | -6/Lower Caves | Entered another Lower Caves area 2273 | -6/Lower Caves | Discovered new exit (range 15) 2333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2366 | -6/Lower Caves | Discovered new exit (range 14) 2371 | -6/Lower Caves | Encountered a Warlord checkpoint 2388 | -6/Lower Caves | Learned Factory non-interactive machine intel 2460 | -6/Lower Caves | Entered Data Miner 2460 | -6/Data Miner | Discovered new exit (range 6) 2465 | -6/Data Miner | Met Data Miner 2470 | -6/Data Miner | Learned location of Section 7 (-2) 2470 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2474 | -6/Data Miner | Received God Mode back door access code from Data Miner 2480 | -6/Data Miner | Entered Proximity Caves 2487 | -5/Proximity Caves | Learned Factory stockpile data 2657 | -5/Proximity Caves | Discovered new exit (range 14) 2666 | -5/Proximity Caves | Learned location of 1 exit from Factory 2683 | -5/Proximity Caves | Entered Factory 2683 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2684 | -5/Factory | Identified exit to Extension 2685 | -5/Factory | Loaded intel: 81 trap records 2687 | -5/Factory | Loaded intel: 195 non-interactive machine locations 2747 | -5/Factory | Identified exit to Upper Caves 2897 | -5/Factory | Entered Upper Caves 2913 | -5/Upper Caves | Learned Factory trap positions 3026 | -5/Upper Caves | Learned Research stockpile data 3026 | -5/Upper Caves | Learned Extension stockpile data 3026 | -5/Upper Caves | Learned Factory terminal intel 3052 | -5/Upper Caves | Learned location of Armory (-4) 3124 | -5/Upper Caves | Discovered new exit (range 15) 3126 | -5/Upper Caves | Identified exit to Upper Caves 3127 | -5/Upper Caves | Entered another Upper Caves area 3144 | -5/Upper Caves | Build established: Scavenger-Sprinter 3146 | -5/Upper Caves | Learned 4 Factory zone layouts 3189 | -5/Upper Caves | Spotted B-75 Beast 3327 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3328 | -5/Upper Caves | Discovered new exit (range 6) 3330 | -5/Upper Caves | Identified exit to Factory 3470 | -5/Upper Caves | Discovered new exit (range 7) 3471 | -5/Upper Caves | Identified exit to Warlord 3475 | -5/Upper Caves | Entered Warlord 3485 | -5/Warlord | Discovered new exit (range 9) 3487 | -5/Warlord | Identified exit to Proximity Caves 3614 | -5/Warlord | Opened side exit 3618 | -5/Warlord | Warlord's base attacked by MAIN.C 3759 | -5/Warlord | Found Prototype Energy Cannon 3759 | -5/Warlord | Identified Vortex Driver 3762 | -5/Warlord | Found Prototype Piercing Weapon 3762 | -5/Warlord | Identified Vortex Lance 3793 | -5/Warlord | Met Warlord 3797 | -5/Warlord | Opened Warlord's prototype stash 3804 | -5/Warlord | Found Prototype Reactor 3804 | -5/Warlord | Identified Vortex Chain Reactor 3813 | -5/Warlord | Found Prototype Device 3813 | -5/Warlord | Identified Thermal Barrier 3947 | -5/Warlord | Warlord forces counterattacked 3956 | -5/Warlord | Lost 3 allies 3970 | -5/Warlord | Spotted Striker 4018 | -5/Warlord | Spotted Executioner 4034 | -5/Warlord | Entered Proximity Caves 4036 | -4/Proximity Caves | Lost 3 allies 4086 | -4/Proximity Caves | Discovered exit to Factory (range 5) 4095 | -4/Proximity Caves | Entered Factory 4095 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4096 | -4/Factory | Identified exit to Armory 4098 | -4/Factory | Loaded intel: 98 trap records 4099 | -4/Factory | Loaded intel: 26 terminal locations 4122 | -4/Factory | Identified exit to DSF 4122 | -4/Factory | Entered DSF 4130 | -4/DSF | Discovered new exit (range 14) 4133 | -4/DSF | Identified exit to Research 4141 | -4/DSF | Entered Research 4141 | -3/Research | Evolved 2 slots: Utility x2 4205 | -3/Research | Spotted B-86 Titan 4218 | -3/Research | Identified exit to Research 4250 | -3/Research | Entered another Research area 4250 | -2/Research | Warlord forces began assault on 0b10 4250 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4273 | -2/Research | Identified exit to Testing 4360 | -2/Research | Research machine network offline 4419 | -2/Research | Discovered new exit (range 6) 4419 | -2/Research | Identified exit to Access 4420 | -2/Research | Entered Access 4420 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4485 | -1/Access | System Shield fried by hacking feedback 4589 | -1/Access | Lost 3 allies 4670 | -1/Access | Search patrols dispatched 4721 | -1/Access | Lost 5 parts (4n1w) 4858 | -1/Access | Lost 9 parts (3n5u1w) 4893 | -1/Access | Found Prototype Slashing Weapon 4893 | -1/Access | Identified Vibroblade 4996 | -1/Access | Discovered new exit (range 7) 4997 | -1/Access | Entered Command 5367 | -1/Command | Spotted Alpha 7 5367 | -1/Command | Spotted Striker 5431 | -1/Command | Spotted Executioner 5510 | -1/Command | Lost 9 parts (1p4n4u) 5606 | -1/Command | Destroyed 7 combat bots 5607 | -1/Command | Lost 4 parts (1p1n2u) 5682 | -1/Command | Identified exit to Surface 5713 | -1/Command | Found Prototype Device 5713 | -1/Command | Identified Exp. Force Field 5720 | -1/Command | Incoming investigation squad redirected 5763 | -1/Command | Lost 6 parts (3n2u1w) 5801 | -1/Command | Found Prototype Device 5801 | -1/Command | Identified Exp. Thermal Shield 5813 | -1/Command | Core integrity fell below 50% 5830 | -1/Command | Core integrity fell below 20% 5834 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05820_ Slug penetrates H-88 Terminator. 05821_ Slammed into H-88 Terminator. 05821_ Destabilizing: Core damaged (-16). 05822_ Penetrated by Slug. 05822_ Slammed into H-88 Terminator. 05822_ Penetrated by Slug. 05823_ Slammed into H-88 Terminator. 05825_ Penetrated by Slug. 05825_ Slug penetrates P-80 Master. 05826_ Slammed into H-88 Terminator. 05828_ Penetrated by Slug. 05829_ P-80 Master resets H-88 Terminator, system corruption cleaned. 05829_ Slammed into H-88 Terminator. 05830_ Slug penetrates Y-72 Warden. 05830_ Penetrated by Slug. 05831_ Slammed into H-88 Terminator. 05831_ Penetrated by Slug. 05832_ Slammed into H-88 Terminator. 05834_ Penetrated by Slug. 05834_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ##+########???????????# #??# # | | #???????????# #??# # | | #???????????# #??#%" | | ############# #??# # | | ####%# | | ## % % # | | ?# = # | | ?# ##################################### ######### | | ##+#####????????????????????????# # #???????? | | #????????????????????????# # ######### | | #????????????????????????# =# | | #????????????????????#####! = # | | * #????????????????????# # # | | #????????????????????# + # | | " """ #????????????????????# # # | | "T""" #????????????????????## ## / | | ########?????????????????????# ## [ # ######### | | ?????????????????????????????# ## #g#???????? | | ?????????????????????????????# ## #g#???????? | | ?????????????????????????????# ## # #???????? | | ?????????????????????????????# ######### #####???? | | ?????????????????????????????# #???# #???? | | ??????????????????????######## #???# #???? | | ??????????????????????# # #???# #???? | | ??????????????????????# hY # ##### " #???? | | ??????????????????????# %@ g*/p """ ""????? | | ??????????????????????#%!!hY #=##### " "#???? | | ??????????????????????# !!pp # #???# "#???? | | ??????????????????????# !! s # #???# " "#???? | | ??????????????????????######## #???# """""#???? | | ????????????????????????????? #???###########???? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 80 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 93 Target Analysis 6 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Transmission Jammer | -7/Factory | Hacked Trap Scanner | -7/Factory | Hacked Exp. Heat Sink | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -8/Materials | Hacked X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed NetworkDimensionalProcessor Manual? 0 Play Time 03:53:21 Cumulative 114.2 hours Start 2024.06.18 @ 22:45:44 End 2024.06.19 @ 02:43:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24903f5e-29f2-48a5-a7c1-8fd79d2c25c8