Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 13:09:36 Player: Tuja Result: Destroyed by R7-RL2(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (3561) 3561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1217) 1217 TOTAL SCORE: 8688 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 441 Entered Garrisons 400 Registered with UFD 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 80/100 System Corruption 2% Temperature Warning (302) Movement Core (400) Ox7 Location -7/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Scrap Suit Improved Heat Sink Coolant Injector Improved Terrain Scanner Advanced Targeting Computer System Shield Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Gatling Laser Autogun Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Coolant Injector Improved Terrain Scanner Advanced Targeting Computer System Shield Minigun Flak Gun Mining Laser Axe [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Slots Evolved 6 | . . . 2 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 1 . . . . . . Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 87 | 6 1 . 4 16 19 7 2 23 7 2 Power 12 | 1 . . . 2 2 1 . 5 1 . Engine 7 | 1 . . . 2 2 1 . . 1 . Core 5 | . . . . . . . . 5 . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 1 7 6 2 . 7 4 . Treads 5 | . . . . . 2 . . 3 . . Leg 22 | 2 . . 1 7 4 . . 4 4 . Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 1 . 3 3 4 2 1 1 1 . Device 4 | . . . . 1 3 . . . . . Storage 3 | 1 . . 2 . . . . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware 2 | . . . . 1 . . 1 . . . Protection 6 | . . . 1 1 1 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . . . 4 7 2 1 10 1 2 Energy Gun 6 | 1 . . . . 1 . . 3 1 . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 17 | 1 . . . 2 4 2 1 5 . 2 Ballistic Cannon 2 | . . . . 1 1 . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 66 | . . . . 11 19 4 2 17 2 11 Power 11 | . . . . 1 2 . 1 4 1 2 Propulsion 23 | . . . . 7 6 2 . 5 . 3 Utility 10 | . . . . 1 4 2 . 2 . 1 Weapon 22 | . . . . 2 7 . 1 6 1 5 Highest Loss Streak 11 | . . . . 2 11 4 2 10 2 11 To Critical Strikes 2 | . . . . . 1 . . 1 . . Average Backups 12 | 2 6 7 8 13 12 12 14 13 14 13 Power 2 | . 1 1 2 2 1 1 1 2 2 2 Propulsion 1 | 1 2 1 . 1 . . . . 1 2 Utility 4 | . 1 2 1 5 5 6 7 6 5 6 Weapon 4 | . 1 2 4 5 5 5 6 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . . 2 5 6 1 1 . . 2 9 Power 5 | . . . 1 2 . . . . . 2 Propulsion 4 | . . 2 1 . . . . . . 1 Utility 11 | . . . 1 2 1 . . . 1 6 Weapon 6 | . . . 2 2 . 1 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 99 98 90 96 94 85 97 98 Engine 7 | . 14 14 11 8 8 15 14 2 . 7 Core 3 | . . . . . . . . 9 11 6 Treads 3 | . . . . . 4 11 7 5 4 . Leg 19 | . 28 28 33 25 19 3 . 7 18 22 Device 2 | . . . . 3 4 11 2 3 1 . Storage 8 | . 14 14 11 9 9 7 7 7 7 7 Processor 8 | . 6 14 11 9 9 7 7 7 7 7 Hackware 3 | . . . . 4 . . 4 7 7 7 Protection 6 | . . . 10 9 10 2 7 3 5 6 Energy Gun 7 | . 14 14 11 3 3 . . 4 10 14 Ballistic Gun 16 | . 14 14 11 19 13 25 28 20 19 14 Ballistic Cannon 1 | . . . . 2 7 . . . . . Peak Build Rating 48 | 6 7 7 11 27 25 25 25 35 48 48 Average Rating 26 | 4 6 7 9 22 19 22 24 30 42 47 On Entrance 18 | . 6 7 7 11 24 16 25 22 35 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 13 13 29 48 51 38 40 50 55 55 Greatest Support 60 | 20 20 20 30 35 40 40 24 60 60 54 Greatest Overweight (x) 12 | . . . . 2 12 1 3 3 2 1 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 Most Carried 15 | 5 8 8 14 15 15 15 15 15 15 15 Average Carried 12 | 3 6 7 8 13 12 12 14 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 7 8 14 14 13 15 14 14 14 12 Class Distribution -------------------- 45% | Scavenger-Gunner 21% | Mutant 13% | Gunner 8% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Matter Collected 2418 | 251 . 40 95 561 607 105 . 621 128 10 Remotely . | . . . . . . . . . . . Salvage Created 3108 | . . 69 311 884 614 140 61 762 197 70 Parts 166 | . . 8 18 57 40 2 3 32 3 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Combat Hostiles Destroyed 72 | . . 3 6 18 21 2 1 19 1 1 Guns 57 | . . 3 6 14 11 1 1 19 1 1 Cannons 14 | . . . . 4 10 . . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 12 | . . 2 1 6 1 . . . 1 1 Worker 1 | . . . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Recycler 2 | . . . . . . . . . 2 . Operator 1 | . . . . 1 . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 17 | . . 2 . 2 8 . . 5 . . Grunt 31 | . . 1 3 9 9 . . 9 . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . 1 . . 1 . . Sentry 17 | . . . 3 4 2 2 1 4 1 . Hunter 3 | . . . . 2 1 . . . . . Scrapper 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . . 3 3 5 7 2 1 5 2 1 Combat Bots Only 7 | . . 3 3 3 7 2 1 5 1 1 Max Kills in Single Turn 2 | . . 1 1 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Hostile Shots Fired 839 | . 3 21 29 109 230 21 28 282 39 77 Missed 240 | . 1 6 10 33 53 8 10 84 17 18 Hits 599 | . 2 15 19 76 177 13 18 198 22 59 Melee 22 | . . . . 2 1 . 5 1 . 13 Projectile 577 | . 2 15 19 74 176 13 13 197 22 46 Critical Strikes 16 | . . . . 3 6 . 2 3 . 2 Damage Taken 7472 | . 18 154 254 1103 2055 238 303 2150 249 948 Core 1384 | . 8 31 94 159 380 26 93 296 28 269 Absorbed by Shields 190 | . . . . . . . . . . 190 Redirected to Shielding 154 | . . . 4 27 123 . . . . . Core Remaining (%) 65 | 100 . 84 76 . 2 . . . . . Volleys Fired 196 | . . 7 25 52 52 5 5 44 4 2 Largest 4 | . . 2 2 3 3 4 4 4 4 4 Hottest 231 | . . 60 60 111 125 96 88 231 196 196 Shots Fired 550 | . . 14 50 153 139 19 17 133 16 9 Gun 472 | . . 14 50 130 89 15 17 132 16 9 Cannon 73 | . . . . 23 50 . . . . . Launcher 4 | . . . . . . 4 . . . . Special 1 | . . . . . . . . 1 . . Kinetic 436 | . . 7 25 125 124 15 17 110 8 5 Thermal 95 | . . 7 25 28 15 . . 8 8 4 Explosive . | . . . . . . . . . . . Electromagnetic 19 | . . . . . . 4 . 15 . . Robot Hit Streak 42 | . . 10 33 42 11 16 8 14 11 9 Robot Miss Streak 7 | . . 1 2 3 7 1 2 7 2 5 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 9 | . . . 1 2 . . . 5 . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . 1 Shots Hit Robots 390 | . . 11 40 108 88 16 14 96 9 8 Core Hits 256 | . . 4 12 53 53 8 10 97 8 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6217 | . . 133 488 1782 1363 234 189 1632 219 177 Guns 5039 | . . 133 480 1425 690 105 189 1632 212 173 Cannons 986 | . . . . 313 673 . . . . . Explosions 173 | . . . . 44 . 129 . . . . Melee . | . . . . . . . . . . . Ramming 19 | . . . 8 . . . . . 7 4 Kinetic 4782 | . . 56 267 1442 1212 105 189 1352 71 88 Thermal 1114 | . . 77 213 296 151 21 . 130 141 85 Explosive 44 | . . . . 44 . . . . . . Electromagnetic 258 | . . . . . . 108 . 150 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . 1 2 5 6 6 Message Errors 3 | . . . . . . . . . 1 2 Matter Fused 1 | . . . . . . 1 . . . . Heat Flow Errors 5 | . . . . . . . . 1 3 1 Energy Discharges 4 | . . . . . . . . . 2 2 Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 27 | . . . . . 4 23 . . . . Projectiles 4 | . . . . . 4 . . . . . Explosions 23 | . . . . . . 23 . . . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . 5 16 . . . . . Impact . | . . . . . . . . . . . Kinetic 18 | . . . . 5 13 . . . . . Secondary 3 | . . . . . 3 . . . . . Self-Inflicted Damage 136 | . . . . . . 136 . . . . Shots 5 | . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . 2 . . . . . 1 1 Kicked 4 | . . . 2 . . . . . 1 1 Crushed . | . . . . . . . . . . . Highest Temperature 491 | . . 24 6 324 491 38 108 367 264 315 Average Temperature 103 | . . 15 4 63 147 22 51 106 112 159 Received Heat Transfer 2139 | . . 54 90 432 603 36 45 645 36 198 Effects 2 | . . . . . . . . 1 1 . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . 1 Heat Transferred 2444 | . . 175 475 598 370 50 . 300 324 152 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Maximum Alert Level 2 | . . . . . 2 1 . 2 1 . Low Security (%) 69 | 100 100 100 100 100 20 77 100 34 97 . Level 1 13 | . . . . . 17 22 . 45 2 . Level 2 16 | . . . . . 61 . . 20 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 461 | . 8 70 98 143 436 223 71 461 207 . Initial 223 | . . . 11 34 81 223 61 26 207 . Average 168 | . . 41 36 55 346 180 53 295 109 . Influence Increases 2372 | . 8 90 270 548 535 83 30 605 203 . Destroy 0b10 Robot/C 1600 | . . 60 180 360 420 40 20 380 140 . Destroy 0b10 Robot/NC 45 | . . . 15 20 . . . . 10 . Destroy Leader 226 | . . . 64 92 20 20 10 20 . . Allied During Kill 34 | . . . 11 . . . . . 23 . Successful Hack 26 | . 8 . . 4 . . . . 14 . Disable Machine 75 | . . . . 30 30 15 . . . . Anti-Garrison Action 150 | . . . . . 50 . . 100 . . Destroy Structure 21 | . . . . 12 . 8 . . 1 . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 180 | . . 30 . 30 15 . . 90 15 . Influence Decreases 2372 | . 8 60 218 505 234 373 125 185 612 52 Entered New Map 710 | . . . 19 48 44 203 75 15 254 52 Time Decay 1068 | . 8 60 169 353 . 130 30 . 318 . Lost Part 544 | . . . . 104 190 40 20 170 20 . Lost Ally 50 | . . . 30 . . . . . 20 . Squads Dispatched 7 | . . . 2 4 . . 1 . . . Investigation 2 | . . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Distress Signals 8 | . . . 3 5 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 3 5 15 33 21 2 5 21 6 19 Peak Tracking Total 25 | . 3 5 4 6 6 1 5 9 4 25 Tactical Retreats 8 | . . 2 . 2 1 . . 2 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Traps Triggered 9 | . . . 1 1 2 . 1 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Machines Disabled 8 | . . . . 2 3 1 . 2 . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . Garrison Relay 3 | . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Machines Accessed 13 | . 1 . 3 3 . . 2 1 3 . Terminals 10 | . 1 . 2 2 . . 1 1 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . Total Hacks 24 | . 1 . 7 5 . . 3 1 7 . Successful 8 | . 1 . 2 1 . . 1 . 3 . Failed 16 | . . . 5 4 . . 2 1 4 . Catastrophic 5 | . . . 1 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 1 . 2 3 . . . . 2 . Terminals 19 | . 1 . 5 3 . . 2 1 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . Terminal Hacks 4 | . 1 . . . . . . . 3 . Record 2 | . . . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . Process 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 3 2 . . 1 1 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 28 | . . . 28 . . . . . . . Retrieved Matter 28 | . . . 28 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 3 . . 7 . . Machine Destruction 10 | . . . . . 3 . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Total Allies 11 | . . 3 . . . . . 2 6 . Largest Group 7 | . . 3 3 . . . . 2 7 7 Highest-Rated Group 249 | . . 40 40 . . . . 142 249 249 Highest-Rated Ally 80 | . . 16 16 . . . . 80 80 62 Initial Warlord ECA Mod 14 | . . . . . . 2 2 2 4 4 Total Orders 2 | . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . 1 . Ally Attacks 53 | . . . 19 . . . . . 13 21 Total Damage 1775 | . . . 196 . . . . . 583 996 Kills 16 | . . . 6 . . . . . 6 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Active Infowar (turns) 788 | . . . . 374 266 148 . . . . Terrain 788 | . . . . 374 266 148 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Turns Passed 5390 | 81 261 137 509 875 1037 267 68 800 711 644 Spaces Moved 2796 | 66 214 92 301 380 434 152 44 316 460 337 Core 23 | 21 . . . . 2 . . . . . Treads 410 | . . . . . 168 88 . 69 85 . Legs 2125 | 45 214 92 301 380 264 . . 117 375 337 Wheels 238 | . . . . . . 64 44 130 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 105 105 120 110 110 Average Speed 152 | 97 120 120 120 163 185 143 110 173 130 184 Slowest Speed 650 | 120 120 120 120 260 650 240 135 330 260 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 31 32 31 44 52 5 12 38 39 34 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 22 | . . . . 15 . 7 . . . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . AOE 21 | . . . . 14 . 7 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Gar Rec Scr Total 3550 | 82 218 105 402 535 568 193 53 480 559 355 Wait 255 | 1 . 2 47 53 33 16 3 43 47 10 Move 2784 | 65 213 91 300 379 431 151 43 315 459 337 Hop . | . . . . . . . . . . . Pick Up 119 | 10 4 3 16 24 19 11 . 24 7 1 Fast Attach . | . . . . . . . . . . . Attach 77 | 6 1 . 2 14 18 8 1 22 2 3 Detach . | . . . . . . . . . . . Swap 16 | . . . 2 2 3 . 1 3 5 . Drop 34 | . . 2 8 11 2 2 . 3 5 1 Fire 196 | . . 7 25 52 52 5 5 44 4 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . 2 . . . . . 1 1 Crush . | . . . . . . . . . . . Escape Stasis 36 | . . . . . 10 . . 26 . . Rewire 29 | . . . . . . . . . 29 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Garrison -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 456 | -10/Mines | Discovered new exit (range 5) 476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 480 | -10/Mines | Entered Materials 480 | -9/Materials | Accompanied by 3 allies 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -9/Materials | Discovered new exit (range 7) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1355 | -8/Materials | Build established: Gunner 1668 | -8/Materials | Garrison activated, responded to threat 1862 | -8/Materials | Identified exit to Garrison 1864 | -8/Materials | Entered Garrison 1924 | -8/Garrison | Triggered checkpoint 1987 | -8/Garrison | Garrison Relay disabled 2144 | -8/Garrison | Triggered checkpoint 2194 | -8/Garrison | Lost 3 parts (1n1u1w) 2211 | -8/Garrison | Destroyed 7 combat bots 2214 | -8/Garrison | Triggered checkpoint 2242 | -8/Garrison | Core integrity fell below 50% 2270 | -8/Garrison | Lost 3 parts (1p1n1w) 2338 | -8/Garrison | Discovered new exit (range 15) 2516 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2566 | -8/Garrison | Core integrity fell below 20% 2638 | -8/Garrison | Lost 11 parts (1p3n3u4w) 2887 | -8/Garrison | Discovered new exit (range 10) 2901 | -8/Garrison | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2902 | -7/Factory | Identified exit to Storage 3081 | -7/Factory | Lost 4 parts (2n2u) 3168 | -7/Factory | Entered Storage 3212 | -7/Storage | Garrison activated, responded to threat 3235 | -7/Storage | Identified exit to Garrison 3236 | -7/Storage | Entered Garrison 3348 | -7/Garrison | Triggered checkpoint 3366 | -7/Garrison | Garrison Relay disabled 3444 | -7/Garrison | Triggered checkpoint 3499 | -7/Garrison | Lost 3 parts (1p1n1u) 3557 | -7/Garrison | Build established: Scavenger-Gunner 3661 | -7/Garrison | Core integrity fell below 50% 3679 | -7/Garrison | Lost 10 parts (2p2n1u5w) 3854 | -7/Garrison | Triggered checkpoint 3939 | -7/Garrison | Garrison Relay disabled 3944 | -7/Garrison | Heavy support dispatched to Recycling 4000 | -7/Garrison | Found embedded Infiltrators 4014 | -7/Garrison | Discovered new exit (range 13) 4036 | -7/Garrison | Entered Recycling 4036 | -7/Recycling | Accompanied by 2 allies 4667 | -7/Recycling | Scanned before Scraplab entrance 4719 | -7/Recycling | Entered Scraplab 4736 | -7/Recycling | Discovered new exit (range 3) 4747 | -7/Recycling | Entered Scraptown 4747 | -7/Scraptown | Accompanied by 7 allies 4942 | -7/Scraptown | Visited UFD Registry 4942 | -7/Scraptown | Registered with UFD as "Zerosourcer" 5010 | -7/Scraptown | Visited Derelict Rescue Squad 5072 | -7/Scraptown | Visited Research Penetration Think Tank 5197 | -7/Scraptown | Found Scrap Suit 5272 | -7/Scraptown | Discovered new exit (range 5) 5366 | -7/Scraptown | Attacked by Scraptown defenders 5386 | -7/Scraptown | Core integrity fell below 20% 5391 | -7/Scraptown | Destroyed by R7-RL2(j) with Overtuned Pulse Rifle Last Messages --------------- 05386_ Particle Gun destroyed. 05386_ Penetrated by Slug. 05386_ Slug penetrates Guardian 4b. 05386_ Guardian 4b destroyed. 05387_ OG-BYP(E) destroyed. 05388_ Kicked 6J-ZD2(j). 05388_ Imp. Carbon-fiber Leg destroyed. 05389_ Penetrated by Slug. 05389_ Penetrated by Bolt. 05389_ Slug penetrates Machine. 05389_ Gatling Laser destroyed. 05389_ Minigun ripped off. 05390_ Adv. VSS Leg destroyed. 05390_ Transporter 4a Lgt. Treads ripped off. 05390_ Lgt. Angular Momentum Engine destroyed. 05390_ UV-1UL(r) follow-up attacks with Ripteeth. 05391_ ZH-MUH(r) follow-up attacks with Ripteeth. 05391_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #??""""??????????????? | | ?????????????????????????# #? ???????????????? | | ?????????????????????????# #? ????????????????? | | ??????????????????? ?????# #? ?????????????????? | | ???????????????????# ????# #? #?????????????????? | | ????????????????#### ##### ## ##????????????????? | | ?????????????""""""" """"" "" "#????????????????? | | ??????????? "#???? ??????????? | | ??????????? "#??? $ #????????? | | ??????????? "#?? #????????? | | ???????????? "## #??????????? | | ???????????? #??????????? | | ?????????????""""""""""""" l "## #????????? | | ???????????????""""""""""" "#?? $ #????????? | | ?????????????????#######"" "#??? #????????? | | ???????????????????????#""j "##########???????? | | ?????????????????????###"" "## " """"#???????? | | ????""???????????????# #""pp "## ""#???????? | | #??"" ""??????????#;;""jjj "## "#???????? | | #? " " #########%# i j "## ""#???????? | | ?? "" 3%%%! ! !=!%i@! ""#???????? | | ?? "" !!%*Y !%=[*![!rxrra "## ""#???????? | | #? " " ###;###;;%#" jhh c"## """"""#???????? | | #? "" "" ???????#####""E "##"""""""#???????? | | #?? "" "" ????????????#"" "##########???????? | | #??? ?????????????#"" "#????????????????? | | #??? ?????????????#"" "#????????????????? | | ###### ################"" "#????????????????? | | """""""""""""""""""""""""" "########?????????? | | """"""""""""""""""""""""""z ?????? | | "## #### #????????? | | "#?? ????????????? | | "#??? #??????????? | | #???? #??????????? | | #???????????????? | | """""""""" """"""""""" """""" ##???????????????? | | ########## ########### ###### #????????????????? | | ???????? ???????? ???? #????????????????? | | ?????# ????? ??? #????????????????? | | "????# #??? # # ?? #????????????????? | | ?????#"" ""#?? # [ #!!?? #????????????????? | | X ????#" "#?# ?#!!!#?=#? #????????????????? | | "?????#"" ""#?#??#####??#? #????????????????? | | #?????#" "#?????????????? ????????????????? | | ??????#"" ""#?????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AlloyTargetingFalx Manual? 0 Play Time 01:02:35 Cumulative 45.8 hours Start 2025.08.08 @ 12:02:29 End 2025.08.08 @ 13:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 23 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb615fa6-d36b-4a85-bb54-c0474715b9d9