Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.28 @ 22:18:28 Player: PionFour Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (39) 7800 Robots Destroyed (708) 3540 Value Destroyed (43999) 43999 Prototype IDs (127) 2540 Alien Tech Used (17) 3400 Bonus (17764) 17764 TOTAL SCORE: 83043 Bonus ------- High Alert Combat Kills 8125 Follower Combat Kills 1325 Entered Garrisons 1200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -786 Cogmind --------- Core Integrity 0/1450 Matter 44/425 Energy 390/390 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Small Storage Unit > --- WEAPON (3) ------- Hypercooled Linear Accelerator > --- INVENTORY (8) ---- Antimissile System Advanced Hacking Suite Advanced Component Analysis Suite Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Trap Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Centrium Medium Armor Plating Advanced Focal Shield Thermal Barrier Experimental EM Disruption Field Experimental Force Field > --- WEAPON ----------- Omega Cannon Z-bomb Delivery System > --- INVENTORY -------- Graviton Reactor Graviton Reactor Advanced Matter Compressor Structural Scanner Advanced Phase Shifter Advanced Thermal Shield Phase Redirector Antimissile System Advanced Hacking Suite System Mapper Improved System Shield Advanced Component Analysis Suite System Purifier Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Terrabomb Gamma Rifle Gamma Rifle Hypercooled Linear Accelerator Advanced Datajack [Rating: 226] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 1362 | 3 8 5 8 8 33 7 35 76 1 2 44 21 4 5 11 22 66 42 36 15 14 2 17 23 50 88 21 36 36 29 46 38 84 75 49 67 57 85 93 Power 86 | . 2 1 . 1 1 2 2 3 . . 4 1 1 2 1 5 2 4 3 . 1 . 1 2 4 4 . 3 5 4 1 . 4 2 3 . 6 4 7 Engine 23 | . 1 1 . 1 1 1 1 . . . 3 . . 1 . 2 2 3 1 . . . . 1 . 2 . 1 . . . . 1 . . . . . . Core 22 | . 1 . . . . 1 1 3 . . . 1 1 1 . 3 . 1 1 . 1 . . 1 1 . . 2 2 1 . . . . . . . . . Reactor 41 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 . 3 2 . . 3 3 1 . 3 2 3 . 6 4 7 Propulsion 184 | 2 . . . 5 7 3 5 17 . . 7 9 . . . 5 22 10 1 . 1 . . 2 13 9 1 5 5 6 10 10 5 11 1 2 1 1 8 Treads 24 | 2 . . . . . . . . . . . . . . . . . 2 1 . . . . 1 5 1 . . . . . . . 6 1 2 1 1 1 Leg 119 | . . . . 2 7 3 5 6 . . 7 9 . . . 5 17 8 . . 1 . . 1 8 1 . 4 2 6 3 10 5 4 . . . . 5 Wheel 12 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 1 1 . . 1 . . . . . . . . Hover 22 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . 1 . . 2 . 6 . . . . . . . 2 Flight 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 730 | . 5 3 2 1 16 2 24 32 1 2 16 11 1 1 3 4 32 15 23 6 10 . 10 8 14 42 11 17 17 5 21 13 69 49 45 52 39 58 50 Device 569 | . 2 2 1 . 11 1 18 22 1 . 4 5 1 . 1 2 22 7 17 4 8 . 2 7 10 31 9 13 13 5 18 12 63 46 43 49 31 48 40 Storage 30 | . 2 . . . 1 . . 3 . . . . . . . 1 3 1 2 . . . 1 1 1 2 1 . . . 2 . 2 . . . . 3 4 Processor 44 | . 1 . . . 1 1 1 3 . 1 5 2 . 1 . 1 4 2 1 1 1 . 1 . 1 2 1 1 1 . . . 3 . 1 1 2 3 1 Hackware 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 1 . 2 Protection 78 | . . 1 1 1 3 . 5 4 . 1 7 4 . . 2 . 3 3 3 1 1 . 6 . 2 7 . 3 3 . . 1 1 3 1 1 5 3 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 362 | 1 1 1 6 1 9 . 4 24 . . 17 . 2 2 7 8 10 13 9 9 2 2 6 11 19 33 9 11 9 14 14 15 6 13 . 13 11 22 28 Energy Gun 92 | 1 1 . 2 . . . . . . . 2 . . . . . . 7 4 4 . . 3 1 2 2 2 . 3 9 4 7 3 8 . 9 7 5 6 Energy Cannon 45 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 5 8 11 3 2 1 . 2 7 . . . 1 . 3 . Ballistic Gun 14 | . . . . . . . . 4 . . . . . . 3 4 1 1 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 42 | . . . . 1 2 . . . . . 7 . 1 1 1 2 1 . . . . . . . . . . 1 . . . . . . . 2 . 11 12 Launcher 32 | . . 1 1 . 2 . . 4 . . . . . . . . . . . . 1 1 2 2 1 5 . 2 . . . . . . . 1 . 2 7 Special Weapon 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . 1 . . Impact Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . . . . . . . . . 1 . Slashing Weapon 72 | . . . 1 . 5 . 3 11 . . 6 . 1 1 1 . 2 3 1 2 1 . 1 1 5 9 3 5 2 4 3 . . 1 . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . . . 1 2 3 2 4 2 . . . . . . . . 1 . . . 1 . . . . . . Special Melee Weapon 35 | . . . 1 . . . 1 4 . . 2 . . . 1 . 3 . . . . 1 . 1 . 3 . 1 2 1 2 1 2 3 . . 3 . 3 Unidentified Prototypes 27 | . . 1 3 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . 8 . 1 . . . . 4 1 4 1 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . . 1 2 System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . 14 1 . . . . . . . . 5 8 Parts Lost 135 | . . 1 . . . 1 3 12 . . 14 . . . . 5 8 7 . . 1 . 1 4 5 9 3 10 . 11 3 2 1 3 1 1 . 1 28 Power 16 | . . . . . . . . 2 . . 1 . . . . 2 . . . . . . . 1 1 2 . 2 . 1 . . 1 . . . . . 3 Propulsion 34 | . . . . . . . 1 . . . 3 . . . . 1 4 1 . . . . . 1 2 2 1 6 . 5 1 . . . . . . . 6 Utility 71 | . . 1 . . . 1 2 8 . . 7 . . . . 2 4 6 . . 1 . 1 1 2 5 2 1 . 4 1 1 . 1 1 1 . 1 17 Weapon 14 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . 1 . . . 1 . 1 1 1 . 2 . . . . 2 Highest Loss Streak 13 | . . 1 . . . 1 1 4 . . 7 . . . . 2 5 2 . . 1 . 1 2 3 4 3 4 . 4 2 1 1 2 1 1 . 1 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 100 97 100 99 96 100 100 92 91 92 92 98 92 98 92 81 78 82 87 86 81 86 83 97 93 91 86 86 93 95 86 86 85 86 86 79 Engine 2 | . 8 1 14 14 9 8 5 1 . . 4 2 . . . 1 5 3 . . . . . 2 1 . 5 3 . . . . . . . . . . . Core 1 | . 5 12 . . . . 3 7 9 7 . 4 7 6 . 3 . 2 2 . 4 6 5 . . . . 1 4 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . 6 1 . . 3 6 1 . . 2 3 4 . . . 4 5 5 5 10 13 13 12 11 11 Treads 7 | . 28 28 28 10 . . . . . . . . . . . . . 6 13 12 12 12 12 14 10 14 . . . . . . . 12 13 13 12 12 10 Leg 11 | . . . . 16 27 27 27 8 27 23 22 22 23 23 23 23 23 13 . . 5 6 6 . 9 . 4 18 19 24 20 23 30 4 . . . . . Hover 1 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 2 . 7 5 . . . . . . . Device 20 | . 13 13 10 . 24 24 18 25 27 23 8 7 15 15 15 8 20 13 24 19 15 12 11 14 20 22 22 16 16 20 21 29 24 27 31 29 33 25 20 Storage 6 | . 14 14 14 14 9 9 9 8 9 7 7 7 7 7 7 8 5 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 Processor 11 | . . . . . . 2 2 2 9 15 21 22 23 23 23 28 23 21 7 12 12 18 18 16 15 11 14 19 19 16 12 7 10 7 4 5 5 12 14 Protection 6 | . . . 4 14 8 9 14 6 . 7 13 14 7 7 6 5 3 3 6 6 11 12 12 11 7 8 5 7 8 1 . 2 5 4 4 4 4 3 3 Energy Gun 5 | . 22 17 13 2 . . . . . . 1 . . . . . . 3 10 10 11 . . . 2 3 3 . 1 8 2 9 14 14 13 12 11 2 1 Ballistic Cannon 1 | . . . . 11 . . . . . . 2 7 7 6 . 6 . . . . . . . . . . . . . . . . . . . . . 7 8 Slashing Weapon 3 | . . . . . 16 18 17 13 18 15 5 . . . 4 . 4 4 . . . 6 5 1 1 2 1 7 4 2 4 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 12 20 22 23 29 42 40 42 45 29 37 66 66 48 48 55 55 52 51 69 64 64 48 71 77 89 91 74 68 68 80 95 111 162 172 195 212 216 216 208 Greatest Support 240 | 40 40 40 40 40 54 54 60 60 60 60 70 65 55 55 55 59 78 150 150 150 150 150 150 225 230 230 58 80 85 125 110 145 160 240 240 240 240 240 240 Greatest Overweight (x) 2 | . . . . 2 . . . 1 . . 1 1 . . . . 2 1 . . . . . . . 2 1 2 1 1 1 2 1 2 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 25 25 25 25 25 25 25 Average Capacity 15 | 8 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 23 Most Carried 25 | 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 25 Average Carried 14 | 6 9 9 9 9 9 9 9 9 10 8 8 9 7 9 9 9 5 14 14 14 13 15 14 13 14 14 14 14 14 13 13 13 14 24 24 24 24 24 22 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 8 Final Carried 25 | 8 10 8 10 10 10 9 10 10 10 8 10 10 10 10 10 7 15 15 15 15 15 15 15 15 14 14 15 15 15 12 13 15 19 24 25 25 25 25 4 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Assassin 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Mutant | -4/Factory Gunner | -4/Armory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Matter Collected 21584 | 257 131 54 . 322 363 50 347 819 50 . 724 708 368 103 122 382 787 422 313 329 295 . 270 77 741 702 438 416 202 403 520 370 781 774 503 555 650 2689 4547 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36383 | 171 398 113 . 180 1200 996 2430 1216 99 . 1443 504 263 149 29 268 1600 1897 636 441 459 . 390 575 2114 2198 277 405 . 750 1015 1616 1854 3183 1426 812 481 1045 3750 Parts 1494 | 8 32 7 . 16 64 62 122 66 4 . 73 33 5 5 . 8 42 79 42 18 13 . 14 18 84 103 9 22 . 22 37 52 60 119 62 26 10 35 122 Haulers Intercepted 18 | . 1 . . . 1 . 4 . 1 . . . . . . . 5 . . . . . 1 . . 1 . . . . . . 1 . . . . . 3 Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . . . . 7 . 1 7 . . . 13 12 . 10 . . . 8 7 . 23 . . . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . 5 14 . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Combat Hostiles Destroyed 609 | . 8 5 . 12 23 22 37 24 1 . 31 13 6 . . 10 14 24 12 7 10 . 6 8 39 34 1 8 . 16 14 29 20 47 16 10 6 22 74 Melee 209 | . . . . . 22 22 37 24 1 . 26 . . . . . 14 19 . . . . . . 16 1 . 6 . 2 5 6 . . . . . . 8 Guns 199 | . 8 2 . . . . . . . . . . . . . . . 4 9 6 10 . 1 . 6 13 . . . 14 3 22 17 44 16 8 6 5 5 Cannons 122 | . . . . 3 1 . . . . . 5 13 6 . . 9 . . . . . . . 1 15 6 1 . . . 2 . . . . . . 13 47 AOE 35 | . . 3 . 9 . . . . . . . . . . . . . . 2 . . . 5 2 . 7 . . . . . . . . . . . . 7 Classes Destroyed 30 | 2 5 . . 3 . 4 4 1 . . 1 . . . . 2 . . . 1 . . 1 . . 1 . . . . . . . . . . 1 2 2 Worker 11 | . . . . 1 . . 3 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . 1 . . . . Builder 18 | . 1 . . . 1 . 3 . . . . 1 . . . . . . 2 . . . . 1 . 5 . . . . . . 2 . 2 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . 1 . 4 . 1 . . . . . . . 5 . . . . . 1 . . 1 . . . . . . 1 . . . . . 3 Recycler 14 | 1 . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . 1 1 . . . 2 . 2 . 1 . . . 1 Minesweeper 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . Mechanic 8 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 Operator 6 | . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Watcher 20 | . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 2 3 . . 3 Swarmer 104 | . 3 3 . 8 3 3 2 5 . . 3 . 4 . . 4 3 6 3 1 3 . . . 11 10 . 5 . . . 10 2 6 . . . . 6 Cutter 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 215 | . 5 2 . 1 12 9 18 3 . . 16 2 1 . . 3 7 3 3 4 6 . 4 4 13 10 . . . 9 5 12 7 12 4 4 4 5 27 Brawler 21 | . . . . 1 . . 3 . . . 1 . . . . 1 . . 1 . . . . . 1 1 . . . 1 . 1 . 4 1 . . . 5 Duelist 20 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 3 2 . . . 3 1 2 1 . . . . . 4 Protector 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 76 | . . . . 2 8 5 8 6 1 . 6 3 1 . . 1 1 6 1 1 . . . 1 3 2 . 1 . 1 . 3 4 9 1 . . . 1 Demolisher 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Specialist 12 | . . . . . . 1 . 1 . . . 1 . . . . . 4 . . . . . . 1 2 . . . . . . . 2 . . . . . Hunter 37 | . . . . . . 1 2 2 . . 1 2 . . . . 1 3 1 . 1 . . 1 1 1 . 2 . 2 1 . . 6 4 2 . 3 . Programmer 72 | . . . . . . 2 . 3 . . 2 3 . . . . 1 2 2 . . . . 1 5 4 1 . . . 6 1 6 8 6 4 . 1 14 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 3 4 3 . 6 4 4 13 3 1 . 5 4 3 . . 3 3 5 5 3 4 . 5 2 6 11 1 5 . 4 4 4 6 6 5 2 6 4 9 Combat Bots Only 12 | . 3 3 . 6 3 4 12 3 1 . 5 4 3 . . 3 3 5 4 3 4 . 3 2 6 11 1 5 . 4 3 4 4 6 2 2 6 4 8 Max Kills in Single Turn 3 | 1 1 2 . 3 1 1 1 1 1 . 1 1 1 . . 1 1 1 2 1 1 . 3 1 1 2 1 1 . 1 1 2 2 2 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Exploded 3 | . . 2 . 3 . . . . . . . . . . . . . . 2 . . . 3 1 . 2 . . . . . . . . . . . . 2 Melee 1 | . . . . . 1 1 1 1 1 . 1 . . . . . 1 1 . . . . . . 1 1 . 1 . 1 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Damage Taken 34949 | . 104 147 . 134 409 512 699 1304 21 . 1937 398 355 . . 960 1244 1717 671 331 620 . 69 1474 1769 3299 455 776 66 1773 945 743 1165 1960 478 528 663 1079 6144 Core 3800 | . 25 18 . 20 44 52 112 209 9 . 249 12 71 . . 153 182 286 29 4 43 . 11 75 167 272 63 73 25 193 169 45 53 69 34 50 5 66 912 Absorbed by Shields 10243 | . . . . . . . . 245 7 . 40 . . . . . 172 135 114 . 66 . . . 330 736 94 114 . 259 56 423 513 1466 371 397 428 1055 3222 Reduced by Siege Mode 2349 | . . . . . . . . . . . . . . . . . . . 36 16 16 . 7 107 122 554 . . . . . . . 510 108 75 136 245 417 Redirected to Shielding 36 | . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . 13 13 4 . . . . . . . . . . . Regen/Repaired (Parts) 2716 | . . . . . 90 . 37 . . . . 126 . . . . 155 . 111 . . . . . . 117 . . 236 . 82 . 167 67 . 96 . 36 1396 Core Remaining (%) 54 | 100 . . . 74 . . . . 22 . . . . . . 30 . . . . . . 34 . . . . . . 13 . . . 70 . 93 . . . Volleys Fired 1411 | 9 32 10 . 21 7 . . 18 . . 20 37 21 . . 27 1 10 22 11 32 . 11 34 88 85 5 14 . 29 26 85 127 135 57 52 31 105 249 Largest 3 | 2 2 2 . 2 1 . . 1 . . 1 1 1 . . 2 1 2 2 2 2 . 2 2 2 2 2 1 . 2 3 3 3 3 3 3 3 3 3 Hottest 339 | 70 90 90 . 72 39 . . 36 . . 83 83 83 . . 83 83 160 160 160 160 . 160 180 185 185 185 81 . 100 225 339 195 224 224 224 224 211 150 Shots Fired 2566 | 18 64 15 . 22 7 . . 18 . . 19 38 22 1 1 28 1 18 41 23 54 . 12 40 123 106 6 14 . 45 38 174 244 326 142 128 75 278 425 Gun 1655 | 18 64 13 . . . . . 12 . . . . . . . 2 . 18 41 23 54 . 8 . 38 54 1 . . 45 14 159 244 326 142 128 75 87 89 Cannon 854 | . . . . 17 7 . . . . . 19 38 22 1 1 26 1 . . . . . . 35 84 47 5 11 . . 9 15 . . . . . 190 326 Launcher 38 | . . 2 . 5 . . . 2 . . . . . . . . . . . . . . 4 5 1 5 . 3 . . . . . . . . . 1 10 Special 19 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Kinetic 663 | 9 17 . . 17 7 . . 12 . . 19 38 22 1 1 28 1 . . . . . . . . . . . . . . . . . . . . 165 326 Thermal 1622 | 9 47 13 . . . . . . . . . . . . . . . 18 41 23 54 . 8 12 119 84 6 . . . 20 165 244 326 142 128 75 88 . Explosive 19 | . . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Electromagnetic 186 | . . . . . . . . . . . . . . . . . . . . . . . 4 28 4 22 . 14 . . . . . . . . . 25 89 Entropic 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 3 9 . . . . . . . Robot Hit Streak 68 | 15 12 15 . 10 4 . . 9 . . 3 14 4 . . 13 . 30 38 33 28 . 13 14 30 27 31 32 . 18 32 19 43 30 44 27 34 66 68 Robot Miss Streak 4 | 1 3 1 . 2 1 . . 2 . . 1 3 2 . . 1 . 3 2 1 4 . 1 1 1 3 . 1 . 3 2 2 3 4 2 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 37 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 4 . 4 2 16 2 1 4 . . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 1 2 1 1 1 . . Shots Hit Robots 2773 | 15 47 14 4 14 70 68 137 103 8 . 106 28 14 7 4 33 72 90 36 22 50 1 11 36 111 119 8 29 19 54 54 145 157 251 115 83 73 221 344 Core Hits 1206 | 6 20 9 . 16 29 23 57 39 2 . 43 15 7 3 1 12 30 51 33 26 35 . 18 22 57 60 4 11 . 32 19 55 57 98 42 23 20 73 158 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 196 | 1 2 . . . 3 4 18 16 1 . 13 7 2 . . 4 15 20 . . . . . 4 4 2 . . . . 5 3 . . . . . 17 55 Burn 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Blast 82 | . . . . . . . . . . . 1 7 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 16 53 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 2 Sever 68 | . . . . . 3 4 18 16 1 . 12 . . . . . 2 1 . . . . . . 4 1 . . . . 5 1 . . . . . . . Impale 33 | . . . . . . . . . . . . . . . . 1 13 19 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 1189 | . . . 4 . 91 140 167 131 17 . 136 . 1 7 4 8 92 109 21 4 . 1 . 6 63 47 6 22 19 13 25 40 . 8 . . 4 . 3 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . . . . . . . . . . . . . Slashing 929 | . . . . . 91 140 167 128 17 . 118 . 1 7 1 . 21 48 . . . . . 5 51 39 6 20 . 10 25 34 . . . . . . . Piercing 161 | . . . . . . . . . . . . . . . . 8 67 61 21 4 . . . . . . . . . . . . . . . . . . . Sneak Attacks 147 | . . . 4 . 6 1 18 5 2 . 18 . . . 3 . 15 . 2 1 . 1 . 3 . 15 4 4 19 5 3 6 . 8 . . 4 . . Combat Hostiles 13 | . . . . . 1 1 1 1 . . . . . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . Follow-up Attacks 81 | . . . . . 10 12 22 8 2 . 3 . . . . . 4 10 . . . . . . 7 2 . 1 . . . . . . . . . . . Damage Inflicted 109723 | 186 575 284 . 822 2667 2491 5381 3236 255 . 2994 2168 1051 578 77 1821 2877 4525 1163 638 1205 . 769 1375 4452 5594 485 1119 . 2891 1934 4834 5194 8282 4330 2859 2462 8467 19682 Guns 39318 | 186 575 151 . . . . . 95 . . . . . . . 43 . 406 807 541 1205 . 226 . 672 1259 37 . . 2393 449 3332 5168 8282 4330 2859 2462 2099 1741 Cannons 28590 | . . . . 256 93 . . . . . 495 2168 1003 . . 1571 . . . . . . . 691 2034 1281 150 160 . . 314 198 . . . . . 6118 12058 Explosions 7716 | . . 125 . 559 . . . . . . . . . . . . . . 264 . . . 543 520 66 1408 . 175 . . . 58 . . . . . 250 3748 Melee 31854 | . . . . . 2547 2491 5373 3141 255 . 2499 . 48 578 77 207 2874 4119 92 97 . . . 164 1680 1615 298 784 . 498 1171 1246 . . . . . . . Ramming 2245 | . . 8 . 7 27 . 8 . . . . . . . . . 3 . . . . . . . . 31 . . . . . . 26 . . . . . 2135 Kinetic 23452 | 96 160 . . 256 93 . . 95 . . 495 2168 1003 . . 1614 . . . . . . . . . . . . . . . . . . . . . 5414 12058 Thermal 39484 | 90 415 151 . . . . . . . . . . . . . . . 406 807 541 1205 . 317 461 2661 2896 187 . . . 715 3182 5168 8282 4330 2859 2462 2349 . Explosive 4708 | . . 125 . 559 . . . . . . . . . . . . . . 264 . . . . 12 . . . . . . . . . . . . . . 3748 Electromagnetic 5133 | . . . . . . . . . . . . . . . . . . . . . . . 452 738 111 1052 . 335 . . . . . . . . . 704 1741 Impact 443 | . . . . . . . . . . . . . . . . . . . . . . . . . 341 102 . . . . . . . . . . . . . Slashing 26995 | . . . . . 2547 2491 5373 3141 255 . 2499 . 48 578 77 . 548 2425 . . . . . 164 1339 1513 298 784 . 498 1171 1246 . . . . . . . Piercing 4416 | . . . . . . . . . . . . . . . . 207 2326 1694 92 97 . . . . . . . . . . . . . . . . . . . Entropic 2847 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2393 48 406 . . . . . . . Highest Corruption 24 | . . . . . . . . 2 2 . 4 5 4 1 1 . 3 4 5 5 5 5 22 1 3 3 3 16 16 . 3 1 . . 1 1 . 5 24 Average Corruption 4 | . . . . . . . . 1 2 . 3 4 1 1 1 . 3 3 4 5 5 5 7 1 1 3 2 14 15 . 2 1 . . 1 1 . 1 13 Corruption Purged 21 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . 3 . 1 . 3 1 . . 1 1 . 5 2 Corruption Blocked 179 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 22 . . . . . . . 60 66 20 Effects 440 | . . . . . . . . 24 4 . 31 32 10 7 2 . 5 32 32 37 31 6 34 1 27 41 10 29 5 . 1 2 . . 2 1 . 5 29 Message Errors 98 | . . . . . . . . 2 1 . 10 9 3 2 . . 2 9 7 9 2 2 9 . 3 10 2 5 1 . 1 . . . 1 . . 1 7 Matter Fused 117 | . . . . . . . . 4 1 . 12 10 3 3 . . 1 9 10 12 11 1 4 . 8 8 2 9 1 . . . . . 1 1 . 2 4 Heat Flow Errors 57 | . . . . . . . . 3 . . 4 . 1 . . . . 6 2 5 5 1 5 1 5 5 3 6 2 . . . . . . . . . 3 Energy Discharges 58 | . . . . . . . . 6 2 . 1 6 . . 1 . 1 2 6 4 4 2 6 . 2 7 1 6 . . . . . . . . . . 1 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 2 Parts Fused 8 | . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . 1 . . 1 1 . . . . . . . . . 1 Data Loss (minor) 42 | . . . . . . . . 7 . . 1 2 2 . . . 1 1 1 5 1 . 4 . 4 6 1 . . . . . . . . . . 1 5 Data Loss (major) 23 | . . . . . . . . . . . 1 3 . 1 . . . 2 2 1 4 . 4 . . 2 . 2 . . . . . . . . . . 1 Misfires 14 | . . . . . . . . . . . . 1 1 1 1 . . . 2 1 1 . . . 2 2 . . . . . 2 . . . . . . . Alerts 9 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4637 | . . . . 42 220 95 486 213 10 . 63 254 104 193 . 115 308 305 92 . . . . 81 101 574 105 94 . 12 165 50 . . . . . 67 888 Projectiles 1016 | . . . . . . . . . . . . 254 104 . . 104 . . . . . . . 25 31 . . . . . 63 . . . . . . 67 368 Explosions 462 | . . . . 42 . . . . . . . . . . . . . . 40 . . . . . . 16 . 13 . . . . . . . . . . 351 Melee 3159 | . . . . . 220 95 486 213 10 . 63 . . 193 . 11 308 305 52 . . . . 56 70 558 105 81 . 12 102 50 . . . . . . 169 Knockbacks 118 | . . . . 2 1 . . . . . 2 6 3 . . 7 . . . . . . . . 1 3 . . . . . . . . . . . 1 92 Impact 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 19 Kinetic 86 | . . . . 2 1 . . . . . 2 5 3 . . 6 . . . . . . . . . . . . . . . . . . . . . 1 66 Secondary 10 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 7 Self-Inflicted Damage 326 | . . 26 . 47 . . . . . . . . . . . . . . . . . . . 29 . 61 . 49 . . . . . . . . . . 114 Shots 12 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . 4 . 3 . . . . . . . . . . 1 Rammed 133 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 125 Targets Rammed 149 | . . 1 . 3 2 . 1 . . . . 1 . . . . 1 . . . . . . . . 6 . . . . . . 1 . 1 . . . 132 Kicked 7 | . . . . 1 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Crushed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 7 Highest Temperature 444 | 27 228 287 . 17 12 . 18 223 . . 242 212 270 48 38 167 22 240 283 234 339 272 285 244 346 328 143 245 325 83 297 288 234 444 257 216 279 108 114 Average Temperature 74 | 11 57 161 . 8 7 . 10 80 . . 58 52 92 29 26 61 10 67 84 60 110 259 121 61 53 90 56 82 134 30 122 72 50 85 100 57 92 53 54 Received Heat Transfer 8426 | . 63 81 . 24 288 126 378 281 6 . 834 105 30 . . 361 415 436 192 123 233 . 72 432 412 1164 26 15 . 383 196 274 287 271 69 46 126 52 625 Effects 11 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . 3 . . 1 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 121 | . . . . . . . . . . . . . . . . . . . 5 3 6 . 1 4 15 9 . . . . . . . 15 9 7 6 16 25 Total Turns 2184 | . . . . . . . . . . . . . . . . . . . 77 57 117 . 24 94 176 130 . . . . . . . 360 166 98 81 285 519 Longest Duration 94 | . . . . . . . . . . . . . . . . . . . 33 33 41 . 24 58 26 64 . . . . . . . 75 74 27 57 55 94 Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 . 2 . . . . . . . . . 2 6 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 . 2 . . . . . . . . . 2 6 Parts Fried 38 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 8 . 3 . . . . . 2 . . . 9 9 Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . 11 Robots Melted 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . 1 3 2 . 2 . 2 . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . 1 3 2 . 2 . 2 . Parts Melted 145 | 1 2 6 . . . . . . . . . 1 . . . . 6 3 4 3 7 . 1 . 9 8 1 . . 1 1 9 21 27 10 10 2 11 1 Heat Transferred 46122 | 333 1287 409 . . . . . . . . . . . . . . . 925 1768 1225 2725 . 575 420 2551 2882 148 . . . 629 3713 5957 8769 4292 2960 2423 2131 . Parts Sabotaged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 5 . . . . . . . 2 . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Peak Influence 2211 | 25 145 89 . 301 329 1327 1029 2211 1005 313 1316 1261 . . . . 168 904 465 . . . . 191 1715 1101 . . . . 767 1794 825 989 562 205 153 287 1463 Initial 928 | . 13 7 . . . 54 556 425 928 313 193 598 . . . . . 32 410 . . . . . 86 780 . . . . 763 213 815 113 408 155 8 . 24 Average 485 | 9 47 49 . 111 116 604 806 1182 955 313 771 1046 . . . . 44 485 207 . . . . 88 894 755 . . . . 552 901 507 470 427 102 20 66 658 Maximum Alert Level 5 | . . . . 1 1 4 3 5 3 1 4 4 . . . . . 3 2 . . . . . 5 4 . . . . 3 5 3 3 2 1 . 1 4 Low Security (%) 39 | 100 100 100 . 91 89 18 . . . . 2 . . . . . 100 16 52 . . . . 100 8 . . . . . . . 5 18 . 88 100 95 23 Level 1 9 | . . . . 8 10 17 . . . 100 14 . . . . . . 19 20 . . . . . 9 . . . . . 22 7 25 29 22 11 . 4 6 Level 2 19 | . . . . . . 17 23 7 . . 13 5 . . . . . 42 27 . . . . . 18 45 . . . . 47 28 55 27 77 . . . 30 Level 3 22 | . . . . . . 40 76 40 100 . 52 69 . . . . . 20 . . . . . . 28 54 . . . . 29 31 13 24 . . . . 16 Level 4 7 | . . . . . . 6 . 34 . . 16 24 . . . . . . . . . . . . 29 . . . . . . 29 . . . . . . 22 Level 5 1 | . . . . . . . . 17 . . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 124 | . 1 . . . 2 . 8 . 1 . . 8 . . . 1 12 . 5 . . . . 4 . 15 . . . 1 6 . 9 7 4 5 . 5 30 Investigation 24 | . 1 . . . 1 . 1 . 1 . . 3 . . . . 3 . 2 . . . . . . 2 . . . . 3 . 2 1 . 1 . 2 1 Extermination 34 | . . . . . . . . . . . . 1 . . . . 5 . 2 . . . . . . 2 . . . . 2 . 4 4 2 3 . . 9 Reinforcement 30 | . . . . . 1 . 3 . . . . 1 . . . . 4 . 1 . . . . 1 . 6 . . . . 1 . 1 1 1 1 . 2 6 Assault 26 | . . . . . . . 4 . . . . 3 . . . 1 . . . . . . . . . 4 . . . 1 . . 2 1 1 . . 1 8 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Data Miner Redirects 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . 3 1 1 1 . 2 5 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Distress Signals 43 | . . . . . 4 . 3 . 1 . . . . . . . 2 . . . . . . 2 . 3 . . . 1 2 1 3 4 . 1 6 2 8 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 . 32 . . . Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 . 32 . . . Times Spotted 1038 | . 12 5 . 6 38 30 65 46 3 . 37 32 10 . . 21 52 25 19 7 17 . 5 14 47 62 6 9 . 27 26 38 39 61 25 19 16 23 196 Peak Tracking Total 10 | . 2 3 . 3 5 4 7 5 1 . 6 6 4 . . 7 5 8 4 3 4 . 5 4 9 10 4 5 . 10 6 6 7 6 7 3 6 4 9 Tactical Retreats 53 | . . . . . 1 5 4 2 . . 3 3 . . . 1 . 1 . . . . 1 2 4 3 2 1 . . 2 3 2 4 1 1 . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Traps Triggered 17 | . . . . . . . . 3 . . 1 . . . . . 1 3 1 . . . . . . 1 . . 1 . . 2 . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 109 | . . . . . . . 31 10 . . . . . . . . 13 . . . . . . . . . . . . . 15 . 37 . . . . . 3 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . 1 Reused 14 | . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 Traps Extracted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 31 | . . . . . . . 1 9 . . . . . . . . . . . . 1 . . 1 . 3 1 2 9 1 1 . 1 . . . . . 1 Most Traps Carried 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 6 6 6 4 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Machines Disabled 113 | . . . . 2 1 12 . 13 . . 6 2 . . . 1 . 3 1 . . . . 2 11 5 1 . . . . 13 2 6 1 9 . 12 10 Max in Single Turn 2 | . . . . 2 1 1 . 2 . . 1 1 . . . 1 . 1 1 . . . . 2 1 2 1 . . . . 2 1 2 1 2 . 1 1 Garrison Access 9 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . 2 . . 1 . 1 . Garrison Relay 29 | . . . . . . 8 . 6 . . 5 . . . . . . 2 . . . . . . 4 . . . . . . 4 . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Machines Accessed 174 | . 8 . 1 . 11 2 11 4 4 2 3 9 1 1 . . 12 1 7 1 . 4 . 3 2 13 . . 11 . 7 1 14 10 4 9 . 15 3 Terminals 98 | . 7 . . . 9 2 8 4 3 1 3 3 . 1 . . 6 1 6 . . . . 1 2 7 . . . . . 1 8 4 2 5 . 12 2 Fabricators 13 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 4 . 1 . . . Repair Stations 13 | . . . . . 1 . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . 2 . 2 1 . 1 . 1 . Recycling Units 9 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . 1 1 . . . . Scanalyzers 9 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 . 2 1 Garrison Access 14 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . 3 . . 1 . . . Total Hacks 481 | . 30 . 1 . 41 4 28 8 14 3 5 31 1 1 . . 32 3 17 1 . 30 . 4 7 44 . . 23 . 18 1 33 31 7 17 . 36 10 Successful 298 | . 19 . 1 . 24 1 14 3 7 3 3 22 1 1 . . 20 . 8 1 . 30 . 2 . 29 . . 23 . 10 1 20 15 1 9 . 23 7 Failed 182 | . 10 . . . 17 3 14 5 7 . 2 9 . . . . 12 3 9 . . . . 2 7 15 . . . . 8 . 13 16 6 8 . 13 3 Catastrophic 28 | . . . . . 1 1 4 . 1 . 1 1 . . . . 3 . 2 . . . . 1 . 2 . . . . 1 . 1 3 2 2 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 13 . 1 . 25 . 19 . 9 . 1 7 . . . . 9 . 9 . . . . 1 . 8 1 . 1 . 4 . 12 19 4 7 . 8 3 Terminals 271 | . 27 . . . 34 4 24 8 11 2 5 9 . 1 . . 19 3 15 . . . . 1 7 22 . . . . . 1 20 12 4 11 . 25 6 Fabricators 38 | . . . . . . . . . . . . 11 . . . . 4 . . . . . . 2 . 2 . . . . 2 . 4 11 . 2 . . . Repair Stations 40 | . . . . . 6 . 2 . 3 . . 4 . . . . 3 . . . . . . . . . . . . . 5 . 5 6 . 2 . 4 . Recycling Units 21 | . 3 . . . . . 1 . . . . . . . . . 3 . . . . . . . . 2 . . . . 9 . . 2 1 . . . . Scanalyzers 35 | . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . 12 . . . . . . . . 2 1 . 7 4 Garrison Access 20 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 2 . . . . 1 . 6 . . . . 2 . 4 . . 1 . . . Terminal Hacks 140 | . 14 . 1 . 10 1 5 3 2 2 3 1 1 1 . . 7 . 3 1 . 30 . . . 8 . . 23 . . 1 6 2 . 2 . 11 2 Record 32 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . 11 . . . . . . 14 . . . . . . . . 4 . Part Schematic 11 | . . . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 25 | . 5 . . . 2 . 1 . 1 1 . . . . . . 1 . 1 . . 3 . . . 1 . . 7 . . . . 1 . . . 1 . Open Door 8 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 11 | . 2 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . 2 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . 1 . 1 . . . . . . 2 1 . 1 . . . Network Status 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . . . Load Schematic 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Build 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Station Hacks 30 | . . . . . 6 . 2 . 1 . . 4 . . . . 2 . . . . . . . . . . . . . 4 . 4 3 . 2 . 2 . Scan Component 16 | . . . . . 3 . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . 2 . 2 2 . 1 . 1 . Repair 14 | . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . 2 1 . 1 . 1 . Recycling Unit Hacks 10 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 4 . . 1 . . . . . Report Inventory 7 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . 1 . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 30 | . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . 12 . . . . . . . . 1 . . 7 2 Insert Component 19 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 5 . . . . . . . . 1 . . 7 2 Analyze 11 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . 2 . . 1 . . . Unlock Access 6 | . . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 2 . . 1 . . . Unauthorized Hacks 61 | . 3 . . . 7 . 6 . 4 . . 5 . . . . 4 . 4 . . . . . . 4 . . . . 1 . 6 8 . 3 . 3 3 Terminals 54 | . 3 . . . 7 . 5 . 4 . . 4 . . . . 4 . 4 . . . . . . 4 . . . . . . 5 5 . 3 . 3 3 Assimilate 5 | . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 38 | . 3 . . . 3 . 3 . 2 . . 3 . . . . 3 . 3 . . . . . . 3 . . . . . . 4 4 . 2 . 3 2 Operators 11 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . 1 Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Monitor 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 126 | . 5 . . . 10 1 9 3 4 1 2 8 . . . . 9 1 6 . . . . 3 2 12 . . . . 5 . 11 9 4 8 . 10 3 Full Trace Events 26 | . 1 . . . 1 1 1 1 2 . . 2 . . . . 3 1 2 . . . . . 1 2 . . . . 2 . 2 . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 2 Robots Built 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . 116 . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . 9 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . . . 4 . . . . 1 . . . . 10 . . . 4 . . . . . . . . . . . 3 6 Parts Built 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 344 | . . . . . . . . . . . . 117 . . . . 58 . . . . . . . . . . . . . . . 169 . . . . . . Total Part Build Rating 27 | . . . . . . . . . . . . 7 . . . . 14 . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 14 | . . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . 2 1 . 1 . 1 . Time 714 | . . . . . 108 . 38 . . . . 106 . . . . 40 . . . . . . . . . . . . . 130 . 164 68 . 24 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 45 | . . . 4 . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . 1 12 . . . . . 2 2 9 3 6 Non-combat 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . 1 . . Combat 37 | . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . 10 . . . . . 2 2 8 3 6 Robot Hacks Applied 30 | . . . 4 . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . 2 12 . . . . . . . 3 . 3 parse_system 29 | . . . 4 . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . 1 12 . . . . . . . 3 . 3 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 127 | . . . . . . 32 . 21 . . 26 . . . . . . 6 3 . . . . 4 20 . . . . . . 14 . . . . . 1 . Machine Destruction 112 | . . . . . . 32 . 21 . . 22 . . . . . . 6 . . . . . . 16 . . . . . . 14 . . . . . 1 . Programmers 15 | . . . . . . . . . . . 4 . . . . . . . 3 . . . . 4 4 . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 3 3 3 Autooverrided 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 3 4 Robots Rewired 33 | . . . . . . . . 4 . . 8 . . . . . 2 . . . . . . 1 . 2 . . 5 2 . 3 . 6 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Total Allies 68 | . . . . 1 2 2 . 4 1 . 8 3 . . 4 . 2 . . . . . 1 2 . 5 . . 5 2 . 3 . 6 2 2 6 3 4 Largest Group 10 | . . . . 1 1 2 . 2 3 3 8 10 . . 4 4 1 . . . . . 1 1 . 3 1 . 5 2 . 3 . 4 4 1 2 2 1 Highest-Rated Group 260 | . . . . 31 31 51 . 56 59 59 236 254 . . 107 107 29 . . . . . 96 29 . 93 17 . 253 106 . 114 . 260 260 82 116 116 58 Highest-Rated Ally 96 | . . . . 31 31 31 . 31 31 31 31 31 . . 31 31 29 . . . . . 96 29 . 64 17 . 65 65 . 38 . 65 82 82 82 58 58 Warlord Squad Rendezvous 16 | . . . . . . . . . . . . . . . . . 6 . 4 . . . . 1 . 5 . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Infantry 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Geek 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pyro 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Chimera 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Total Orders 18 | . . . . . 2 . . . 2 . 6 2 . . . . . . . . . . . . . 3 1 . . . . . . . 2 . . . . STAY 9 | . . . . . 1 . . . 1 . 3 1 . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . FOLLOW 8 | . . . . . 1 . . . 1 . 3 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 339 | . . . . . 3 10 . 8 4 . 11 72 . . . 26 36 . . . . . 5 5 . 31 . . 39 14 . 26 . 7 7 7 17 8 3 Total Damage 7968 | . . . . . 63 195 . 168 37 . 290 1270 . . . 449 612 . . . . . 299 75 . 512 . . 1403 313 . 865 . 195 192 110 561 236 123 Kills 48 | . . . . . . 1 . 4 . . 3 12 . . . 3 2 . . . . . . 1 . 3 . . 10 1 . 3 . . 1 . 2 1 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Allies Melted 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Robot Analysis Total 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 1 . . . . . . . . 1 1 1 2 . . . 1 2 . 1 . . . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 37 . . . . . . . Items 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 37 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Turns Passed 58334 | 144 1191 833 1328 991 1806 1380 2142 2555 432 71 1582 1342 1004 1241 1084 1223 2363 1516 1467 1433 1482 166 1276 632 2238 2504 701 695 1155 795 982 1535 3058 1660 1217 1723 1718 4182 3487 Spaces Moved 34633 | 50 634 495 814 702 1052 1146 1187 2392 307 53 911 911 840 1078 922 953 1785 817 753 814 788 102 749 255 1135 1195 488 404 905 465 593 886 1747 545 514 781 917 2146 1402 Core 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Treads 13771 | 50 634 495 814 198 . . . . . . . . . . . . . 350 753 814 788 102 749 255 805 1021 . . . . . . . 414 514 781 917 2146 1171 Legs 17580 | . . . . 480 1052 1146 1187 411 307 53 911 911 840 1078 922 953 1582 467 . . . . . . 330 . . 391 905 465 525 725 1747 131 . . . . 61 Wheels 699 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . 174 488 13 . . . . . . . . . . . Hover 2303 | . . . . . . . . 1981 . . . . . . . . . . . . . . . . . . . . . . 68 161 . . . . . . 93 Flight 203 | . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 160 160 160 160 95 120 100 100 58 130 130 120 110 110 110 110 110 31 110 160 160 160 160 160 160 115 97 86 110 110 110 112 112 115 115 160 160 160 160 50 Average Speed 129 | 160 160 160 160 131 120 103 117 83 130 130 126 122 110 110 110 111 104 135 160 160 160 160 160 160 142 142 99 122 115 111 112 117 115 157 160 160 160 160 152 Slowest Speed 340 | 160 160 160 160 190 120 120 130 200 130 130 190 190 110 110 110 120 200 190 160 160 160 160 160 160 160 150 101 125 183 183 128 250 186 340 160 250 160 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 64 | 5 80 97 91 98 79 79 75 93 26 3 89 15 86 98 87 89 44 49 26 92 87 79 82 7 87 33 76 62 97 66 15 85 42 45 18 94 38 96 65 Regions Visited 39 Branch Regions 19 Pre-discovered Areas 9 | . . 2 1 1 . . . . . . . . 1 . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . 1 . . . 1 . 1 . 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . . . . . . . 2 3 3 4 . . . 2 4 . 4 . . . 3 5 . . . . . . . . . . . Spaces Dug 255 | . . . . . 17 19 12 6 7 . 7 5 . . . . 8 3 10 2 . . . 3 16 17 3 1 . . . 16 57 11 2 15 . 11 7 Terrain Destroyed 1927 | . . 19 . 39 17 19 12 78 7 . 13 12 8 2 1 7 8 3 18 2 . . 6 22 21 62 3 1 . 16 3 253 77 34 15 25 7 998 119 Melee 104 | . . . . . 16 19 12 6 7 . 3 . . . . . 7 3 10 2 . . . 3 3 11 1 1 . . . . . . . . . . . Projectile 340 | . . . . . 1 . . . . . 10 12 8 2 1 7 1 . . . . . . 1 18 15 2 . . 16 3 16 77 34 15 25 7 23 46 AOE 1483 | . . 19 . 39 . . . 72 . . . . . . . . . . 8 . . . 6 18 . 36 . . . . . 237 . . . . . 975 73 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Fac Gar Fac Arm Res Tes Res Qua Sec Total 44467 | 96 752 521 841 751 1537 1290 1841 2784 330 55 1211 1088 889 1123 992 1068 2151 1042 930 908 940 104 816 426 1558 1819 685 559 1027 675 829 1193 2568 1074 786 1134 1106 2684 2284 Wait 4298 | 29 51 4 . 6 330 17 426 64 6 . 37 93 14 26 36 20 111 38 69 53 99 . 8 95 170 342 147 61 29 130 54 68 531 249 135 195 28 213 314 Move 34584 | 49 633 494 813 701 1052 1145 1187 2391 306 53 910 910 839 1077 921 952 1784 816 752 813 787 101 748 254 1134 1194 487 403 904 460 592 885 1746 544 513 780 916 2145 1393 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Pick Up 624 | 4 13 2 6 2 17 2 14 40 2 . 32 6 7 3 7 17 37 15 12 3 6 . 8 8 32 28 7 10 12 5 32 22 18 32 16 13 29 64 41 Fast Attach 244 | . 3 . 2 6 6 4 5 27 . . 6 9 . 1 5 3 25 10 5 6 2 . 13 2 4 8 6 9 14 2 9 7 7 4 2 14 4 13 1 Attach 352 | . 1 2 5 . 5 1 4 21 . 2 26 1 3 2 2 12 18 9 1 . 3 . 1 7 24 27 4 9 7 9 28 12 5 13 4 5 4 20 55 Detach 74 | . 1 1 3 1 . . 1 3 . . 9 1 1 1 . 2 4 4 . . . . 2 2 3 5 3 4 1 1 7 2 1 1 . 3 2 2 3 Swap 786 | 3 4 4 1 2 22 2 26 28 1 . 12 11 1 2 4 7 23 23 30 10 9 2 4 14 23 53 11 18 15 18 9 19 72 58 43 48 49 53 52 Drop 729 | 2 14 3 7 9 23 6 15 47 2 . 22 19 2 4 13 20 53 22 18 8 2 . 21 4 29 27 9 11 26 4 32 27 23 30 15 24 39 69 28 Fire 1411 | 9 32 10 . 21 7 . . 18 . . 20 37 21 . . 27 1 10 22 11 32 . 11 34 88 85 5 14 . 29 26 85 127 135 57 52 31 105 249 Melee 1044 | . . . 4 . 73 113 131 120 13 . 131 . 1 7 4 8 81 93 21 4 . 1 . 6 51 44 6 20 19 13 25 40 . 8 . . 4 . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . 1 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Crush 142 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . 132 Escape Stasis 47 | . . . . . . . . 4 . . 6 . . . . . . 2 . . . . . . . . . . . . . 26 . . . . . . 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 122 | . . . . . . . 31 21 . . . . . . . . 13 . . . . . . . . . . . . 2 15 . 37 . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 145 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Central database locked down 1034 | -10/Materials | Discovered new exit (range 11) 1194 | -10/Materials | Identified exit to Mines 1336 | -10/Materials | Entered Mines 1408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1408 | -10/Mines | Discovered new exit (range 5) 1440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1444 | -10/Mines | Found Prototype Device 1463 | -10/Mines | Discovered new exit (range 8) 1480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1631 | -10/Mines | Learned Materials terminal intel 1833 | -10/Mines | Learned location of Storage (-7) 1981 | -10/Mines | Discovered new exit (range 11) 2097 | -10/Mines | Identified Exp. Sensor Array 2169 | -10/Mines | Entered Exiles 2190 | -10/Exiles | Discovered new exit (range 15) 2240 | -10/Exiles | Met 8R-AWN 2264 | -10/Exiles | Met EX-HEX 2317 | -10/Exiles | Met EX-BIN 2334 | -10/Exiles | Aligned with FarCom system 2336 | -10/Exiles | Given EX-Vault access code 2379 | -10/Exiles | Met EX-DEC 2385 | -10/Exiles | Learned location of Zion (-7) 2462 | -10/Exiles | Opened EX-Vault 2469 | -10/Exiles | Found Prototype Slashing Weapon 2470 | -10/Exiles | Identified Longsword +1 2477 | -10/Exiles | Found Prototype Device 2478 | -10/Exiles | Identified Skeleton Box 2482 | -10/Exiles | Found Prototype Energy Cannon 2483 | -10/Exiles | Identified YOLO Cannon 2531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2946 | -10/Exiles | Visited The Gauntlet 3181 | -10/Exiles | Discovered new exit (range 11) 3497 | -10/Exiles | Stole three prototypes: Skeleton Box, YOLO Cannon, Longsword +1 3497 | -10/Exiles | Entered Mines 3508 | -9/Mines | Met a Derelict bent on vengeance 3650 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3671 | -9/Mines | Discovered new exit (range 5) 3721 | -9/Mines | Discovered new exit (range 10) 4035 | -9/Mines | Found a hidden stash of uninstalled traps 4176 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4328 | -9/Mines | Received a Mining Laser from a helpful Derelict 4469 | -9/Mines | Build established: Scavenger-Mutant 4488 | -9/Mines | Entered Materials 4488 | -8/Materials | Accompanied by 1 ally 4488 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4489 | -8/Materials | Loaded intel: 12 terminal locations 5006 | -8/Materials | Discovered new exit (range 16) 5619 | -8/Materials | Identified exit to Factory 5866 | -8/Materials | Repaired Microactuators 5905 | -8/Materials | Repaired Reaction Control System 5943 | -8/Materials | Repaired Lgt. Armor Plating 6104 | -8/Materials | Discovered exit to Factory (range 3) 6270 | -8/Materials | Build established: Mutant 6294 | -8/Materials | Identified exit to Garrison 6294 | -8/Materials | Entered Garrison 6383 | -8/Garrison | Rescued a captive Derelict 6384 | -8/Garrison | Rescued a captive Derelict 6410 | -8/Garrison | Triggered checkpoint 6419 | -8/Garrison | Garrison Relay disabled 6545 | -8/Garrison | Triggered checkpoint 6546 | -8/Garrison | Triggered checkpoint 6618 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Garrison Relay disabled 6684 | -8/Garrison | Discovered new exit (range 8) 6742 | -8/Garrison | Triggered checkpoint 6782 | -8/Garrison | Triggered checkpoint 6845 | -8/Garrison | Garrison Relay disabled 6885 | -8/Garrison | Build established: Scavenger-Mutant 6914 | -8/Garrison | Triggered checkpoint 7018 | -8/Garrison | Triggered checkpoint 7026 | -8/Garrison | Garrison Relay disabled 7036 | -8/Garrison | Triggered checkpoint 7053 | -8/Garrison | Discovered new exit (range 5) 7099 | -8/Garrison | Discovered new exit (range 10) 7198 | -8/Garrison | Discovered new exit (range 10) 7398 | -8/Garrison | Triggered checkpoint 7575 | -8/Garrison | Garrison Relay disabled 7582 | -8/Garrison | Garrison Relay disabled 7591 | -8/Garrison | Garrison Relay disabled 7592 | -8/Garrison | Garrison Relay disabled 7674 | -8/Garrison | Entered Materials 8015 | -8/Materials | Repaired Katana 8074 | -8/Materials | First assault squad dispatched 8241 | -8/Materials | Destroyed 12 combat bots 8864 | -8/Materials | Build established: Mutant 8995 | -8/Materials | Discovered exit to Factory (range 16) 9816 | -8/Materials | Identified exit to Garrison 9816 | -8/Materials | Entered Garrison 9876 | -8/Garrison | Phase Generator disabled 9948 | -8/Garrison | Triggered checkpoint 9993 | -8/Garrison | Garrison Relay disabled 10016 | -8/Garrison | Garrison Relay disabled 10128 | -8/Garrison | Triggered checkpoint 10356 | -8/Garrison | Triggered checkpoint 10387 | -8/Garrison | Core integrity fell below 50% 10424 | -8/Garrison | Lost 4 parts (1p2u1w) 10510 | -8/Garrison | Garrison Relay disabled 10534 | -8/Garrison | Discovered new exit (range 13) 10789 | -8/Garrison | Build established: Scavenger-Mutant 11100 | -8/Garrison | Triggered checkpoint 11114 | -8/Garrison | Triggered checkpoint 11296 | -8/Garrison | Discovered new exit (range 14) 11347 | -8/Garrison | Triggered checkpoint 11351 | -8/Garrison | Triggered checkpoint 11351 | -8/Garrison | Garrison Relay disabled 11442 | -8/Garrison | Discovered new exit (range 47) 11442 | -8/Garrison | Discovered new exit (range 10) 11442 | -8/Garrison | Discovered new exit (range 73) 11906 | -8/Garrison | Triggered checkpoint 12090 | -8/Garrison | Spotted B-75 Beast 12138 | -8/Garrison | Garrison Relay disabled 12146 | -8/Garrison | Garrison Relay disabled 12371 | -8/Garrison | Entered Materials 12371 | -8/Materials | Accompanied by 2 allies 12672 | -8/Materials | Build established: Mutant 12700 | -8/Materials | Discovered exit to Factory (range 4) 12803 | -8/Materials | Entered Factory 12803 | -7/Factory | Accompanied by 3 allies 12803 | -7/Factory | Evolved 2 slots: Utility x2 12805 | -7/Factory | FarCom data flow suspended 12874 | -7/Factory | Identified exit to Garrison 12874 | -7/Factory | Entered Garrison 12874 | -7/Garrison | Accompanied by 3 allies 12914 | -7/Garrison | Triggered checkpoint 12944 | -7/Garrison | Garrison Relay disabled 13080 | -7/Garrison | Lost 7 parts (1p1n3u2w) 13150 | -7/Garrison | Triggered checkpoint 13262 | -7/Garrison | Discovered new exit (range 63) 13262 | -7/Garrison | Discovered new exit (range 19) 13262 | -7/Garrison | Discovered new exit (range 51) 13306 | -7/Garrison | Triggered checkpoint 13373 | -7/Garrison | Lost 5 parts (2n2u1w) 13403 | -7/Garrison | Build established: Scavenger-Mutant 13735 | -7/Garrison | Garrison Relay disabled 14036 | -7/Garrison | Triggered checkpoint 14061 | -7/Garrison | Garrison Relay disabled 14214 | -7/Garrison | Triggered checkpoint 14366 | -7/Garrison | Garrison Relay disabled 14379 | -7/Garrison | Garrison Relay disabled 14456 | -7/Garrison | Entered Factory 14456 | -7/Factory | Accompanied by 8 allies 14468 | -7/Factory | P-60 Hacker assimilated allied Fighter 4b 14657 | -7/Factory | Fabricated G-47 Trooper? 14826 | -7/Factory | Fabricated Imp. Phase Shifter? 14856 | -7/Factory | First assault squad dispatched 14930 | -7/Factory | Repaired Myomer Leg 15169 | -7/Factory | Discovered new exit (range 4) 15179 | -7/Factory | Identified exit to Lower Caves 15681 | -7/Factory | Repaired System Restoration Module 15798 | -7/Factory | Entered Lower Caves 15798 | -7/Lower Caves | Spotted YX-LOZ(f) 15798 | -7/Lower Caves | Spotted AU-U2H(f) 15798 | -7/Lower Caves | Spotted LT-2TE(f) 15799 | -7/Lower Caves | Encountered a Master Thief 15799 | -7/Lower Caves | Encountered a Master Thief 15799 | -7/Lower Caves | Encountered a Master Thief 15799 | -7/Lower Caves | Skeleton Box stolen by Master Thief 15803 | -7/Lower Caves | Hvy. Linear Accelerator stolen by Master Thief 15803 | -7/Lower Caves | Hvy. Linear Accelerator stolen by Master Thief 15810 | -7/Lower Caves | Met a Warlord Commander 15811 | -7/Lower Caves | Learned location of Warlord (-5) 15812 | -7/Lower Caves | Found Encrypted Comm Array 15962 | -7/Lower Caves | Learned Factory security intel 15978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16101 | -7/Lower Caves | Discovered new exit (range 15) 16802 | -7/Lower Caves | Entered another Lower Caves area 16818 | -7/Lower Caves | Discovered new exit (range 13) 16996 | -7/Lower Caves | Encountered a Warlord checkpoint 17048 | -7/Lower Caves | Build established: Mutant 17112 | -7/Lower Caves | Learned Factory security intel 17239 | -7/Lower Caves | Discovered new exit (range 5) 18043 | -7/Lower Caves | Entered Zion 18137 | -7/Zion | Discovered new exit (range 19) 18209 | -7/Zion | System corruption cleaned by Quarantine Array 18267 | -7/Zion | Gained Derelict followers 18360 | -7/Zion | Learned Factory stockpile data 18393 | -7/Zion | Given A8's code to call for help 18624 | -7/Zion | Found Prototype Device 18624 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18755 | -7/Zion | Found CR-A16's Pointy Stick 18787 | -7/Zion | Found GAL Module 18847 | -7/Zion | Gained Derelict followers 19127 | -7/Zion | Entered Proximity Caves 19127 | -6/Proximity Caves | Accompanied by 4 allies 19260 | -6/Proximity Caves | Learned Factory emergency access door positions 19377 | -6/Proximity Caves | Spotted B-75 Beast 19379 | -6/Proximity Caves | Core integrity fell below 50% 19404 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19407 | -6/Proximity Caves | Destroyed B-75 Beast 19679 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19721 | -6/Proximity Caves | Build established: Scavenger-Mutant 20049 | -6/Proximity Caves | Learned Factory trap positions 20266 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20330 | -6/Proximity Caves | Discovered new exit (range 18) 20350 | -6/Proximity Caves | Entered Factory 20350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20351 | -6/Factory | Loaded intel: 119 trap records 20426 | -6/Factory | Joined by Warlord Pyro squad 20530 | -6/Factory | Discovered new exit (range 5) 20580 | -6/Factory | Lost 5 parts (4n1u) 20944 | -6/Factory | Joined by Warlord Infantry squad 21131 | -6/Factory | Repaired F-cell Engine 21211 | -6/Factory | Joined by Warlord Ranger squad 21355 | -6/Factory | Build established: Assassin 21531 | -6/Factory | Fabricated Myomer Leg? 21752 | -6/Factory | Joined by Warlord Infantry squad 21800 | -6/Factory | Identified exit to Lower Caves 21890 | -6/Factory | Build established: Mutant 22324 | -6/Factory | Joined by Warlord Chimera squad 22565 | -6/Factory | Identified exit to Garrison 22586 | -6/Factory | Joined by Warlord Geek squad 22713 | -6/Factory | Entered Garrison 22812 | -6/Garrison | Triggered checkpoint 22840 | -6/Garrison | Triggered checkpoint 23006 | -6/Garrison | Triggered checkpoint 23063 | -6/Garrison | Garrison Relay disabled 23126 | -6/Garrison | Discovered new exit (range 6) 23330 | -6/Garrison | Build established: Scavenger-Mutant 23444 | -6/Garrison | Triggered checkpoint 23653 | -6/Garrison | Core integrity fell below 50% 24064 | -6/Garrison | Triggered checkpoint 24106 | -6/Garrison | Garrison Relay disabled 24167 | -6/Garrison | Discovered new exit (range 12) 24229 | -6/Garrison | Entered Factory 24426 | -6/Factory | Joined by Warlord Geek squad 24570 | -6/Factory | Joined by Warlord Dakka squad 24635 | -6/Factory | Discovered new exit (range 8) 24644 | -6/Factory | Identified exit to Factory 24817 | -6/Factory | Build established: Scavenger-Skirmisher 24973 | -6/Factory | Discovered exit to Factory (range 6) 24980 | -6/Factory | Joined by Warlord Chimera squad 25368 | -6/Factory | Spotted B-75 Beast 25370 | -6/Factory | Destroyed B-75 Beast 25577 | -6/Factory | Joined by Warlord Geek squad 25696 | -6/Factory | Entered Lower Caves 25774 | -6/Lower Caves | Build established: Scavenger-Assassin 25981 | -6/Lower Caves | Spotted B-75 Beast 26010 | -6/Lower Caves | Destroyed B-75 Beast 26226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26382 | -6/Lower Caves | Encountered a Warlord checkpoint 26509 | -6/Lower Caves | Build established: Scavenger-Skirmisher 26592 | -6/Lower Caves | Discovered new exit (range 5) 26597 | -6/Lower Caves | Identified exit to Lower Caves 26747 | -6/Lower Caves | Found Alien Artifact 26747 | -6/Lower Caves | Identified Core Expander 26747 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 27129 | -6/Lower Caves | Entered another Lower Caves area 27763 | -6/Lower Caves | Encountered a Warlord checkpoint 27785 | -6/Lower Caves | Spotted D8-9WW(f) 27785 | -6/Lower Caves | Spotted J1-AL9(f) 27786 | -6/Lower Caves | Encountered a Master Thief 27786 | -6/Lower Caves | Encountered a Master Thief 27786 | -6/Lower Caves | Spotted 3O-UMJ(f) 27787 | -6/Lower Caves | Encountered a Master Thief 27787 | -6/Lower Caves | CR-A16's Behemoth Slayer stolen by Master Thief 27788 | -6/Lower Caves | Imp. Heavy Armor Plating stolen by Master Thief 27796 | -6/Lower Caves | GAL Module stolen by Master Thief 27897 | -6/Lower Caves | Build established: Scavenger-Mutant 28318 | -6/Lower Caves | Build established: Scavenger-Skirmisher 28419 | -6/Lower Caves | Discovered new exit (range 11) 28432 | -6/Lower Caves | Identified exit to Data Miner 28437 | -6/Lower Caves | Learned Factory emergency access door positions 28501 | -6/Lower Caves | Learned Factory terminal intel 28611 | -6/Lower Caves | Entered Data Miner 28611 | -6/Data Miner | Discovered new exit (range 6) 28619 | -6/Data Miner | Identified exit to Proximity Caves 28635 | -6/Data Miner | Met Data Miner 28697 | -6/Data Miner | Learned location of Section 7 (-2) 28697 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28723 | -6/Data Miner | Received God Mode back door access code from Data Miner 28777 | -6/Data Miner | Entered Proximity Caves 28911 | -5/Proximity Caves | Build established: Scavenger-Assassin 29016 | -5/Proximity Caves | Spotted B-75 Beast 29025 | -5/Proximity Caves | Learned location of Armory (-4) 29483 | -5/Proximity Caves | Discovered exit to Factory (range 12) 29853 | -5/Proximity Caves | Found Unknown Protection 29853 | -5/Proximity Caves | Identified Imp. Powered Armor 29887 | -5/Proximity Caves | System corruption reached 10% 30053 | -5/Proximity Caves | Entered Factory 30053 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30055 | -5/Factory | Loaded intel: 26 terminal locations 30190 | -5/Factory | Garrison activated, responded to threat 30202 | -5/Factory | Joined by Warlord Dakka squad 30670 | -5/Factory | Fabricated M-22 Extractor? 30670 | -5/Factory | Identified exit to Garrison 30685 | -5/Factory | Entered Garrison 30850 | -5/Garrison | Triggered checkpoint 30850 | -5/Garrison | Spotted B-75 Beast 30944 | -5/Garrison | Triggered checkpoint 30980 | -5/Garrison | Build established: Scavenger-Mutant 31020 | -5/Garrison | Garrison Relay disabled 31179 | -5/Garrison | Destroyed B-75 Beast 31398 | -5/Garrison | Discovered new exit (range 10) 31411 | -5/Garrison | Identified exit to Factory 31477 | -5/Garrison | Triggered checkpoint 31613 | -5/Garrison | Lost 3 parts (1p1n1u) 31858 | -5/Garrison | Garrison Relay disabled 31953 | -5/Garrison | Triggered checkpoint 31983 | -5/Garrison | Build established: Mutant 32128 | -5/Garrison | Garrison Relay disabled 32240 | -5/Garrison | Discovered exit to Factory (range 15) 32400 | -5/Garrison | Triggered checkpoint 32553 | -5/Garrison | Discovered exit to Factory (range 11) 32610 | -5/Garrison | Triggered checkpoint 32727 | -5/Garrison | Garrison Relay disabled 32923 | -5/Garrison | Entered Factory 33223 | -5/Factory | First assault squad dispatched 33242 | -5/Factory | Incoming assault squad redirected 33346 | -5/Factory | Incoming investigation squad redirected 33960 | -5/Factory | Joined by Warlord Infantry squad 34145 | -5/Factory | Incoming assault squad redirected 34162 | -5/Factory | Joined by Warlord Chimera squad 34215 | -5/Factory | Cargo convoy interrupted 34236 | -5/Factory | Incoming assault squad redirected 34422 | -5/Factory | Joined by Warlord Pyro squad 34518 | -5/Factory | Identified exit to Factory 34806 | -5/Factory | Joined by Warlord Geek squad 34810 | -5/Factory | Garrison activated, responded to threat 34882 | -5/Factory | Lost 4 parts (1p3u) 34905 | -5/Factory | Destroyed 11 combat bots 34910 | -5/Factory | Identified exit to Upper Caves 35050 | -5/Factory | Incoming assault squad redirected 35232 | -5/Factory | Joined by Warlord Muscle squad 35408 | -5/Factory | Core integrity fell below 50% 35427 | -5/Factory | Entered Upper Caves 35427 | -5/Upper Caves | Accompanied by 1 ally 35453 | -5/Upper Caves | Lost 3 parts (1p2n) 35464 | -5/Upper Caves | Build established: Scavenger-Assassin 35793 | -5/Upper Caves | Build established: Scavenger-Mutant 35838 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 35846 | -5/Upper Caves | Found Prototype Special Weapon 35848 | -5/Upper Caves | Identified Molecular Deconstructor 35984 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 35985 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 36069 | -5/Upper Caves | Lost 3 parts (1n2u) 36087 | -5/Upper Caves | Discovered new exit (range 14) 36127 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 36127 | -5/Upper Caves | Identified exit to Upper Caves 36128 | -5/Upper Caves | Entered another Upper Caves area 36176 | -5/Upper Caves | Lost 4 parts (3n1u) 36183 | -5/Upper Caves | System corruption reached 10% 36417 | -5/Upper Caves | Spotted B-75 Beast 36506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 36539 | -5/Upper Caves | Learned Factory garrison access intel 36563 | -5/Upper Caves | Lost 3 parts (1p1n1w) 36611 | -5/Upper Caves | Discovered new exit (range 16) 36670 | -5/Upper Caves | Identified exit to Warlord 36673 | -5/Upper Caves | Lost 3 parts (1p2n) 36703 | -5/Upper Caves | Learned Factory trap positions 36817 | -5/Upper Caves | Build established: Scavenger-Assassin 36823 | -5/Upper Caves | Entered Warlord 36923 | -5/Warlord | Discovered new exit (range 9) 36931 | -5/Warlord | Identified exit to Proximity Caves 36991 | -5/Warlord | System corruption cleaned by Quarantine Array 37278 | -5/Warlord | Warlord's base attacked by MAIN.C 37286 | -5/Warlord | Found Prototype Energy Gun 37287 | -5/Warlord | Identified Vortex Shotgun 37290 | -5/Warlord | Found Vortex Shotgun 37295 | -5/Warlord | Found Prototype Energy Gun 37296 | -5/Warlord | Identified Vortex Rifle 37298 | -5/Warlord | Found Vortex Rifle 37376 | -5/Warlord | Build established: Scavenger-Mutant 37391 | -5/Warlord | Met Warlord 37419 | -5/Warlord | Opened Warlord's prototype stash 37425 | -5/Warlord | Found Prototype Reactor 37431 | -5/Warlord | Found Prototype Device 37431 | -5/Warlord | Identified Exp. Cloaking Device 37452 | -5/Warlord | Found Prototype Device 37452 | -5/Warlord | Identified System Purifier 37628 | -5/Warlord | Warlord forces counterattacked 37721 | -5/Warlord | Build established: Scavenger-Assassin 37921 | -5/Warlord | Opened side exit 37953 | -5/Warlord | Warlord base infiltrated, sounded retreat 37978 | -5/Warlord | Entered Proximity Caves 37978 | -4/Proximity Caves | Accompanied by 2 allies 37980 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 38075 | -4/Proximity Caves | Spotter reported a threat 38076 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 38159 | -4/Proximity Caves | Spotter reported a threat 38280 | -4/Proximity Caves | Core integrity fell below 20% 38325 | -4/Proximity Caves | Lost 4 parts (2n2u) 38331 | -4/Proximity Caves | Build established: Scavenger-Mutant 38333 | -4/Proximity Caves | Spotted B-86 Titan 38431 | -4/Proximity Caves | Spotter reported a threat 38533 | -4/Proximity Caves | Spotter reported a threat 38586 | -4/Proximity Caves | Spotter reported a threat 38773 | -4/Proximity Caves | Entered Factory 38773 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 38774 | -4/Factory | Loaded intel: 116 trap records 38774 | -4/Factory | Identified Vortex Chain Reactor 38775 | -4/Factory | Loaded intel: 4 garrison access locations 38847 | -4/Factory | Incoming investigation squad redirected 38881 | -4/Factory | Repaired Imp. Dynamic Insulation System 38945 | -4/Factory | Found Unknown Device 38947 | -4/Factory | Identified Quantum Capacitor 38981 | -4/Factory | Repaired Enh. Quantum Rifle? 39066 | -4/Factory | Search patrols dispatched 39136 | -4/Factory | Spotted B-86 Titan 39228 | -4/Factory | Incoming investigation squad redirected 39273 | -4/Factory | Search patrols dispatched 39473 | -4/Factory | Destroyed B-86 Titan 39503 | -4/Factory | Incoming investigation squad redirected 39523 | -4/Factory | Search patrols dispatched 39616 | -4/Factory | Identified exit to Garrison 39755 | -4/Factory | Entered Garrison 39770 | -4/Garrison | Phase Generator disabled 39836 | -4/Garrison | Triggered checkpoint 39990 | -4/Garrison | Garrison Relay disabled 40000 | -4/Garrison | Triggered checkpoint 40171 | -4/Garrison | Spotted B-86 Titan 40321 | -4/Garrison | Discovered new exit (range 31) 40321 | -4/Garrison | Discovered new exit (range 66) 40321 | -4/Garrison | Discovered new exit (range 62) 40590 | -4/Garrison | Triggered checkpoint 40606 | -4/Garrison | Garrison Relay disabled 40689 | -4/Garrison | Garrison Relay disabled 41204 | -4/Garrison | Triggered checkpoint 41231 | -4/Garrison | Garrison Relay disabled 41290 | -4/Garrison | Entered Factory 41649 | -4/Factory | Build established: Mutant 41660 | -4/Factory | Repaired Exp. Myomer Leg 42040 | -4/Factory | First assault squad dispatched 42795 | -4/Factory | Incoming investigation squad redirected 42938 | -4/Factory | Build established: Tank 42939 | -4/Factory | Fabricated Cld. Gravmag System? 43402 | -4/Factory | Spotted B-86 Titan 43507 | -4/Factory | Repaired Imp. Focal Shield 43566 | -4/Factory | Incoming assault squad redirected 43699 | -4/Factory | Identified exit to Upper Caves 43699 | -4/Factory | Identified exit to Extension 43699 | -4/Factory | Identified exit to Armory 43820 | -4/Factory | Build established: Infiltrator-Mutant 44079 | -4/Factory | Incoming investigation squad redirected 44348 | -4/Factory | Entered Armory 45149 | -4/Armory | Repaired Adv. Force Field 45781 | -4/Armory | Discovered new exit (range 5) 45848 | -4/Armory | First assault squad dispatched 45863 | -4/Armory | Incoming assault squad redirected 46006 | -4/Armory | Identified exit to Research 46008 | -4/Armory | Entered Research 46008 | -3/Research | Accompanied by 4 allies 46008 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46254 | -3/Research | Build established: Scavenger-Tank 46918 | -3/Research | Found Antimissile System 47008 | -3/Research | First assault squad dispatched 47023 | -3/Research | Incoming assault squad redirected 47137 | -3/Research | Discovered new exit (range 13) 47139 | -3/Research | Local machine network offline 47173 | -3/Research | Identified exit to Testing 47199 | -3/Research | Found Gamma Bomb Array 47225 | -3/Research | Entered Testing 47283 | -3/Testing | Found Prototype Device 47659 | -3/Testing | Build established: Scavenger-Skirmisher 47873 | -3/Testing | Repaired Enh. Quantum Rifle 47921 | -3/Testing | Incoming investigation squad redirected 48153 | -3/Testing | Found Adv. Powered Armor 48346 | -3/Testing | Found Prototype Energy Gun 48347 | -3/Testing | Identified Tachyon Dispersion Ray 48389 | -3/Testing | Found Prototype Energy Gun 48389 | -3/Testing | Identified Hyp. EM Gauss Rifle 48501 | -3/Testing | Found Prototype Hackware 48526 | -3/Testing | Local machine network offline 48716 | -3/Testing | Found Prototype Ballistic Cannon 48716 | -3/Testing | Identified Omega Cannon 48836 | -3/Testing | Found Prototype Launcher 48836 | -3/Testing | Identified Z-bomb Delivery System 48943 | -3/Testing | Discovered new exit (range 4) 48946 | -3/Testing | Identified exit to Research 48948 | -3/Testing | Entered Research 48948 | -2/Research | Warlord forces began assault on 0b10 48948 | -2/Research | Evolved 2 slots: Utility x2 48973 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 48973 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 49058 | -2/Research | Research machine network offline 49183 | -2/Research | Discovered new exit (range 15) 49207 | -2/Research | Identified exit to Access 49269 | -2/Research | Spotted B-90 Cyclops 49408 | -2/Research | Borebot progress halted 49501 | -2/Research | Borebot progress halted 49517 | -2/Research | Discovered new exit (range 16) 49520 | -2/Research | Met up with Warlord 49552 | -2/Research | Identified exit to Quarantine 49708 | -2/Research | Discovered exit to Quarantine (range 15) 49717 | -2/Research | Borebot progress halted 49750 | -2/Research | Identified System Mapper 49757 | -2/Research | Discovered exit to Access (range 15) 49864 | -2/Research | Build established: Scavenger-Mutant 49992 | -2/Research | Spotted Striker 50018 | -2/Research | Spotted Striker 50037 | -2/Research | Destroyed Striker 50109 | -2/Research | Found Exp. Core Analyzer 50186 | -2/Research | Found Corrupted Prototype Device 50188 | -2/Research | Identified Adv. Kinecellerator 50402 | -2/Research | Found Prototype Launcher 50417 | -2/Research | Identified Hellfire Missile Launcher 50623 | -2/Research | Build established: Scavenger-Skirmisher 50666 | -2/Research | Entered Quarantine 50740 | -2/Quarantine | Cryocooling Duct disabled 50755 | -2/Quarantine | Ambient heat levels rising (+20) 50755 | -2/Quarantine | Non-combat units ordered to evacuate 50770 | -2/Quarantine | Cryocooling Duct disabled 50776 | -2/Quarantine | Spotted Alpha 7 50785 | -2/Quarantine | Ambient heat levels rising (+20) 50785 | -2/Quarantine | Combat units ordered to evacuate 50793 | -2/Quarantine | Destroyed Alpha 7 50827 | -2/Quarantine | Found Prototype Device 50837 | -2/Quarantine | Identified Exp. ECM Suite 50885 | -2/Quarantine | Quarantine Guard activated 50929 | -2/Quarantine | Found Alien Energy Cannon 50929 | -2/Quarantine | Identified Core Cannon 51201 | -2/Quarantine | Found Alien Artifact 51210 | -2/Quarantine | Found Alien Artifact 51216 | -2/Quarantine | Found Alien Artifact 51354 | -2/Quarantine | Incoming assault squad redirected 51375 | -2/Quarantine | Spotted Quarantine Guard 51391 | -2/Quarantine | Destroyed Quarantine Guard 51521 | -2/Quarantine | Found Alien Artifact 51594 | -2/Quarantine | Spotted Quarantine Guard 51630 | -2/Quarantine | Destroyed Quarantine Guard 51752 | -2/Quarantine | Identified Terrabomb (x3) 51752 | -2/Quarantine | Identified Phase Redirector 51771 | -2/Quarantine | Spotted Quarantine Guard 51783 | -2/Quarantine | Destroyed Quarantine Guard 51834 | -2/Quarantine | Found Alien Launcher 51835 | -2/Quarantine | Identified Sigix Terminator 51863 | -2/Quarantine | Spotted Quarantine Guard 51876 | -2/Quarantine | Destroyed Quarantine Guard 51878 | -2/Quarantine | Spotted Quarantine Guard 51894 | -2/Quarantine | Destroyed Quarantine Guard 51912 | -2/Quarantine | Spotted Quarantine Guard 51921 | -2/Quarantine | Destroyed Quarantine Guard 52020 | -2/Quarantine | Found Alien Artifact 52072 | -2/Quarantine | Identified Core Reset Matrix 52175 | -2/Quarantine | Build established: Scavenger-Tank 52373 | -2/Quarantine | Spotted Quarantine Guard 52395 | -2/Quarantine | Destroyed Quarantine Guard 52425 | -2/Quarantine | Spotted Quarantine Guard 52468 | -2/Quarantine | Destroyed Quarantine Guard 52692 | -2/Quarantine | Incoming investigation squad redirected 52709 | -2/Quarantine | Repaired System Purifier 52737 | -2/Quarantine | Build established: Scavenger-Skirmisher 52934 | -2/Quarantine | Found Sigix Corpse 53035 | -2/Quarantine | Spotted Quarantine Guard 53062 | -2/Quarantine | Destroyed Quarantine Guard 53194 | -2/Quarantine | Discovered exit to Access (range 20) 53194 | -2/Quarantine | Spotted Quarantine Guard 53214 | -2/Quarantine | Destroyed Quarantine Guard 53253 | -2/Quarantine | Found Alien Artifact 53371 | -2/Quarantine | Identified Subatomic Replicator 53510 | -2/Quarantine | Found Alien Artifact 53512 | -2/Quarantine | Identified Phase Armor 53561 | -2/Quarantine | Found Alien Artifact 53569 | -2/Quarantine | Found Alien Artifact 53576 | -2/Quarantine | Found Alien Artifact 53578 | -2/Quarantine | Build established: Scavenger-Mutant 53689 | -2/Quarantine | Identified Transdimensional Reconstructor 53689 | -2/Quarantine | Identified Dimensional Node Initializer 53689 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 53816 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 53850 | -2/Quarantine | Found Transdimensional Reconstructor 53968 | -2/Quarantine | Found Alien Reactor 53972 | -2/Quarantine | Identified Matter Drive 54028 | -2/Quarantine | Spotted Fortress 54088 | -2/Quarantine | Fired Sigix Terminator 54183 | -2/Quarantine | Warped through subspace 54184 | -2/Quarantine | Destroyed Fortress 54211 | -2/Quarantine | Found Prototype Device 54220 | -2/Quarantine | Identified Exp. EM Disruption Field 54228 | -2/Quarantine | Found Prototype Device 54238 | -2/Quarantine | Found Prototype Device 54245 | -2/Quarantine | Identified Thermal Barrier 54260 | -2/Quarantine | Identified Exp. Force Field 54809 | -2/Quarantine | Discovered new exit (range 6) 54809 | -2/Quarantine | Spotted Quarantine Guard 54817 | -2/Quarantine | Destroyed Quarantine Guard 54830 | -2/Quarantine | Identified exit to Section 7 54848 | -2/Quarantine | Entered Section 7 54871 | -2/Section 7 | Found Antimissile System 55024 | -2/Section 7 | Found Alien Artifact 55131 | -2/Section 7 | Identified Integrity Redistributor 55149 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-240) 55270 | -2/Section 7 | Found Alien Artifact 55332 | -2/Section 7 | Identified Integrated Dissipator 55333 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 55836 | -2/Section 7 | Build established: Scavenger-Tank 56108 | -2/Section 7 | Spotted S7 Guard 56134 | -2/Section 7 | Destroyed S7 Guard 56309 | -2/Section 7 | Found Alien Artifact 56348 | -2/Section 7 | First assault squad dispatched 56368 | -2/Section 7 | Incoming assault squad redirected 56415 | -2/Section 7 | Scanned by Researcher 56510 | -2/Section 7 | Intercept squad dispatched 56521 | -2/Section 7 | Spotted Tracker 56521 | -2/Section 7 | Spotted Tracker 56526 | -2/Section 7 | Destroyed Tracker 56528 | -2/Section 7 | Destroyed Tracker 56544 | -2/Section 7 | Spotted Combat Programmer 56553 | -2/Section 7 | Spotted Combat Programmer 56564 | -2/Section 7 | Destroyed Combat Programmer 56577 | -2/Section 7 | Destroyed Combat Programmer 56644 | -2/Section 7 | Identified Navigation Efficiency Matrix 56644 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 56910 | -2/Section 7 | Incoming assault squad redirected 57133 | -2/Section 7 | Local machine network offline 57162 | -2/Section 7 | Incoming assault squad redirected 57228 | -2/Section 7 | Destroyed 8 combat bots 57231 | -2/Section 7 | Intercept squad dispatched 57236 | -2/Section 7 | Spotted Tracker 57237 | -2/Section 7 | Spotted Tracker 57248 | -2/Section 7 | Spotted Combat Programmer 57259 | -2/Section 7 | Spotted Combat Programmer 57285 | -2/Section 7 | Destroyed Tracker 57308 | -2/Section 7 | Combat Programmer assimilated allied G-73 Enforcer 57410 | -2/Section 7 | Destroyed Combat Programmer 57451 | -2/Section 7 | Destroyed Combat Programmer 57452 | -2/Section 7 | Spotted Alpha 7 57452 | -2/Section 7 | Spotted Alpha 7 57594 | -2/Section 7 | Discovered exit to Access (range 11) 57603 | -2/Section 7 | Destroyed Tracker 57636 | -2/Section 7 | Found Integrated Dissipator 57665 | -2/Section 7 | Incoming assault squad redirected 57711 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 57756 | -2/Section 7 | System corruption reached 10% 57797 | -2/Section 7 | Lost 11 parts (2p1n8u) 57808 | -2/Section 7 | Warped through subspace 57809 | -2/Section 7 | Warped through subspace 57870 | -2/Section 7 | Incoming assault squad redirected 57893 | -2/Section 7 | Core integrity fell below 50% 58018 | -2/Section 7 | Spotted B-99 Colossus 58108 | -2/Section 7 | Found Core Reset Matrix 58109 | -2/Section 7 | Used Core Reset Matrix 58113 | -2/Section 7 | Sensed 14 artifacts in vicinity 58177 | -2/Section 7 | Used Terrabomb 58196 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 58197 | -2/Section 7 | Found LRC Boosters 58198 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 58201 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 58203 | -2/Section 7 | Found LRC Matter Compressor 58207 | -2/Section 7 | Found LRC Insulator 58208 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 58209 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 58236 | -2/Section 7 | Crushed by falling debris 58242 | -2/Section 7 | Crushed by falling debris 58255 | -2/Section 7 | Used Terrabomb 58259 | -2/Section 7 | Crushed by falling debris 58266 | -2/Section 7 | Crushed by falling debris 58269 | -2/Section 7 | Used Terrabomb 58272 | -2/Section 7 | Crushed by falling debris 58290 | -2/Section 7 | Core integrity fell below 20% 58290 | -2/Section 7 | Crushed by falling debris 58292 | -2/Section 7 | Crushed by falling debris 58306 | -2/Section 7 | Crushed by falling debris 58323 | -2/Section 7 | Lost 13 parts (1p4n7u1w) 58325 | -2/Section 7 | Crushed by falling debris 58335 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 58313_ Acquired Hcl. Linear Accelerator. 58314_ U-05 Engineer builds a Reinforced Barrier. 58316_ Acquired Graviton Reactor. 58316_ The unstable cave ceiling collapses. 58316_ P-80 Master crushed by falling debris. 58319_ Navigation matrix triggers involuntary quantum shift. 58319_ U-05 Engineer builds a Reinforced Barrier. 58323_ The unstable cave ceiling collapses. 58323_ P-80 Master crushed by falling debris. 58323_ P-80 Master system corrupted by crushing effect. 58324_ U-05 Engineer builds a Reinforced Barrier. 58325_ The unstable cave ceiling collapses. 58325_ Crushed by falling debris. 58328_ P-80 Master resets P-80 Master, system corruption cleaned. 58330_ The unstable cave ceiling collapses. 58330_ P-80 Master crushed by falling debris. 58330_ P-80 Master system corrupted by crushing effect. 58331_ Machine disabled. 58334_ System corrupted: Component data lost. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#+++#?????????????? | | ?????????????????????????###?""" "?????????????? | | ???????????????????####### ##""" ""????????????? | | ?????????????????### ;""" """???????????? | | #########??????### ;""" """#??????????? | | """""#????### ;""" """##?????????? | | """""#???## ;""" """"##????????? | | "#??## ;"" """ ##???????? | | """""#?## ;" "" ##??????? | | ! """""### ;" "" ##?????? | | """""## ; "" #?????? | | """""## ;"" T"" ##????? | | "# ;" """ "" #????? | | " ! "" ;" "X" "" ##???? | | " *="" "" @ ;" ";" "" #???? | | # ]#="""" p ;""";;;"""" ##??? | | # """ # ;;;;;;#"""" #??? | | # " # # #??? | | # " # # # p #??? | | # " # # # # #??? | | # " #??? | | " " # #??? | | " " #?? | | " " # ##?? | | " " #??? | | " #??? | | " # #??? | | """" #??? | | #??? | | ##??? | | #???? | | ##???? | | #????? | | ##????? | | #?????? | | ##?????? | | ?? #???????? | | #????? ?????????? | | #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 93 Energy Capacity 850 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Block 12 Armor Coverage 1700 Resistance: KI 50 Resistance: TH 70 Resistance: EX 70 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 12 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Phase Shifter | x1 | -7/Factory Myomer Leg | x2 | -6/Factory M-22 Extractor | x1 | -5/Factory | Preloaded Cld. Gravmag System | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Core Cannon Sigix Terminator Phase Armor Matter Drive Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator Navigation Efficiency Matrix High-powered Transdimensional Reconstructor Core Reset Matrix Phase Redirector Terrabomb Subatomic Replicator LRC Boosters LRC Insulator LRC Matter Compressor Achievements -------------- All-out Warlord Artifact Hunter Brute Force Equal Opportunity Bot Fist Fight Giant Slayer Gladiator Great Explorer Hard Hitter More Power To You Ooh, Shiny! Ride The Lightning Torch Turtlemind Ultimate Loadout Challenges ------------ None Game ------ Seed AntimissileXenonCompressor Manual? 0 Play Time 23:57:19 Cumulative 163.8 hours Start 2023.07.21 @ 18:52:09 End 2023.07.28 @ 22:18:28 Sessions 25 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 17 Adventurer 8 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c489dc5f-fb0f-4c32-98b4-3a5abee0fa6e