Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 15:30:24 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (5003) 5003 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 11984 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 488 Entered DSFs 500 Friendly Fire -425 Cogmind --------- Core Integrity 1044/1150 Matter 31/300 Energy 275/275 System Corruption 7% Temperature Cool (0) Movement Core (600) Ox11 Location -4/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Melee Analysis Suite Advanced ECM Suite System Shield > --- WEAPON (4) ------- Variable Charge Gun Magnetic Acceleration Cannon Great Axe > --- INVENTORY (5) ---- Improved Force Field Cooled Particle Cannon Advanced Plasma Cannon Coil Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Melee Analysis Suite Layered Medium Armor Plating Improved Force Field System Guard > --- WEAPON ----------- Advanced Plasma Cannon Magnetic Acceleration Cannon Mass Driver Great Axe > --- INVENTORY -------- Variable Charge Gun Cooled Particle Cannon Coil Gun Heavy Machine Gun [Rating: 81] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Slots Evolved 12 | . . 2 . 2 . 2 . 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 8 | . . 2 . 2 . 1 . 1 2 . . Weapon 2 | . . . . . . . . 1 . . 1 Parts Attached 196 | 1 14 9 11 30 38 1 13 44 9 21 5 Power 19 | . 2 2 1 2 2 . 3 4 . 3 . Engine 14 | . 2 2 1 2 2 . 1 2 . 2 . Core 5 | . . . . . . . 2 2 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 41 | . 5 2 2 5 10 . 4 9 . 4 . Treads 16 | . . 2 2 2 7 . 1 . . 2 . Leg 10 | . 3 . . 1 . . 3 1 . 2 . Wheel 13 | . 2 . . 2 1 . . 8 . . . Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 66 | 1 3 3 5 8 8 1 2 20 6 6 3 Device 36 | 1 . 1 3 4 2 . . 14 5 4 2 Storage 1 | . 1 . . . . . . . . . . Processor 7 | . . 1 2 1 . . 1 . 1 1 . Hackware 5 | . . 1 . . 2 . . 1 . . 1 Protection 17 | . 2 . . 3 4 1 1 5 . 1 . Artifact . | . . . . . . . . . . . . Weapon 70 | . 4 2 3 15 18 . 4 11 3 8 2 Energy Gun 19 | . . 1 3 6 6 . . 2 . . 1 Energy Cannon 7 | . 3 . . . . . . 1 1 2 . Ballistic Gun 24 | . 1 1 . 2 8 . 3 7 . 2 . Ballistic Cannon 4 | . . . . . . . . . . 4 . Launcher 10 | . . . . 5 4 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 2 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 7 . . 2 . . . Corrupted Parts 4 | . . . . . . . . . . 4 . System Corruption 27 | . . . . . . . . . . 27 . Parts Lost 73 | . 6 3 2 7 5 . 5 27 2 10 6 Power 9 | . 1 1 1 1 . . 1 3 . 1 . Propulsion 23 | . 3 1 . 2 1 . 2 8 . 4 2 Utility 31 | . 1 . 1 4 3 . 2 10 2 5 3 Weapon 10 | . 1 1 . . 1 . . 6 . . 1 Highest Loss Streak 20 | . 3 3 2 4 2 . 3 20 2 6 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 92 99 87 96 92 87 86 85 73 86 Engine 6 | . 11 5 10 9 9 7 2 . . 1 5 Core 1 | . . . . . . . 2 5 5 3 . Treads 8 | . . 11 22 7 14 15 4 . . 1 9 Leg 3 | . 20 . . 3 . . 9 4 . 1 . Wheel 5 | . 6 10 . 2 1 . . 11 17 10 . Device 15 | . 2 10 10 10 9 7 1 23 36 25 33 Storage 6 | . 14 11 11 9 9 7 7 1 . . . Processor 5 | . . . 6 11 4 . 4 1 . 8 5 Hackware 10 | . . 11 11 9 21 23 23 10 1 . 4 Protection 7 | . 11 11 4 8 7 15 15 7 5 . 5 Energy Gun 6 | . 7 2 21 10 2 . . 2 . . . Energy Cannon 3 | . 17 13 . . . . . 2 5 6 4 Ballistic Gun 6 | . 1 5 . 4 11 15 14 9 8 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 11 22 27 27 42 40 28 40 44 43 51 67 Greatest Support 53 | 20 26 40 40 40 44 42 42 45 36 53 53 Greatest Overweight (x) 14 | . 1 1 . 7 8 . 7 2 1 8 14 Average Overweight (x) . | . . . . 1 . . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 8 9 10 10 10 10 10 10 6 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | 6 8 9 9 9 9 9 9 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 9 10 10 10 10 10 10 5 5 4 5 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Scavenger-Tank 18% | Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Matter Collected 3261 | 210 116 91 117 397 819 . 321 736 104 315 35 Remotely 674 | 10 10 . . . 577 . 77 . . . . Salvage Created 5517 | 95 339 286 289 684 1265 . 533 959 150 784 133 Parts 287 | 7 16 21 19 50 54 . 28 49 7 31 5 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 6 | . 1 1 . . 2 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Combat Hostiles Destroyed 103 | . 8 8 5 19 25 . 8 15 3 11 1 Melee 2 | . . . . . . . . . . 2 . Guns 56 | . 2 4 5 9 12 . 6 13 2 3 . Cannons 18 | . 6 4 . . . . . 1 1 5 1 AOE 21 | . . . . 9 9 . 2 1 . . . Classes Destroyed 18 | 2 1 3 . 5 5 . 2 . . . . Worker 14 | . . 1 3 4 3 . . 3 . . . Builder 5 | . . . . 3 1 . . . . . 1 Tunneler 5 | 1 1 . 1 . . . . 2 . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 4 | 1 . . . . 1 . . . . 1 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 5 | . . . . 2 2 . . 1 . . . Watcher 3 | . . . . 2 . . . . . 1 . Swarmer 15 | . . 3 . 4 4 . . . 1 3 . Grunt 50 | . 8 4 3 10 9 . 3 10 . 3 . Brawler 4 | . . . . . 3 . . . 1 . . Duelist 4 | . . . . . 2 . . 1 1 . . Protector 1 | . . . . . 1 . . . . . . Sentry 18 | . . 1 2 1 6 . 1 2 . 5 . Specialist 3 | . . . . 2 . . 1 . . . . Hunter 3 | . . . . 2 . . 1 . . . . Programmer 4 | . . . . . . . 1 2 . . 1 Heavy 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 2 5 4 3 10 10 . 3 5 2 3 2 Combat Bots Only 9 | . 3 3 2 8 9 . 3 5 2 3 1 Max Kills in Single Turn 4 | 1 1 1 2 3 4 . 1 2 1 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . Exploded 2 | . . . . 2 2 . 1 1 . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Damage Taken 10670 | . 802 470 288 1151 1580 . 753 3191 347 1180 908 Core 1796 | . 125 86 64 146 271 . 88 671 . 239 106 Absorbed by Shields 200 | . . 36 . . 120 . . . . 44 . Redirected to Shielding 95 | . . 21 12 21 . . 20 21 . . . Ignored by Resistances 61 | . . . . 42 . . . . 19 . . Regen/Repaired (Parts) 552 | . 78 . . . 60 . . 414 . . . Core Remaining (%) 60 | 100 50 . 62 . 24 . 87 21 . 76 . Volleys Fired 356 | 3 44 29 20 51 70 . 23 56 8 36 16 Largest 3 | 2 2 2 2 2 2 . 2 3 3 3 3 Hottest 245 | 80 120 120 140 140 125 . 60 140 158 245 208 Shots Fired 679 | 6 80 57 40 82 98 . 46 127 24 85 34 Gun 475 | 6 40 31 40 69 88 . 44 118 16 23 . Cannon 179 | . 40 26 . . . . . 9 8 62 34 Launcher 25 | . . . . 13 10 . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 363 | . 6 21 7 22 78 . 44 102 16 36 31 Thermal 282 | 6 74 36 33 47 5 . . 21 8 49 3 Explosive 21 | . . . . 13 6 . 2 . . . . Electromagnetic 13 | . . . . . 9 . . 4 . . . Robot Hit Streak 25 | 1 7 12 9 6 15 . 9 25 4 10 5 Robot Miss Streak 7 | 1 6 3 7 6 2 . 3 3 2 3 3 Penetration Max 1 | . . . . 1 . . 1 1 . 1 . Secondary Targets 7 | . 1 . 2 . 1 . 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 . . . Shots Hit Robots 477 | 3 45 36 32 55 93 . 26 91 13 62 21 Core Hits 271 | 3 15 13 24 50 58 . 21 50 6 25 6 Critical Kills 7 | . . . . 1 2 . . 3 . 1 . Critical Parts Destroyed 7 | . . . . 2 3 . . 2 . . . Critical Strikes 20 | . . . . 4 6 . . 5 . 3 2 Burn 2 | . . . . 1 1 . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 9 | . . . . 2 2 . . 5 . . . Blast 3 | . . . . . . . . . . 1 2 Smash 4 | . . . . 1 3 . . . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 43 | . . . . 4 26 . . 3 . 9 1 Impact 30 | . . . . 4 26 . . . . . . Slashing 13 | . . . . . . . . 3 . 9 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14563 | 32 658 476 461 2552 3540 . 673 2630 310 2342 889 Guns 6277 | 32 250 192 443 858 1323 . 530 2059 106 484 . Cannons 3581 | . 402 280 . . . . . 199 204 1688 808 Explosions 3541 | . . . . 1590 1548 . 143 260 . . . Melee 1103 | . . . . 101 649 . . 102 . 170 81 Ramming 61 | . 6 4 18 3 20 . . 10 . . . Kinetic 5557 | . 24 101 40 296 1142 . 530 1642 106 908 768 Thermal 4613 | 32 628 371 403 562 294 . . 815 204 1264 40 Explosive 2689 | . . . . 1590 956 . 143 . . . . Electromagnetic 540 | . . . . . 479 . . 61 . . . Impact 750 | . . . . 101 649 . . . . . . Slashing 353 | . . . . . . . . 102 . 170 81 Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 . 1 5 4 23 7 Average Corruption 4 | . . . . . 1 . 1 4 4 17 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . 1 . . 13 5 1 4 Message Errors 5 | . . . . . . . . 4 1 . . Matter Fused 5 | . . . . . . . . 3 . 1 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . . . 3 2 . 2 Data Loss (major) 2 | . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots 3 | . . . . . . . . . . 3 . Overflow Damage 424 | . . . . 90 170 . 5 81 . 8 70 Projectiles 92 | . . . . . . . . 14 . 8 70 Explosions 152 | . . . . 63 17 . 5 67 . . . Melee 180 | . . . . 27 153 . . . . . . Knockbacks 7 | . . . . . 4 . . . . . 3 Impact 4 | . . . . . 4 . . . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . 35 223 . 47 4 . . . Shots 10 | . . . . 2 7 . 1 . . . . Rammed 13 | . . 1 5 1 3 . . 3 . . . Targets Rammed 17 | . 4 1 5 1 3 . . 3 . . . Kicked 4 | . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 397 | 36 397 204 288 165 201 . . 266 . 372 . Average Temperature 90 | 18 160 54 76 30 41 . . 101 . 95 . Received Heat Transfer 3157 | . 483 175 90 369 504 . 96 915 . 525 . Effects 3 | . 1 . 2 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . 3 5 . . . . . . Impact Corruptions 8 | . . . . 1 7 . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 13 | . 1 . 1 . 1 . . 2 2 6 . Heat Transferred 7872 | 75 1351 792 703 1079 518 . . 1284 285 1735 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Peak Influence 626 | 10 214 385 275 571 626 94 235 389 109 460 230 Initial 225 | . 6 90 150 . 180 94 65 123 44 53 225 Average 229 | 7 78 219 126 382 376 94 157 196 79 240 217 Maximum Alert Level 2 | . 1 1 1 2 2 . 1 1 . 2 1 Low Security (%) 45 | 100 94 37 78 18 3 100 83 41 100 46 6 Level 1 38 | . 5 62 21 16 53 . 16 58 . 44 93 Level 2 16 | . . . . 65 43 . . . . 9 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 23 | . 2 1 1 5 4 . 1 5 . 3 1 Investigation 6 | . 1 1 . 2 . . . . . 2 . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . 1 . 1 3 1 . 1 1 . . . Assault 3 | . . . . . 2 . . . . 1 . Garrison 5 | . . . . . 1 . . 3 . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Distress Signals 14 | . 1 2 . 5 3 . . 1 . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 12 10 5 28 38 . 8 21 3 23 3 Peak Tracking Total 9 | . 5 3 2 6 9 . 3 5 3 4 4 Tactical Retreats 7 | . 2 1 . . 3 . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Traps Triggered 7 | . . . . 1 . . . . 3 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Machines Disabled 24 | . 1 2 . 10 2 . 1 4 . 4 . Max in Single Turn 3 | . 1 1 . 3 1 . 1 3 . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Machines Accessed 24 | . 3 2 . 2 7 1 . 4 2 3 . Terminals 18 | . 2 1 . 2 4 1 . 3 2 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 91 | . 10 14 . 10 24 1 . 21 2 9 . Successful 58 | . 5 12 . 3 15 1 . 16 2 4 . Failed 33 | . 5 2 . 7 9 . . 5 . 5 . Catastrophic 6 | . . . . 2 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 41 | . 7 2 . 5 14 . . 11 1 1 . Terminals 62 | . 7 3 . 10 19 1 . 11 2 9 . Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 3 . . . 3 . . 10 . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 11 | . . 11 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 16 | . . . . 1 9 1 . 1 1 3 . Record 1 | . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 5 | . . . . . 2 . . . 1 2 . Open DSF 1 | . . . . . . 1 . . . . . Alert Level 3 | . . . . . 2 . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 2 . . 9 . . . Scan Component 6 | . 1 . . . 1 . . 4 . . . Repair 6 | . 1 . . . 1 . . 4 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 10 | . . 10 . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 3 2 . 2 2 . . 6 1 1 . Terminals 16 | . 3 1 . 2 2 . . 6 1 1 . Track 1 | . . . . . . . . 1 . . . Botnet 12 | . 2 1 . 2 2 . . 3 1 1 . Disrupt 2 | . 1 . . . . . . 1 . . . Operators 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . 2 3 . . 2 1 3 . Full Trace Events 7 | . 2 1 . 2 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 . . 4 . . . Time 233 | . 13 . . . 32 . . 188 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Total Allies 13 | . . . . . 2 . . . . 11 . Largest Group 8 | . . . . . 2 . . . . 8 2 Highest-Rated Group 365 | . . . . . 62 . . . . 365 193 Highest-Rated Ally 159 | . . . . . 31 . . . . 159 159 Total Orders 1 | . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 Ally Attacks 138 | . . . . . 12 . . . . 126 . Total Damage 2974 | . . . . . 151 . . . . 2823 . Kills 18 | . . . . . . . . . . 18 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Turns Passed 6057 | 41 372 272 945 850 922 93 275 962 257 658 410 Spaces Moved 2782 | 26 175 135 535 305 353 58 115 450 203 286 141 Core 50 | . . . . 1 2 . 7 33 . 6 1 Treads 1349 | . . 45 535 187 306 58 37 . . 41 140 Legs 379 | 26 115 . . 40 . . 71 127 . . . Wheels 1004 | . 60 90 . 77 45 . . 290 203 239 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 160 115 115 157 120 50 105 90 240 Average Speed 149 | 120 112 121 160 210 159 157 166 110 105 122 245 Slowest Speed 750 | 120 190 160 160 400 450 157 400 260 105 450 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 33 13 85 25 55 2 89 13 6 39 4 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 194 | . . . . 94 38 . 10 32 2 14 4 Melee 1 | . . . . . . . . . . 1 . Projectile 25 | . . . . 2 . . . 4 2 13 4 AOE 166 | . . . . 92 38 . 9 27 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Ext Fac Total 3998 | 29 267 188 587 416 591 61 165 790 229 506 169 Wait 329 | . 23 8 . 11 47 . . 218 . 19 3 Move 2771 | 25 174 134 534 304 352 57 114 449 202 285 141 Hop . | . . . . . . . . . . . . Pick Up 60 | . 4 5 6 5 20 2 4 8 2 3 1 Fast Attach 86 | 1 4 4 2 8 19 . 7 24 6 8 3 Attach 48 | . 5 3 4 7 7 1 1 12 1 6 1 Detach 21 | . 2 1 1 4 3 . . 3 2 3 2 Swap 62 | . 5 2 5 15 12 . 5 8 2 7 1 Drop 78 | . 2 1 10 6 32 1 11 6 6 3 . Fire 356 | 3 44 29 20 51 70 . 23 56 8 36 16 Melee 43 | . . . . 4 26 . . 3 . 9 1 Ram 3 | . . . . . . . . 3 . . . Kick 4 | . 4 . . . . . . . . . . Crush 10 | . . 1 5 1 3 . . . . . . Escape Stasis 24 | . . . . . . . . . . 24 . Rewire 103 | . . . . . . . . . . 103 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 2) 42 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Lost 3 parts (1p2n) 376 | -10/Materials | Discovered new exit (range 10) 408 | -10/Materials | Repaired Beam Cannon 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 573 | -9/Materials | Lost 3 parts (1p1n1w) 659 | -9/Materials | Discovered new exit (range 8) 686 | -9/Materials | Entered Mines 687 | -9/Mines | Met a Derelict bent on vengeance 912 | -9/Mines | Learned 8 Materials zone layouts 1034 | -9/Mines | Build established: Scavenger-Mutant 1044 | -9/Mines | Discovered new exit (range 4) 1311 | -9/Mines | Discovered new exit (range 9) 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Evolved 2 slots: Utility x2 1632 | -8/Materials | Identified exit to Factory 1632 | -8/Materials | Identified exit to Storage 1812 | -8/Materials | Lost 4 parts (1n3u) 1828 | -8/Materials | Destroyed 8 combat bots 2481 | -8/Materials | Entered Storage 2615 | -8/Storage | Garrison activated, responded to threat 2900 | -8/Storage | Core integrity fell below 50% 3071 | -8/Storage | Repaired Imp. Ion Engine 3092 | -8/Storage | Build established: Hacker-Mutant 3222 | -8/Storage | Met a pair of Derelict thieves 3298 | -8/Storage | Destroyed 9 combat bots 3340 | -8/Storage | Discovered exit to Factory (range 12) 3403 | -8/Storage | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3495 | -7/Factory | Identified exit to DSF 3496 | -7/Factory | Entered DSF 3550 | -7/DSF | Additional patrols routed to DSF 3627 | -7/DSF | Lost 3 parts (1p1n1u) 3701 | -7/DSF | Found Prototype Device 3732 | -7/DSF | Discovered new exit (range 15) 3760 | -7/DSF | Sterilization system engaged 3771 | -7/DSF | Entered Factory 3771 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3911 | -6/Factory | Garrison activated, responded to threat 3919 | -6/Factory | Spotted B-75 Beast 4031 | -6/Factory | Identified Active Sensor Suite 4121 | -6/Factory | Core integrity fell below 50% 4159 | -6/Factory | Lost 20 parts (3p5n7u5w) 4227 | -6/Factory | Lost 4 parts (1n2u1w) 4464 | -6/Factory | Repaired Coil Gun 4504 | -6/Factory | Repaired Imp. Light Armor Plating 4555 | -6/Factory | Repaired Adv. Heat Sink 4607 | -6/Factory | Repaired Fission Core 4717 | -6/Factory | Discovered new exit (range 15) 4733 | -6/Factory | Entered another Factory area 4733 | -5/Factory | Evolved 2 slots: Utility x2 4791 | -5/Factory | Build established: Scavenger-Tank 4983 | -5/Factory | Discovered new exit (range 9) 4990 | -5/Factory | Entered Extension 5011 | -5/Extension | Disrupted transfer network 5154 | -5/Extension | Build established: Scavenger-Mutant 5454 | -5/Extension | Rescued A7 5457 | -5/Extension | Spotted B-75 Beast 5463 | -5/Extension | Spotted B-75 Beast 5493 | -5/Extension | Allies destroyed B-75 Beast 5506 | -5/Extension | Allies destroyed B-75 Beast 5535 | -5/Extension | Lost 6 parts (1p3n2u) 5590 | -5/Extension | First assault squad dispatched 5615 | -5/Extension | Discovered new exit (range 3) 5643 | -5/Extension | System corruption reached 10% 5648 | -5/Extension | Entered Factory 5648 | -4/Factory | Accompanied by 2 allies (A7) 5648 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5898 | -4/Factory | Build established: Scavenger-Tank 6002 | -4/Factory | Garrison activated, responded to threat 6058 | -4/Factory | Self-destructed Last Messages --------------- 06023_ System corrupted: Component data lost. 06026_ Slug penetrates P-70 Sage. 06026_ Destroyed Tesla Rifle. 06026_ P-70 Sage Mic. Fission Core blasted off. 06026_ P-70 Sage knocked back. 06028_ R-10 Processor collects Mic. Fission Core. 06029_ Destroyed Imp. Heat Sink. 06029_ P-70 Sage suffers critical hit (Blast). 06029_ Destroyed Antigrav System. 06032_ P-70 Sage destroyed. 06035_ Slug penetrates R-10 Processor. 06038_ R-10 Processor destroyed. 06047_ Penetrated by Slug. 06047_ Mass Driver destroyed. 06047_ Imp. Treads destroyed. 06047_ Critical hit (Blast). 06050_ Acquired 4 matter. 06055_ Imp. Cooling System destroyed. 06055_ Lyr. Medium Armor Plating destroyed. 06056_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????#####+#####?????????# #??? | | ??????????????????# ########### #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# /??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# #??? | | ??????????????????# ###################??? | | ??????????????????### ###??##????????????????? | | ????????????????????# #####??????????????????? | | ????????????######### # ???????????????????? | | ????????? % + ?????????????????????? | | ????????????######### m@#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#% % #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# % "??????????????????????? | | ????????????????????# % =%!??????????????????????? | | ????????????????????+ %%+??????????????????????? | | ????????????????????# *???????????????????????? | | ????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????H?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Containment 8 Armor Coverage 600 Resistance: TH 10 Resistance: EX 50 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMappingGenerator Manual? 0 Play Time 00:50:30 Cumulative 449.0 hours Start 2023.07.13 @ 14:41:35 End 2023.07.13 @ 15:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 121 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b14800a7-05ca-41ce-8843-f450f0fa83bf