Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.05 @ 10:09:29 Player: Eric Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (325) 325 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1505 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 151/250 Matter 249/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Battery (400) Medium Armor Plating Skeleton Box Bore Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Skeleton Box > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg High-capacity Battery [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Skeleton Box Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 7 . 3 . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 3 . Device 1 | . . . 1 . Storage 3 | 1 . . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 5 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 3 . . . Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . 2 . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . 2 . . 2 Highest Loss Streak 5 | . 2 . . 5 Average Slot Usage (%) 98 | . 95 100 100 97 Engine 13 | . 14 14 14 13 Treads 27 | . 28 28 28 26 Storage 14 | . 14 14 14 14 Processor 12 | . 9 14 14 14 Energy Gun 2 | . 10 . . . Ballistic Gun 24 | . 12 28 28 28 Launcher 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 40 | 13 14 12 40 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | 3 . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 7 | 5 6 6 6 12 Most Carried 8 | 4 6 4 6 8 Average Carried 4 | 2 5 4 4 6 Final Capacity 12 | 6 6 6 12 12 Final Carried 8 | 4 4 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 457 | 223 205 . . 29 Remotely . | . . . . . Salvage Created 288 | . 288 . . . Parts 25 | . 25 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 8 . . . Guns 8 | . 8 . . . Classes Destroyed 5 | . 5 . . . Tunneler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 2 | . 2 . . . Grunt 6 | . 6 . . . Best Kill Streak 4 | . 4 . . . Combat Bots Only 4 | . 4 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 872 | . 384 . . 488 Core 99 | . 52 . . 47 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 30 | . 30 . . . Largest 2 | . 2 . . . Hottest 80 | . 80 . . . Shots Fired 57 | . 57 . . . Gun 46 | . 46 . . . Cannon . | . . . . . Launcher 11 | . 11 . . . Special . | . . . . . Kinetic 31 | . 31 . . . Thermal 15 | . 15 . . . Explosive 11 | . 11 . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 35 | . 35 . . . Core Hits 26 | . 26 . . . Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 737 | . 737 . . . Guns 372 | . 372 . . . Cannons . | . . . . . Explosions 365 | . 365 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 260 | . 260 . . . Thermal 112 | . 112 . . . Explosive 365 | . 365 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . 9 . . . Projectiles . | . . . . . Explosions 9 | . 9 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . 13 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 108 | . 108 . . 1 Average Temperature 31 | . 31 . . 1 Received Heat Transfer 300 | . 180 . . 120 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . 333 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 239 | . 239 93 . . Average Influence 57 | . 80 93 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 87 100 . 100 Level 1 4 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 14 . . 8 Peak Tracking Total 8 | . 2 . . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1704 | 108 389 266 734 207 Spaces Moved 986 | 58 182 167 454 125 Core 16 | 15 . . . 1 Treads 970 | 43 182 167 454 124 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 157 160 160 160 164 Slowest Speed 600 | 200 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 36 32 66 42 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 47 | . 47 . . . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . 47 . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1053 | 74 225 166 461 127 Wait . | . . . . . Move 982 | 57 181 166 453 125 Hop . | . . . . . Pick Up 21 | 10 5 . 4 2 Fast Attach . | . . . . . Attach 10 | 6 3 . 1 . Detach . | . . . . . Swap 7 | 1 4 . 2 . Drop 3 | . 2 . 1 . Fire 30 | . 30 . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 18) 498 | -10/Materials | Entered Mines 515 | -10/Mines | Met a Derelict bent on vengeance 756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 756 | -10/Mines | Discovered new exit (range 5) 764 | -10/Mines | Entered Exiles 803 | -10/Exiles | Discovered new exit (range 16) 820 | -10/Exiles | Met 8R-AWN 857 | -10/Exiles | Met EX-HEX 926 | -10/Exiles | Met EX-BIN 969 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 1211 | -10/Exiles | Opened EX-Vault 1222 | -10/Exiles | Found Prototype Device 1224 | -10/Exiles | Identified Skeleton Box 1270 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1322 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Discovered new exit (range 15) 1498 | -10/Exiles | Left Exiles lab with Skeleton Box 1498 | -10/Exiles | Entered Mines 1593 | -9/Mines | Discovered new exit (range 13) 1615 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1619 | -9/Mines | Assembled infested the area 1651 | -9/Mines | Learned Materials terminal intel 1705 | -9/Mines | Self-destructed Last Messages --------------- squad. 01623_ 1F-0U6(h) exits level. 01623_ Acquired Bore Cannon. 01651_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 01663_ Searching scrap... 01663_ Found 29 Matter. 01663_ Found Med. Armor Plating. 01663_ Found ECM Suite. 01663_ Found Wheel. 01664_ Acquired 29 matter. 01666_ Acquired Med. Armor Plating. 01693_ Lgt. Treads destroyed. 01696_ Ion Engine destroyed. 01696_ System corrupted by crushing effect (+4). 01699_ Critical hit. 01699_ Lgt. Treads destroyed. 01700_ Assault Rifle destroyed. 01701_ Lgt. Assault Rifle destroyed. 01704_ K-01 Serf destroyed. 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""" #?????????###??###### | | ?????????????# ## ????????? #??# | | ?????????????#??# ????????? #??# ##### | | ????????????????## ###????????# #??# #???? | | ?????????????????## ##??????????# #??# #???? | | ??????????????????## ? ????????????# #??# #???? | | ???????????????????## ???????????????# #### #???? | | ????????????????????# ????????????????# #???? | | ????????????????????# ????????????????# ######???? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????# ######?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????## #### #?? | | ????????????????????????????????????# #??# #?? | | ????????????????????????????????????# #??# #?? | | ????????????????????????????????????+ ##??# #?? | | ????????????????????????????????????+ ##???# #?? | | ????????????????????????????????????# #????# #?? | | ????????????????????????????????????# ????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 253 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilCoordinationArray Manual? 0 Play Time 00:13:31 Cumulative 15.2 hours Start 2020.04.05 @ 09:57:45 End 2020.04.05 @ 10:09:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ef30d00-fd18-4381-b095-6440ed66e2f3