Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 21:02:46 Player: Aaron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1618) 1618 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3883 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 3% Temperature Cool (18) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (6) ------ Improved Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Hover Unit Hover Unit Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Particle Charger Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Hover Unit Advanced Weight Redist. System Shock Bomb Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 50 | 7 8 21 . 14 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 3 7 . 4 Treads 2 | . . 2 . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 9 | . 2 5 . 2 Flight 2 | . . . . 2 Utility 15 | 2 2 6 . 5 Device 7 | 2 . 2 . 3 Storage . | . . . . . Processor 2 | . 1 . . 1 Hackware 4 | . 1 2 . 1 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 14 | 2 3 5 . 4 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 2 | . 2 . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . 1 6 . 12 Power 2 | . . . . 2 Propulsion 9 | . 1 4 . 4 Utility 5 | . . 1 . 4 Weapon 3 | . . 1 . 2 Highest Loss Streak 7 | . 1 4 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 98 86 100 84 Engine 10 | . 14 9 11 8 Treads 1 | . . 3 . . Wheel 5 | . 15 . . . Hover 14 | . 11 16 22 15 Device 12 | . 11 11 11 16 Processor 7 | . 12 7 . 1 Hackware 13 | . 3 16 22 19 Protection 2 | . . . 11 7 Energy Gun 2 | . 8 . . . Ballistic Gun 13 | . 7 19 22 10 Ballistic Cannon 4 | . 12 . . . Naked Turns . | . . . . . Heaviest Build 22 | 11 12 20 17 22 Greatest Support 49 | 20 20 49 21 22 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 3 4 4 4 4 Class Distribution -------------------- 39% | Hacker-Mutant 39% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1637 | 222 327 573 110 405 Remotely . | . . . . . Salvage Created 2260 | 33 576 894 110 647 Parts 162 | 6 38 69 3 46 Haulers Intercepted 6 | . 2 3 . 1 Recyclers Shooed 5 | . . 1 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 12 13 2 17 Melee 7 | . . . . 7 Guns 27 | . 4 11 2 10 Cannons 7 | . 7 . . . AOE 2 | . . 2 . . Classes Destroyed 11 | 1 6 2 1 1 Worker 2 | . . 2 . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 6 | . 2 3 . 1 Recycler 2 | . . . . 2 Operator 5 | . 1 3 . 1 Watcher 7 | . 3 4 . . Swarmer 14 | . 3 . . 11 Grunt 24 | . 9 9 1 5 Brawler 1 | . . . 1 . Sentry 5 | . . 4 . 1 Best Kill Streak 6 | 1 4 5 2 6 Combat Bots Only 4 | . 4 4 2 4 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 237 | . 36 53 3 145 Missed 72 | . 14 15 1 42 Damage Taken 2184 | . 296 634 22 1232 Core 767 | . 93 118 . 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 151 | . 43 108 . . Core Remaining (%) 77 | 100 62 . 70 . Volleys Fired 152 | 2 50 66 5 29 Largest 2 | 2 2 2 2 2 Hottest 85 | 70 85 61 50 50 Shots Fired 300 | 4 100 128 10 58 Gun 266 | 4 76 118 10 58 Cannon 24 | . 24 . . . Launcher 10 | . . 10 . . Special . | . . . . . Kinetic 246 | 2 58 118 10 58 Thermal 44 | 2 42 . . . Explosive . | . . . . . Electromagnetic 10 | . . 10 . . Robot Hit Streak 13 | 2 10 13 3 9 Robot Miss Streak 7 | 1 6 4 1 7 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 213 | 3 59 92 6 53 Core Hits 81 | 2 21 32 3 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . . 2 Burn 3 | . 3 . . . Sever 2 | . . . . 2 Melee Attacks 31 | . . . . 31 Impact . | . . . . . Slashing 31 | . . . . 31 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4136 | 55 859 1750 122 1350 Guns 2875 | 55 610 1458 122 630 Cannons 249 | . 249 . . . Explosions 292 | . . 292 . . Melee 720 | . . . . 720 Ramming . | . . . . . Kinetic 2758 | 30 518 1458 122 630 Thermal 366 | 25 341 . . . Explosive . | . . . . . Electromagnetic 292 | . . 292 . . Impact . | . . . . . Slashing 720 | . . . . 720 Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 6 . . 2 Message Errors 2 | . 2 . . . Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . 1 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 58 | . . . . 58 Projectiles . | . . . . . Explosions . | . . . . . Melee 58 | . . . . 58 Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . 38 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | 9 210 33 16 99 Average Temperature 37 | 6 58 8 8 30 Received Heat Transfer 744 | . 96 177 12 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 1295 | 74 1221 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 387 | 10 297 364 187 387 Initial 137 | . 6 118 137 76 Average 230 | 3 175 259 160 297 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 38 | 100 51 28 100 17 Level 1 61 | . 48 71 . 82 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 2 . 4 Investigation 6 | . 3 . . 3 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 21 27 2 30 Peak Tracking Total 12 | . 3 7 2 12 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 7 | . 2 2 . 3 Indirectly 1 | . . 1 . . Trap Hack Attempts 6 | . . . . 6 Triggered . | . . . . . Disarmed 2 | . . . . 2 Reprogrammed 6 | . . 6 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 4 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . 9 4 1 2 Terminals 12 | . 7 2 1 2 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 62 | . 32 14 9 7 Successful 38 | . 18 12 5 3 Failed 24 | . 14 2 4 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 45 | . 27 6 8 4 Terminals 51 | . 27 8 9 7 Fabricators . | . . . . . Repair Stations 8 | . 2 6 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 3 5 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 3 . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 11 3 . 2 Terminals 14 | . 9 3 . 2 Assimilate 5 | . 3 1 . 1 Botnet 9 | . 6 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 9 2 1 2 Full Trace Events 8 | . 4 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 129 | . 26 103 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1954 | 57 606 732 95 464 Spaces Moved 1687 | 48 562 586 141 350 Core 19 | 1 . 8 . 10 Treads 43 | . . 43 . . Legs . | . . . . . Wheels 263 | 47 216 . . . Hover 1361 | . 346 535 141 339 Flight 1 | . . . . 1 Fastest Speed 40 | 50 56 56 56 40 Average Speed 63 | 79 65 65 56 59 Slowest Speed 180 | 80 80 160 56 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 96 62 31 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2247 | 59 702 827 149 510 Wait 278 | . 70 135 2 71 Move 1683 | 47 561 585 140 350 Hop . | . . . . . Pick Up 20 | 3 5 7 1 4 Fast Attach 37 | 7 5 16 . 9 Attach 10 | . 3 4 . 3 Detach 2 | . 1 1 . . Swap 3 | . . 1 . 2 Drop 25 | . 7 12 1 5 Fire 152 | 2 50 66 5 29 Melee 31 | . . . . 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 6 | . . . . 6 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 12) 319 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Med. Laser 395 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 9) 515 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 10) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Build established: Scavenger-Mutant 712 | -9/Materials | Repaired Ion Engine 1055 | -9/Materials | Repaired Cld. Ion Engine 1082 | -9/Materials | Repaired Hover Unit 1154 | -9/Materials | Discovered new exit (range 16) 1299 | -9/Materials | Lost 4 parts (2n1u1w) 1384 | -9/Materials | Discovered new exit (range 8) 1396 | -9/Materials | Entered Mines 1413 | -9/Mines | Learned location of Storage (-7) 1481 | -9/Mines | Discovered new exit (range 9) 1485 | -9/Mines | Learned location of 1 exit from Proximity Caves 1491 | -9/Mines | Identified exit to Materials 1491 | -9/Mines | Entered Materials 1491 | -8/Materials | Evolved 2 slots: Utility x2 1493 | -8/Materials | Build established: Hacker-Mutant 1693 | -8/Materials | Lost 3 parts (1n2u) 1922 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Core integrity fell below 20% 1955 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Flight Unit. S-10 Pest destroyed. System corrupted: Matter fused (-5). Acquired 4 matter. S-10 Pest Lgt. Assault Rifle severed. Adv. Weight Redist. System destroyed. G-47 Trooper Aluminum Leg severed. Acquired Flight Unit. System corrupted: Matter fused (-5). Flight Unit destroyed. Acquired Lgt. Ion Engine. Destroyed Lgt. Nuclear Core. Critical hit (Burn: +37). G-47 Trooper destroyed. Lgt. Ion Engine destroyed. Acquired Flight Unit. Acquired 25 matter. S-10 Pest destroyed. Katana destroyed. W-25 Informer sends out distress signal. 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