Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 22:09:10 Player: Spoggerific Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (2404) 2404 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9194 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Heavy Tesla Rifle Quantum Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core MA-1KR's Cyclogen > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Cargo Legs Assembled Alloy Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator Expert System Hardlight Generator Power Bank > --- WEAPON ----------- KE Penetrator Junk Cannon > --- INVENTORY -------- Scrap Suit Structural Scanner Stasis Canceller Improved Hacking Suite Improved System Restoration Module Drone Bay Rocket Launcher DRS Beacon [Rating: 111] Favorites ----------- Power MA-1KR's Cyclogen Engine Ion Engine Power Core Fission Core Reactor MA-1KR's Cyclogen Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Wheel Centrium Wheel Flight Unit VTOL Module Utility Power Bank Device Power Bank Storage Medium Storage Unit Processor Expert System Hackware Improved Hacking Suite Protection Heavy Reflective Plating Weapon Junk Cannon Energy Gun Salvaging Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 8 2 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 3 . . . . 1 Utility 8 | . . . . 4 1 2 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 76 | 6 3 5 6 10 2 11 20 4 9 Power 13 | 1 1 . 2 2 . 2 4 . 1 Engine 3 | 1 1 . . . . . 1 . . Core 8 | . . . 1 2 . 1 3 . 1 Reactor 2 | . . . 1 . . 1 . . . Propulsion 12 | 2 . 1 . 3 . . 3 1 2 Treads 2 | 2 . . . . . . . . . Leg 6 | . . 1 . 3 . . 2 . . Wheel 2 | . . . . . . . . 1 1 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 1 . 1 Utility 32 | 1 1 2 2 4 2 3 10 3 4 Device 18 | . 1 2 . 3 1 2 4 3 2 Storage 6 | 1 . . 1 . . . 4 . . Processor 6 | . . . 1 1 1 1 1 . 1 Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 2 2 1 . 6 3 . 2 Energy Gun 6 | . 1 . . 1 . 3 . . 1 Energy Cannon 2 | . . . . . . 1 1 . . Ballistic Gun 6 | 2 . 1 . . . 1 2 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . . . Special Weapon 2 | . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . 1 . . . Parts Lost 35 | . . 2 1 . . 9 12 6 5 Power 7 | . . . . . . 3 3 . 1 Propulsion 6 | . . 1 . . . 2 1 1 1 Utility 14 | . . . 1 . . 1 6 4 2 Weapon 8 | . . 1 . . . 3 2 1 1 Highest Loss Streak 7 | . . 1 1 . . 3 7 6 5 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 3 5 4 7 6 4 4 4 Power . | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . 1 2 2 6 5 3 3 1 Weapon 1 | . . . 1 1 1 . . . 2 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 2 . . . . 1 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . . . . 1 1 Weapon 2 | . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 61 | . 92 66 54 62 75 73 44 61 13 Engine 3 | . 14 10 4 . . . . . . Core 3 | . . . 2 3 9 3 3 9 . Reactor 1 | . . . . 5 4 4 . . . Treads 3 | . 28 13 . . . . . . . Leg 9 | . . 1 8 18 19 11 7 9 . Device 15 | . 8 15 15 17 15 20 13 18 2 Storage 5 | . 14 5 8 5 4 4 5 . . Processor 5 | . . . . 6 12 17 5 4 2 Energy Gun 2 | . 2 9 2 . . . 2 . . Ballistic Gun 4 | . 24 6 3 . 3 3 3 4 . Special Weapon 2 | . . . 5 4 4 2 . . . Peak Build Rating 111 | 6 7 31 58 93 109 111 99 74 57 Average Rating 56 | 4 6 16 39 85 107 101 44 63 26 On Entrance 45 | . 6 7 31 57 93 109 99 54 2 Naked Turns 205 | . . . . . . . 147 7 51 Heaviest Build 90 | 11 14 18 48 67 77 90 54 49 11 Greatest Support 120 | 40 40 55 55 120 120 120 85 45 20 Greatest Overweight (x) 4 | . . 4 . . . . 1 3 . Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 Average Capacity 8 | 6 8 6 9 10 10 10 6 5 5 Most Carried 10 | . 3 5 10 10 10 10 9 5 5 Average Carried 6 | . 1 3 7 7 9 8 5 4 4 Final Capacity 10 | 8 8 5 10 10 10 10 5 5 5 Final Carried 10 | . 3 4 10 9 10 9 5 4 4 Class Distribution -------------------- 69% | Mutant 22% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Matter Collected 1687 | 257 133 121 138 165 120 270 382 101 . Remotely 243 | . . . . . . . 243 . . Salvage Created 2149 | 70 118 63 13 694 370 465 334 22 . Parts 95 | 5 7 7 . 18 19 22 16 1 . Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 68 | . . 7 2 . . . 50 9 . Prevented 3 | . . . . . . . . 3 . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 44 | . 2 2 . 9 9 14 7 1 . Guns 14 | . 2 . . . 2 3 6 1 . Cannons 8 | . . . . 2 3 3 . . . AOE 10 | . . 2 . . . 8 . . . Classes Destroyed 14 | 2 2 1 1 6 1 1 . . . Worker 1 | 1 . . . . . . . . . Builder 2 | . . . . 1 . 1 . . . Tunneler 3 | 2 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . Turret 1 | . . . 1 . . . . . . Watcher 4 | . 1 . . 2 1 . . . . Swarmer 17 | . . . . . 4 8 4 1 . Grunt 8 | . 2 . . 4 . . 2 . . Sentry 5 | . . . . 2 1 1 1 . . Hunter 3 | . . . . 1 . 2 . . . Programmer 9 | . . . . 2 4 3 . . . Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 5 | 2 2 1 1 3 4 5 3 1 . Combat Bots Only 4 | . 1 1 . 2 4 4 3 1 . Max Kills in Single Turn 4 | 1 1 1 1 1 1 4 2 1 . Gunslinging 1 | . . . . . . . 1 . . Exploded 4 | . . 1 . . . 4 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Hostile Shots Fired 637 | . 25 9 42 96 39 76 89 41 220 Missed 239 | . 9 2 16 31 17 24 25 11 104 Hits 398 | . 16 7 26 65 22 52 64 30 116 Melee 7 | . . . . . . . 6 1 . Projectile 391 | . 16 7 26 65 22 52 58 29 116 Critical Strikes 11 | . 1 . . 2 . 2 2 . 4 Damage Taken 7212 | . 203 163 295 739 431 1346 1547 502 1986 Core 2414 | . 14 1 46 41 38 238 571 151 1314 Absorbed by Shields 45 | . . . . 4 . . . 36 5 Ignored by Resistances 8 | . . . . . . . . 8 . Regen/Repaired (Parts) 144 | . . . 131 13 . . . . . Core Remaining (%) 76 | 100 . . 75 95 96 . . 16 . Volleys Fired 183 | 13 17 15 7 42 21 34 30 4 . Largest 3 | 2 2 2 1 1 2 3 3 2 . Hottest 171 | 40 50 60 . 69 33 171 81 135 . Shots Fired 318 | 26 34 26 7 42 42 67 66 8 . Gun 201 | 26 34 17 . 2 21 31 66 4 . Cannon 23 | . . . . . . 19 . 4 . Launcher 17 | . . 9 . . . 8 . . . Special 77 | . . . 7 40 21 9 . . . Kinetic 150 | 26 31 5 . . 21 31 32 4 . Thermal 74 | . 3 12 . 2 . 19 34 4 . Explosive 17 | . . 9 . . . 8 . . . Electromagnetic . | . . . . . . . . . . Impact 77 | . . . 7 40 21 9 . . . Robot Hit Streak 25 | 8 8 5 2 21 25 11 13 1 . Robot Miss Streak 5 | 2 2 1 . 4 2 4 5 2 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 190 | 18 25 5 2 33 28 37 39 3 . Core Hits 77 | 5 13 9 1 5 7 22 13 1 1 Critical Kills 2 | . . . . 1 . . 1 . . Critical Parts Destroyed 9 | . . . . 4 5 . . . . Critical Strikes 18 | . . . . 6 7 . 5 . . Burn 3 | . . . . 1 . . 2 . . Destroy 4 | . . . . . 1 . 3 . . Smash 11 | . . . . 5 6 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7811 | 202 276 285 212 2194 1547 2087 913 84 11 Guns 2338 | 202 276 8 . 19 406 468 913 46 . Cannons 416 | . . . . . . 378 . 38 . Explosions 1177 | . . 277 . . . 900 . . . Melee . | . . . . . . . . . . Ramming 82 | . . . . 71 . . . . 11 Kinetic 1733 | 202 250 . . . 406 468 361 46 . Thermal 1021 | . 26 8 . 19 . 378 552 38 . Explosive 1177 | . . 277 . . . 900 . . . Electromagnetic . | . . . . . . . . . . Impact 3798 | . . . 212 2104 1141 341 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 6 3 8 8 6 . Average Corruption 4 | . . . . 2 2 4 6 6 . Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . . . . 19 6 8 32 5 . Message Errors 24 | . . . . 5 4 3 11 1 . Matter Fused 13 | . . . . 5 1 . 6 1 . Heat Flow Errors 6 | . . . . 3 . 1 . 2 . Energy Discharges 7 | . . . . 1 . 1 4 1 . Parts Rejected 2 | . . . . 1 . 1 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . 1 . 2 5 . . Data Loss (major) 4 | . . . . 3 . . 1 . . Misfires 2 | . . . . . . . 2 . . Alerts 2 | . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1480 | . . . . 689 494 297 . . . Projectiles 1324 | . . . . 689 494 141 . . . Explosions 156 | . . . . . . 156 . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . . 1 4 4 4 . . . Impact 13 | . . . 1 4 4 4 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 333 | . . 21 . . . 307 . . 5 Shots 8 | . . 2 . . . 6 . . . Rammed 3 | . . . . . . . . . 3 Targets Rammed 9 | . . . . 6 . . . . 3 Kicked 6 | . . . . 6 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 160 | . 37 . 5 160 . 128 . 137 . Average Temperature 52 | . 17 . 5 69 . 57 . 63 . Received Heat Transfer 732 | . 120 30 102 193 18 36 153 50 30 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 15 | . . . . 8 5 2 . . . Combat Hostiles 11 | . . . . 7 4 . . . . Parts Fried 10 | . . . . 5 2 3 . . . Impact Corruptions 48 | . . . . 23 19 6 . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | . . . . 1 . . 2 1 . Heat Transferred 1931 | . 75 25 . 111 . 333 1350 37 . Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 95 | 100 100 . . 100 100 80 . . 100 Level 1 4 | . . . . . . 19 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 229 | 5 35 . . 75 160 229 . . 15 Initial 32 | . 3 . . . 30 32 . . . Average 45 | 1 12 . . 16 55 103 . . . Influence Increases 1741 | 15 81 . . 316 301 618 375 20 15 Destroy 0b10 Robot/C 840 | . 40 . . 180 180 280 140 20 . Destroy 0b10 Robot/NC 65 | 15 10 . . 25 5 10 . . . Destroy Leader 180 | . 12 . . 66 42 50 10 . . Successful Hack 31 | . 4 . . 9 18 . . . . Disable Machine 165 | . . . . 15 30 120 . . . Destroy Structure 190 | . . . . 6 26 158 . . . Lose Combat Pursuer 270 | . 15 . . 15 . . 225 . 15 Influence Decreases 1741 | 10 86 . . 253 297 496 564 20 15 Entered New Map 141 | . 2 . . . 33 35 71 . . Time Decay 1398 | 10 84 . . 253 264 371 386 20 10 Lost Part 202 | . . . . . . 90 107 . 5 Squads Dispatched 13 | . 1 . . 3 3 3 . 1 2 Investigation 1 | . . . . . . . . . 1 Extermination 6 | . . . . 2 2 2 . . . Reinforcement 5 | . 1 . . 1 1 1 . . 1 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Distress Signals 5 | . 1 . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 14 4 16 17 12 19 28 16 20 Peak Tracking Total 15 | . 5 3 7 3 3 4 9 12 15 Tactical Retreats 8 | . 1 . . 1 . . 5 . 1 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Traps Triggered 5 | . 1 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Machines Disabled 16 | . . 1 4 1 2 8 . . . Max in Single Turn 4 | . . 1 1 1 1 4 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Machines Accessed 21 | . 2 1 3 6 6 1 . . 2 Terminals 13 | . 2 . . 4 5 1 . . 1 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 65 | . 6 1 25 13 14 3 . . 3 Successful 44 | . 4 1 25 7 7 . . . . Failed 21 | . 2 . . 6 7 3 . . 3 Catastrophic 7 | . . . . 2 3 2 . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 4 . . 7 4 3 . . 2 Terminals 34 | . 6 . . 11 12 3 . . 2 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 34 | . 2 1 25 3 3 . . . . Record 25 | . . . 25 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . Locate Traps 4 | . 1 . . 2 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . 2 . . 2 2 . . . . Terminals 6 | . 2 . . 2 2 . . . . Botnet 6 | . 2 . . 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . 5 6 1 . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Active Infowar (turns) 6575 | . 147 874 1939 1425 274 881 896 139 . Optics 1120 | . . . . . . 881 239 . . Structural 4352 | . 147 874 . 1425 274 623 875 134 . Seismic 3863 | . . 199 1939 . . 690 896 139 . Cloaking 287 | . . . . . . . 287 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Turns Passed 8791 | 114 234 1591 1954 1502 992 932 1129 146 197 Spaces Moved 6241 | 44 108 986 1465 949 688 528 1021 101 351 Core 531 | 1 . 1 . . . . 398 14 117 Treads 978 | 43 108 827 . . . . . . . Legs 4325 | . . 158 1465 949 688 528 525 12 . Wheels 95 | . . . . . . . . 75 20 Hover . | . . . . . . . . . . Flight 312 | . . . . . . . 98 . 214 Fastest Speed 35 | 50 160 130 130 130 130 130 35 50 45 Average Speed 124 | 157 160 155 130 134 130 134 91 126 49 Slowest Speed 250 | 160 160 250 130 140 130 140 210 150 90 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 28 34 85 17 18 16 86 9 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . 1 4 . . . 2 1 . Spaces Dug 16 | . . 5 1 . 3 7 . . . Terrain Destroyed 144 | . . 40 1 6 14 75 5 3 . Melee . | . . . . . . . . . . Projectile 49 | . . . 1 6 14 20 5 3 . AOE 95 | . . 40 . . . 55 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp Res Total 6928 | 62 138 1026 1511 1130 745 684 1154 110 368 Wait 349 | . 8 11 10 115 24 106 72 . 3 Move 6218 | 43 107 985 1464 948 687 527 1020 100 337 Hop 7 | . . . . . . . . . 7 Pick Up 25 | . 2 2 8 2 4 1 2 . 4 Fast Attach 65 | 6 3 2 6 7 1 9 22 4 5 Attach 23 | . . 5 . 6 2 4 1 . 5 Detach 21 | . . 4 5 4 2 3 . 1 2 Swap 5 | . 1 1 1 . 1 . 1 . . Drop 21 | . . 1 10 . 3 . 5 1 1 Fire 183 | 13 17 15 7 42 21 34 30 4 . Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 6 | . . . . 6 . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 194 | -10/Materials | Discovered new exit (range 8) 199 | -10/Materials | Lost 3 allies 285 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Subcaves 350 | -10/Subcaves | Continued accompanying wandering Federalists (2) 350 | -10/Subcaves | Approached by a straggling Scientist 351 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 458 | -10/Subcaves | A Subdweller sparked back to life 458 | -10/Subcaves | A Subdweller sparked back to life 458 | -10/Subcaves | A Subdweller sparked back to life 476 | -10/Subcaves | Found Prototype Device 477 | -10/Subcaves | Identified Power Bank 478 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 605 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1084 | -10/Subcaves | Ambushed by Subdweller buried in earth 1713 | -10/Subcaves | Visited 4L-MR0's lab 1733 | -10/Subcaves | Found Cargo Legs 1735 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1940 | -10/Subcaves | Entered Scraptown 2015 | -8/Scraptown | Visited UFD Registry 2015 | -8/Scraptown | Registered with UFD as "Thundersink" 2033 | -8/Scraptown | Visited TADAMA 2056 | -8/Scraptown | Visited The Evicted 2085 | -8/Scraptown | Visited Awakened 2604 | -8/Scraptown | Visited Comm Corps 2667 | -8/Scraptown | Visited CR-KLE's Repair Center 2676 | -8/Scraptown | CR-KLE repaired 4 parts 2742 | -8/Scraptown | Visited Curators Association 2789 | -8/Scraptown | Visited Derelict Rescue Squad 2797 | -8/Scraptown | Found DRS Beacon 2879 | -8/Scraptown | Visited Junk Cannon Lab 2886 | -8/Scraptown | Found Prototype Special Weapon 2886 | -8/Scraptown | Identified Junk Cannon 2938 | -8/Scraptown | Visited Junk Repository 2996 | -8/Scraptown | Visited Botcube Research 3005 | -8/Scraptown | Found Botcube 3021 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3036 | -8/Scraptown | Found DCF Scrap (28 items) 3072 | -8/Scraptown | Visited Scrap Suit Storage 3080 | -8/Scraptown | Found Scrap Suit 3087 | -8/Scraptown | Found Scrap Suit 3110 | -8/Scraptown | Visited A0-MCA Data Center 3118 | -8/Scraptown | Given a B- rating by A0-MCA 3146 | -8/Scraptown | Visited Supply Room 3172 | -8/Scraptown | Visited Chapter 10 3473 | -8/Scraptown | Discovered new exit (range 5) 3561 | -8/Scraptown | Met Optimus 3561 | -8/Scraptown | Accepted into 0bPrime 3653 | -8/Scraptown | Civil war broke out across Scraptown 3692 | -8/Scraptown | Found Prototype Reactor 3692 | -8/Scraptown | Identified MA-1KR's Cyclogen 3763 | -8/Scraptown | Found Prototype Processor 3763 | -8/Scraptown | Identified Expert System 3893 | -8/Scraptown | Lost 16 allies 3894 | -8/Scraptown | Entered Factory 3894 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4972 | -6/Factory | Discovered new exit (range 15) 5396 | -6/Factory | Entered another Factory area 5396 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5600 | -5/Factory | Discovered new exit (range 16) 5662 | -5/Factory | Discovered new exit (range 10) 5672 | -5/Factory | Identified exit to Upper Caves 5691 | -5/Factory | Build established: Gunner 6244 | -5/Factory | Discovered new exit (range 15) 6262 | -5/Factory | Identified exit to Factory 6388 | -5/Factory | Entered another Factory area 6388 | -4/Factory | Evolved 2 slots: Utility x2 7024 | -4/Factory | Lost 3 parts (1p1u1w) 7164 | -4/Factory | Discovered new exit (range 13) 7215 | -4/Factory | Identified exit to Upper Caves 7222 | -4/Factory | Lost 3 parts (1p2w) 7320 | -4/Factory | Entered Upper Caves 7538 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7568 | -4/Upper Caves | Released all parts (12) 7583 | -4/Upper Caves | Lost 3 parts (2p1n) 7682 | -4/Upper Caves | Spotted B-86 Titan 7748 | -4/Upper Caves | Activated DRS Beacon 7758 | -4/Upper Caves | Core integrity fell below 50% 7819 | -4/Upper Caves | Learned Research terminal intel 7877 | -4/Upper Caves | Ambushed by research squad 8097 | -4/Upper Caves | Learned Research terminal intel 8149 | -4/Upper Caves | Build established: Scavenger-Mutant 8254 | -4/Upper Caves | Lost 7 parts (1p5u1w) 8254 | -4/Upper Caves | Found Hvy. Reflective Plating 8438 | -4/Upper Caves | Discovered new exit (range 9) 8449 | -4/Upper Caves | Entered another Upper Caves area 8482 | -4/Upper Caves | Discovered new exit (range 13) 8516 | -4/Upper Caves | Learned location of Testing (-3) 8565 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8588 | -4/Upper Caves | Released all parts (3) 8592 | -4/Upper Caves | Core integrity fell below 20% 8595 | -4/Upper Caves | Entered Research 8595 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8596 | -3/Research | Loaded intel: 22 terminal locations 8617 | -3/Research | Lost 6 parts (1n4u1w) 8620 | -3/Research | Discovered new exit (range 6) 8713 | -3/Research | Spotted B-86 Titan 8750 | -3/Research | Core integrity fell below 50% 8755 | -3/Research | Released all parts (3) 8778 | -3/Research | Core integrity fell below 20% 8792 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08753_ Penetrated by Slug. 08755_ Released Hds. Centrium Wheel. 08755_ Released Adv. Targeting Computer. 08755_ Released Adv. Component Analysis Suite. 08757_ W-44 Eye sends out distress signal. 08757_ Slug penetrates Wall. 08757_ Penetrated by Slug. 08764_ Acquired Unknown Device. 08764_ Identified Adv. Reaction Control System. 08776_ Slammed into S-43 Plague. 08776_ Adv. Reaction Control System destroyed. 08777_ Slammed into S-43 Plague. 08780_ Slug penetrates Wall. 08780_ Penetrated by Slug. 08783_ Slug penetrates Wall. 08792_ Triggered Stasis Trap. 08792_ A bubble of rippling energy engulfs the area. 08792_ Field strength at 94. 08792_ Field strength at 88. 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""" # #???# ! # | | ??????????????#? """ """ # ##### # | | ??????????????# """ """ # + # """ | | ??????????????# + # # G" | | ??????????????# # / # """ | | ??????????????# """ """ # ## # | | ??????????????# """ """ # ## # | | ???????????????? """ """ # ## # | | ??????????????? # ######/######+#### | | ??????????????# # | | ??????????????#### ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 36 Energy Capacity 3035 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Imp. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ReinforcedPlexusBotcube Manual? 0 Play Time 01:37:29 Cumulative 33.2 hours Start 2025.05.23 @ 14:13:25 End 2025.05.23 @ 22:09:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9546a49e-77e4-4454-9dc6-640d93bbca1d