Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 19:13:53 Player: rt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (501) 501 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2206 Bonus ------- None Cogmind --------- Core Integrity 501/550 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Warm (183) Movement Hovering (126) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON (3) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Ion Engine Structural Scanner Trap Scanner Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Medium Laser Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Medium Matter Pod Structural Scanner Trap Scanner Small Laser Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 18 | 7 . 7 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 2 | . . 2 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 3 | . . 3 . Flight . | . . . . Utility 4 | 2 . . 2 Device 3 | 1 . . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 6 | 3 6 7 7 Power 2 | . 2 2 3 Propulsion . | 1 2 . . Utility 1 | . 1 2 2 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . . 1 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 96 92 Engine 10 | . 14 11 7 Treads 7 | . . 15 . Leg 22 | . 28 25 9 Hover 6 | . . . 25 Device 13 | . 14 11 18 Storage 11 | . 14 11 9 Energy Gun 10 | . 14 11 6 Ballistic Gun 11 | . 14 11 12 Peak Build Rating 19 | 7 7 14 19 Average Rating 10 | 4 7 9 16 On Entrance 7 | . 7 7 14 Avg Prop Armor Cover (%) 9 | . . 11 6 Naked Turns . | . . . . Heaviest Build 25 | 15 15 20 25 Greatest Support 30 | 20 20 30 27 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 7 8 8 Average Carried 6 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 7 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 670 | 265 67 140 198 Remotely . | . . . . Salvage Created 640 | 56 . 399 185 Parts 41 | 3 . 25 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . . 11 6 Guns 15 | . . 11 4 Cannons 2 | . . . 2 Classes Destroyed 7 | 1 . 5 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Swarmer 7 | . . 4 3 Grunt 7 | . . 5 2 Brawler 2 | . . 1 1 Sentry 1 | . . 1 . Best Kill Streak 5 | 2 . 5 5 Combat Bots Only 5 | . . 5 5 Max Kills in Single Turn 2 | 1 . 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 100 | . 2 51 47 Missed 28 | . . 16 12 Hits 72 | . 2 35 35 Melee 2 | . . 2 . Projectile 70 | . 2 33 35 Critical Strikes 5 | . . 3 2 Damage Taken 778 | . 25 386 367 Core 134 | . . 85 49 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 78 . Volleys Fired 52 | 4 . 30 18 Largest 3 | 2 . 2 3 Hottest 106 | 70 . 70 106 Shots Fired 115 | 8 . 60 47 Gun 99 | 8 . 60 31 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 69 | 4 . 30 35 Thermal 46 | 4 . 30 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 . 14 7 Robot Miss Streak 5 | 1 . 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 67 | 4 . 43 20 Core Hits 33 | 2 . 20 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 6 1 Burn 6 | . . 6 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 984 | 45 . 543 396 Guns 829 | 45 . 542 242 Cannons 154 | . . . 154 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 618 | 20 . 263 335 Thermal 365 | 25 . 279 61 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 528 | 36 . 90 528 Average Temperature 137 | 19 . 28 294 Received Heat Transfer 282 | . 15 123 144 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1517 | 74 . 1258 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 121 | 10 30 121 121 Initial 13 | . . . 13 Average 37 | 1 . 67 18 Influence Increases 503 | 10 30 283 180 Destroy 0b10 Robot/C 340 | . . 220 120 Destroy 0b10 Robot/NC 20 | 10 . 5 5 Destroy Leader 60 | . . 40 20 Successful Hack 6 | . . 2 4 Disable Machine 45 | . . 15 30 Destroy Structure 2 | . . 1 1 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 382 | 10 30 250 92 Entered New Map 20 | . . . 20 Time Decay 322 | 10 10 250 52 Lost Part 20 | . . . 20 Purge Threat 20 | . 20 . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 2 14 8 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 1 8 2 Successful 9 | . 1 6 2 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . . 1 Patrol Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1112 | 5 262 590 255 Structural 17 | . . . 17 Seismic 1112 | 5 262 590 255 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1188 | 81 262 590 255 Spaces Moved 593 | 46 148 276 123 Core 8 | 8 . . . Treads . | . . . . Legs 451 | 38 148 265 . Wheels . | . . . . Hover 134 | . . 11 123 Flight . | . . . . Fastest Speed 50 | 50 120 62 62 Average Speed 108 | 107 120 118 74 Slowest Speed 210 | 120 120 210 126 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 26 25 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1026 | 69 232 478 247 Wait 329 | 1 83 157 88 Move 590 | 45 147 275 123 Hop . | . . . . Pick Up 24 | 12 2 4 6 Fast Attach 5 | . . 1 4 Attach 15 | 7 . 2 6 Detach . | . . . . Swap 5 | . . 5 . Drop 5 | . . 3 2 Fire 52 | 4 . 30 18 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 3) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Central database locked down 904 | -9/Materials | Discovered new exit (range 5) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1189 | -8/Materials | Self-destructed Last Messages --------------- 01162_ Power failure, Rnf. Ion Engine+ shutdown. 01162_ Med. Laser destroyed. 01165_ K-01 Serf collects debris. 01165_ K-01 Serf Med. Matter Pod blasted off. 01165_ K-01 Serf knocked back. 01166_ Imp. Hover Unit destroyed. 01171_ Repair Station disabled. 01174_ Power failure, Rnf. Ion Engine+ shutdown. 01176_ Acquired 50 matter. 01178_ Acquired 41 matter. 01179_ Acquired 5 matter. 01181_ Acquired 10 matter. 01182_ Acquired 21 matter. 01183_ Backup Laser I tumbles out of repair station. 01183_ Backup Power I tumbles out of repair station. 01184_ Overheating: System interference. 01184_ Imp. Light Cannon temporarily disabled. 01184_ Weight Redist. System temporarily disabled. 01186_ S-10 Pest destroyed. 01188_ Acquired 23 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# %!=#?????????????????????? | | ????????????????????# """ #?????????????????????? | | ????????????????????# """/#?????????????????????? | | ????????????????????# ""! #?????????????????????? | | ?????????############ ====#?????????????????????? | | ?????????# ?# ""% #?????????????????????? | | ??######## ## " ! #?????????????????????? | | ??# """ # ## " [ #?????????????????????? | | ??#! """ # """ """ ## [*#?????????????????????? | | ??# """ # """ """ ## ""*@!#?????????????????????? | | ??# # """ """ ## " [ !#?????????????????????? | | ### # ## """ #?????????????????????? | | ### # ## #?????????????????????? | | ###+######+#############+#### """?????????????? | | ^^ ????????? | | ^ ! ! ????????? | | ! ????????? | | ########################+#####" "#""T"?????????? | | #############????????# ??????Y"#?????????????? | | # #????????# ""???????"#?????????????? | | # """ """ " #????????# ""??????????????????????? | | + """ """ T #????????# ""??????????????????????? | | # """ """ " #????????# ??????????????????????? | | # #????????# ""??????????????????????? | | # #????????# ""??????????????????????? | | ## #????????# ""??????????????????????? | | ##############????????# ??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystCloakingCompactor Manual? 0 Play Time 00:16:05 Cumulative 12.4 hours Start 2025.11.04 @ 18:57:57 End 2025.11.04 @ 19:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45bbe4c0-84ed-4863-8339-1ef00fb7f609