Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 02:06:27 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (363) 1815 Value Destroyed (16066) 16066 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (7909) 7909 TOTAL SCORE: 36970 Bonus ------- High Alert Combat Kills 3754 Follower Combat Kills 272 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -717 Cogmind --------- Core Integrity 1186/1600 Matter 290/300 Energy 35/1400 System Corruption 9% Temperature Cool (16) Movement Treading (158) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Terrain Scan Processor Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Transmission Jammer Centrium Heavy Armor Plating Advanced Focal Shield Advanced Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon Multirail > --- INVENTORY (28) --- Particle Reactor Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Cooling System Matter Compressor (250) Improved Matter Compressor (300) Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Thermal Shield Improved Force Field Long-range Tractor Beam HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun Railgun Helical Railgun Multirail Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Terrain Scan Processor Advanced Core Analyzer Advanced Armor Integrity Analyzer Improved Transmission Jammer Centrium Heavy Armor Plating Advanced Focal Shield Improved Force Field > --- WEAPON ----------- Railgun Helical Railgun Multirail Multirail > --- INVENTORY -------- Particle Reactor Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Cooling System Matter Compressor Improved Matter Compressor Centrium Heavy Armor Plating Centrium Heavy Armor Plating Advanced Thermal Shield Advanced Force Field Long-range Tractor Beam HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon KE Penetrator Railgun Railgun Linear Accelerator Linear Accelerator [Rating: 203] Favorites ----------- Power Particle Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . Utility 11 | . . . . . 2 1 . . . . . . 2 1 . . . . 1 . . . . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 678 | 7 19 2 . 9 31 14 5 37 9 24 . 9 42 39 18 21 1 29 66 26 9 4 10 51 100 96 Power 21 | 1 2 . . . 2 1 . 1 . 1 . . 2 1 . . . . 3 . . . . 1 2 4 Engine 7 | 1 1 . . . 2 . . . . . . . 1 . . . . . 2 . . . . . . . Core 6 | . 1 . . . . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 4 Propulsion 64 | 2 1 1 . 2 7 1 . 6 1 2 . 1 8 5 . . . 2 1 2 2 . . 3 12 5 Treads 63 | 2 1 1 . 2 7 1 . 6 1 2 . 1 8 5 . . . 2 1 2 2 . . 3 11 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 372 | 2 7 1 . 2 14 8 3 15 5 11 . 5 19 17 13 15 . 20 37 19 6 4 6 32 54 57 Device 259 | 1 3 1 . . 6 4 1 7 3 6 . 2 13 12 11 15 . 18 26 14 4 3 5 22 42 40 Storage 29 | 1 2 . . 1 1 . . . . . . . 1 1 . . . 1 2 1 . 1 . 3 7 7 Processor 16 | . . . . . . 2 1 1 . 1 . . . 1 . . . . 2 1 . . . 2 2 3 Hackware 11 | . . . . . 1 . . 1 . . . . 2 2 . . . . 2 . . . . 1 . 2 Protection 57 | . 2 . . 1 6 2 1 6 2 4 . 3 3 1 2 . . 1 5 3 2 . 1 4 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 221 | 2 9 . . 5 8 4 2 15 3 10 . 3 13 16 5 6 1 7 25 5 1 . 4 15 32 30 Energy Gun 15 | 2 3 . . . . . . 2 . 2 . 2 . 1 . . . . . . . . . . . 3 Energy Cannon 35 | . . . . 2 . . . . . 1 . . 2 . . . . . 1 1 1 . . 2 11 14 Ballistic Gun 107 | . 3 . . 3 5 3 1 9 . . . . 8 6 5 3 1 4 9 4 . . 2 9 19 13 Ballistic Cannon 14 | . . . . . . . . . 1 3 . 1 1 2 . . . 1 2 . . . 2 1 . . Launcher 20 | . 1 . . . . 1 1 1 1 . . . . 2 . 2 . 1 7 . . . . 1 2 . Special Weapon 7 | . 2 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 21 | . . . . . . . . 3 1 2 . . 2 5 . 1 . 1 6 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 1 . 1 . . . . 2 1 . . . . 2 . . 3 . 3 3 3 Parts Lost 64 | . . . . . . 1 1 9 . 5 . 2 4 1 . 1 . 5 4 . . . . 4 16 11 Power 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 Propulsion 20 | . . . . . . . . 5 . 1 . 1 3 1 . 1 . 2 . . . . . 1 5 . Utility 17 | . . . . . . . 1 . . 1 . . . . . . . 2 2 . . . . 1 4 6 Weapon 23 | . . . . . . . . 4 . 3 . 1 1 . . . . 1 1 . . . . 2 7 3 Highest Loss Streak 7 | . . . . . . 1 1 3 . 3 . 2 4 1 . 1 . 2 3 . . . . 4 7 2 Average Slot Usage (%) 91 | . 100 100 100 100 99 95 99 99 98 93 84 91 98 87 83 79 76 80 83 84 84 83 85 89 91 88 Engine 2 | . 13 14 14 14 9 4 . . . . . . . . . . . . 2 5 5 5 5 2 . . Core 2 | . . . . . . 3 7 7 7 7 7 7 5 5 5 5 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 8 Treads 20 | . 28 28 28 28 26 26 30 29 30 27 30 29 25 17 17 14 11 11 10 13 15 15 15 18 18 14 Device 8 | . 10 6 14 9 5 5 6 4 6 5 7 6 10 9 7 5 5 9 10 10 4 4 6 8 13 11 Storage 16 | . 14 14 14 15 18 15 15 15 15 15 15 15 13 16 17 17 17 17 14 13 15 15 15 18 18 18 Processor 10 | . . . . . . 12 15 15 15 15 15 15 13 11 11 11 11 11 12 10 10 10 10 9 9 16 Hackware 3 | . . . . . 8 2 . . . . . . 7 6 . . . . 5 5 5 5 5 8 2 2 Protection 2 | . 3 7 . 2 3 1 . 2 . 1 . . . . 3 5 5 4 2 3 5 5 5 . 1 . Energy Gun 1 | . 16 . . . . . . . . 3 . 7 1 . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . 3 5 5 5 1 2 2 Ballistic Gun 14 | . 10 28 28 26 25 22 21 21 7 2 . . 13 13 14 16 16 15 14 10 10 10 9 17 14 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 14 30 30 28 43 72 77 71 71 77 77 58 73 94 141 152 152 140 144 143 168 174 159 163 183 218 222 Greatest Support 230 | 40 40 40 40 40 60 80 80 83 91 91 91 91 91 170 163 163 140 140 140 168 170 170 170 197 195 230 Greatest Overweight (x) 2 | . . . . 1 1 1 . 1 . 1 . 1 1 1 . . . 1 1 1 1 . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 10 10 10 16 18 18 18 18 18 18 18 18 20 28 28 28 28 28 28 28 28 28 28 36 36 36 Average Capacity 24 | 5 6 10 10 10 16 18 18 18 18 18 18 18 18 27 28 28 28 28 26 25 28 28 28 35 34 33 Most Carried 36 | 4 9 10 10 13 18 18 18 18 17 18 18 17 20 28 28 28 28 28 24 28 28 28 28 34 35 36 Average Carried 21 | 2 6 9 9 10 15 17 17 16 15 15 18 14 17 26 27 27 28 23 19 24 27 27 27 29 29 29 Final Capacity 36 | 6 10 10 10 16 18 18 18 18 18 18 18 18 20 28 28 28 28 28 20 28 28 28 28 36 28 28 Final Carried 30 | 3 9 10 10 13 18 18 17 18 16 18 18 14 20 28 28 28 28 20 20 28 28 28 28 30 28 27 Class Distribution -------------------- 31% | Hauler-Skirmisher 17% | Scavenger-Skirmisher 13% | Hauler-Mutant 11% | Mutant 5% | Hauler-Assassin 4% | Assassin 4% | Skirmisher 3% | Hauler-Tank 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -2/Research Hauler-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14294 | 244 303 . . 141 708 62 77 1051 257 633 . 86 622 532 384 271 . 585 682 442 137 . 268 1116 2811 2882 Remotely 7190 | . . . . . . . . . 51 57 . . 245 . 79 200 . 551 486 68 . . 137 756 2096 2464 Salvage Created 18512 | 203 625 . . 115 1121 62 97 1117 116 642 . 92 502 703 415 264 . 571 1159 460 300 . 499 1354 4099 3996 Parts 949 | 15 43 . . 8 69 3 7 52 3 30 . 8 19 33 16 23 . 20 63 19 7 . 18 59 234 200 Haulers Intercepted 10 | . 1 . . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 3 1 Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 Parts Field Recycled 117 | . . . . . . 9 . . . . . . . 32 2 3 . . 27 13 9 . . . 22 . Retrieved Matter 2070 | . . . . . . 154 . . . . . . . 723 113 64 . . 346 146 164 . . . 360 . Parts Self-Destructed 66 | . . . . . . . . . 2 6 . 9 . . 10 23 . 13 . 2 . . 1 . . . Prevented 43 | . . . . . . . . . . . . . . . 4 . . 7 . 13 3 . 16 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 278 | . 11 . . 2 19 2 6 19 4 9 . 4 9 10 7 12 . 9 24 5 4 . 6 18 50 48 Melee 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Guns 203 | . 10 . . 2 19 2 2 19 . 1 . 3 2 4 7 9 . 6 10 1 . . 2 15 42 47 Cannons 14 | . . . . . . . . . 1 5 . 1 1 . . . . . . 3 . . . 1 2 . AOE 46 | . 1 . . . . . 4 . 3 3 . . 4 4 . 3 . 1 13 . 1 . 1 2 6 . Classes Destroyed 19 | 2 5 . . 1 2 1 . 1 2 1 . . 1 . . . . . 1 . . . . . 1 1 Worker 17 | . 2 . . . . . . . . . . . 3 . . . . . 3 . . . . 1 3 5 Builder 18 | . . . . . 1 . . . . . . . . 1 . . . . 5 . . . . 2 8 1 Tunneler 7 | 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 10 | . 1 . . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 3 1 Recycler 13 | 1 1 . . . 1 . . 2 . . . . . 1 . . . . 2 . . . . . 3 2 Operator 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Watcher 13 | . 3 . . . 3 . . 1 . . . . 1 . . . . . . . . . . 1 2 2 Swarmer 86 | . 4 . . . 4 1 4 6 . 8 . 4 4 . . 10 . . 14 . 1 . . 3 14 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Grunt 91 | . 7 . . . 10 . 1 8 3 . . . 3 5 5 . . 4 3 2 1 . 3 8 11 17 Brawler 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 1 Duelist 8 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 3 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 23 | . . . . 2 4 . . 3 . . . . 1 2 1 . . . . 1 1 . . 3 2 3 Hunter 12 | . . . . . . . . . . . . . 1 . . 1 . . 2 2 . . 2 . 2 2 Programmer 42 | . . . . . . 1 1 1 . . . . . 2 1 1 . 5 3 . . . . 4 16 7 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Best Kill Streak 19 | 5 3 . . 2 7 1 6 6 4 4 . 3 5 4 4 5 . 3 8 2 3 . 4 6 19 16 Combat Bots Only 15 | . 3 . . 2 7 1 6 4 4 4 . 3 4 4 3 5 . 3 6 2 3 . 4 4 15 14 Max Kills in Single Turn 5 | 1 2 . . 1 2 1 4 1 3 3 . 1 5 2 2 3 . 1 4 1 1 . 1 2 4 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 1 Exploded 4 | . 1 . . . . . 3 . 3 3 . . 4 2 . 3 . 1 3 . 1 . 1 1 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 26271 | 20 430 . . 253 567 149 430 1311 118 703 . 468 487 703 628 926 36 1386 1725 329 353 . 255 1526 6073 7395 Core 1673 | . 97 . . 60 65 . 43 113 . 76 . 42 44 37 39 15 12 122 132 . . . . 123 239 414 Absorbed by Shields 4783 | . . . . . . . . . . . . . . . . 153 . 220 109 . . . . 151 1431 2719 Reduced by Siege Mode 1909 | . . . . . . . . . . . . . . 4 41 32 . 50 74 8 7 . 17 51 741 884 Core Remaining (%) 79 | 100 . . . 37 88 . . . . . . 60 94 . . . . 77 . . . . 88 90 83 74 Volleys Fired 821 | 16 41 1 . 10 65 9 8 63 19 63 . 10 26 31 19 16 . 27 44 12 8 . 15 58 119 141 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 . 3 3 3 3 3 . 3 4 3 4 . 4 4 4 4 Hottest 320 | 80 100 46 . 83 100 100 82 76 107 141 . 168 118 123 123 109 . 103 178 151 194 . 194 197 232 320 Shots Fired 2223 | 32 79 2 . 19 177 23 22 183 33 78 . 22 44 77 57 42 . 73 115 27 16 1 36 207 392 466 Gun 1911 | 32 74 2 . 17 169 21 18 181 22 25 . 12 27 69 57 40 . 63 89 13 3 1 17 193 346 420 Cannon 203 | . . . . 2 . . . . 8 21 . 10 17 6 . . . 4 7 9 8 . 13 10 42 46 Launcher 66 | . 2 . . . . 1 4 2 3 1 . . . 2 . 2 . 6 19 5 5 . 6 4 4 . Special 43 | . 3 . . . 8 1 . . . 31 . . . . . . . . . . . . . . . . Kinetic 1868 | . 24 2 . 17 169 21 18 181 30 40 . 10 42 70 47 40 . 67 95 13 3 1 22 199 346 411 Thermal 124 | . 14 . . . 8 1 . . . 31 . 10 . . . . . . . . . . . . 20 40 Explosive 32 | . 2 . . . . 1 4 2 3 1 . . . 1 . 1 . . 9 . . . . 4 4 . Electromagnetic 199 | 32 39 . . 2 . . . . . 6 . 2 2 6 10 1 . 6 11 14 13 . 14 4 22 15 Robot Hit Streak 66 | 6 8 9 . 6 18 12 10 15 10 17 . 7 7 12 66 10 . 10 16 6 16 17 19 23 37 42 Robot Miss Streak 8 | 2 2 . . 2 3 2 1 7 8 2 . 2 5 5 2 7 . 2 5 4 . . 2 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 1 Secondary Targets 49 | . 1 . . 1 4 . . 1 . . . . . . 1 2 . 1 . . . . . . 14 24 Max Gunslinging Chain 2 | . 1 . . 1 1 . . 1 . . . . . . 1 1 . 1 . . . . . . 2 2 Shots Hit Robots 1572 | 21 52 2 . 12 120 14 13 140 22 61 . 13 28 59 52 34 . 54 57 16 12 1 22 128 283 356 Core Hits 824 | 7 26 . . 5 48 5 14 70 12 29 . 4 23 36 27 27 . 25 60 12 5 . 12 55 147 175 Critical Hits 85 | . . . . . 4 2 . 2 . 10 . . 2 . . . . 4 . . . . . 7 18 36 Critical Kills 27 | . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . 3 9 10 Critical Parts Destroyed 49 | . . . . . 3 2 . 1 . 7 . . 2 . . . . 4 . . . . . 3 7 20 Melee Attacks 46 | . . . . . . . . 9 . 1 . . 7 11 . 1 . 1 9 . . . . 7 . . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Slashing 39 | . . . . . . . . 9 . 1 . . 7 11 . 1 . 1 9 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44261 | 330 915 33 . 249 1786 224 657 2252 704 1267 . 279 1486 1633 1278 677 . 1654 3808 642 482 . 921 3184 9248 10552 Guns 32978 | 242 730 33 . 184 1786 224 111 2161 214 254 . 172 255 1167 1278 504 . 1250 1151 127 48 . 226 2666 7981 10214 Cannons 2589 | . . . . 4 . . . . 160 418 . 107 199 30 . . . . 41 231 190 . 260 116 611 222 Explosions 7941 | 88 185 . . 61 . . 546 . 330 262 . . 930 409 . 173 . 404 2608 284 244 . 435 329 653 . Melee 265 | . . . . . . . . 90 . . . . 102 . . . . . . . . . . 73 . . Ramming 162 | . . . . . . . . 1 . 7 . . . 27 . . . . 8 . . . . . 3 116 Kinetic 32532 | . 305 33 . 184 1786 224 111 2161 374 609 . 107 438 1113 1070 504 . 1250 1151 127 48 . 226 2666 7981 10064 Thermal 1810 | 88 171 . . . . . . . . 326 . 172 65 137 . . . . 514 . . . 30 . 173 134 Explosive 4225 | . 127 . . . . . 546 . 330 262 . . . 167 . 151 . . 1660 . . . . 329 653 . Electromagnetic 5267 | 242 312 . . 65 . . . . . 63 . . 881 189 208 22 . 404 475 515 434 . 665 116 438 238 Impact 73 | . . . . . . . . . . . . . . . . . . . . . . . . 73 . . Slashing 192 | . . . . . . . . 90 . . . . 102 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 . . 2 6 6 7 7 7 6 4 4 4 4 6 4 4 6 6 6 2 9 9 Average Corruption 4 | . . . . 1 . . 1 3 6 6 7 7 3 3 4 4 4 4 2 4 5 6 6 1 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 292 | . . . . . . . 1 31 14 27 2 12 17 18 11 13 . 12 9 11 13 1 8 19 44 29 Message Errors 57 | . . . . . . . 1 8 1 3 . 4 6 4 2 2 . 2 3 3 2 . 3 . 10 3 Matter Fused 49 | . . . . . . . . 3 3 6 1 2 4 4 2 4 . 2 . 2 3 . 2 . 7 4 Heat Flow Errors 27 | . . . . . . . . 4 2 3 . 2 . 2 2 2 . . 1 . 1 . 2 2 1 3 Energy Discharges 34 | . . . . . . . . 3 2 2 . . 2 2 4 3 . . . 2 . . . 5 5 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Data Loss (minor) 34 | . . . . . . . . 3 4 . . 2 2 4 . 1 . 1 . 2 3 . . 4 5 3 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Misfires 5 | . . . . . . . . . . 2 . . . . . . . 1 . . 1 1 . . . . Targeting Errors 64 | . . . . . . . . 10 1 10 . 2 3 2 1 1 . 4 3 1 1 . 1 6 9 9 Weapon Failures 15 | . . . . . . . . . 1 1 . . . . . . . 1 1 1 . . . 2 5 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 433 | 7 . . . . . . 16 70 36 50 . 2 95 . . . . 24 53 . 14 . . 36 . 30 Projectiles 56 | . . . . . . . . . 36 3 . 2 . . . . . . . . . . . . . 15 Explosions 259 | 7 . . . . . . 16 . . 47 . . 95 . . . . 24 53 . 14 . . 3 . . Melee 118 | . . . . . . . . 70 . . . . . . . . . . . . . . . 33 . 15 Knockbacks 7 | . . . . . . . . . . 3 . 1 1 1 . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | 20 32 . . . . . 107 . . 56 . . . . . . . . 404 . 77 . . 62 . . Shots 20 | 1 2 . . . . . 3 . . 1 . . . . . . . . 9 . 3 . . 1 . . Rammed 13 | 1 . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . 1 7 Targets Rammed 15 | 1 . . . . . . . 1 . 1 . . . 3 . . . . 1 . . . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 481 | 72 394 . . 39 87 36 42 233 275 247 . 481 36 249 291 279 286 24 271 274 255 . 173 147 473 273 Average Temperature 63 | 29 90 . . 19 25 14 32 40 97 59 . 201 15 59 91 129 149 12 40 96 106 . 88 52 82 36 Received Heat Transfer 3113 | . 153 . . 81 252 . 72 306 72 80 . . 18 135 273 . . 146 146 78 39 . 39 186 465 572 Effects 14 | . 4 . . . . . . . . . . 4 . . . . . . . 1 2 . . . 2 1 Shutdowns 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Energy Bleed 5 | . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 Interference 5 | . 2 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Siege Activations 46 | . . . . . . . . . . . . . . 1 2 3 . 4 6 1 1 . 2 5 9 12 Total Turns 759 | . . . . . . . . . . . . . . 8 40 29 . 61 49 9 6 . 14 63 185 295 Longest Duration 135 | . . . . . . . . . . . . . . 8 25 17 . 18 13 9 6 . 12 25 44 135 Robots Corrupted 14 | . . . . . . . . . . . . . 2 1 1 . . 2 . 1 3 . 3 . . 1 Combat Hostiles 13 | . . . . . . . . . . . . . 2 1 . . . 2 . 1 3 . 3 . . 1 Parts Fried 36 | . . . . . . . . . . . . . 6 . 1 . . 5 4 8 5 . 2 3 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2748 | 100 433 . . . . . . . . 1110 . 296 50 100 . . . . 350 . . . 50 . 148 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 542 | . . . . 111 . . . . . 54 . . 377 . . . . . . . . . . . . . LE Corruption 9 | . . . . 2 . . . . . 1 . . 6 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1615 | 30 200 37 . 55 305 203 188 337 . . . . 532 648 . . . . 946 . . . . 440 1328 1615 Initial 796 | . 19 37 . . 21 138 23 98 . . . . 82 104 . . . . 138 . . . . 94 189 796 Average 416 | 11 100 37 . 13 86 151 122 231 . . . . 309 216 . . . . 373 . . . . 187 693 1061 Maximum Alert Level 5 | . 1 . . . 1 1 . 1 . . . . 2 2 . . . . 3 . . . . 2 4 5 Low Security (%) 43 | 100 97 100 . 100 93 79 100 33 . . . . 21 73 . . . . 40 . . . . 66 2 . Level 1 17 | . 2 . . . 6 20 . 66 . . . . 47 . . . . . 6 . . . . 27 14 . Level 2 14 | . . . . . . . . . . . . . 31 26 . . . . 39 . . . . 6 35 . Level 3 15 | . . . . . . . . . . . . . . . . . . . 13 . . . . . 31 57 Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . . 1 3 . 7 . . . . 5 5 . . . . 7 . . . . 4 10 15 Investigation 15 | . 2 . . . 1 . . 2 . . . . 3 2 . . . . 1 . . . . 1 2 1 Extermination 17 | . . . . . . 1 . 2 . . . . . 1 . . . . 2 . . . . 2 5 4 Reinforcement 12 | . . . . . . . . 3 . . . . 1 2 . . . . 3 . . . . 1 1 1 Assault 13 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 9 Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . . . . . 1 1 . 1 . . . . 1 1 . . . . 2 . . . . . 2 1 Communications Jammed 237 | . . . . . . . . . . . . . . . . . . . 7 . . . . 6 144 80 Distress Signals 236 | . . . . . . . . . . . . . . . . . . . 7 . . . . 6 144 79 Times Spotted 414 | . 15 . . 2 27 6 8 32 8 10 . 6 18 15 7 15 . 11 32 6 4 . 6 24 83 79 Peak Tracking Total 12 | . 3 . . 2 4 4 7 4 4 4 . 3 5 4 3 5 . 4 6 3 3 . 4 5 12 12 Tactical Retreats 28 | . 1 . . . 4 2 1 4 . 1 . . . 1 . 1 . 2 1 1 . . . 1 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 12 | . 1 . . . 1 1 . 2 . . . . 3 . . . 1 . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 35 | . . . . 2 . . 1 1 . 1 . . 6 3 . . . . 9 . 2 . . 1 4 5 Max in Single Turn 3 | . . . . 2 . . 1 1 . 1 . . 2 2 . . . . 3 . 1 . . 1 1 1 Garrison Access 12 | . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . 1 2 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 88 | . 8 1 1 . 7 1 . 8 . . 2 . 11 8 1 1 . . 9 1 1 4 . 3 9 12 Terminals 53 | . 8 . . . 7 . . 6 . . . . 6 5 . . . . 6 . . . . 1 6 8 Fabricators 8 | . . . . . . . . 1 . . . . 3 2 . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 . 1 . . . . 2 1 . . . . 1 . . . . 1 2 4 Total Hacks 257 | . 29 1 1 . 50 1 . 20 . . 20 . 27 19 1 1 . . 21 1 1 17 . 8 20 19 Successful 141 | . 15 1 1 . 25 1 . 7 . . 20 . 12 11 1 1 . . 6 1 1 17 . 6 8 7 Failed 116 | . 14 . . . 25 . . 13 . . . . 15 8 . . . . 15 . . . . 2 12 12 Catastrophic 15 | . 1 . . . 3 . . 2 . . . . 2 . . . . . 2 . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 23 . 2 . 38 . . 15 . . . . 14 9 . . . . 16 . . . . 3 6 7 Terminals 174 | . 29 . . . 50 . . 17 . . . . 17 13 . . . . 16 . . . . 3 14 15 Fabricators 21 | . . . . . . . . 2 . . . . 8 5 . . . . 2 . . . . 4 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . 1 . 1 . . . . 2 1 . . . . 1 . . . . 1 2 4 Terminal Hacks 85 | . 10 1 1 . 17 . . 3 . . 20 . 4 3 1 1 . . 1 1 1 17 . . 2 2 Record 8 | . 1 . . . . . . . . . . . . . . . . . . . 1 5 . . 1 . Part Schematic 17 | . 1 . . . 1 . . . . . 9 . 1 1 . . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . 3 . . . . . . . . . . 4 . . . . Open Door 4 | . . 1 . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Branch Access Points 6 | . 1 . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . 1 . . . . 1 1 . . . . . . . . . . . 1 Locate Traps 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . 3 4 . . . . . . . . . 2 . . Load Schematic 5 | . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . 1 . 1 . . . . 2 1 . . . . 1 . . . . 1 2 4 Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . 1 2 4 Unauthorized Hacks 31 | . 5 . . . 8 . . 3 . . . . 3 3 . . . . 3 . . . . 3 2 1 Terminals 30 | . 5 . . . 8 . . 2 . . . . 3 3 . . . . 3 . . . . 3 2 1 Track 6 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . Botnet 15 | . 2 . . . 3 . . 2 . . . . 2 2 . . . . 1 . . . . 1 1 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 8 . . . 7 1 . 7 . . . . 9 7 . . . . 8 . . . . 2 6 7 Full Trace Events 14 | . 1 . . . 1 . . 2 . . . . 3 2 . . . . 1 . . . . 1 2 1 Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 1 . . . . . 9 . 1 1 . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Matter 954 | . . . . . . . . . . . . . 285 285 . . . . . . . . . 384 . . Time 254 | . . . . . . . . . . . . . 76 76 . . . . . . . . . 102 . . Total Part Build Rating 18 | . . . . . . . . . . . . . 5 5 . . . . . . . . . 8 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . . . 94 94 10 . . . . 10 . . . . . 26 . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 94 10 . . . . 10 . . . . . 26 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 27 | . . . . . . . . . . . . 2 25 . . . . . . . . . . . . . Total Damage 912 | . . . . . . . . . . . . 93 819 . . . . . . . . . . . . . Kills 10 | . . . . . . . . . . . . 2 8 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 . . 1 . . 1 1 . 2 . 2 2 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Items 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19415 | 106 1019 233 381 296 1194 420 199 1363 394 705 124 370 1271 1239 523 528 111 381 1155 498 534 207 382 1267 2151 2364 Spaces Moved 9281 | 34 527 142 238 151 553 206 105 637 207 306 78 205 671 637 260 271 69 158 545 252 305 123 202 529 856 1014 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9271 | 24 527 142 238 151 553 206 105 637 207 306 78 205 671 637 260 271 69 158 545 252 305 123 202 529 856 1014 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 168 155 Average Speed 163 | 127 160 160 160 161 162 171 160 160 160 160 160 160 161 160 160 160 160 160 161 162 161 160 160 164 185 165 Slowest Speed 210 | 160 160 160 160 180 180 180 160 180 160 180 160 180 180 180 160 160 160 180 180 180 180 160 160 186 210 192 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 95 51 68 48 47 3 34 21 45 42 74 46 25 20 60 49 14 48 23 56 61 61 49 14 34 32 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . . . . . . . . 1 1 3 . . . . Known Exits Taken 9 | . 1 . . . . 1 . 1 1 1 . . 1 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 19 | . . . . 2 . . . . 3 1 . 3 . . 2 1 . 1 . 3 2 . 1 . . . Spaces Dug 158 | . 3 . . . 7 . . 20 . 2 . . 11 12 . 1 . 6 13 . . . 6 11 12 54 Terrain Destroyed 732 | 10 30 . . . 8 9 15 36 32 16 . 7 76 55 . 14 . 8 197 . . . 18 56 66 79 Melee 42 | . . . . . . . . 8 . 1 . . 6 11 . 1 . 1 9 . . . . 5 . . Projectile 168 | . 3 . . . 8 . . . 2 4 . 7 7 3 . 1 . 7 20 . . . 6 17 31 52 AOE 522 | 10 27 . . . . 9 15 28 30 11 . . 63 41 . 12 . . 168 . . . 12 34 35 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11608 | 62 617 145 239 183 700 252 116 822 235 404 77 224 808 776 323 323 69 217 709 314 331 134 233 774 1152 1369 Wait 360 | . 8 . . 6 21 8 . 47 . . . . 26 21 13 11 . 2 23 4 2 . 2 102 25 39 Move 9255 | 34 526 141 237 150 552 205 103 636 206 305 77 204 670 637 259 270 68 157 544 251 304 122 201 528 855 1013 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 5 11 1 1 4 16 7 . 16 1 5 . . 18 15 3 2 . 1 13 11 3 1 3 13 27 28 Fast Attach 86 | 5 4 . . . 1 5 . 3 . 2 . . 14 9 6 . . . 5 4 2 5 . 3 9 9 Attach 147 | 2 2 . . . 7 5 1 12 3 6 . 4 8 3 . 1 . 7 13 5 . . 2 14 29 23 Detach 58 | . . . . . . 2 . 4 . 3 . . 4 4 2 . . . 3 4 . 1 . 7 10 14 Swap 447 | . 13 2 . 9 23 5 4 22 6 16 . 5 20 27 12 20 1 22 48 17 7 . 8 34 62 64 Drop 170 | . 12 . 1 4 15 6 . 9 . 2 . 1 15 16 9 2 . . 6 6 5 5 2 8 15 31 Fire 821 | 16 41 1 . 10 65 9 8 63 19 63 . 10 26 31 19 16 . 27 44 12 8 . 15 58 119 141 Melee 46 | . . . . . . . . 9 . 1 . . 7 11 . 1 . 1 9 . . . . 7 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . . 1 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 107 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Discovered new exit (range 19) 580 | -10/Materials | Identified exit to Mines 963 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Entered Mines 1135 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1207 | -10/Mines | Discovered new exit (range 3) 1220 | -10/Mines | Learned Materials emergency access door positions 1337 | -10/Mines | Learned Materials interactive machine intel 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1353 | -10/Mines | Discovered new exit (range 5) 1359 | -10/Mines | Entered Exiles 1398 | -10/Exiles | Met 8R-AWN 1427 | -10/Exiles | Met EX-HEX 1470 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1491 | -10/Exiles | Given EX-Vault access code 1527 | -10/Exiles | Opened EX-Vault 1541 | -10/Exiles | Found Latent Energy Streamer 1574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -10/Exiles | Exiles lab attacked by MAIN.C 1726 | -10/Exiles | Discovered new exit (range 11) 1740 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1740 | -10/Exiles | Entered Mines 1745 | -9/Mines | Learned location of Storage (-9) 1859 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1923 | -9/Mines | Discovered new exit (range 8) 1974 | -9/Mines | Core integrity fell below 50% 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2038 | -8/Materials | Loaded intel: 18 interactive machine locations 2287 | -8/Materials | Build established: Scavenger-Skirmisher 2484 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Discovered new exit (range 8) 3207 | -8/Materials | Destroyed 7 combat bots 3230 | -8/Materials | Entered Factory 3230 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -7/Factory | Identified exit to Garrison 3497 | -7/Factory | Garrison activated, responded to threat 3650 | -7/Factory | Entered Garrison 3710 | -7/Garrison | Triggered checkpoint 3727 | -7/Garrison | Triggered checkpoint 3799 | -7/Garrison | Discovered new exit (range 21) 3839 | -7/Garrison | Installed Relay Interface Framework 3846 | -7/Garrison | Identified exit to Factory 3849 | -7/Garrison | Entered Factory 4644 | -7/Factory | Identified exit to Lower Caves 5212 | -7/Factory | Entered Lower Caves 5231 | -7/Lower Caves | Encountered a Warlord checkpoint 5238 | -7/Lower Caves | Lost 3 parts (2n1w) 5246 | -7/Lower Caves | Flak Gun stolen by Master Thief 5440 | -7/Lower Caves | Identified exit to Lower Caves 5606 | -7/Lower Caves | Entered another Lower Caves area 5629 | -7/Lower Caves | Discovered new exit (range 9) 5849 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5884 | -7/Lower Caves | Build established: Assassin 5968 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6154 | -7/Lower Caves | Discovered new exit (range 8) 6166 | -7/Lower Caves | Identified exit to Data Miner 6311 | -7/Lower Caves | Entered Data Miner 6311 | -7/Data Miner | Discovered new exit (range 7) 6332 | -7/Data Miner | Met Data Miner 6401 | -7/Data Miner | Received God Mode back door access code from Data Miner 6435 | -7/Data Miner | Entered Proximity Caves 6627 | -6/Proximity Caves | Escorted by Enhanced Grunt 6711 | -6/Proximity Caves | Discovered new exit (range 12) 6734 | -6/Proximity Caves | Build established: Skirmisher 6754 | -6/Proximity Caves | Learned 4 Factory zone layouts 6805 | -6/Proximity Caves | Entered Factory 6805 | -6/Factory | Accompanied by 1 ally 6805 | -6/Factory | Evolved 2 slots: Utility x2 6806 | -6/Factory | Identified exit to Factory 7090 | -6/Factory | Lost 4 parts (3n1w) 7391 | -6/Factory | Build established: Scavenger-Skirmisher 7505 | -6/Factory | First assault squad dispatched 7523 | -6/Factory | Incoming assault squad redirected 8025 | -6/Factory | Fabricated Exp. Terrain Scanner? 8076 | -6/Factory | Entered another Factory area 8076 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8275 | -5/Factory | Discovered new exit (range 17) 8349 | -5/Factory | Discovered new exit (range 25) 8783 | -5/Factory | Identified exit to Upper Caves 8783 | -5/Factory | Identified exit to Extension 8813 | -5/Factory | Incoming investigation squad redirected 8983 | -5/Factory | Local fabrication network quarantined 9050 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 9269 | -5/Factory | Incoming investigation squad redirected 9315 | -5/Factory | Entered Upper Caves 9591 | -5/Upper Caves | Build established: Hauler-Skirmisher 9611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9656 | -5/Upper Caves | Discovered new exit (range 30) 9776 | -5/Upper Caves | Encountered a Warlord checkpoint 9787 | -5/Upper Caves | Learned Factory garrison access intel 9838 | -5/Upper Caves | Entered another Upper Caves area 10274 | -5/Upper Caves | Discovered new exit (range 29) 10366 | -5/Upper Caves | Entered Warlord 10394 | -5/Warlord | Discovered new exit (range 21) 10421 | -5/Warlord | System corruption cleaned by Quarantine Array 10477 | -5/Warlord | Entered Proximity Caves 10517 | -4/Proximity Caves | Spotted B-86 Titan 10796 | -4/Proximity Caves | Learned location of 1 exit from Research 10804 | -4/Proximity Caves | Learned Research garrison access intel 10807 | -4/Proximity Caves | Discovered new exit (range 29) 10858 | -4/Proximity Caves | Entered Factory 10858 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10859 | -4/Factory | Loaded intel: 4 garrison access locations 11153 | -4/Factory | Build established: Hauler-Assassin 11529 | -4/Factory | Identified exit to Upper Caves 11608 | -4/Factory | First assault squad dispatched 11804 | -4/Factory | Lost 3 parts (2u1w) 11829 | -4/Factory | Spotted B-86 Titan 12013 | -4/Factory | Entered Upper Caves 12102 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12312 | -4/Upper Caves | Learned location of Testing (-2) 12339 | -4/Upper Caves | Encountered a Warlord checkpoint 12362 | -4/Upper Caves | Learned Research security intel 12474 | -4/Upper Caves | Discovered new exit (range 25) 12476 | -4/Upper Caves | Build established: Hauler-Skirmisher 12511 | -4/Upper Caves | Entered another Upper Caves area 12513 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12536 | -4/Upper Caves | Discovered new exit (range 14) 12693 | -4/Upper Caves | Learned location of Quarantine (-3) 12742 | -4/Upper Caves | Discovered new exit (range 23) 12808 | -4/Upper Caves | Build established: Hauler-Mutant 12808 | -4/Upper Caves | Learned location of 2 exits from Research 12932 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13045 | -4/Upper Caves | Entered Zhirov 13045 | -4/Zhirov | Discovered new exit (range 3) 13074 | -4/Zhirov | Met Zhirov 13113 | -4/Zhirov | Found Alien Artifact 13113 | -4/Zhirov | Identified Integrated Dissipator 13113 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13201 | -4/Zhirov | Learned location of Command (-1) 13209 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13252 | -4/Zhirov | Entered Proximity Caves 13299 | -3/Proximity Caves | Build established: Hauler-Skirmisher 13527 | -3/Proximity Caves | Spotted B-86 Titan 13541 | -3/Proximity Caves | Discovered new exit (range 30) 13634 | -3/Proximity Caves | Entered Research 13634 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13635 | -3/Research | Identified exit to Research 13635 | -3/Research | Identified exit to Armory 13637 | -3/Research | Loaded intel: 4 garrison access locations 14145 | -3/Research | Found Prototype Processor 14145 | -3/Research | Identified Exp. Signal Interpreter 14283 | -3/Research | Fabricated Exp. Transmission Jammer? 14371 | -3/Research | Incoming investigation squad redirected 14729 | -3/Research | Lost 4 parts (1n1u2w) 14783 | -3/Research | Found Prototype Processor 14783 | -3/Research | Identified Spectral Analyzer 14901 | -3/Research | Entered another Research area 14901 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14979 | -2/Research | Spotted B-90 Cyclops 15014 | -2/Research | Destroyed B-90 Cyclops 15036 | -2/Research | Lost 4 parts (2n1u1w) 15136 | -2/Research | Incoming investigation squad redirected 15406 | -2/Research | Identified exit to Testing 15576 | -2/Research | Spotted B-90 Cyclops 15851 | -2/Research | Repaired Exp. Terrain Scanner? 15901 | -2/Research | First assault squad dispatched 16092 | -2/Research | Lost 7 parts (3n1u3w) 16093 | -2/Research | Destroyed 15 combat bots 16290 | -2/Research | Destroyed 7 combat bots 16925 | -2/Research | Incoming assault squad redirected 16960 | -2/Research | Discovered new exit (range 23) 17052 | -2/Research | Entered Access 17052 | -1/Access | Evolved 2 slots: Utility x2 17243 | -1/Access | Incoming investigation squad redirected 17552 | -1/Access | First assault squad dispatched 17579 | -1/Access | Incoming assault squad redirected 18079 | -1/Access | Incoming assault squad redirected 18141 | -1/Access | Spotted B-99 Colossus 18325 | -1/Access | Incoming assault squad redirected 18392 | -1/Access | Incoming assault squad redirected 18457 | -1/Access | Incoming assault squad redirected 18574 | -1/Access | Discovered new exit (range 20) 19010 | -1/Access | Build established: Hauler-Mutant 19068 | -1/Access | Incoming assault squad redirected 19076 | -1/Access | Spotted B-99 Colossus 19084 | -1/Access | Found Prototype Protection 19084 | -1/Access | Identified Centrium Heavy Armor Plating 19089 | -1/Access | Found Centrium Heavy Armor Plating 19091 | -1/Access | Found Centrium Heavy Armor Plating 19235 | -1/Access | Destroyed 14 combat bots 19259 | -1/Access | Destroyed B-99 Colossus 19286 | -1/Access | Found Centrium Heavy Armor Plating 19300 | -1/Access | Found Prototype Ballistic Gun 19304 | -1/Access | Found Prototype Ballistic Gun 19321 | -1/Access | Identified Multirail (x2) 19322 | -1/Access | Incoming assault squad redirected 19326 | -1/Access | Spotted B-99 Colossus 19359 | -1/Access | Destroyed B-99 Colossus 19374 | -1/Access | Spotted B-99 Colossus 19409 | -1/Access | Discovered new exit (range 5) 19416 | *** | Escaped! Last Messages --------------- 19388_ Slug penetrates Wall. 19389_ W-44 Eye distress signal jammed. 19392_ Slug penetrates Reinforced Barrier. 19392_ Slug penetrates Wall. 19392_ Penetrated by Slug. 19393_ W-44 Eye distress signal jammed. 19394_ Acquired 31 matter. 19395_ W-44 Eye distress signal jammed. 19395_ Penetrated by Slug. 19396_ W-44 Eye distress signal jammed. 19397_ B-99 Colossus activates siege mode. 19397_ W-44 Eye distress signal jammed. 19399_ Slug penetrates Sealed Heavy Doors. 19399_ W-44 Eye distress signal jammed. 19399_ Railgun destroyed. 19400_ W-44 Eye distress signal jammed. 19409_ Main Access Shell breached. 19409_ EXIT=FOUND 19414_ BDTKHTC:XGXK=H2ZCPS%4FNQLL [Achievement: Collector] Map ----- +----------------------------------------------------+ | ##""#######"##### # ??????????? | | ## ! ===! ] # # ?? ??????????? | | ##!!* ![= # # ???????????? | | ##/=[![%[ " # ? ???????????? | | %=##! = **="" "" # # ? ?????????????? | | ==!+!]!!=%=""T"" !# # ????????????? | | %##!!! ==! 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BB #??????????????????? | | ############## #??????????????????? | | ##############" "" """""#??????????????????? | | ######?#######" """"""?????????????????????? | | ##############" """""??????????????????????? | | ####?#########" """"""""#??????????????????? | | ########?###?# p #??????????????????? | | ###########?## ""p""" #??????????????????? | | #? ###?# " p "?????????????????????? | | ? ? ? ?? #???# " "" "?????????????????????? | | +?? ?? ?????# " "@ "?????????????????????? | | ??? ??# ???????????# " "?????????????????????? | | ?? ????????????????# """"""?????????????????????? | | ???????????????????# ??????????????????????????? | | ????????????w??????# ??????????????????????????? | | ???????????????????""""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????Y???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????h??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????h???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 45 Energy Capacity 1400 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Dynamic Insulation System | -6/Factory | Hacked Imp. Dynamic Insulation System | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Transmission Jammer | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Collector Challenges ------------ None Game ------ Seed ReflectiveHeatKatana Manual? 0 Play Time 04:55:29 Cumulative 263.8 hours Start 2021.09.12 @ 21:03:30 End 2021.09.13 @ 02:06:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 14 Adventurer 89 Explorer 2 Win Type 0 Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 45 Gallery% 75 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7424337-e092-4878-8194-063092c3d978