Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.28 @ 21:31:00 Player: Eddbot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (617) 617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2382 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Melee Analysis Suite Particle Charger > --- WEAPON ----------- Medium Laser Field Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Wheel Assault Rifle Heavy Assault Rifle Flak Cannon Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 32 | 7 2 6 17 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 1 5 Device 5 | 1 . 1 3 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 2 5 18 Power 6 | . 1 . 5 Propulsion 6 | . . 2 4 Utility 5 | . 1 1 3 Weapon 8 | . . 2 6 Highest Loss Streak 15 | . 1 5 15 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 97 68 74 Engine 11 | . 13 11 11 Leg 19 | . 28 20 13 Device 10 | . 13 5 13 Storage 10 | . 14 11 9 Processor 3 | . . . 8 Energy Gun 6 | . . 5 11 Ballistic Gun 13 | . 28 15 3 Naked Turns . | . . . . Heaviest Build 29 | 13 18 21 29 Greatest Support 29 | 20 20 20 29 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 9 | 5 7 7 9 Average Carried 5 | 2 4 5 6 Final Capacity 10 | 8 10 10 10 Final Carried 6 | 3 6 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 745 | 116 295 208 126 Remotely . | . . . . Salvage Created 939 | 64 192 381 302 Parts 58 | 7 8 25 18 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | 1 . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 5 9 Guns 15 | . 5 5 5 Cannons 2 | . . . 2 AOE 1 | . . . 1 Classes Destroyed 9 | 1 3 4 1 Worker 4 | . . 3 1 Builder 2 | . . 1 1 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 2 | . 1 1 . Watcher 2 | . 1 . 1 Swarmer 10 | . 5 . 5 Grunt 4 | . . 3 1 Sentry 5 | . . 2 3 Best Kill Streak 5 | 2 4 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2591 | . 261 657 1673 Core 695 | . 48 96 551 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 80 76 . Volleys Fired 95 | 5 16 43 31 Largest 2 | 2 2 2 2 Hottest 113 | 40 40 70 113 Shots Fired 170 | 10 32 79 49 Gun 160 | 10 32 79 39 Cannon 6 | . . . 6 Launcher . | . . . . Special 4 | . . . 4 Kinetic 116 | 10 32 60 14 Thermal 54 | . . 19 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 3 5 11 9 Robot Miss Streak 7 | 1 7 3 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 113 | 6 15 54 38 Core Hits 49 | 3 7 20 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2104 | 73 193 685 1153 Guns 1426 | 73 193 683 477 Cannons 130 | . . . 130 Explosions 474 | . . . 474 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 1017 | 73 193 542 209 Thermal 1085 | . . 141 944 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 114 | . . . 114 Projectiles 4 | . . . 4 Explosions 110 | . . . 110 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 86 | . . . 86 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 440 | . . 21 440 Average Temperature 79 | . . 6 112 Received Heat Transfer 783 | . . 306 477 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . 3 4 Heat Transferred 2128 | . . 481 1647 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 284 | 15 207 281 284 Initial 83 | . 9 83 39 Average 104 | 5 69 171 80 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 97 60 96 Level 1 15 | . 2 39 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 12 13 23 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 6 9 3 Successful 9 | . 3 4 2 Failed 9 | . 3 5 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Record 4 | . 1 3 . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1319 | 81 289 457 492 Spaces Moved 688 | 47 195 208 238 Core 16 | 10 . . 6 Treads . | . . . . Legs 654 | 37 195 208 214 Wheels 18 | . . . 18 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 141 | 105 120 151 158 Slowest Speed 300 | 120 120 260 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 4 35 22 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 32 | . . . 32 Melee . | . . . . Projectile 1 | . . . 1 AOE 31 | . . . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 851 | 68 218 270 295 Wait 8 | . . 8 . Move 685 | 46 194 207 238 Hop . | . . . . Pick Up 29 | 10 5 5 9 Fast Attach . | . . . . Attach 28 | 7 1 5 15 Detach . | . . . . Swap 4 | . 1 1 2 Drop 1 | . 1 . . Fire 95 | 5 16 43 31 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 82 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 5) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 619 | -9/Materials | Lost 5 parts (2n1u2w) 820 | -9/Materials | Discovered new exit (range 5) 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1212 | -8/Materials | Lost 3 parts (2n1u) 1251 | -8/Materials | Crushed by falling debris 1256 | -8/Materials | Core integrity fell below 50% 1277 | -8/Materials | Garrison activated, responded to threat 1289 | -8/Materials | Core integrity fell below 20% 1320 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01288_ K-01 Serf collects debris. 01288_ Destroyed Flight Unit. 01289_ M-13 Machinist repairs G-47 Trooper. 01291_ K-01 Serf collects debris. 01293_ M-13 Machinist repairs Aluminum Leg. 01294_ K-01 Serf collects debris. 01296_ S-10 Pest destroyed. 01297_ K-01 Serf collects debris. 01301_ R-06 Scavenger collects Aluminum Leg. 01303_ Critical hit (Destroy). 01303_ K-01 Serf collects debris. 01304_ Mining Laser destroyed. 01304_ R-06 Scavenger collects Med. Storage Unit. 01307_ K-01 Serf collects debris. 01308_ Critical hit (Burn: +37). 01308_ K-01 Serf collects debris. 01308_ Wheel destroyed. 01311_ K-01 Serf collects debris. 01312_ Lgt. Ion Engine destroyed. 01312_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? t#????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ????????????????????? " #????????????????????? | | ?????????????????????T" #????????????????????? | | ?????????????????????"" #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #??????" #???????????? | | ?????????????????????# #?????"" ????????????? | | ?????????????????????# #???? ?????????????? | | ?????????????????????# o#####+######?????????? | | ?????????????????????# g ????????? | | ?????????????????????#@ ???????? | | ?????????????????????# T ???????? | | ?????????????????????##s g t ###???????????? | | ???????????############ s a ###???????????? | | ???????????# ##Y # ????????????? | | ???????????# ! ## +?????????????? | | ???????????# " | #?????????????? | | ???????????# / #?????????????? | | ???????????# """ """ # # ????????????? | | ???????????# """ """ # w # ????????????? | | ???????????? """ """ # ! ####??????????? | | ????????????? # %! # ??????????? | | ?????????????######### ==% + "?????????? | | ????????????????????#" %*# "?????????? | | ????????????????????#" [ **# ??????????? | | ????????????#########" =% # ?????????? | | ????????????# " ##????????????? | | ????????????# """ # ###???????????? | | ????????????# """"" # *= # #???????????? | | ?????????????? """"" #=[% ""##### ??????? | | ????????????# """"" # ?????? | | ????????????# """ / ?????? | | ????????????# # ?????? | | ????????????# #"" ####?????????? | | ????????????# ! ##" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Particle Charging 15 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAbsorptionRifle Manual? 0 Play Time 00:17:40 Cumulative 35.7 hours Start 2023.09.29 @ 22:59:37 End 2023.10.28 @ 21:31:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ffbbe32-504e-44d7-82a8-7ec31cdb307a