Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.06 @ 05:03:38 Player: Navi Result: Destroyed by MB-IC8(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (726) 726 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1574) 1574 TOTAL SCORE: 4115 Bonus ------- Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -63 Cogmind --------- Core Integrity 0/400 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Danger (404) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (600) Experimental Sensor Array Makeshift ECM Suite Phase Shifter Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Small Storage Unit Zionite Biocell Improved Reaction Control System > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell Experimental Sensor Array Makeshift ECM Suite Phase Shifter Grenade Launcher [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 61 | 5 10 18 1 6 21 Power 4 | 1 . 1 . . 2 Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor 2 | . . . . . 2 Propulsion 15 | 2 3 4 . 2 4 Treads 5 | 2 1 . . 2 . Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover 7 | . 2 1 . . 4 Flight . | . . . . . . Utility 17 | . 3 7 . 1 6 Device 9 | . 1 3 . 1 4 Storage 4 | . 2 1 . . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 25 | 2 4 6 1 3 9 Energy Gun 10 | 1 1 1 1 1 5 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 3 | . . 2 . . 1 Launcher 6 | . 2 1 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 2 | . . 1 . 1 . Unidentified Prototypes 8 | . . . . 1 7 Parts Lost 21 | . . 5 . . 16 Power 3 | . . 1 . . 2 Propulsion 10 | . . 3 . . 7 Utility 3 | . . . . . 3 Weapon 5 | . . 1 . . 4 Highest Loss Streak 10 | . . 4 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 91 81 100 96 87 Engine 10 | . 14 8 11 11 3 Treads 17 | . 21 . . 21 11 Wheel 10 | . . 12 33 11 5 Hover 3 | . 6 12 . . 8 Device 9 | . 6 4 . 11 12 Storage 11 | . 13 12 11 11 14 Protection 8 | . . 5 11 11 5 Energy Gun 9 | . 13 9 10 7 13 Ballistic Cannon 8 | . . 6 11 11 5 Launcher 1 | . 9 . . . 1 Naked Turns 3 | . . 3 . . . Heaviest Build 33 | 9 20 27 23 26 33 Greatest Support 44 | 40 40 42 42 43 44 Greatest Overweight (x) 5 | . 1 4 . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 3 5 5 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 3 8 7 8 8 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 941 | 228 101 183 . 74 355 Remotely . | . . . . . . Salvage Created 825 | . 152 437 . . 236 Parts 63 | . 22 25 . . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 22 | . 11 5 . . 6 Guns 11 | . 5 2 . . 4 Cannons 5 | . . 3 . . 2 AOE 6 | . 6 . . . . Classes Destroyed 9 | . 4 3 . . 2 Builder 2 | . 2 . . . . Recycler 3 | . . 3 . . . Mechanic 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 9 | . 9 . . . . Grunt 4 | . 2 2 . . . Sentry 3 | . . 3 . . . Z-Light 5 | . . . . . 5 Assembled 1 | . . . . . 1 Best Kill Streak 5 | . 4 5 . . 2 Combat Bots Only 3 | . 3 2 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 200 | . 48 58 . . 94 Missed 47 | . 12 14 . . 21 Damage Taken 2269 | . 246 447 3 . 1573 Core 450 | . 30 117 . . 303 Absorbed by Shields . | . . . . . . Ignored by Resistances 660 | . 78 137 . . 445 Regen/Repaired (Parts) 65 | . . . . 65 . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 93 | . 21 32 . 6 34 Largest 2 | . 2 2 . 2 2 Hottest 114 | . 86 95 . 114 114 Shots Fired 156 | . 40 60 . 10 46 Gun 91 | . 30 34 . 4 23 Cannon 52 | . . 26 . 6 20 Launcher 13 | . 10 . . . 3 Special . | . . . . . . Kinetic 66 | . 9 31 . 6 20 Thermal 77 | . 21 29 . 4 23 Explosive 13 | . 10 . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 8 20 . . 7 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 104 | . 28 47 2 1 26 Core Hits 53 | . 19 18 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 6 . . 3 Burn 3 | . . 3 . . . Blast 6 | . . 3 . . 3 Melee Attacks 7 | . . 4 2 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . 4 2 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2534 | . 920 843 6 . 765 Guns 1033 | . 304 355 . . 374 Cannons 741 | . . 486 . . 255 Explosions 743 | . 607 . . . 136 Melee . | . . . . . . Ramming 17 | . 9 2 6 . . Kinetic 835 | . 82 498 . . 255 Thermal 939 | . 222 343 . . 374 Explosive 743 | . 607 . . . 136 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . 29 4 . . 13 Projectiles 17 | . . 4 . . 13 Explosions 29 | . 29 . . . . Melee . | . . . . . . Knockbacks 7 | . . 5 . . 2 Impact . | . . . . . . Kinetic 7 | . . 5 . . 2 Secondary . | . . . . . . Self-Inflicted Damage 23 | . 19 1 3 . . Shots 2 | . 2 . . . . Rammed 3 | . 1 1 1 . . Targets Rammed 4 | . 2 1 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 452 | . 60 155 . 228 452 Average Temperature 95 | . 20 38 . 118 178 Received Heat Transfer 888 | . 30 246 . . 612 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2303 | . 629 1110 . . 564 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 260 | . 260 196 14 . . Initial 62 | . . 62 14 . . Average 73 | . 92 95 14 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 98 100 100 . . Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 16 13 . . 13 Peak Tracking Total 6 | . 4 6 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 3 . . . Successful 3 | . 2 1 . . . Failed 3 | . 1 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 11 | . 1 1 . 9 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 . 1 . Non-combat 2 | . . 1 . 1 . Combat . | . . . . . . Robot Hacks Applied 4 | . . 3 . 1 . parse_system 3 | . . 2 . 1 . no_distress 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 5 | . . . . 4 1 Largest Group 4 | . . . . 4 2 Highest-Rated Group 160 | . . . . 158 160 Highest-Rated Ally 119 | . . . . 41 119 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 2567 | . . . . . 2567 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 5590 | 193 557 531 135 3510 664 Spaces Moved 3473 | 69 312 359 139 2161 433 Core 67 | 28 . 18 . . 21 Treads 2549 | 41 219 . . 2112 177 Legs . | . . . . . . Wheels 359 | . . 171 139 49 . Hover 498 | . 93 170 . . 235 Flight . | . . . . . . Fastest Speed 50 | 50 116 50 93 93 52 Average Speed 142 | 115 146 107 93 158 108 Slowest Speed 300 | 160 160 250 93 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 38 26 23 90 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 54 . . . 8 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 60 | . 54 . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3962 | 183 370 444 143 2237 585 Wait 202 | 102 1 . . 35 64 Move 3468 | 68 311 358 138 2160 433 Hop . | . . . . . . Pick Up 78 | 8 16 19 1 15 19 Fast Attach . | . . . . . . Attach 35 | 5 3 14 . 1 12 Detach 3 | . . 2 . . 1 Swap 26 | . 7 4 1 5 9 Drop 46 | . 9 10 . 14 13 Fire 93 | . 21 32 . 6 34 Melee 7 | . . 4 2 1 . Ram 2 | . . 1 1 . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Lost 4 parts (1p2n1w) 1282 | -9/Materials | Entered Mines 1359 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1366 | -9/Mines | Found Prototype Device 1392 | -9/Mines | Build established: Scavenger-Mutant 1405 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1417 | -9/Mines | Entered Zion 1417 | -7/Zion | Identified Exp. Sensor Array 1591 | -7/Zion | Learned 8 Factory zone layouts 1768 | -7/Zion | Build established: Mutant 2059 | -7/Zion | Learned location of Data Miner (-6) 2162 | -7/Zion | Found Prototype Launcher 2673 | -7/Zion | Imprinted 2676 | -7/Zion | Declared Zion's savior 2756 | -7/Zion | Learned location of Armory (-3) 4033 | -7/Zion | Learned location of 1 exit from Factory 4643 | -7/Zion | Discovered new exit (range 11) 4667 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4890 | -7/Zion | Opened final containment barrier to the Deep Caves 4920 | -7/Zion | Discovered new exit (range 3) 4920 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4927 | -7/Zion | Entered Deep Caves 4927 | -7/Deep Caves | Accompanied by 4 allies 4929 | -7/Deep Caves | Met 5H-AD0 5085 | -7/Deep Caves | Z-Facility disabled 5310 | -7/Deep Caves | Lost 6 parts (1p3n1u1w) 5576 | -7/Deep Caves | Core integrity fell below 50% 5583 | -7/Deep Caves | Core integrity fell below 20% 5591 | -7/Deep Caves | Destroyed by MB-IC8(z) with Zionite Laser-S Last Messages --------------- 05484_ Dropped Rocket Launcher. 05484_ Acquired Zio. Glidesys I. 05487_ Dropped Tactical Coordination Suite. 05488_ Acquired Phase Shifter. 05532_ Dropped Battle Cannon. 05540_ Acquired Zio. Light DM Reactor. 05564_ Zio. Glidesys I destroyed. 05566_ 2S-9YY(z) destroyed. 05568_ Zio. Glidesys I destroyed. 05570_ Zio. Glidesys II destroyed. 05570_ W4-7GF(z) destroyed. 05570_ Imp. Reaction Control System destroyed. 05572_ Zio. Laser-S destroyed. 05574_ Grenade Launcher destroyed. 05576_ The unstable cave ceiling collapses. 05578_ Zio. Laser-S destroyed. 05579_ Zio. Glidesys I destroyed. 05585_ Overheating: Energy bleed (-154). 05588_ Zio. Light DM Reactor destroyed. 05588_ Zio. Biocell destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????###############????????????? | | ???????????????????#### ##???????????? | | ??????????????#???## #????###????? | | ??????######??# ?## ###### ##???? | | ??????# = ! ## ## ## # #???# | | ????? !%=! ; ##### | | ????? !*! | | ???? !z* | | ???? ! | | ???? @ | | ???? """ """""" | | ???? """"""""""""" | | ????? """"""""" | | ????? """""""" | | ?????? """"" | | ?????? """ | | ?????? " | | ??????? " ] | | ??????? | | ???????? | | ???????? | | ??? | | ? | | | | ] | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 700 Matter Stores 278 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. System Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Hey, That's Mine! Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed HugeLargeMinigun Manual? 0 Play Time 01:12:50 Cumulative 3.8 hours Start 2024.07.05 @ 23:31:32 End 2024.07.06 @ 05:03:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 2 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db468bc2-e0d4-4715-98ae-7ced02fd8ab5