Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 02:29:57 Player: Hoggypare Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (7444) 7444 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2107) 2107 TOTAL SCORE: 17211 Bonus ------- High Alert Combat Kills 1263 Follower Combat Kills 502 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -458 Cogmind --------- Core Integrity 0/1450 Matter 289/300 Energy 61/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Armored Heavy Treads Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Core Analyzer Improved Weapon Cycler Improved Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Phase Gun Long-range Proton Cannon Hardcell Cannon Hardcell Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Armored Medium Treads Advanced Heat Sink Matter Compressor Improved Heavy Armor Plating Long-range Tractor Beam Recalibrator Recalibrator [Rating: 143] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Phase Gun Energy Cannon Firepult Ballistic Gun Flak Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Slots Evolved 16 | . . . . . 4 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . . . . 1 Utility 9 | . . . . . 2 2 . . 2 1 . 1 1 Weapon 3 | . . . . . 1 . 1 . . . . 1 . Parts Attached 148 | 8 7 13 1 . 9 21 3 12 20 13 21 12 8 Power 16 | 1 . 3 . . 2 1 . . 1 4 1 1 2 Engine 5 | 1 . 3 . . 1 . . . . . . . . Core 5 | . . . . . 1 1 . . 1 2 . . . Reactor 6 | . . . . . . . . . . 2 1 1 2 Propulsion 39 | 4 3 3 . . 4 2 1 8 6 2 1 2 3 Treads 22 | . . . . . . . . 8 6 2 1 2 3 Leg 11 | 2 . 2 . . 4 2 1 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 4 | . 3 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 1 2 2 . . 2 10 1 2 9 2 12 5 2 Device 32 | . . . . . 2 8 . . 8 1 8 4 1 Storage 2 | 1 . . . . . . . 1 . . . . . Processor 3 | . . . . . . . . . 1 . 2 . . Hackware 2 | . 1 1 . . . . . . . . . . . Protection 11 | . 1 1 . . . 2 1 1 . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 2 5 1 . 1 8 1 2 4 5 7 4 1 Energy Gun 8 | 2 . 2 . . . 2 . . . . . 2 . Energy Cannon 10 | . 1 . 1 . . 1 . . 2 2 2 1 . Ballistic Gun 4 | . . . . . 1 2 1 . . . . . . Ballistic Cannon 13 | . . . . . . 3 . 2 2 1 5 . . Launcher 6 | . 1 2 . . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . 1 . 1 2 . . 1 . . 1 . Parts Lost 39 | . . 8 . . 2 . . . . . 6 2 21 Power 6 | . . 1 . . 1 . . . . . 1 . 3 Propulsion 7 | . . 3 . . 1 . . . . . . . 3 Utility 14 | . . 1 . . . . . . . . 3 1 9 Weapon 12 | . . 3 . . . . . . . . 2 1 6 Highest Loss Streak 15 | . . 8 . . 2 . . . . . 2 1 15 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 97 91 88 85 79 84 92 91 85 77 78 88 71 Engine 4 | . 14 11 14 14 4 5 . . . . . . . Core 2 | . . . . . 4 2 6 6 5 7 3 . . Reactor 2 | . . . . . . . . . . 2 6 9 7 Treads 8 | . . . . . . . . 21 20 12 10 13 12 Leg 9 | . . 18 28 28 26 23 25 4 . . . . . Hover 1 | . 21 8 . . . . . . . . . . . Device 14 | . . . . . 9 23 20 15 17 21 20 21 15 Storage 2 | . 7 . . . . . . 4 5 5 5 4 4 Processor 3 | . . . . . . . . . 5 5 4 9 6 Hackware 5 | . 11 12 14 14 9 7 6 6 4 . . . . Protection 7 | . 6 14 14 14 9 7 13 11 5 5 6 4 6 Energy Gun 1 | . 11 8 3 . . 1 . . . . . 2 3 Energy Cannon 6 | . 5 1 10 14 9 7 6 6 5 5 3 4 3 Ballistic Cannon 6 | . . . . . . 3 6 11 11 9 10 10 6 Launcher 2 | . 10 12 3 . . . . . . 2 5 4 . Naked Turns 1 | . . . . . . . . . . . . . 1 Heaviest Build 151 | 11 12 10 28 28 46 54 55 88 102 106 116 132 151 Greatest Support 175 | 26 26 40 40 40 58 56 71 114 124 145 145 145 175 Greatest Overweight (x) 12 | 2 . . . . . . . 2 1 1 . . 12 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 10 | 7 6 5 5 5 5 5 5 12 15 15 15 15 14 Most Carried 15 | 4 7 5 5 5 5 5 5 15 15 15 15 15 15 Average Carried 9 | 1 4 3 3 4 4 4 4 9 14 12 12 11 12 Final Capacity 15 | 8 5 5 5 5 5 5 5 15 15 15 15 15 5 Final Carried 15 | 3 5 4 4 5 5 5 5 15 15 13 13 14 5 Class Distribution -------------------- 22% | Scavenger-Mutant 14% | Tank 13% | Scavenger-Skirmisher 11% | Scavenger-Tank 11% | Gunner 9% | Skirmisher 9% | Scavenger-Gunner 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Matter Collected 5464 | 210 184 300 . 10 90 329 . 228 670 968 1573 448 454 Remotely . | . . . . . . . . . . . . . . Salvage Created 8178 | . 325 187 . 52 75 680 . 529 1141 2163 1945 586 495 Parts 326 | . 23 10 . 6 1 20 . 15 30 81 90 34 16 Haulers Intercepted 4 | . 2 . . . . . . . 2 . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Combat Hostiles Destroyed 118 | . 3 13 . 4 . 7 . 5 14 31 24 9 8 Guns 5 | . . 3 . . . . . 1 . . . 1 . Cannons 52 | . . . . 1 . 1 . 2 3 13 17 7 8 AOE 46 | . 3 10 . 3 . 4 . 2 6 12 5 1 . Classes Destroyed 20 | . 6 2 . . 1 4 . 1 1 3 2 . . Worker 12 | . 1 . . . . 2 . . 4 4 1 . . Builder 15 | . . . . . . 4 . . 1 4 5 1 . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 4 | . 2 . . . . . . . 2 . . . . Recycler 5 | . 1 1 . . . 1 . . . 2 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 7 | . 2 . . . . 2 . . . . 1 1 1 Watcher 10 | . 2 . . . . 4 . . 2 1 1 . . Swarmer 23 | . . 7 . 4 . . . . . 12 . . . Grunt 40 | . 3 2 . . 1 2 . 3 3 7 12 3 4 Brawler 3 | . . . . . . . . . 1 . 1 . 1 Protector 1 | . . . . . . . . . . . 1 . . Sentry 10 | . . . . . . 2 . . 3 1 2 2 . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 18 | . . . . . . 1 . 1 2 4 6 2 2 Programmer 14 | . . . . . . 2 . . 5 4 . 2 1 Heavy 1 | . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . 1 2 . . Zionite 1 | . . . . . 1 . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 5 4 . 4 . 4 . 3 4 9 7 5 4 Combat Bots Only 7 | . 2 3 . 4 . 2 . 3 3 6 7 4 4 Max Kills in Single Turn 5 | . 2 3 . 4 2 3 . 3 2 5 5 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 3 . 1 . 2 1 3 3 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Damage Taken 11981 | . 24 471 . 7 323 482 . 179 1031 2286 1957 467 4754 Core 2032 | . 18 86 . . . 35 . 32 144 106 81 44 1486 Absorbed by Shields 820 | . . . . . . 2 . 42 . . . 75 701 Reduced by Siege Mode 157 | . . . . . . . . . . 51 9 5 92 Redirected to Shielding 63 | . 1 38 . . . . . 24 . . . . . Regen/Repaired (Parts) 76 | . . . . . . 76 . . . . . . . Core Remaining (%) 89 | 100 . . . 58 100 95 . 96 85 . 83 96 . Volleys Fired 302 | . 23 38 . 1 2 29 . 7 28 62 57 25 30 Largest 5 | . 2 2 . 1 2 2 . 3 3 4 4 5 5 Hottest 372 | . 90 95 . 250 278 305 . 372 372 368 280 345 345 Shots Fired 733 | . 36 43 . 1 4 54 . 21 77 171 169 85 72 Gun 75 | . 18 25 . . 2 5 . 5 . . . 10 10 Cannon 600 | . 11 . . 1 2 49 . 16 77 154 157 72 61 Launcher 58 | . 7 18 . . . . . . . 17 12 3 1 Special . | . . . . . . . . . . . . . . Kinetic 413 | . . . . . 2 25 . 14 57 112 108 53 42 Thermal 155 | . 22 2 . 1 2 25 . 7 20 42 14 10 10 Explosive 25 | . 7 18 . . . . . . . . . . . Electromagnetic 140 | . 7 23 . . . 4 . . . 17 47 22 20 Robot Hit Streak 24 | . 3 5 . 1 4 8 . 10 10 24 24 9 12 Robot Miss Streak 7 | . 3 7 . 2 2 7 . 2 6 5 2 4 2 Penetration Max 1 | . . . . . . 1 . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 424 | . 11 16 . 1 2 29 . 16 42 110 103 47 47 Core Hits 331 | . 14 20 . 4 7 35 . 26 42 73 62 24 24 Critical Kills 27 | . . . . . . . . 1 4 5 17 . . Critical Parts Destroyed 39 | . . . . . . . . 1 6 12 19 1 . Critical Strikes 93 | . . . . . . . . 2 12 22 46 7 4 Burn 1 | . . . . . . . . . . . . 1 . Destroy 80 | . . . . . . . . 2 11 19 46 2 . Blast 9 | . . . . . . . . . 1 3 . 2 3 Corrupt 3 | . . . . . . . . . . . . 2 1 Melee Attacks 6 | . . 2 . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18404 | . 540 852 . 72 174 1546 . 896 2234 4992 3388 1864 1846 Guns 581 | . 60 118 . . 17 39 . 78 . . . 136 133 Cannons 9388 | . 89 . . 10 29 542 . 187 938 2656 2158 1385 1394 Explosions 8318 | . 391 734 . 55 128 963 . 631 1250 2311 1193 343 319 Melee . | . . . . . . . . . . . . . . Ramming 117 | . . . . 7 . 2 . . 46 25 37 . . Kinetic 6262 | . . . . . 17 204 . 194 498 1707 1479 1115 1048 Thermal 6836 | . 111 15 . 65 157 1301 . 702 1607 1986 385 374 133 Explosive 1505 | . 391 734 . . . . . . 83 . . . 297 Electromagnetic 3684 | . 38 103 . . . 39 . . . 1274 1487 375 368 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 3 . . . 4 3 3 2 30 Average Corruption 3 | . . . . . 3 . . . 3 1 3 1 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . 3 . . . 21 . 24 7 8 Message Errors 11 | . . . . . . . . . 4 . 4 2 1 Matter Fused 15 | . . . . . 1 . . . 6 . 7 . 1 Heat Flow Errors 7 | . . . . . . . . . 3 . 3 . 1 Energy Discharges 14 | . . . . . 1 . . . 4 . 5 1 3 Data Loss (minor) 5 | . . . . . . . . . 3 . 1 . 1 Data Loss (major) 4 | . . . . . . . . . . . 1 2 1 Misfires 3 | . . . . . . . . . 1 . 1 1 . Alerts 3 | . . . . . 1 . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 344 | . 11 19 . . . 21 . . 24 142 23 54 50 Projectiles 207 | . 11 . . . . 14 . . 15 67 21 29 50 Explosions 128 | . . 19 . . . 7 . . 3 74 . 25 . Melee 9 | . . . . . . . . . 6 1 2 . . Knockbacks 25 | . . . . . . . . . 6 2 6 7 4 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . 6 2 6 7 3 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 951 | . 12 123 . 7 15 128 . 7 370 121 72 . 96 Shots 60 | . 1 4 . 1 1 14 . 1 21 12 3 . 2 Rammed 6 | . . . . . . . . . 3 1 2 . . Targets Rammed 9 | . . . . 2 . 1 . . 3 1 2 . . Kicked 3 | . . . . 2 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 652 | . 140 164 . 234 230 398 . 234 435 652 556 406 623 Average Temperature 155 | . 38 69 . 121 113 138 . 102 181 157 175 181 268 Received Heat Transfer 1406 | . 6 238 . . . 60 . 6 54 75 126 . 841 Effects 54 | . . . . . 1 2 . . 3 10 13 3 22 Shutdowns 14 | . . . . . . . . . 2 2 5 . 5 Energy Bleed 8 | . . . . . 1 2 . . . 3 1 1 . Interference 7 | . . . . . . . . . 1 . 5 . 1 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . 1 1 1 1 Damage (minor) 8 | . . . . . . . . . . 3 1 1 3 Damage (major) 9 | . . . . . . . . . . 1 . . 8 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations 17 | . . . . . . . . . 1 6 4 3 3 Total Turns 334 | . . . . . . . . . 5 154 53 61 61 Longest Duration 57 | . . . . . . . . . 5 57 18 46 27 Robots Corrupted 5 | . . . . . . . . . . 3 2 . . Combat Hostiles 4 | . . . . . . . . . . 2 2 . . Parts Fried 19 | . . . . . . . . . . 11 6 1 1 Impact Corruptions 3 | . . . . . . . . . 1 1 1 . . Robots Melted 13 | . . . . . . 3 . 1 5 4 . . . Combat Hostiles 11 | . . . . . . 2 . . 5 4 . . . Parts Melted 81 | . . . . . . 22 . 12 28 18 . 1 . Heat Transferred 26198 | . 235 37 . 320 1120 6480 . 4320 7600 5080 400 459 147 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 3 3 3 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Peak Influence 1037 | . 341 465 . 126 132 212 103 217 361 1037 816 511 592 Initial 507 | . . 132 . . . 55 103 72 113 122 507 428 219 Average 283 | . 158 293 . 34 73 82 103 180 215 462 615 443 410 Maximum Alert Level 3 | . 1 2 . . . 1 . 1 1 3 3 2 2 Low Security (%) 38 | 100 51 25 . 100 100 87 100 44 23 14 . . . Level 1 32 | . 48 51 . . . 12 . 55 76 32 . 35 44 Level 2 25 | . . 23 . . . . . . . 36 83 64 55 Level 3 3 | . . . . . . . . . . 16 16 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 3 6 . 1 3 11 4 2 4 Investigation 4 | . . . . . . . . . . 2 1 . 1 Extermination 10 | . . . . . . 4 . . 2 2 . 1 1 Reinforcement 15 | . 2 . . . 1 2 . 1 1 5 1 1 1 Assault 6 | . . . . . 1 . . . . 2 2 . 1 Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 3 . . . Haulers Reinforced 3 | . . . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Distress Signals 8 | . 2 . . . 1 . . . 2 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 10 12 . 4 6 14 . 6 19 39 36 10 16 Peak Tracking Total 8 | . 5 3 . 4 3 2 . 3 3 8 7 3 6 Tactical Retreats 6 | . 1 1 . . . . . . 1 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Traps Triggered 4 | . . . . . . 1 . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Machines Disabled 33 | . . 1 . . 2 3 . . 5 13 5 1 3 Max in Single Turn 6 | . . 1 . . 2 2 . . 2 6 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Machines Accessed 38 | . 6 . 2 1 2 7 1 . 7 3 6 2 1 Terminals 25 | . 5 . . . 1 5 1 . 3 2 6 2 . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 . . . 1 . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . 1 . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 93 | . 16 . 10 1 5 18 1 . 14 9 11 4 4 Successful 63 | . 11 . 10 1 3 16 1 . 7 4 6 2 2 Failed 30 | . 5 . . . 2 2 . . 7 5 5 2 2 Catastrophic 3 | . . . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 56 | . 15 . . . 2 10 1 . 7 6 11 4 . Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations 8 | . . . . . 3 2 . . . 3 . . . Recycling Units 4 | . 1 . . . . . . . 3 . . . . Scanalyzers 10 | . . . . . . 6 . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 48 | . 10 . 10 1 2 8 1 . 5 3 6 2 . Record 18 | . . . 10 . . 1 . . 1 1 4 1 . Part Schematic 2 | . . . . . . . . . 1 1 . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . Open DSF 5 | . . . . . . 2 1 . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . Alert Level 5 | . 1 . . . . 2 . . 1 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Dispatch Records 4 | . 1 . . . 1 1 . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 1 2 . . . 1 . . . Scan Component 3 | . . . . . 1 1 . . . 1 . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 6 . . 2 . . . . Insert Component 5 | . . . . . . 4 . . 1 . . . . Analyze 3 | . . . . . . 2 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 1 1 . . 6 3 5 2 1 Full Trace Events 4 | . . . . . . . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 2 . . 2 1 . . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . . . . 16 Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . . 1 . . . . Part Schematics Acquired 3 | . . . . . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . 1 . . . . . . . . . . 1 Robot Hacks Applied 3 | . . 1 . . . . . . . . . . 2 parse_system 3 | . . 1 . . . . . . . . . . 2 Relay Couplers Released 2 | . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Total Allies 12 | . . . . 5 . . . . . 3 4 . . Largest Group 5 | . . . . 5 5 2 . . . 3 4 . . Highest-Rated Group 189 | . . . . 85 85 24 . . . 138 189 . . Highest-Rated Ally 51 | . . . . 31 31 16 . . . 46 51 . . Total Orders 13 | . . . . . 6 3 . . 4 . . . . ROAM 4 | . . . . . 3 . . . 1 . . . . EXPLORE 9 | . . . . . 3 3 . . 3 . . . . Ally Attacks 125 | . . . . . 53 18 . . . 17 37 . . Total Damage 1889 | . . . . . 350 114 . . . 536 889 . . Kills 14 | . . . . . 6 1 . . . 3 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 21 | . . . . . 13 4 . . 4 . . . . Drone Recoveries 3 | . . . . . 1 . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Turns Passed 10551 | 97 327 644 719 793 368 1535 83 339 1929 862 1345 1009 501 Spaces Moved 6598 | 78 396 575 596 636 253 1103 64 164 977 346 663 531 216 Core 45 | 22 . 15 . . . . . . . . . . 8 Treads 2867 | . . . . . . . . 142 977 346 663 531 208 Legs 3006 | . . 332 596 636 253 1103 64 22 . . . . . Wheels 115 | 56 59 . . . . . . . . . . . . Hover 565 | . 337 228 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 50 120 120 120 120 122 122 165 160 160 160 50 Average Speed 134 | 101 61 92 120 120 120 121 122 164 175 163 160 162 167 Slowest Speed 650 | 150 90 120 120 120 120 123 123 330 243 240 160 163 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 41 | 6 78 70 91 77 29 20 1 83 34 9 66 13 5 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 410 | . 50 105 . 14 10 14 . . 70 59 23 22 43 Melee . | . . . . . . . . . . . . . . Projectile 86 | . . . . . . 14 . . 9 34 13 10 6 AOE 323 | . 50 105 . 14 10 . . . 60 25 10 12 37 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac DSF Fac Fac Ext Res Res Total 7791 | 96 447 643 601 665 314 1244 69 220 1138 543 859 630 322 Wait 493 | . 1 . . 25 38 65 . 8 69 96 90 48 53 Move 6585 | 77 395 574 595 635 252 1102 63 163 976 345 662 530 216 Hop . | . . . . . . . . . . . . . . Pick Up 130 | 9 11 11 2 1 8 9 2 15 16 13 17 11 5 Fast Attach 24 | . 1 . . . 2 9 . 6 5 . 1 . . Attach 78 | 8 1 11 1 . 6 4 2 1 5 8 15 9 7 Detach 10 | 2 . 1 . . 1 3 . . 1 . . . 2 Swap 46 | . 5 2 . . 1 8 1 5 10 5 5 3 1 Drop 108 | . 10 4 3 1 4 14 1 15 25 13 10 4 4 Fire 302 | . 23 38 . 1 2 29 . 7 28 62 57 25 30 Melee 6 | . . 2 . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . 2 . 1 . . . . . . . Crush 6 | . . . . . . . . . 3 1 2 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 381 | -10/Materials | Discovered new exit (range 16) 425 | -10/Materials | Entered Mines 473 | -10/Mines | Assembled infested the area 478 | -10/Mines | Assisted by a Guerilla fighting off Assembled 479 | -10/Mines | Learned Materials non-interactive machine intel 662 | -10/Mines | Lost 8 parts (1p3n1u3w) 772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 772 | -10/Mines | Discovered new exit (range 5) 931 | -10/Mines | Build established: Scavenger-Mutant 1069 | -10/Mines | Entered Exiles 1087 | -10/Exiles | Discovered new exit (range 15) 1114 | -10/Exiles | Met 8R-AWN 1133 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1189 | -10/Exiles | Aligned with FarCom system 1191 | -10/Exiles | Given EX-Vault access code 1219 | -10/Exiles | Opened EX-Vault 1227 | -10/Exiles | Found Prototype Energy Cannon 1228 | -10/Exiles | Identified Firepult 1255 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1290 | -10/Exiles | Met EX-DEC 1339 | -10/Exiles | Discovered new exit (range 11) 1434 | -10/Exiles | Visited The Gauntlet 1740 | -10/Exiles | Learned location of Zion (-7) 1788 | -10/Exiles | Left Exiles lab with Firepult 1788 | -10/Exiles | Entered Mines 1795 | -9/Mines | Found the Drone Emporium 1804 | -9/Mines | Found Prototype Device 2033 | -9/Mines | Learned location of 1 exit from Materials 2467 | -9/Mines | Found a hidden stash of uninstalled traps 2553 | -9/Mines | Discovered new exit (range 8) 2577 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2581 | -9/Mines | Entered Materials 2581 | -8/Materials | Accompanied by 5 allies 2581 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2582 | -8/Materials | Identified exit to Factory 2583 | -8/Materials | Loaded intel: 28 non-interactive machine locations 2583 | -8/Materials | Identified Bomb Drone Bay 2586 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2650 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Crushed by falling debris 2858 | -8/Materials | Discovered exit to Factory (range 16) 2882 | -8/Materials | Build established: Scavenger-Skirmisher 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Accompanied by 2 allies 2949 | -7/Factory | Evolved 2 slots: Utility x2 3128 | -7/Factory | Repaired Imp. Light Armor Plating 4295 | -7/Factory | Discovered new exit (range 10) 4336 | -7/Factory | Build established: Tank 4340 | -7/Factory | Discovered new exit (range 15) 4484 | -7/Factory | Entered another Factory area 4484 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4498 | -6/Factory | Found Prototype Processor 4566 | -6/Factory | Identified exit to DSF 4567 | -6/Factory | Entered DSF 4603 | -6/DSF | Additional patrols routed to DSF 4839 | -6/DSF | Discovered new exit (range 15) 4906 | -6/DSF | Entered Factory 4906 | -5/Factory | Evolved 2 slots: Utility x2 4906 | -5/Factory | Identified Exp. Targeting Computer 5142 | -5/Factory | Build established: Skirmisher 5574 | -5/Factory | Build established: Tank 5791 | -5/Factory | Discovered new exit (range 15) 6679 | -5/Factory | Build established: Gunner 6741 | -5/Factory | Discovered new exit (range 8) 6835 | -5/Factory | Entered another Factory area 6835 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6909 | -4/Factory | Destroyed B-86 Titan 7014 | -4/Factory | Allied Derelicts emerged from ambush trap array 7466 | -4/Factory | Discovered new exit (range 13) 7585 | -4/Factory | First assault squad dispatched 7697 | -4/Factory | Entered Extension 7914 | -4/Extension | Build established: Scavenger-Gunner 7990 | -4/Extension | Door terminal overloaded 7991 | -4/Extension | Rescued a captive Derelict 7992 | -4/Extension | Rescued a captive Derelict 8054 | -4/Extension | Rescued a captive Derelict 8056 | -4/Extension | Rescued a captive Derelict 8265 | -4/Extension | Spotted B-86 Titan 8341 | -4/Extension | Destroyed B-86 Titan 8346 | -4/Extension | Spotted B-86 Titan 8419 | -4/Extension | Destroyed B-86 Titan 8447 | -4/Extension | First assault squad dispatched 8722 | -4/Extension | Disrupted transfer network 8931 | -4/Extension | Discovered new exit (range 16) 8933 | -4/Extension | Discovered new exit (range 15) 8955 | -4/Extension | Disrupted transfer network 8982 | -4/Extension | Destroyed 7 combat bots 9042 | -4/Extension | Entered Research 9042 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9459 | -3/Research | Discovered new exit (range 21) 9704 | -3/Research | Spotted B-86 Titan 9982 | -3/Research | Build established: Scavenger-Tank 10051 | -3/Research | Entered another Research area 10051 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10205 | -2/Research | Fabricated Arm. Heavy Treads (x2) 10301 | -2/Research | First assault squad dispatched 10428 | -2/Research | Spotted B-90 Cyclops 10464 | -2/Research | Lost 5 parts (1p3u1w) 10506 | -2/Research | System corruption reached 10% 10538 | -2/Research | Core integrity fell below 50% 10546 | -2/Research | Core integrity fell below 20% 10552 | -2/Research | System corruption reached 30% 10552 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 10530_ Hvy. Treads destroyed. 10531_ U-05 Engineer lays Concrete. 10532_ Enh. Optical Array destroyed. 10533_ U-05 Engineer lays Concrete. 10534_ System corrupted: Substantial component data lost. 10534_ U-05 Engineer lays Concrete. 10536_ U-05 Engineer builds a Wall. 10536_ Adv. Datajack destroyed. 10536_ Antimatter Reactor destroyed. 10539_ Knocked back. 10540_ U-05 Engineer builds a Wall. 10548_ B-90 Cyclops exits siege mode. 10548_ U-05 Engineer lays Concrete. 10551_ ALERT: Rogue bot located, Programmers report to Research Zone 1I. 10551_ Lrg. Storage Unit destroyed. 10551_ System corrupted by crushing effect (+2). 10551_ Knocked back. 10551_ U-05 Engineer builds a Wall. 10552_ System corrupted: Energy discharge (-38). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????#############?????????? | | ????????????????????????# """ """ #?????????? | | ????????????????????????# " """ #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ?????????????????????#### ! = #?????????? | | ??????????????????### ### == #?????????? | | ??????????????????######### #;+;#"###?????????? | | ??????############## ! u #???????????? | | ??????# # #???????????? | | ??????# # #???????????? | | ??????#"" """ # #???????????? | | ??????#"F = """ ; gi ####???????????? | | ??????#""" """ # g #??????????????? | | ??????#""" # !b!BB ########???????? | | ??????# # !**BB #???????? | | ??????# ; =! #???????? | | ??????# = # #???????? | | ??????# # ! #???????? | | ??????# # @ ;######### #???????? | | ??????# !==!# ; # #???????? | | ??????#### #########! # #? #???????? | | ????????# # # """ +? #???????? | | ????????##### # """ #?? #???????? | | ????????????# # """ #??? +???????? | | ????????????# # """ #??? #???????? | | ????????????# ######## """ #????#???????? | | ????????????# #??????? #????????????? | | ????????????# #??????? #????????????? | | ????????????# #????????####?##?????????????? | | ????????????# #????????????????????????????? | | ???#######??# ###########??????????????????? | | ???# ?#%= # #??????????????????? | | ???# ?#[ = # #??????????????????? | | ???# # [ # """" #??????????????????? | | ???# """ # # """" #??????????????????? | | ???# """ + + """"" #??????????????????? | | ???# """ # # """" =#??????????????????? | | ???# # # #??????????????????? | | ???# ?# # #??????????????????? | | ???# ?# ###########??????????????????? | | ???#######??# #????????????????????????????? | | ????????????# ##???????????????????????????? | | ????????????# T#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: TH 25 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Hacked Arm. Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Heavy Treads | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just Shoot The Terminal Leap Before You Look Please Form A Line Release The Drones! Respectable Loadout Serviceable Loadout Tank Turtlemind Challenges ------------ None Game ------ Seed EnergyMassSaw Manual? 0 Play Time 02:58:21 Cumulative 22.1 hours Start 2023.02.06 @ 23:26:26 End 2023.02.07 @ 02:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65beace9-358c-4fa0-806e-78a4f756b661