Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 05:21:09 Player: Pixel Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2049) 2049 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 8643 Bonus ------- Follower Combat Kills 244 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 962/1000 Matter 43/300 Energy 340/340 System Corruption 4% Temperature Hot (234) Movement Core (650) Ox12 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Hardened Medium Armor Plating Makeshift Light Armor Plating High-powered Tractor Beam Heart of Steel > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Advanced Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Targeting Computer Makeshift Light Armor Plating Advanced Shield Generator High-powered Tractor Beam Heart of Steel > --- WEAPON ----------- Thermic Laser Gauss Cannon Makeshift Sword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Hardened Medium Armor Plating High-powered Tractor Beam [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 2 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . 1 1 Parts Attached 81 | 6 2 4 1 3 17 5 5 5 3 1 23 6 Power 16 | 1 . . . 1 1 1 1 2 . . 7 2 Engine 8 | 1 . . . 1 . . . 2 . . 3 1 Core 8 | . . . . . 1 1 1 . . . 4 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . . . 2 8 . . . 1 1 7 1 Treads 2 | 2 . . . . . . . . . . . . Leg 14 | . . . . . 8 . . . 1 1 4 . Wheel 3 | . . . . 2 . . . . . . 1 . Hover 3 | . . . . . . . . . . . 2 1 Flight . | . . . . . . . . . . . . . Utility 21 | 1 2 2 . . 4 2 . 1 1 . 5 3 Device 10 | . 2 2 . . . 1 . . . . 3 2 Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . Hackware 4 | . . . . . 2 1 . . . . 1 . Protection 4 | . . . . . 1 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 2 1 . 4 2 4 2 1 . 4 . Energy Gun 8 | 2 . . . . . . 3 1 1 . 1 . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . Launcher 3 | . . 1 . . . 1 . 1 . . . . Special Weapon 2 | . . . 1 . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . . Parts Lost 31 | . . . . 3 3 . 2 4 . . 12 7 Power 7 | . . . . 1 1 . . 2 . . 3 . Propulsion 13 | . . . . 1 1 . 1 2 . . 5 3 Utility 3 | . . . . . 1 . . . . . 1 1 Weapon 8 | . . . . 1 . . 1 . . . 3 3 Highest Loss Streak 7 | . . . . 3 1 . 2 4 . . 5 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 3 7 8 8 7 7 4 4 3 3 3 2 4 Power . | . 1 1 1 . . . . . . . . 3 Propulsion 1 | 2 2 2 2 1 2 2 1 . . . . . Utility 1 | . 1 3 3 3 2 . . . . . . 1 Weapon 1 | . 2 2 2 1 1 2 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 3 . . . 4 . . . . . 2 2 Power 4 | . . . . . 1 . . . . . 1 2 Propulsion 4 | . 2 . . . 2 . . . . . . . Utility 2 | . . . . . 1 . . . . . 1 . Weapon 1 | . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 91 93 99 97 81 89 96 79 70 Engine 8 | . 14 14 14 14 2 . . 11 15 15 7 5 Core 3 | . . . . . 4 14 15 . . . 4 5 Treads 5 | . 28 28 28 14 . . . . . . . . Leg 16 | . . . . . 29 30 29 16 20 27 12 . Wheel 1 | . . . . 12 2 . . . . . . . Hover 1 | . . . . . . . . . . . 2 14 Device 6 | . 13 14 14 14 3 6 4 . . . 5 12 Storage 4 | . 14 14 14 14 9 . . . . . . . Processor 4 | . . . . . 5 7 7 7 7 7 6 5 Hackware 13 | . . . . . 15 23 23 23 23 23 12 . Protection 3 | . . . . . 2 . . 5 7 7 6 7 Energy Gun 7 | . 28 18 7 6 . . 5 14 6 7 4 4 Ballistic Gun 1 | . . . . 7 8 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 5 5 Launcher 3 | . . 9 14 6 . 5 4 . 7 7 2 . Slashing Weapon 1 | . . . . . . 6 2 . . . 5 4 Peak Build Rating 75 | 6 7 7 16 16 41 47 48 46 47 51 68 75 Average Rating 37 | 4 6 7 10 7 32 45 46 39 45 49 57 68 On Entrance 28 | . 6 7 7 16 7 37 47 46 40 47 51 61 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 12 13 14 20 20 20 22 23 31 33 33 40 51 Greatest Support 80 | 40 40 40 40 40 80 76 80 80 60 80 80 27 Greatest Overweight (x) 15 | . . . . . 4 . . . . . 12 15 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 7 5 5 5 5 5 5 Average Carried 5 | 3 7 8 8 7 7 4 4 5 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 5 4 Class Distribution -------------------- 59% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 1940 | 229 47 . . 117 379 50 121 73 40 10 779 95 Remotely 198 | . . . . . . . . . . . 103 95 Salvage Created 2218 | . 534 . . 47 593 . 49 99 . . 851 45 Parts 120 | . 42 . . 3 22 . 4 1 . . 46 2 Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 1 2 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 43 | . 12 . . 1 7 . 1 2 . . 17 3 Melee 6 | . . . . . . . 1 1 . . 4 . Guns 17 | . 10 . . 1 3 . . 1 . . 2 . Cannons 11 | . . . . . 2 . . . . . 6 3 AOE 7 | . 2 . . . . . . . . . 5 . Classes Destroyed 12 | . 6 . . . 3 . 1 . . . 2 . Worker 6 | . 2 . . . 2 . . . . . 2 . Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 2 | . . . . . . . . . . . 2 . Hauler 3 | . . . . . 3 . . . . . . . Recycler 3 | . 1 . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . 1 . Watcher 6 | . 3 . . . 2 . . . . . 1 . Swarmer 12 | . 5 . . . . . . 1 . . 3 3 Grunt 21 | . 7 . . 1 5 . . . . . 8 . Duelist 2 | . . . . . 1 . . . . . 1 . Sentry 3 | . . . . . 1 . . 1 . . 1 . Programmer 5 | . . . . . . . 1 . . . 4 . Best Kill Streak 6 | . 6 . . 1 2 . 1 1 . . 4 3 Combat Bots Only 4 | . 4 . . 1 2 . 1 1 . . 4 3 Max Kills in Single Turn 3 | . 3 . . 1 1 . 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . 2 . Melee 1 | . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 509 | . 31 . . 27 76 . 32 117 . . 146 80 Missed 134 | . 13 . . 6 19 . 7 33 . . 38 18 Hits 375 | . 18 . . 21 57 . 25 84 . . 108 62 Melee 7 | . . . . 3 4 . . . . . . . Projectile 368 | . 18 . . 18 53 . 25 84 . . 108 62 Critical Strikes 6 | . . . . . 3 . . 1 . . 2 . Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 5427 | . 323 . . 302 977 . 420 665 . . 1739 1001 Core 701 | . 62 . . 36 183 . 14 143 . . 225 38 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 60 66 . . . . 77 73 . Volleys Fired 160 | . 24 . . 14 50 . 9 5 . 1 48 9 Largest 2 | . 2 . . 2 2 . 1 2 . 1 2 2 Hottest 125 | . 80 . . 60 85 . 39 116 . 39 125 125 Shots Fired 253 | . 48 . . 18 76 . 10 11 . 1 76 13 Gun 146 | . 48 . . 16 45 . 1 11 . . 21 4 Cannon 76 | . . . . . 27 . . . . . 40 9 Launcher 24 | . . . . . 1 . 7 . . 1 15 . Special 7 | . . . . 2 3 . 2 . . . . . Kinetic 106 | . . . . 12 45 . . . . . 40 9 Thermal 62 | . . . . . 25 . 1 11 . . 21 4 Explosive 17 | . . . . . 1 . . . . 1 15 . Electromagnetic 61 | . 48 . . 4 2 . 7 . . . . . Robot Hit Streak 11 | . 6 . . 7 5 . 3 4 . . 11 9 Robot Miss Streak 5 | . 3 . . 2 5 . 1 2 . 2 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 202 | . 26 . . 14 55 . 13 16 . . 71 7 Core Hits 98 | . 22 . . 5 21 . 3 3 . . 42 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Critical Strikes 14 | . . . . . 2 . 1 2 . . 7 2 Burn 2 | . . . . . . . . . . . 2 . Blast 6 | . . . . . . . . . . . 4 2 Smash 2 | . . . . . 2 . . . . . . . Sever 4 | . . . . . . . 1 2 . . 1 . Melee Attacks 70 | . . . . . 17 5 10 11 . . 26 1 Impact 17 | . . . . . 17 . . . . . . . Slashing 53 | . . . . . . 5 10 11 . . 26 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 . . . . . 6 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5870 | . 678 . . 113 1146 . 236 439 . 16 3010 232 Guns 1392 | . 395 . . 113 418 . . 98 . . 350 18 Cannons 1355 | . . . . . 365 . . . . . 852 138 Explosions 1237 | . 272 . . . . . 20 . . 16 929 . Melee 1824 | . . . . . 320 . 216 341 . . 871 76 Ramming 62 | . 11 . . . 43 . . . . . 8 . Kinetic 1487 | . . . . 79 418 . . . . . 852 138 Thermal 1086 | . 179 . . . 325 . . 98 . . 466 18 Explosive 922 | . 93 . . . . . . . . 16 813 . Electromagnetic 489 | . 395 . . 34 40 . 20 . . . . . Impact 320 | . . . . . 320 . . . . . . . Slashing 1504 | . . . . . . . 216 341 . . 871 76 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 4 4 . 7 4 Average Corruption 4 | . . . . . . . 3 4 4 . 4 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . . . . 4 8 1 . 27 . Message Errors 11 | . . . . . . . . 1 . . 10 . Matter Fused 7 | . . . . . . . 1 2 . . 4 . Heat Flow Errors 5 | . . . . . . . 2 1 . . 2 . Energy Discharges 3 | . . . . . . . . 2 . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . . 7 . Data Loss (major) 3 | . . . . . . . . . 1 . 2 . Misfires 2 | . . . . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 341 | . 2 . . . 99 . 11 . . . 229 . Projectiles 15 | . . . . . . . . . . . 15 . Explosions 15 | . 2 . . . . . . . . . 13 . Melee 311 | . . . . . 99 . 11 . . . 201 . Knockbacks 8 | . . . . . 3 . . . . . 4 1 Impact 3 | . . . . . 3 . . . . . . . Kinetic 5 | . . . . . . . . . . . 4 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 286 | . 141 . . . 7 . 38 . . . 100 . Shots 8 | . 2 . . . . . 3 . . . 3 . Rammed 7 | . 6 . . . 1 . . . . . . . Targets Rammed 13 | . 6 . . . 6 . . . . . 1 . Kicked 6 | . . . . . 5 . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 358 | . 168 . . 38 186 . 183 186 . 6 358 358 Average Temperature 87 | . 46 . . 17 53 . 85 63 . 4 103 246 Received Heat Transfer 1068 | . 66 . . 108 414 . . 210 . . 270 . Effects 4 | . . . . . . . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . 1 . Heat Transferred 1784 | . 150 . . . 518 . . 185 . . 881 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 90 | 100 100 100 . 100 100 100 . . . . 66 100 Level 1 9 | . . . . . . . . . . . 33 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 287 | . 155 25 . 22 54 20 . . . . 287 118 Initial 118 | . . 25 . . . 20 . . . . . 118 Average 65 | . 74 7 . 3 7 2 . . . . 155 44 Influence Increases 1946 | . 437 . . 78 272 27 90 55 . 101 812 74 Destroy 0b10 Robot/C 1000 | . 240 . . 60 160 . 20 40 . 60 360 60 Destroy 0b10 Robot/NC 115 | . 35 . . . 40 . . . . . 40 . Destroy Leader 228 | . 46 . . . 60 . 10 . . 10 92 10 Allied During Kill 47 | . . . . 3 1 . . . . 31 12 . Successful Hack 32 | . . . . . . 22 . . . . 10 . Disable Machine 210 | . 75 . . . . . . . . . 135 . Destroy Structure 194 | . 26 . . . 11 5 . . . . 148 4 Lose Combat Pursuer 120 | . 15 . . 15 . . 60 15 . . 15 . Influence Decreases 1914 | . 372 65 . 78 226 73 90 55 . 100 571 284 Entered New Map 191 | . . 40 . . . 26 . . . . 1 124 Time Decay 1452 | . 372 25 . 68 185 47 90 45 . 80 410 130 Lost Part 197 | . . . . 10 27 . . 10 . . 120 30 Lost Ally 74 | . . . . . 14 . . . . 20 40 . Squads Dispatched 22 | . 3 . . . 6 1 . . . . 11 1 Investigation 4 | . 2 . . . 1 . . . . . 1 . Extermination 7 | . . . . . . 1 . . . . 5 1 Reinforcement 9 | . 1 . . . 3 . . . . . 5 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . . . . . 4 . . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 16 . . 6 29 . 5 3 . 5 22 8 Peak Tracking Total 8 | . 4 . . 3 8 . 2 3 . 4 4 8 Tactical Retreats 8 | . 1 . . 1 . . 4 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . 2 . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 14 | . 5 . . . . . . . . . 9 . Max in Single Turn 5 | . 1 . . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 11 | . . . 1 . 1 3 1 . . . 5 . Terminals 6 | . . . . . 1 2 . . . . 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 19 | . . . 1 . 2 5 1 . . . 10 . Successful 13 | . . . 1 . 2 4 1 . . . 5 . Failed 6 | . . . . . . 1 . . . . 5 . Catastrophic 3 | . . . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . Terminals 11 | . . . . . 2 4 . . . . 5 . Fabricators 4 | . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 . 2 3 1 . . . 2 . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . Transport Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 . . . . 3 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . . . 2 3 . . . 5 . . . Largest Group 5 | . . . . 1 1 . . . 5 5 3 . Highest-Rated Group 141 | . . . . 18 18 . . . 141 141 82 . Highest-Rated Ally 31 | . . . . 18 18 . . . 31 31 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . . 7 5 . . . . 35 8 . Total Damage 1033 | . . . . 189 76 . . . . 600 168 . Kills 7 | . . . . 2 1 . . . . 3 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 2 3 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 6732 | . 987 120 337 398 1417 400 618 403 1379 339 334 . Optics 4272 | . . . . . 799 400 618 403 1379 339 334 . Terrain 16 | . . 16 . . . . . . . . . . Structural 2038 | . 616 69 337 398 618 . . . . . . . Seismic 406 | . 371 35 . . . . . . . . . . ECM 31 | . . . . . . 31 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8442 | 70 1019 120 337 398 1419 400 618 403 1379 339 1589 351 Spaces Moved 5150 | 35 559 71 210 280 703 315 442 268 1001 230 811 225 Core 30 | 3 . . . . 2 . . . . . 24 1 Treads 976 | 32 559 71 210 104 . . . . . . . . Legs 3431 | . . . . . 568 315 442 268 1001 230 607 . Wheels 328 | . . . . 176 133 . . . . . 19 . Hover 385 | . . . . . . . . . . . 161 224 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 100 120 120 130 130 130 120 112 Average Speed 136 | 150 160 160 160 122 119 120 124 130 130 130 157 128 Slowest Speed 800 | 160 160 160 160 160 250 125 130 130 130 130 650 800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 94 22 60 67 40 8 58 51 88 50 24 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . 2 2 3 1 . . Spaces Dug 6 | . . . . . 1 5 . . . . . . Terrain Destroyed 211 | . 22 . . . 11 5 . . . 9 162 2 Melee 6 | . . . . . 1 5 . . . . . . Projectile 10 | . . . . . 1 . . . . . 7 2 AOE 195 | . 22 . . . 9 . . . . 9 155 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 6214 | 52 634 75 211 318 1179 329 487 293 1079 268 1017 272 Wait 618 | . 34 . . 12 349 . 8 . 72 37 82 24 Move 5138 | 34 558 70 209 279 702 314 441 267 1000 229 810 225 Hop . | . . . . . . . . . . . . . Pick Up 61 | 12 6 . . 4 19 2 1 . 1 . 13 3 Fast Attach 32 | . 1 . 1 . 4 . 1 4 3 1 15 2 Attach 36 | 6 1 . . 5 10 4 3 . . . 5 2 Detach 3 | . . . . 1 . . 2 . . . . . Swap 30 | . . 5 . 1 9 1 4 4 . . 3 3 Drop 49 | . 4 . 1 2 13 3 4 2 3 . 14 3 Fire 160 | . 24 . . 14 50 . 9 5 . 1 48 9 Melee 70 | . . . . . 17 5 10 11 . . 26 1 Ram 1 | . . . . . 1 . . . . . . . Kick 6 | . . . . . 5 . . . . . 1 . Crush 6 | . 6 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Discovered new exit (range 6) 568 | -10/Materials | Discovered new exit (range 3) 766 | -10/Materials | Discovered new exit (range 13) 1090 | -10/Materials | Entered Mines 1091 | -10/Mines | Learned location of Storage (-9) 1120 | -10/Mines | Assembled infested the area 1202 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Entered Exiles 1249 | -10/Exiles | Met 8R-AWN 1276 | -10/Exiles | Met EX-HEX 1329 | -10/Exiles | Met EX-BIN 1346 | -10/Exiles | Aligned with FarCom system 1348 | -10/Exiles | Given EX-Vault access code 1386 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Field Lobotomy Kit 1433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1478 | -10/Exiles | Met EX-DEC 1534 | -10/Exiles | Discovered new exit (range 10) 1547 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1547 | -10/Exiles | Entered Mines 1549 | -9/Mines | Assimilated B-36 Bruiser with FLK Orb 1739 | -9/Mines | Assimilated L-31 Rogue with FLK Orb 1781 | -9/Mines | Lost 3 parts (1p1n1w) 1927 | -9/Mines | Discovered new exit (range 7) 1932 | -9/Mines | Discovered new exit (range 15) 1945 | -9/Mines | Entered Materials 1945 | -8/Materials | Accompanied by 1 ally 1945 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2091 | -8/Materials | Garrison activated, responded to threat 2285 | -8/Materials | Garrison activated, responded to threat 2339 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2593 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 2598 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2649 | -8/Materials | Build established: Hacker-Mutant 2727 | -8/Materials | Discovered new exit (range 4) 3364 | -8/Materials | Entered Factory 3364 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3473 | -7/Factory | Identified exit to Lower Caves 3764 | -7/Factory | Entered Lower Caves 4252 | -7/Lower Caves | Found Prototype Device 4356 | -7/Lower Caves | Discovered new exit (range 19) 4382 | -7/Lower Caves | Entered another Lower Caves area 4384 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4450 | -7/Lower Caves | Lost 4 parts (2p2n) 4526 | -7/Lower Caves | Learned Factory interactive machine intel 4757 | -7/Lower Caves | Discovered new exit (range 7) 4785 | -7/Lower Caves | Entered Zion 4827 | -7/Zion | System corruption cleaned by Quarantine Array 5036 | -7/Zion | Learned Factory emergency access door positions 5484 | -7/Zion | Gained Derelict followers 5781 | -7/Zion | Rebuked by Imprinter 6140 | -7/Zion | Discovered new exit (range 13) 6164 | -7/Zion | Entered Proximity Caves 6164 | -6/Proximity Caves | Accompanied by 5 allies 6258 | -6/Proximity Caves | Learned Factory terminal intel 6470 | -6/Proximity Caves | Spotted B-75 Beast 6480 | -6/Proximity Caves | Discovered new exit (range 12) 6503 | -6/Proximity Caves | Entered Factory 6503 | -6/Factory | Accompanied by 3 allies 6503 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6505 | -6/Factory | Loaded intel: 54 interactive machine locations 6506 | -6/Factory | Loaded intel: 26 terminal locations 6794 | -6/Factory | Fabricated Imp. Hacking Suite? 7155 | -6/Factory | Lost 5 parts (1p1n1u2w) 7282 | -6/Factory | Lost 3 parts (1p2n) 7408 | -6/Factory | Identified Heart of Steel 7707 | -6/Factory | Build established: Mutant 8072 | -6/Factory | Discovered new exit (range 13) 8092 | -6/Factory | Entered another Factory area 8092 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8443 | -5/Factory | Self-destructed Last Messages --------------- S-27 Virus Autogun blasted off. S-27 Virus destroyed. Slug penetrates S-27 Virus. Acquired 5 matter. Acquired 2 matter. Acquired 28 matter. Acquired 11 matter. Acquired 21 matter. Gravmag System destroyed. S-27 Virus destroyed. Acquired 5 matter. Acquired 13 matter. Mak. Sword destroyed. Overheating: System interference. Hpw. Tractor Beam temporarily disabled. Imp. Targeting Computer temporarily disabled. Overheating: System interference. Heart of Steel temporarily disabled. Gauss Cannon destroyed. R-10 Processor collects Autogun. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ????????? ""??? ######### | | ????????# ? | | ????????# ?? | | ????????+ ? | | ????????# ?? | | ????????# ?? | | ????????# #?##########+### | | ????????# #?# # | | ????????# #?# """ """ # | | ????????# #?# """ """ # | | ????????# #?# """ """ + | | ????????# #?# # | | ????????# #?# """ """ # | | ????????#^ ^ #?# """ """ # | | ????????# ^ #?# """ """ # | | ######### #?# # | | ; # #?# # | | # # #?# + | | # # #?# ! # | | # # #?############## | | # # #?????????####?# | | # # ###########T ### | | # # w | | # # | | # @ R | | # = # | | # [ #% A | | # ##### ################+ | | # #???# #???????????????? | | # #?### ###?????????????? | | # s p#?# ######????????? | | # p ### " #????????? | | # u + "T ????? | | ##;#/###### ######???? | | ?### ?????# ##+#+#????????? | | ???# ?????###+###?????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???#??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 325 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Just What I Needed Leap Before You Look Power Corrupts Robot Respite Serviceable Loadout Shopping List The More The Merrier Troublemaker Use The Force Challenges ------------ None Game ------ Seed TrackerFieldthrustExtractor Manual? 0 Play Time 01:22:28 Cumulative 4.2 hours Start 2025.08.05 @ 03:53:50 End 2025.08.05 @ 05:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 803e7d91-18b4-4e8e-9e7c-538a63353ae7