Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 14:29:01 Player: Zach Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (799) 799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2119 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 85/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Improved Sensor Array Maneuvering Thrusters Maneuvering Thrusters Light Armor Plating Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Improved Sensor Array Maneuvering Thrusters Maneuvering Thrusters Light Armor Plating Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Maneuvering Thrusters Storage Large Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 51 | 7 4 36 4 Power 11 | 1 . 9 1 Engine 11 | 1 . 9 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 7 . Treads . | . . . . Leg 10 | 2 1 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 7 1 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor 3 | . . 3 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 20 | 3 2 13 2 Energy Gun 6 | 1 1 4 . Energy Cannon 2 | . 1 1 . Ballistic Gun 8 | 2 . 6 . Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 14 | . . 6 8 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 6 | . . 2 4 Highest Loss Streak 8 | . . 6 8 Average Slot Usage (%) 95 | . 88 97 95 Engine 19 | . 14 21 21 Leg 22 | . 28 20 21 Storage 13 | . 17 11 21 Processor 1 | . . 1 . Protection 6 | . . 9 . Energy Gun 9 | . 14 7 11 Energy Cannon 5 | . . 8 . Ballistic Gun 14 | . 13 14 10 Launcher 1 | . . 1 9 Naked Turns . | . . . . Heaviest Build 44 | 12 30 41 44 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 13 | 1 1 13 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 9 | 5 7 10 11 Most Carried 10 | 2 9 10 10 Average Carried 7 | 1 4 8 9 Final Capacity 12 | 6 12 10 12 Final Carried 9 | 2 8 9 9 Class Distribution -------------------- 42% | Scavenger-Tank 33% | Mutant 14% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 982 | 203 114 482 183 Remotely . | . . . . Salvage Created 1123 | . 112 965 46 Parts 65 | . 5 60 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 38 | . 3 18 17 Guns 16 | . 3 9 4 Cannons 4 | . . 4 . AOE 18 | . . 5 13 Classes Destroyed 10 | . 1 8 1 Worker 5 | . . 5 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 3 | . . 3 . Watcher 1 | . . 1 . Swarmer 2 | . . 2 . Grunt 14 | . 3 11 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Assembled 17 | . . . 17 Best Kill Streak 17 | . 2 7 17 Combat Bots Only 17 | . 2 4 17 Max Kills in Single Turn 8 | . 1 5 8 Gunslinging . | . . . . Exploded 8 | . . 3 8 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2100 | . 161 1024 915 Core 445 | . 22 145 278 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 91 . . Volleys Fired 66 | . 13 41 12 Largest 3 | . 2 3 3 Hottest 124 | . 60 124 107 Shots Fired 148 | . 26 95 27 Gun 103 | . 26 66 11 Cannon 19 | . . 19 . Launcher 26 | . . 10 16 Special . | . . . . Kinetic 65 | . 13 43 9 Thermal 22 | . 13 9 . Explosive 26 | . . 10 16 Electromagnetic 35 | . . 33 2 Robot Hit Streak 8 | . 5 8 6 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 17 57 15 Core Hits 90 | . 6 46 38 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3531 | . 180 1958 1393 Guns 871 | . 177 559 135 Cannons 296 | . . 296 . Explosions 2361 | . . 1103 1258 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 521 | . 79 345 97 Thermal 162 | . 98 64 . Explosive 2361 | . . 1103 1258 Electromagnetic 484 | . . 446 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 95 | . . 14 81 Projectiles . | . . . . Explosions 95 | . . 14 81 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | . 1 51 76 Shots 4 | . . 2 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 432 | . 66 432 103 Average Temperature 132 | . 31 158 60 Received Heat Transfer 574 | . 90 444 40 Effects 17 | . . 17 . Shutdowns 5 | . . 5 . Energy Bleed 3 | . . 3 . Interference 6 | . . 6 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 362 | . 225 137 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 329 | . 85 329 127 Initial 127 | . . 35 127 Average 104 | . 37 133 118 Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 82 100 Level 1 11 | . . 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 4 31 20 Peak Tracking Total 17 | . 3 6 17 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . . 4 1 Successful 4 | . . 3 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1717 | 68 398 1126 125 Spaces Moved 764 | 55 230 429 50 Core 29 | 18 . 9 2 Treads . | . . . . Legs 735 | 37 230 420 48 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 153 | 101 124 174 158 Slowest Speed 700 | 120 150 700 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 30 33 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 188 | . . 65 123 Melee . | . . . . Projectile . | . . . . AOE 188 | . . 65 123 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1172 | 63 314 724 71 Wait 230 | . 55 175 . Move 761 | 54 229 428 50 Hop . | . . . . Pick Up 37 | 2 9 23 3 Fast Attach 12 | 6 1 5 . Attach 11 | . . 9 2 Detach 1 | . . 1 . Swap 28 | 1 3 22 2 Drop 25 | . 3 20 2 Fire 66 | . 13 41 12 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 934 | -9/Materials | Build established: Scavenger-Tank 1393 | -9/Materials | Lost 6 parts (1p2n1u2w) 1450 | -9/Materials | Discovered new exit (range 15) 1593 | -9/Materials | Entered Mines 1625 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1650 | -9/Mines | Assembled infested the area 1665 | -9/Mines | Core integrity fell below 50% 1714 | -9/Mines | Destroyed 17 combat bots 1716 | -9/Mines | Core integrity fell below 20% 1718 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01679_ as-86810 destroyed. 01682_ as-54156 destroyed. [Achievement: Exterminator] 01688_ as-16536 destroyed. 01693_ Destroyed Asb. Hover Unit. 01693_ as-94264 destroyed. 01697_ The unstable cave ceiling collapses. 01702_ C-30 ARC bursts open, deploying its payload. 01702_ D-53 Grenadier unfolds itself. 01704_ The unstable cave ceiling collapses. 01704_ Hvy. Assault Rifle destroyed. 01706_ Imp. Aluminum Leg destroyed. 01708_ Hvy. Missile Launcher destroyed. 01708_ Lgt. Ion Engine destroyed. 01710_ The unstable cave ceiling collapses. 01710_ Hvy. Ion Engine destroyed. 01712_ The unstable cave ceiling collapses. 01712_ Aluminum Leg destroyed. 01712_ Mni. Grenade Launcher destroyed. 01714_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????########??????????????????????????????? | | ???????????#""""""#???????????????###????????????? | | ???????????#!=/!! #??????????????# ##???????????? | | ???????????## ! #?????????????# ###?????????? | | ???????????# = !##????????????# ??????????? | | ??########?## #??????????## ???????????? | | ??# ### X #??????#### ?? ????????? | | ??# !!! ## ##???### ?? ?????????? | | ??# ! #### #? ???????????? | | ??# ! ! # ## ####???????? | | ### !! ##### #??????? | | # #???## #??????? | | ###????##### @ ??????? | | #?????????# ??????? | | #?????????# d # ??????? | | # #?????????# % d ???????? | | ## ?????????# # ???????? | | ?## #????????# # # % ????????? | | ??## ##????????## = ### ????????? | | ???## ##??????????## ###### #?? < ????????? | | ????####????????????##?????? #??? ?????????? | | ???????????????????????????? #???? ?????????? | | ???????????????????????????? ????? # ??????????? | | ???????????????????????????? ????? #???????????? | | ????????????????????????????? ????? ????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Quick And Dirty Challenges ------------ None Game ------ Seed HeartContainmentFilter Manual? 0 Play Time 00:57:07 Cumulative 21.5 hours Start 2022.02.06 @ 13:23:06 End 2022.02.06 @ 14:29:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d36e94-02fc-4238-b40f-956a45c0ea5b