Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:39:15 Player: Ladmageddon Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1340) 1340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3718 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 148 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 89/100 System Corruption 0% Temperature Warning (392) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Nuclear Core Light Nuclear Core Improved Flight Unit Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Light Armor Plating > --- WEAPON ----------- Plasma Cannon Spear > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Improved Flight Unit Core Shielding Medium Laser Plasma Cannon Light Assault Rifle Hammer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weapon Shielding Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 6 6 3 6 28 8 Power 6 | 1 . 1 . 3 1 Engine 2 | 1 . . . . 1 Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 17 | 2 2 2 . 11 . Treads 13 | 2 . . . 11 . Leg 4 | . 2 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . 3 4 1 Device . | . . . . . . Storage 3 | 1 . . 2 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 2 . 1 3 1 Artifact . | . . . . . . Weapon 23 | 2 2 . 3 10 6 Energy Gun 5 | 1 1 . . 1 2 Energy Cannon 6 | . . . . 5 1 Ballistic Gun 9 | 1 . . 3 4 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 20 | . . . . 8 12 Power 1 | . . . . . 1 Propulsion 7 | . . . . 3 4 Utility 6 | . . . . 2 4 Weapon 6 | . . . . 3 3 Highest Loss Streak 12 | . . . . 8 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 100 97 74 80 Engine 4 | . 14 14 . . 2 Core 6 | . . . 11 8 7 Treads 10 | . 18 . . 19 30 Leg 13 | . 9 28 22 . . Storage 8 | . 8 . 11 9 7 Protection 24 | . 15 28 31 18 17 Energy Gun 2 | . 9 . . 2 2 Energy Cannon 2 | . . . . 7 8 Ballistic Gun 10 | . 14 14 11 6 6 Launcher 6 | . 3 14 11 . . Naked Turns . | . . . . . . Heaviest Build 44 | 13 14 11 36 41 44 Greatest Support 112 | 40 40 20 20 112 112 Greatest Overweight (x) 11 | . . . 1 11 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 5 15 15 15 Average Capacity 11 | 7 6 5 13 15 13 Most Carried 15 | 5 7 5 12 15 10 Average Carried 7 | 3 4 4 10 9 8 Final Capacity 15 | 8 5 5 15 15 5 Final Carried 12 | 4 4 5 12 10 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 867 | 260 38 118 201 179 71 Remotely . | . . . . . . Salvage Created 1381 | . 95 150 414 374 348 Parts 91 | . 5 6 40 18 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 30 | . 2 4 10 8 6 Guns 11 | . 1 2 3 3 2 Cannons 6 | . . . . 3 3 AOE 12 | . . 2 7 2 1 Classes Destroyed 9 | . 3 . 5 1 . Worker 1 | . . . 1 . . Builder 5 | . 1 . 3 . 1 Recycler 2 | . . . 1 . 1 Operator 2 | . 1 . 1 . . Watcher 1 | . . . 1 . . Swarmer 2 | . . . 2 . . Grunt 20 | . 2 4 6 6 2 Duelist 1 | . . . . 1 . Sentry 7 | . . . 2 1 4 Best Kill Streak 6 | . 2 2 6 6 5 Combat Bots Only 6 | . 2 2 3 6 3 Max Kills in Single Turn 3 | . 1 2 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 225 | . 29 17 24 54 101 Missed 39 | . 2 6 4 8 19 Damage Taken 3073 | . 365 156 290 937 1325 Core 754 | . 123 24 56 329 222 Absorbed by Shields . | . . . . . . Redirected to Shielding 186 | . . 13 35 83 55 Core Remaining (%) 75 | 100 . 41 86 . . Volleys Fired 109 | . 17 18 23 22 29 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 70 50 53 124 160 Shots Fired 174 | . 27 20 38 40 49 Gun 117 | . 25 18 23 27 24 Cannon 35 | . . . . 13 22 Launcher 22 | . 2 2 15 . 3 Special . | . . . . . . Kinetic 76 | . 12 18 23 11 12 Thermal 69 | . 13 . . 22 34 Explosive 22 | . 2 2 15 . 3 Electromagnetic 7 | . . . . 7 . Robot Hit Streak 12 | . 12 8 5 9 5 Robot Miss Streak 6 | . 2 1 3 4 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 98 | . 18 14 12 25 29 Core Hits 78 | . 7 10 29 16 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2546 | . 265 242 647 663 729 Guns 959 | . 206 110 219 266 158 Cannons 588 | . . . . 254 334 Explosions 976 | . 52 132 423 132 237 Melee . | . . . . . . Ramming 23 | . 7 . 5 11 . Kinetic 562 | . 68 110 219 86 79 Thermal 1013 | . 138 . . 462 413 Explosive 844 | . 52 132 423 . 237 Electromagnetic 104 | . . . . 104 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . . Average Corruption 5 | . . . 5 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Message Errors 4 | . . . 4 . . Matter Fused 3 | . . . 3 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . 3 . 18 Shots 2 | . . . 1 . 1 Rammed 2 | . . . . 2 . Targets Rammed 4 | . 1 . 1 2 . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 692 | . 347 10 12 692 643 Average Temperature 276 | . 160 8 6 349 350 Received Heat Transfer 1434 | . 222 90 114 414 594 Effects 53 | . 3 . . 30 20 Shutdowns 8 | . 1 . . 4 3 Energy Bleed 4 | . . . . 4 . Interference 7 | . 2 . . 3 2 Matter Decay 4 | . . . . 1 3 Short Circuit 6 | . . . . 2 4 Damage (minor) 2 | . . . . 1 1 Damage (major) 19 | . . . . 12 7 Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted . | . . . . . . Heat Transferred 1984 | . 407 . . 705 872 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 491 | . 103 157 491 326 265 Initial 207 | . . 39 61 207 44 Average 137 | . 61 63 214 221 145 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 66 | 100 100 100 51 22 61 Level 1 31 | . . . 42 77 38 Level 2 1 | . . . 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 4 18 8 8 Peak Tracking Total 6 | . 2 2 5 6 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 2 | . . . 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 1 | . . . 1 . . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 43 | . . 43 43 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 27 | . . . 23 4 . Total Damage 316 | . . . 272 44 . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2445 | 422 267 318 761 491 186 Spaces Moved 1092 | 87 147 232 391 173 62 Core 46 | 19 . . . 23 4 Treads 362 | 68 86 . . 150 58 Legs 684 | . 61 232 391 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 150 Average Speed 161 | 135 143 120 174 215 159 Slowest Speed 600 | 160 160 120 190 600 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 9 22 46 35 17 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . 12 20 102 8 39 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 174 | . 12 20 102 8 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1605 | 391 177 255 432 247 103 Wait 287 | 287 . . . . . Move 1087 | 86 146 231 390 172 62 Hop . | . . . . . . Pick Up 47 | 11 5 1 10 19 1 Fast Attach 1 | . . . 1 . . Attach 33 | 6 2 . 3 17 5 Detach . | . . . . . . Swap 23 | . 4 3 2 11 3 Drop 14 | 1 2 2 2 4 3 Fire 109 | . 17 18 23 22 29 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 423 | -11/Scrapyard | Entered Materials 424 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Entered Mines 720 | -10/Mines | Met a Derelict bent on vengeance 873 | -10/Mines | Core integrity fell below 50% 950 | -10/Mines | Learned location of Zion (-7) 994 | -10/Mines | Discovered new exit (range 6) 1008 | -10/Mines | Entered Materials 1008 | -9/Materials | Accompanied by 2 allies 1008 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1417 | -9/Materials | Build established: Scavenger-Mutant 1743 | -9/Materials | Discovered new exit (range 12) 1769 | -9/Materials | Entered another Materials area 1769 | -8/Materials | Accompanied by 1 ally 1769 | -8/Materials | Evolved 2 slots: Propulsion x2 2096 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Discovered new exit (range 16) 2126 | -8/Materials | Lost 8 parts (3n2u3w) 2136 | -8/Materials | Build established: Mutant 2260 | -8/Materials | Entered Storage 2416 | -8/Storage | Core integrity fell below 20% 2446 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Med. Laser damaged (-13). Overheating: Core Shielding damaged (-8). Overheating: Imp. Power Shielding damaged (-17). Med. Treads destroyed. Dropped Broken Lgt. Nuclear Core. Acquired 26 matter. Med. Laser destroyed. Med. Treads broken. Overheating: Short circuit. G-47 Trooper heat short circuits Lgt. Nuclear Core. Acquired Beam Rifle. Lgt. Assault Rifle destroyed. Broken Med. Treads destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Armor Plating. Imp. Power Shielding destroyed. Lgt. Ion Engine destroyed. R-06 Scavenger collects Aluminum Leg. Core Shielding destroyed. 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""""" #" #?? | | ??????????# ## #@ #?? | | ?????????????????# % % ####"T"#????? | | ???????????????### * ###?????????? | | ???????????????# " % ##????????? | | ??????????????### ==%]]* #????????? | | ??????????????#""" ! |/ #????????? | | ??????????????#"R [ ##???????? | | ??????????????#""" # #???????? | | ??????????????### # ##???????? | | ????????????????## # #????????? | | ?????????????????# ##????????? | | ?????????????????######+ ###?????????? | | ??????????????????????# ####??????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ????????????????#######+###???????????? | | ????????????????# #???????????? | | ????????????????# """"" #???????????? | | ???????????????????????" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaSuspensionSpoofer Manual? 0 Play Time 00:22:24 Cumulative 3.1 hours Start 2024.04.06 @ 21:18:39 End 2024.04.06 @ 21:39:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d15df6de-cf9b-4bfa-a6c3-4b2ea9cfa102