Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 00:03:35 Player: JuustuToug Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (198) 990 Value Destroyed (8722) 8722 Prototype IDs (97) 1940 Alien Tech Used (5) 1000 Bonus (656) 656 TOTAL SCORE: 23208 Bonus ------- High Alert Combat Kills 711 Follower Combat Kills 368 Hunted by Unchained 500 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -2023 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Biomechanical Wings > --- UTILITY (13) ----- Concept Phasing Heat Sink Enhanced Optical Array Advanced Melee Analysis Suite Concept RG22 Armor Graphene Brace Advanced Hacking Suite Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (85) Matter Filter Improved Force Field Disruptor Cannon Railgun Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Concept Phasing Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Concept Cloak Mesh Concept Cloak Mesh Concept RG22 Armor Advanced Force Field Ghost Barrier > --- WEAPON ----------- Dispersion Rifle Compact Linear Accelerator Concept Deflector Sword > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Improved Heavy Siege Treads Experimental Biomechanical Wings Experimental Biomechanical Wings Concept Fieldthrust Drive Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Quantum Capacitor Concept Core Shell Advanced Force Field Phasing AFG Neutron Missile Launcher Concept Blasthammer [Rating: 221] Favorites ----------- Power Concept Zero-point Core Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Concept RG22 Armor Weapon Kinetic Spear Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Compact Linear Accelerator Launcher Neutron Missile Launcher Special Weapon Stasis Projector Impact Weapon Heavy Flail Slashing Weapon Concept Deflector Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 4 . 2 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . Utility 11 | . . . 2 . 1 . . . . . . . 2 . . . . 1 . . 1 . 2 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 7 11 2 21 24 24 6 19 10 4 5 5 1 8 2 . 2 1 8 . . 2 2 6 3 23 19 37 Power 25 | 1 4 . 2 2 1 . 1 3 1 . . . 2 . . . . 1 . . 1 . . . 2 . 4 Engine 13 | 1 3 . 2 1 1 . . 3 1 . . . 1 . . . . . . . . . . . . . . Core 5 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . Reactor 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . 4 Propulsion 62 | 2 1 1 6 6 4 4 8 1 . 2 . 1 2 . . . 1 4 . . . . 1 . 7 6 5 Treads 25 | 2 1 1 5 6 3 . . . . . . . . . . . . . . . . . . . . 4 3 Leg 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hover 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Flight 27 | . . . . . . . 7 1 . 2 . 1 2 . . . 1 3 . . . . 1 . 7 . 2 Utility 112 | 2 3 . 6 8 12 2 9 4 3 1 2 . 2 2 . 2 . 2 . . 1 2 5 2 12 8 22 Device 50 | 1 1 . 1 6 5 . 4 1 2 1 1 . 1 1 . . . 2 . . . 1 1 . 5 6 10 Storage 8 | 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 1 . Processor 19 | . . . 1 1 2 2 . 1 . . . . . . . . . . . . 1 . 1 . 3 . 7 Hackware 12 | . 1 . 1 . 1 . . 1 . . 1 . 1 1 . 1 . . . . . 1 2 . . . 1 Protection 23 | . . . 1 1 2 . 5 1 1 . . . . . . 1 . . . . . . 1 2 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 3 1 7 8 7 . 1 2 . 2 3 . 2 . . . . 1 . . . . . 1 2 5 6 Energy Gun 11 | 2 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Cannon 11 | . 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 3 Ballistic Gun 11 | . . . 3 5 2 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 6 | . . . . . . . . . . 2 1 . 2 . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 2 . 1 . 1 . 2 . 3 . 2 . . 2 . . . . . 2 1 2 7 1 1 Parts Lost 68 | . 4 1 2 12 5 . . . 1 4 . . . . . . . . . . . . 1 . 10 7 21 Power 9 | . 2 . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . 3 Propulsion 21 | . 1 1 . 4 2 . . . . 3 . . . . . . . . . . . . . . 2 3 5 Utility 22 | . 1 . 1 3 1 . . . . . . . . . . . . . . . . . 1 . 6 1 8 Weapon 16 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . 2 3 5 Highest Loss Streak 16 | . 2 1 1 12 3 . . . 1 3 . . . . . . . . . . . . 1 . 9 6 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 10 | 1 7 9 16 17 18 3 4 4 5 4 4 5 4 5 5 4 4 4 5 5 5 5 4 4 4 13 6 Power . | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 Propulsion 1 | . . 1 2 3 3 1 1 1 1 . . . . 1 1 1 . . 1 1 . . . . . 4 . Utility 4 | . 2 3 5 7 7 . . 1 3 3 3 4 2 3 3 2 2 2 2 2 2 2 2 2 2 5 2 Weapon 3 | . 3 4 6 5 6 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 1 7 5 10 . 3 1 1 . . . 1 . . . . . . . . . . . 3 11 10 Power 12 | . . . 2 1 1 . . 1 . . . . 1 . . . . . . . . . . . 1 4 1 Propulsion 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 Utility 26 | . . 1 2 3 7 . . . 1 . . . . . . . . . . . . . . . 1 5 6 Weapon 12 | . 1 . 3 1 1 . 1 . . . . . . . . . . . . . . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 99 91 28 73 90 92 87 73 76 79 82 82 82 82 76 84 84 80 85 85 86 87 78 86 Engine 4 | . 12 14 8 8 4 . 9 6 5 3 . . 2 5 5 5 5 3 5 5 1 . . . . . . Core 2 | . 1 . . . 2 . 2 6 6 6 6 6 1 . . . . . . . . . . . 1 7 4 Reactor 1 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 7 9 8 8 6 . 3 Treads 12 | . 28 28 25 27 17 . . . . . . . . . . . . . . . . . . . . 10 6 Flight 10 | . . . . . . . 17 33 33 29 26 29 21 17 17 17 17 15 21 21 21 23 21 21 23 2 14 Device 13 | . 8 14 8 15 13 . 3 9 5 11 6 6 12 11 11 11 11 14 15 15 14 14 14 15 17 26 23 Storage 4 | . 14 14 9 9 6 . . . . . . . . . . . . . . . . . . . . 3 2 Processor 7 | . . . 1 1 8 7 11 8 13 13 13 13 11 11 11 9 5 5 5 5 5 9 8 13 13 8 10 Hackware 7 | . 4 . 8 9 6 . . 4 6 6 6 6 10 11 11 12 17 15 15 15 14 14 16 13 11 4 7 Protection 3 | . . . 7 . . . 10 7 6 1 5 6 3 4 5 5 5 5 5 5 4 4 6 5 4 5 5 Energy Gun 4 | . 20 4 8 7 . . 10 10 . . . . . . . . . . . . . . . . . 2 . Energy Cannon 4 | . 7 23 8 5 6 . . . . . . . . . . . . . . . . . . . . 2 6 Ballistic Gun 4 | . . . 8 13 13 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 8 6 5 8 11 11 11 11 6 10 10 9 9 8 5 2 . . Peak Build Rating 221 | 7 12 9 32 32 47 30 62 60 63 72 63 58 87 92 85 94 96 105 112 105 119 127 132 151 202 221 214 Average Rating 81 | 5 8 8 23 28 39 22 47 58 59 59 53 57 78 85 85 86 89 95 105 105 114 119 128 141 169 210 194 On Entrance 72 | . 7 8 9 30 26 1 30 52 60 61 54 56 58 85 85 85 89 90 105 105 105 119 120 125 151 186 134 Avg Prop Armor Cover (%) 9 | . . . 14 . 14 42 11 3 3 . . 2 2 . . . . . . . . . . . 2 4 1 Naked Turns 37 | . . . . . 36 1 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 11 21 21 65 61 69 . 30 25 35 37 23 21 32 32 32 32 32 34 45 34 37 37 40 46 51 117 138 Greatest Support 225 | 40 40 40 62 62 80 60 31 30 30 30 23 27 32 32 32 32 33 37 34 34 41 41 52 52 57 225 105 Greatest Overweight (x) 6 | . . . 6 1 2 . 1 . 1 1 . . . . . . . . 1 . . . . . . 6 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Average Capacity 12 | 7 9 10 17 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 17 13 Most Carried 20 | 3 10 10 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 15 Average Carried 10 | 1 7 9 16 17 18 4 4 4 5 4 4 5 4 4 5 4 4 4 4 5 4 4 4 4 4 16 7 Final Capacity 20 | 8 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 19 | 3 10 10 19 17 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 16% | Scavenger-Gunner 14% | Mutant 13% | Hacker-Ninja 10% | Scavenger-Scout 9% | Scavenger-Tank 6% | Hacker-Sprinter 5% | Hacker-Assassin 4% | Hacker-Tank 4% | Gunner 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Protoforge Hacker-Assassin | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Matter Collected 5623 | 261 113 31 485 815 825 60 245 100 165 115 100 30 90 85 . 50 70 35 100 . . 50 80 55 438 519 706 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9731 | 103 447 52 1230 1376 1803 . 424 214 170 52 . 21 53 54 121 314 . 35 96 . 23 186 285 49 445 1484 694 Parts 435 | 12 21 2 50 57 92 . 16 10 4 1 . . 5 8 1 5 . 2 6 . 3 6 7 1 23 65 38 Haulers Intercepted 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 . . 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 2 5 . . . 6 3 5 . . 10 . . . . . . . . Prevented 12 | . . . . . . . . . 4 1 . . . . 7 . . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Faulty 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 126 | . 9 1 14 25 25 . . 1 1 2 . . . 4 . . . . 5 . . . . . 11 22 6 Melee 13 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 10 . . Guns 51 | . 7 . 8 16 10 . . 1 . . . . . . . . . . . . . . . . . 9 . Cannons 30 | . 2 1 6 6 8 . . . . . . . . . . . . . . . . . . . . 2 5 AOE 21 | . . . . . 4 . . . . 2 . . . 3 . . . . 4 . . . . . 1 7 . Classes Destroyed 20 | 2 5 1 4 2 1 . . . . . . . . 1 1 . . . . . . . . . 3 . . Worker 12 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 6 Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 5 | 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 15 | 1 . . 4 . 5 . . 1 . . . . . . . . . . . . . 1 1 . . 1 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Operator 6 | . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Watcher 12 | . . . 1 1 1 . . . . . . . . . . . . . . . . 1 3 1 1 2 1 Swarmer 20 | . 3 . . . 1 . . 1 . 2 . . . 4 . . . . 5 . . . . . . 4 . Grunt 53 | . 6 . 8 15 16 . . . 1 . . . . . . . . . . . . . . . . 7 . Duelist 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 13 | . . . 4 5 2 . . . . . . . . . . . . . . . . . . . . 2 . Hunter 5 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Programmer 20 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . 3 7 5 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . 2 1 . 1 . . 1 . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 4 3 1 3 6 5 . . 1 2 2 . . 1 3 1 . . 1 5 . 1 2 2 1 3 10 3 Combat Bots Only 9 | . 3 1 3 6 4 . . 1 1 2 . . . 3 . . . . 5 . . . . . 3 9 3 Max Kills in Single Turn 4 | 1 1 1 1 1 1 . 1 1 1 2 . 1 1 3 1 . . 1 4 . 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 2 . . . 3 . . . . 4 . . . . . 1 3 . Melee 1 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Hostile Shots Fired 1352 | . 64 15 65 177 145 18 . 4 32 27 . . 4 22 2 . 21 . 6 . 2 . 9 3 153 264 319 Missed 446 | . 11 6 24 41 44 11 . . 16 12 . . 1 11 2 . 12 . 3 . 1 . 5 1 62 82 101 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hits 906 | . 53 9 41 136 101 7 . 4 16 15 . . 3 11 . . 9 . 3 . 1 . 4 2 91 182 218 Melee 24 | . . . . 14 5 . . . . 1 . . . . . . . . . . . . . . 4 . . Projectile 882 | . 53 9 41 122 96 7 . 4 16 14 . . 3 11 . . 9 . 3 . 1 . 4 2 87 182 218 AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Critical Strikes 54 | . 1 . 2 8 1 . . . . . . . . . . . . . . . . . . . 12 8 22 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Damage Taken 19496 | . 635 191 607 2222 1770 51 . 84 191 280 . . 49 191 . . 166 . 39 . 29 . 72 102 2746 3861 6210 Core 2742 | . 74 42 49 246 286 16 . 13 44 48 . . . 19 . . 19 . . . . . . . 282 292 1312 Absorbed by Shields 1524 | . . . . 95 . . . . . . . . . . . . . . . . . . . . 175 510 744 Reduced by Siege Mode 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Redirected to Shielding 58 | . . . . . . . . 11 47 . . . . . . . . . . . . . . . . . . Ignored by Resistances 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 4450 | . . . 169 . . . 229 . . . 249 . . . . . . . . . . . . 102 923 598 2180 Core Remaining (%) 79 | 100 . 53 . 46 59 . . . . . . 85 . . . . 96 . . 100 . 100 . . 74 . . Volleys Fired 553 | 6 48 8 65 114 62 . 51 11 . 2 . . . 1 . . 2 . 1 . . . . . 6 128 48 Largest 3 | 2 2 2 3 3 3 . 2 2 . 1 . . . 1 . . 1 . 1 . . . . . 1 1 3 Hottest 353 | 80 120 120 166 159 183 . 80 80 . 49 . . . 49 . . 49 . 49 . . . . . 49 113 353 Shots Fired 1069 | 12 96 16 158 275 157 . 101 22 . 2 . . . 1 . . 2 . 1 . . . . . 6 128 92 Gun 674 | 12 74 . 94 201 93 . 100 22 . . . . . . . . . . . . . . . . . 74 4 Cannon 363 | . 22 16 64 74 51 . . . . . . . . . . . . . . . . . . . . 49 87 Launcher 30 | . . . . . 13 . 1 . . 2 . . . 1 . . 2 . 1 . . . . . 4 5 1 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 279 | . . . 47 133 93 . . . . . . . . . . . . . . . . . . . . . 6 Thermal 749 | 12 96 16 111 142 51 . 100 22 . . . . . . . . . . . . . . . . . 114 85 Explosive 17 | . . . . . . . 1 . . 2 . . . 1 . . 2 . 1 . . . . . 4 5 1 Electromagnetic 22 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 24 | 3 9 11 24 17 13 . 7 5 . . . . . . . . . . . . . . . . 6 16 11 Robot Miss Streak 5 | 2 5 . 4 2 2 . 5 2 . . . . . . . . . . . . . . . . 1 3 3 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . Shots Hit Robots 706 | 7 58 11 87 176 101 . 49 12 8 1 . 1 5 4 3 4 . 1 2 . 1 2 10 1 24 90 48 Core Hits 341 | 5 23 2 42 51 71 . 38 11 1 3 . 1 1 4 1 2 . 1 5 . . 1 4 . 11 45 18 Critical Kills 9 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 5 1 Critical Parts Destroyed 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . Critical Strikes 27 | . . . 4 4 1 . . . 4 . . . 1 . . . . . . . . . 2 . 1 9 1 Burn 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . Smash 6 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Melee Attacks 299 | . . . . 3 3 . . 2 17 6 1 5 49 7 9 4 10 7 14 . 6 8 32 15 59 12 30 Impact 23 | . . . . . . . . 2 17 . . . . . . . . . . . . . . . . 4 . Slashing 94 | . . . . 3 3 . . . . . . . . . . . . . . . . . . 1 49 8 30 Piercing 182 | . . . . . . . . . . 6 1 5 49 7 9 4 10 7 14 . 6 8 32 14 10 . . Sneak Attacks 35 | . . . . . . . . . 5 1 . 1 1 1 3 . . 1 1 . 1 2 1 1 8 3 5 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 3 . . Damage Inflicted 25052 | 78 730 191 1664 3280 3087 . 1111 158 589 200 . 71 246 597 260 418 . 115 476 . 120 216 583 107 2831 5030 2894 Guns 7475 | 78 505 . 932 2362 874 . 940 158 . . . . . . . . . . . . . . . . . 1529 97 Cannons 6171 | . 208 191 729 905 1120 . . . . . . . . . . . . . . . . . . . . 1137 1881 Explosions 3964 | . . . . . 1083 . 171 . . 141 . . . 362 . . . . 307 . . . . . 138 1762 . Melee 7255 | . . . . . . . . . 589 59 . 71 246 235 260 418 . 115 169 . 120 216 583 107 2614 537 916 Ramming 187 | . 17 . 3 13 10 . . . . . . . . . . . . . . . . . . . 79 65 . Kinetic 2790 | . . . 418 1474 874 . . . . . . . . . . . . . . . . . . . . . 24 Thermal 10966 | 78 713 191 1243 1793 1181 . 1012 158 . . . . . . . . . . . . . . . . . 2643 1954 Explosive 2564 | . . . . . . . 99 . . 141 . . . 362 . . . . 307 . . . . . 138 1517 . Electromagnetic 1126 | . . . . . 1022 . . . . . . . . . . . . . . . . . . . . 104 . Impact 915 | . . . . . . . . . 589 . . . . . . . . . . . . . . . . 326 . Slashing 3795 | . . . . . . . . . . . . . . . . . . . . . . . . . 2504 375 916 Piercing 2709 | . . . . . . . . . . 59 . 71 246 235 260 418 . 115 169 . 120 216 583 107 110 . . Highest Corruption 38 | . . . . 2 2 . . . . . . . . . . . . . . . . . 5 5 26 14 38 Average Corruption 9 | . . . . 1 1 . . . . . . . . . . . . . . . . . 5 5 12 5 20 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . . . . 19 1 . . . . . . . . . . . . . . . . . . 6 36 8 74 Message Errors 23 | . . . . 3 . . . . . . . . . . . . . . . . . . . 4 4 4 8 Matter Fused 38 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 12 1 22 Heat Flow Errors 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 6 Energy Discharges 15 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 10 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Data Loss (minor) 20 | . . . . 6 . . . . . . . . . . . . . . . . . . . 1 2 1 10 Data Loss (major) 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 3 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 6 Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2621 | . . . . 18 22 . 18 . 315 2 . . 56 103 141 196 . . 113 . 80 76 207 52 589 469 164 Projectiles 107 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . 58 31 Explosions 211 | . . . . . 22 . 18 . . 2 . . . 15 . . . . . . . . . . . 154 . Melee 2303 | . . . . . . . . . 315 . . . 56 88 141 196 . . 113 . 80 76 207 52 589 257 133 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 678 | . . . . . 281 . . . . 78 . . . . . . . . . . . . . . 225 94 . Shots 20 | . . . . . 13 . . . . 2 . . . . . . . . . . . . . . 3 2 . Rammed 17 | . 4 . 1 3 3 . . . . . . . . . . . . . . . . . . . 2 4 . Targets Rammed 19 | . 5 . 1 4 3 . . . . . . . . . . . . . . . . . . . 2 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | 108 243 30 287 263 102 . 216 136 131 210 . 6 . 2 . . . . . . . . 25 96 196 247 279 Average Temperature 70 | 55 93 17 83 71 20 . 95 36 36 87 . 3 . 1 . . . . . . . . 12 49 72 83 91 Received Heat Transfer 2621 | . 267 48 270 867 432 12 . 9 72 27 . . . 39 . . . . . . . . . 9 246 193 130 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . Impact Corruptions 13 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . 3 . Robots Melted 7 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 6 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 1 Parts Melted 35 | . 4 . 7 6 3 . . 1 . . . . . . . . . . . . . . . . . 7 7 Heat Transferred 17896 | 175 1594 407 2558 3774 2152 . 2714 481 . . . . . . . . . . . . . . . . . 2713 1328 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Maximum Alert Level 3 | . . . . 3 3 2 . 1 . . . . 2 . . . . . . . . . . . . 2 2 Low Security (%) 56 | 100 100 . 100 9 . . 100 89 . . . . 11 . . . . 100 . . 100 100 100 100 100 79 . Level 1 11 | . . . . 21 . 82 . 10 . . . . 78 . . . . . . . . . . . . 12 27 Level 2 29 | . . . . 48 95 17 . . . . . . 9 . . . . . . . . . . . . 7 72 Level 3 3 | . . . . 20 4 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 986 | 10 90 . 163 986 810 403 147 223 . . . . 407 . . . . 7 . . 49 41 28 82 64 433 482 Initial 517 | . . . . 74 517 403 123 . . . . . 150 . . . . . . . 3 27 15 . . . 259 Average 231 | 1 26 . 51 514 491 378 36 92 . . . . 335 . . . . . . . 12 26 13 41 24 142 403 Influence Increases 6893 | 20 372 . 565 1052 923 . 24 473 100 80 . 12 623 95 5 15 . 17 110 . 83 60 124 122 390 927 701 Destroy 0b10 Robot/C 2720 | . 180 . 280 520 500 . . 200 20 40 . . 180 80 . . . . 100 . . . . . 100 420 100 Destroy 0b10 Robot/NC 390 | 20 30 . 45 15 40 . . 20 5 . . 10 15 5 5 15 . 5 . . 5 10 25 5 45 30 40 Destroy Leader 522 | . 44 . 86 20 122 . . 50 . 10 . . 42 10 . . . . 10 . . 2 6 2 12 84 22 Allied During Kill 164 | . . . . 1 . . . 122 . . . 2 39 . . . . . . . . . . . . . . Successful Hack 374 | . 27 . 21 26 38 . . 65 . . . . 28 . . . . . . . 10 12 21 34 41 24 27 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . . . 45 45 45 . . 15 . . . . 15 . . . . . . . . 30 15 60 105 60 60 Anti-Garrison Action 400 | . . . . 350 . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 883 | . 1 . 28 45 13 . 24 1 . . . . 64 . . . . 12 . . 8 6 42 21 57 249 312 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . . . . . . . 15 . . . . . . . 60 . 15 . 30 30 15 Lose Combat Pursuer 600 | . 60 . 60 30 165 . . . 75 30 . . 75 . . . . . . . . . . . . 30 75 Influence Decreases 6649 | 20 372 . 450 181 1084 472 377 259 295 99 . 12 278 259 136 60 5 17 90 14 40 81 150 124 390 521 863 Entered New Map 1657 | . . . . 41 469 422 230 . 80 4 . . . 129 36 50 5 . . 4 3 22 13 2 . . 147 Time Decay 4156 | 20 342 . 440 . 565 50 147 169 205 95 . 12 198 130 100 10 . 17 90 10 37 50 120 112 280 451 506 Lost Part 593 | . 30 . 10 120 50 . . . 10 . . . . . . . . . . . . . 7 . 86 70 210 Lost Ally 210 | . . . . 20 . . . 90 . . . . 80 . . . . . . . . . 10 10 . . . Purge Threat 33 | . . . . . . . . . . . . . . . . . . . . . . 9 . . 24 . . Squads Dispatched 49 | . 2 . 6 . 15 . . 2 . . . . 4 . . . . . . . 2 . 2 . 3 6 7 Investigation 6 | . 1 . 1 . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . Extermination 21 | . . . . . 4 . . 1 . . . . 1 . . . . . . . . . 1 . 3 4 7 Reinforcement 15 | . 1 . 2 . 5 . . 1 . . . . 2 . . . . . . . 2 . . . . 2 . Assault 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Distress Signals 13 | . 2 . 5 . 3 . . . . . . . 2 . . . . . . . . . . . . 1 . Communications Jammed 90 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 78 1 Distress Signals 90 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 78 1 Times Spotted 350 | . 18 3 33 30 50 2 . 8 8 10 . 2 13 13 5 . 3 2 3 . 5 . 13 2 49 41 37 Peak Tracking Total 16 | . 4 3 9 8 9 2 . 3 6 4 . 2 4 4 7 . 3 1 3 . 3 . 6 1 16 9 14 Tactical Retreats 57 | . 3 . 3 2 7 . . . 4 1 . . 6 5 1 . 2 1 . . 2 . 3 1 11 2 3 ECM-based Alert Blocks 60 | . . . . . . . . . . . . . 8 11 6 . 3 1 . . 3 . 3 1 24 . . Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Traps Triggered 27 | . 1 . 5 . 1 1 . . . . . . . . . . . . . . . . 1 . 8 1 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Machines Disabled 44 | . . . 3 11 3 . . 1 1 . . . 1 . . . . . . . . 2 1 4 7 4 6 Max in Single Turn 2 | . . . 1 1 1 . . . 1 . . . 1 . . . . . . . . 1 1 1 1 1 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Machines Accessed 86 | . 7 . 7 2 9 3 . 4 1 1 1 . 5 . 1 4 . 2 1 . 4 3 6 1 10 7 7 Terminals 56 | . 6 . 4 2 5 2 . 4 1 . . . 3 . . . . . 1 . 2 3 4 1 7 4 7 Fabricators 5 | . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 7 | . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 5 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . Total Hacks 238 | . 23 . 34 5 27 3 . 9 1 1 2 . 11 . 1 17 . 5 5 . 10 12 23 4 23 10 12 Successful 125 | . 13 . 17 3 8 1 . 6 1 1 2 . 5 . 1 17 . 1 5 . 5 5 12 3 15 1 3 Failed 110 | . 9 . 16 2 18 2 . 3 . . . . 6 . . . . 4 . . 5 7 11 1 8 9 9 Catastrophic 24 | . . . 1 . 5 2 . 1 . . . . 1 . . . . . . . 1 2 1 . 1 5 4 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 22 . 14 3 12 1 . 6 . . . . 7 . . . . 1 . . 7 2 8 3 7 6 4 Terminals 159 | . 21 . 22 5 18 2 . 9 1 . . . 5 . . . . . 5 . 7 12 13 4 18 5 12 Fabricators 11 | . . . . . 3 . . . . . . . 6 . . . . 2 . . . . . . . . . Repair Stations 19 | . . . 8 . 1 . . . . . . . . . . . . 3 . . 1 . . . 2 4 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . 5 . . . . . . . . . . . . . . . . . 6 . 2 1 . Garrison Access 10 | . . . 2 . . 1 . . . . . . . . . . . . . . 2 . 4 . 1 . . Terminal Hacks 63 | . 4 . 2 2 1 . . 3 1 1 2 . 1 . 1 17 . . 5 . 3 3 3 2 10 . 2 Record 17 | . . . . . . . . . 1 . . . . . . 5 . . 5 . 1 . . . 5 . . Part Schematic 7 | . . . . . . . . . . . 2 . . . . 4 . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 . 3 . . . . . . . . . . . . . . . . . 6 . 1 . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 6 . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 38 | . 9 . 7 1 3 . . 3 . . . . 2 . . . . 1 . . 2 2 3 1 2 1 1 Terminals 32 | . 8 . 7 1 2 . . 3 . . . . 1 . . . . . . . 1 2 3 1 2 . 1 Assimilate 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Botnet 17 | . 2 . 2 1 2 . . 2 . . . . . . . . . . . . 1 2 2 . 2 . 1 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Mechanics 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 6 . 7 1 8 2 . 4 . . . . 5 . . . . 2 1 . 3 3 6 1 6 7 6 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . 2 . . . . 4 . . . . . 1 . . 4 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Total Allies 28 | . . . . 1 . . 20 . . . 4 . 1 . . . . . . . . . 1 1 . . . Largest Group 20 | . . . . 1 . . 20 11 . . 4 4 4 . . . . . . . . . 1 1 . . . Highest-Rated Group 666 | . . . . 21 . . 666 439 . . 115 115 115 . . . . . . . . . 26 26 . . . Highest-Rated Ally 46 | . . . . 21 . . 46 46 . . 31 31 31 . . . . . . . . . 26 26 . . . Initial Warlord ECA Mod 10 | . . . . . 10 9 9 9 9 9 9 8 8 8 8 8 7 7 7 7 6 6 5 5 5 4 4 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . . . 6 . . . 33 . . . 4 74 . . . . . . . . . . . . . . Total Damage 2173 | . . . . 116 . . . 654 . . . 66 1337 . . . . . . . . . . . . . . Kills 25 | . . . . 1 . . . 11 . . . 2 11 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Active Infowar (turns) 12523 | 21 659 340 1023 897 1585 113 623 376 435 299 408 236 406 263 202 78 142 115 182 35 115 108 246 240 741 1256 1379 Optics 3626 | . . . . . . . . . . . . . . . . . . . . . . . 10 240 741 1256 1379 Sensors 5518 | . . . . . . . 65 376 387 299 408 236 406 263 202 76 142 115 182 35 115 106 245 238 677 945 . IFF 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 Seismic 4336 | 21 659 340 1023 897 1396 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 384 | . . . . . 384 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 4789 | . . . . . . 113 623 376 435 299 408 236 406 263 202 61 . . . . 33 108 246 240 740 . . Cloaking 2587 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 1256 1286 Jamming 3452 | . . . . . . . 24 . . . . . . . . . . 29 182 35 115 108 245 240 702 1256 516 ECM 2710 | . . . . . . . . . . . . . 158 263 202 75 142 115 182 35 115 106 245 240 601 231 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 . 2 1 . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Turns Passed 14441 | 127 1087 340 1688 1503 1697 114 623 376 435 299 408 236 406 263 202 78 142 115 182 35 115 108 246 240 741 1256 1379 Spaces Moved 16345 | 63 511 170 609 666 977 203 390 619 886 863 901 371 735 462 537 168 327 229 638 147 280 249 608 367 1587 975 1807 Core 299 | 4 . . . . 68 200 27 . . . . . . . . . . . . . . . . . . . . Treads 2931 | 59 511 170 558 666 203 . . . . . . . . . . . . . . . . . . . . 463 301 Legs 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Wheels 758 | . . . 51 . 706 . . . . . . . . . . . . . . . . . . . . 1 . Hover 75 | . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . Flight 12279 | . . . . . . . 288 619 886 863 901 371 735 462 537 168 327 229 638 147 280 249 608 367 1587 511 1506 Fastest Speed 7 | 50 160 160 158 155 50 50 28 28 28 28 29 26 29 34 34 34 34 23 23 23 23 23 14 14 7 19 24 Average Speed 59 | 153 160 160 194 157 132 51 59 28 31 28 29 28 31 34 34 34 34 32 23 23 23 23 22 22 17 97 57 Slowest Speed 270 | 160 160 160 240 240 240 120 160 31 108 108 29 29 34 34 34 34 35 35 83 23 23 23 28 23 27 270 225 Overloaded Moves 237 | . . . . . . . . . . . . . . . . . . . . . . . 6 28 203 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . 2 5 . 1 . . . . . . . . . . 4 2 . . 4 4 5 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 3 68 11 49 74 36 8 96 13 87 84 84 55 22 61 68 60 44 8 75 16 14 40 18 41 42 28 53 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 12 | . 3 . . . . . . . 1 . 4 . . 1 . 3 . . . . . . . . . . . Known Exits Taken 23 | . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . . . 4 1 2 1 . 1 1 . 3 . 3 1 . . . . . . . Spaces Dug 337 | . . . 9 . 1 . . 1 6 53 . 4 32 2 4 . 84 6 8 . 4 3 14 7 16 51 32 Terrain Destroyed 613 | . . . 27 . 7 . 44 1 6 53 . 4 32 34 4 . 84 6 41 . 4 3 14 7 16 89 137 Melee 140 | . . . . . 1 . . 1 6 3 . 4 32 2 4 . 7 6 8 . 4 3 14 7 16 3 19 Projectile 85 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . 22 36 AOE 388 | . . . . . 6 . 44 . . 50 . . . 32 . . 77 . 33 . . . . . . 64 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Frg Acc Com Total 19787 | 78 683 223 990 902 1255 211 680 789 1018 903 1046 493 852 556 544 182 343 259 652 147 317 286 671 506 1931 1248 2022 Wait 1745 | . 80 40 230 30 113 1 186 136 93 23 122 115 54 77 1 . 3 3 . 1 33 23 30 113 156 52 30 Move 16269 | 62 510 169 609 665 976 203 385 608 885 860 900 370 734 461 536 167 326 228 637 146 271 244 607 366 1580 966 1798 Hop 25 | . . . . . . . 2 5 . 1 . . . . . . . . . . 4 2 . . 3 4 4 Pick Up 167 | 3 18 2 24 25 19 1 4 3 2 . 3 . 3 . . 1 1 2 . . 1 1 1 2 10 18 23 Fast Attach 189 | 7 . 1 19 6 4 5 19 7 9 3 5 2 6 4 . 5 . 6 . . 1 4 4 3 28 15 26 Attach 81 | . 6 1 3 13 9 1 1 . . 2 2 . 2 1 . . 1 3 1 . 1 . 1 2 6 11 14 Detach 50 | . . . 1 1 . . 4 2 . 1 3 . 2 2 . 1 1 3 1 . . 1 . . 5 12 10 Swap 123 | . 8 . 15 16 30 . 5 4 4 4 3 . 2 . . . 1 1 . . 1 . 2 2 9 7 9 Drop 223 | . 8 2 23 17 23 . 23 12 9 2 7 1 7 3 . 4 1 6 . . . 4 2 6 24 20 19 Fire 553 | 6 48 8 65 114 62 . 51 11 . 2 . . . 1 . . 2 . 1 . . . . . 6 128 48 Melee 257 | . . . . 3 3 . . 1 16 5 1 5 42 7 7 4 7 7 12 . 5 7 24 12 48 11 30 Ram 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 70 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 55 . 11 Rewire 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 3) 580 | -10/Materials | Identified exit to Materials 580 | -10/Materials | Central database locked down 594 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Learned location of 1 exit from Recycling 1013 | -10/Materials | Identified exit to Mines 1013 | -10/Materials | Identified exit to Subcaves 1013 | -10/Materials | Learned location of 1 exit from Materials 1042 | -10/Materials | Learned Storage trap positions 1072 | -10/Materials | Learned location of Mines (-10) 1073 | -10/Materials | Learned Storage stockpile data 1125 | -10/Materials | Loaded intel: 12 trap records 1215 | -10/Materials | Entered Subcaves 1216 | -10/Subcaves | Identified exit to Materials 1219 | -10/Subcaves | Learned 2 Materials zone layouts 1555 | -10/Subcaves | Entered Materials 1555 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1556 | -8/Materials | Identified exit to Factory 1908 | -8/Materials | Central database locked down 2156 | -8/Materials | Build established: Scavenger-Tank 2273 | -8/Materials | Discovered exit to Factory (range 10) 2397 | -8/Materials | Repaired Lgt. Treads 2425 | -8/Materials | Repaired Lgt. Treads 2452 | -8/Materials | Repaired Lgt. Treads 2806 | -8/Materials | Garrison activated, responded to threat 3239 | -8/Materials | Identified exit to Garrison 3243 | -8/Materials | Entered Garrison 3291 | -8/Garrison | Triggered checkpoint 3353 | -8/Garrison | Garrison Relay disabled 3497 | -8/Garrison | Triggered checkpoint 3544 | -8/Garrison | Build established: Scavenger-Gunner 3648 | -8/Garrison | Garrison Relay disabled 3909 | -8/Garrison | Discovered exit to Factory (range 10) 3985 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Triggered checkpoint 4051 | -8/Garrison | Discovered exit to Factory (range 63) 4051 | -8/Garrison | Discovered exit to Factory (range 21) 4051 | -8/Garrison | Discovered exit to Factory (range 29) 4080 | -8/Garrison | Garrison Relay disabled 4281 | -8/Garrison | Triggered checkpoint 4400 | -8/Garrison | Lost 12 parts (1p4n3u4w) 4560 | -8/Garrison | Triggered checkpoint 4569 | -8/Garrison | Core integrity fell below 50% 4603 | -8/Garrison | Garrison Relay disabled 4617 | -8/Garrison | Garrison Relay disabled 4746 | -8/Garrison | Entered Factory 4746 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4812 | -7/Factory | Noticed a derelict Sapper rigging charges 4975 | -7/Factory | Central database locked down 5463 | -7/Factory | Discovered new exit (range 16) 5539 | -7/Factory | Identified exit to Factory 5546 | -7/Factory | First assault squad dispatched 5726 | -7/Factory | Build established: Gunner 6211 | -7/Factory | Garrison activated, responded to threat 6267 | -7/Factory | Cargo convoy interrupted 6361 | -7/Factory | Garrison activated, responded to threat 6407 | -7/Factory | Released all parts (12) 6431 | -7/Factory | Lost 3 parts (1n1u1w) 6443 | -7/Factory | Entered another Factory area 6443 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6513 | -6/Factory | Discovered new exit (range 12) 6557 | -6/Factory | Sucked down chute 6557 | -6/Factory | Entered Waste 6558 | -6/Waste | Joined by Warlord forces that had cleared the area 6681 | -6/Waste | Build established: Mutant 6925 | -6/Waste | Murdered 3 allies 7051 | -6/Waste | Murdered 4 allies 7115 | -6/Waste | Discovered new exit (range 12) 7180 | -6/Waste | Entered Factory 7180 | -6/Factory | Accompanied by 11 allies 7292 | -6/Factory | Build established: Scavenger-Sprinter 7371 | -6/Factory | Identified exit to Lower Caves 7509 | -6/Factory | Lost 6 allies 7556 | -6/Factory | Entered Lower Caves 7567 | -6/Lower Caves | Met a Warlord Commander 7568 | -6/Lower Caves | Learned location of Warlord (-4) 7569 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7573 | -6/Lower Caves | Found Encrypted Comm Array 7612 | -6/Lower Caves | Found Alien Artifact 7612 | -6/Lower Caves | Identified Dimensional Node Initializer 7612 | -6/Lower Caves | Initialized slip node 7647 | -6/Lower Caves | Learned 8 Factory zone layouts 7664 | -6/Lower Caves | Learned location of 1 exit from Factory 7692 | -6/Lower Caves | Build established: Scavenger-Scout 7789 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7811 | -6/Lower Caves | Encountered a Warlord checkpoint 7812 | -6/Lower Caves | Discovered new exit (range 10) 7919 | -6/Lower Caves | Lost 4 allies 7991 | -6/Lower Caves | Identified exit to Lower Caves 7991 | -6/Lower Caves | Entered another Lower Caves area 8024 | -6/Lower Caves | Discovered new exit (range 6) 8025 | -6/Lower Caves | Identified exit to Factory 8187 | -6/Lower Caves | Lost 3 parts (1p2n) 8221 | -6/Lower Caves | Encountered a Warlord checkpoint 8271 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8289 | -6/Lower Caves | Discovered new exit (range 7) 8290 | -6/Lower Caves | Identified exit to Zion 8290 | -6/Lower Caves | Entered Zion 8298 | -6/Zion | Found CR-A16's Pointy Stick 8302 | -6/Zion | Learned location of Extension (-5) 8308 | -6/Zion | Found Prototype Launcher 8308 | -6/Zion | Identified Rocket Array 8316 | -6/Zion | Discovered new exit (range 13) 8325 | -6/Zion | Identified exit to Proximity Caves 8387 | -6/Zion | Found Prototype Device 8387 | -6/Zion | Identified Phasing AFG 8424 | -6/Zion | Met Imprinter 8434 | -6/Zion | Visited the Megawrench Repair Shop 8447 | -6/Zion | Learned location of 1 exit from Factory 8503 | -6/Zion | Found Prototype Hackware 8503 | -6/Zion | Identified Exp. System Shield 8517 | -6/Zion | Gained Derelict followers 8542 | -6/Zion | Megawrench repaired 7 parts 8698 | -6/Zion | Entered Proximity Caves 8698 | -5/Proximity Caves | Accompanied by 4 allies 8701 | -5/Proximity Caves | Spotter reported a threat 8825 | -5/Proximity Caves | Learned 4 Factory zone layouts 8917 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8934 | -5/Proximity Caves | Entered Factory 8934 | -5/Factory | Accompanied by 4 allies 8934 | -5/Factory | Evolved 2 slots: Utility x2 8935 | -5/Factory | Identified exit to Upper Caves 8935 | -5/Factory | Identified exit to Extension 9145 | -5/Factory | Lost 3 allies 9171 | -5/Factory | Fabricated Impulse Thruster? 9296 | -5/Factory | Discovered exit to Upper Caves (range 3) 9340 | -5/Factory | Entered Upper Caves 9507 | -5/Upper Caves | Build established: Hacker-Ninja 9508 | -5/Upper Caves | Spotted B-75 Beast 9583 | -5/Upper Caves | Discovered new exit (range 5) 9590 | -5/Upper Caves | Identified exit to Upper Caves 9603 | -5/Upper Caves | Entered another Upper Caves area 9610 | -5/Upper Caves | Discovered new exit (range 8) 9613 | -5/Upper Caves | Identified exit to Factory 9717 | -5/Upper Caves | Discovered new exit (range 16) 9724 | -5/Upper Caves | Identified exit to Zhirov 9793 | -5/Upper Caves | Attracted the attention of an 0b10 base 9805 | -5/Upper Caves | Entered Zhirov 9805 | -5/Zhirov | Discovered new exit (range 3) 9806 | -5/Zhirov | Identified exit to Proximity Caves 9812 | -5/Zhirov | Met Zhirov 9819 | -5/Zhirov | Learned location of Quarantine (-2) 9819 | -5/Zhirov | Learned location of Testing (-3) 9819 | -5/Zhirov | Learned location of Command (-1) 9821 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9827 | -5/Zhirov | Found Alien Artifact 9827 | -5/Zhirov | Identified Integrated Dissipator 9827 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9835 | -5/Zhirov | Found Alien Artifact 9883 | -5/Zhirov | Entered Proximity Caves 9918 | -4/Proximity Caves | Spotted B-86 Titan 10005 | -4/Proximity Caves | Discovered exit to Factory (range 12) 10025 | -4/Proximity Caves | Entered Factory 10025 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10136 | -4/Factory | Discovered new exit (range 11) 10140 | -4/Factory | Identified exit to Upper Caves 10140 | -4/Factory | Entered Upper Caves 10180 | -4/Upper Caves | Learned Extension garrison access intel 10180 | -4/Upper Caves | Learned Research garrison access intel 10180 | -4/Upper Caves | Learned Armory security intel 10180 | -4/Upper Caves | Learned Factory stockpile data 10180 | -4/Upper Caves | Learned Armory emergency access door positions 10197 | -4/Upper Caves | Entered a destroyed Warlord outpost 10257 | -4/Upper Caves | Discovered new exit (range 13) 10294 | -4/Upper Caves | Identified exit to Upper Caves 10322 | -4/Upper Caves | Entered another Upper Caves area 10340 | -4/Upper Caves | Discovered new exit (range 13) 10343 | -4/Upper Caves | Identified exit to Research 10357 | -4/Upper Caves | Entered Research 10357 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10358 | -3/Research | Loaded intel: 4 garrison access locations 10405 | -3/Research | Discovered new exit (range 13) 10409 | -3/Research | Build established: Hacker-Sprinter 10432 | -3/Research | Identified exit to Research 10451 | -3/Research | Identified exit to Armory 10451 | -3/Research | Identified exit to Testing 10472 | -3/Research | Entered Testing 10513 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 10560 | -3/Testing | Found Prototype Hackware 10560 | -3/Testing | Identified Ghost Barrier 10580 | -3/Testing | Entered Research 10580 | -2/Research | Evolved 2 slots: Utility x2 10676 | -2/Research | Identified exit to Quarantine 10739 | -2/Research | Build established: Hacker-Ninja 10805 | -2/Research | Adv. Hacking Suite fried by hacking feedback 10826 | -2/Research | Entered Quarantine 10828 | -2/Quarantine | Cryocooling Duct disabled 10836 | -2/Quarantine | Found Alien Artifact 10836 | -2/Quarantine | Identified Terrabomb 10836 | -2/Quarantine | Used Terrabomb 10843 | -2/Quarantine | Ambient heat levels rising (+20) 10843 | -2/Quarantine | Non-combat units ordered to evacuate 10856 | -2/Quarantine | Identified exit to Access 10915 | -2/Quarantine | Found Alien Slashing Weapon 10915 | -2/Quarantine | Identified Sigix Broadsword 10927 | -2/Quarantine | Found Dimensional Node Initializer 10977 | -2/Quarantine | Spotted Fortress 10994 | -2/Quarantine | Discovered new exit (range 7) 10994 | -2/Quarantine | Discovered new exit (range 6) 10995 | -2/Quarantine | Identified exit to Protoforge 10996 | -2/Quarantine | Identified exit to Section 7 11066 | -2/Quarantine | Entered Protoforge 11132 | -2/Protoforge | Spotted B-90 Cyclops 11161 | -2/Protoforge | Superfortress began startup sequence 11224 | -2/Protoforge | Found Prototype Protection 11224 | -2/Protoforge | Identified Cep. Core Shell 11230 | -2/Protoforge | Found Prototype Device 11230 | -2/Protoforge | Identified Exp. Trap Extractor 11231 | -2/Protoforge | System corruption reached 10% 11236 | -2/Protoforge | Found Prototype Storage 11236 | -2/Protoforge | Identified Cep. NT7 Matterbank 11285 | -2/Protoforge | Initialized slip node 11334 | -2/Protoforge | Found Prototype Device 11334 | -2/Protoforge | Identified Crosscalibrator 11346 | -2/Protoforge | Spotted Immortal 11346 | -2/Protoforge | Spotted Immortal 11346 | -2/Protoforge | Spotted Decapitator 11346 | -2/Protoforge | Spotted Decapitator 11346 | -2/Protoforge | Spotted Decapitator 11346 | -2/Protoforge | Spotted Decapitator 11364 | -2/Protoforge | Found Faulty Cep. Fieldthrust Drive 11366 | -2/Protoforge | Found Faulty Cep. Fieldthrust Drive 11507 | -2/Protoforge | Identified Transdimensional Reconstructor 11507 | -2/Protoforge | Forge Plexus network access discovered 11559 | -2/Protoforge | Found Cep. Deflector Sword 11562 | -2/Protoforge | Spotted V230-r 11562 | -2/Protoforge | Spotted V779-h 11562 | -2/Protoforge | Spotted V289-t 11562 | -2/Protoforge | Spotted V756-t 11595 | -2/Protoforge | Spotted Decapitator 11595 | -2/Protoforge | Spotted Decapitator 11595 | -2/Protoforge | Spotted V194-x 11595 | -2/Protoforge | Spotted V993-c 11595 | -2/Protoforge | Spotted Decapitator 11598 | -2/Protoforge | Spotted Hotshot 11603 | -2/Protoforge | Destroyed Decapitator 11649 | -2/Protoforge | Spotted V129-a 11659 | -2/Protoforge | Found Cep. Zero-point Core 11661 | -2/Protoforge | Found Cep. Zero-point Core 11673 | -2/Protoforge | Found Prototype Processor 11673 | -2/Protoforge | Identified Exp. Targeting Computer 11679 | -2/Protoforge | Found Faulty Cep. Zero-point Core 11695 | -2/Protoforge | Spotted Decapitator 11695 | -2/Protoforge | Spotted Decapitator 11695 | -2/Protoforge | Spotted Decapitator 11695 | -2/Protoforge | Spotted Decapitator 11697 | -2/Protoforge | Spotted V672-u 11697 | -2/Protoforge | Spotted V777-l 11698 | -2/Protoforge | Spotted Immortal 11700 | -2/Protoforge | Spotted V017-r 11727 | -2/Protoforge | Spotted V721-z 11728 | -2/Protoforge | Found Cep. RG22 Armor 11741 | -2/Protoforge | Spotted Hotshot 11741 | -2/Protoforge | Spotted Hotshot 11741 | -2/Protoforge | Spotted Hotshot 11741 | -2/Protoforge | Spotted Hotshot 11751 | -2/Protoforge | Spotted AP7-3 11751 | -2/Protoforge | Spotted AP7-3 11762 | -2/Protoforge | Found Cep. Cloak Mesh 11764 | -2/Protoforge | Found Cep. Cloak Mesh 11765 | -2/Protoforge | Found Faulty Cep. Blasthammer 11767 | -2/Protoforge | Found Cep. Blasthammer 11768 | -2/Protoforge | Warped through subspace to slip node 11772 | -2/Protoforge | Found Cep. Core Shell 11774 | -2/Protoforge | Found Cep. Core Shell 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11797 | -2/Protoforge | Spotted Hotshot 11799 | -2/Protoforge | Lost 9 parts (2n5u2w) 11807 | -2/Protoforge | Entered Access 11807 | -1/Access | Evolved 2 slots: Utility x2 11911 | -1/Access | Energy Cycler disabled 12044 | -1/Access | Found Quantum Capacitor 12047 | -1/Access | Found Quantum Capacitor 12050 | -1/Access | Found Quantum Capacitor 12053 | -1/Access | Found Quantum Capacitor 12185 | -1/Access | Found Quantum Capacitor 12337 | -1/Access | Build established: Hacker-Assassin 12354 | -1/Access | Unchained authorized (CL-0N3) 12571 | -1/Access | Spotted B-99 Colossus 12825 | -1/Access | U-05 Engineer reconstituted as S7 Guard 12825 | -1/Access | Spotted S7 Guard 12842 | -1/Access | Destroyed S7 Guard 12842 | -1/Access | S7 Guard reconstituted as CL-0N3 12922 | -1/Access | Destroyed 9 combat bots 12988 | -1/Access | System corruption reached 10% 13040 | -1/Access | Spotted B-99 Colossus 13047 | -1/Access | Lost 6 parts (3n1u2w) 13055 | -1/Access | Discovered new exit (range 8) 13056 | -1/Access | Identified exit to Command 13063 | -1/Access | Entered Command 13212 | -1/Command | Phase Generator disabled 13251 | -1/Command | Disengaged cave seal 13318 | -1/Command | Build established: Hacker-Sprinter 13473 | -1/Command | Spotted B-99 Colossus 13971 | -1/Command | Build established: Hacker-Tank 14058 | -1/Command | Lost 3 parts (1p2u) 14342 | -1/Command | Spotted M Guard 14344 | -1/Command | Spotted M Guard 14353 | -1/Command | Spotted Combat Programmer 14353 | -1/Command | Spotted Combat Programmer 14377 | -1/Command | System corruption reached 30% 14403 | -1/Command | Core integrity fell below 50% 14426 | -1/Command | Spotted Alpha 7 14426 | -1/Command | Spotted Alpha 7 14426 | -1/Command | Spotted Striker 14426 | -1/Command | Spotted Striker 14426 | -1/Command | Spotted Executioner 14426 | -1/Command | Spotted Executioner 14426 | -1/Command | Spotted Executioner 14426 | -1/Command | Spotted Executioner 14427 | -1/Command | Spotted B-99 Colossus 14429 | -1/Command | Lost 16 parts (2p5n4u5w) 14431 | -1/Command | Spotted B-99 Colossus 14433 | -1/Command | Discovered new exit (range 13) 14437 | -1/Command | Core integrity fell below 20% 14442 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14438_ A bubble of rippling energy engulfs the area. 14438_ Field strength at 94. 14438_ Penetrated by Slug. 14438_ Field strength at 70. 14439_ Penetrated by Slug. 14439_ Field strength at 37. 14439_ Knocked back. 14439_ Triggered Stasis Trap. 14439_ A bubble of rippling energy engulfs the area. 14439_ Field strength at 94. 14439_ Penetrated by Slug. 14439_ Slug penetrates Wall. 14440_ Field strength at 65. 14441_ Penetrated by Slug. 14441_ Slug penetrates Wall. 14441_ Penetrated by Slug. 14441_ Slug penetrates Wall. 14441_ Field strength at 24. Map ----- +----------------------------------------------------+ | #?????????????????# ## | | "" #?????????????????##########" ^ #####" | | """" #??????????????????# # #???### | | """ #??????????????????# + #?????? | | "" #??????????????????# """" # #?????? | | #??????????????????# """" # #?????? | | #??????????????????# """" # #?????? | | #??????????????????# """" # #?????? | | #??????????????????# # #?????? | | #??????????????????# ! # #?????? | | ! = = #??????????????????# # #?????? | | ###""!####???????????????#######+##### #?????? | | ##??????????????????# # #?????? | | #???????????????????# + #?????? | | #???????????????????# # #?????? | | #???????????????????# # #?????? | | ##??????????????????# # #?????? | | "#??????????????????# # ####### | | ##??????????????????# # + == | | #???????????????????############# # == | | #???????????????????????????????# # =! | | #????????????????????##?????????# # | | #???????????#########;####??????# # | | #??##???????# % % #??????# + ] | | #?##"########BB #??????# # | | #?#"# # # ;%;BB^^K%^@ #?###### + | | " ### 7 K ^ #?# # # ! | | ! ; % %% E ^E #?# # # | | + % ^^ % ^ "< #?# # # "" | | + ^ ^ "" #?# # #""" | | + % =^! #?# + #"R | | ###"#### 7[%%E BB #?# # #""" | | " #### #!#[; ;BB #?# # #""" | | # #??######### #?# # # = | | # #??????????# #?# # # | | + #??????????##############?###### ###?### | | # #??????????????????????????????# #####?????? | | # #????????###########???????????# #?????????? | | + #????????# #???????????# #?????????? | | # #????????# ! ] #??###??????# #?????????? | | # #????????# #?## ##?????# #?????????? | | # #????????# ### # ##????# #?????????? | | # ##############+######"###"##???# #?????????? | | # + #"##### #?????????? | | ###+#"###### #?????????? | | ?# # ####?????????? | | ?# + #"####+####### #????????????? | | ?# # ## #?# !! #????????????? | | ?# # ## # !! #????????????? | | ?########### ## ! # ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 77 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 9 Power Amplification 30 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Core Shielding 90 Propulsion Shielding 66 Projectile Deflection 15 Weapon Cycling 25 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- Core Analyzer | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Q-thruster | -3/Testing | Hacked Enh. Biometal Leg | -2/Protoforge | Archive Exp. Thermal Generator | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Hvy. Dispersion Rifle | -2/Protoforge | Archive Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 52% | -8/Materials Lgt. Treads | 62% | -8/Materials Lgt. Treads | 63% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Adv. Surge Thruster | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Lance | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Terrabomb Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Inventory(Loot) Worth The Wait Challenges ------------ None Game ------ Seed ConstructPowerManipulator Manual? 0 Play Time 03:55:09 Cumulative 372.5 hours Start 2026.03.01 @ 20:04:12 End 2026.03.02 @ 00:03:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/1/0/0/0/1/0/0 Lore% 93 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b5e0a38-dab5-445b-b57e-ced30b72f2eb