Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.29 @ 22:20:27 Player: Goofy__J Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (78) 390 Value Destroyed (3022) 3022 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9212 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Advanced Sensor Array Weapon Cycler Improved Weapon Cycler Actuator Array Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Hammer > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 . . . . 2 2 Power 3 | . . . . . . 1 . . . . . . 1 1 Propulsion 4 | . . . 1 . 1 . . . . . . . 1 1 Utility 4 | . . . 1 . 1 1 . 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 79 | 5 9 1 3 1 11 2 8 16 8 1 . 4 3 7 Power 19 | 1 2 1 . . 2 1 3 3 . 1 . 2 . 3 Engine 13 | 1 1 1 . . 2 1 2 1 . . . 1 . 3 Core 6 | . 1 . . . . . 1 2 . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 2 . . . 4 . 1 5 2 . . 1 1 1 Treads 9 | . . . . . 4 . 1 . 1 . . 1 1 1 Leg 4 | 2 2 . . . . . . . . . . . . . Wheel 5 | . . . . . . . . 4 1 . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 23 | . 2 . 1 1 4 1 1 3 6 . . . 2 2 Device 18 | . 1 . . 1 3 1 1 3 5 . . . 2 1 Storage 2 | . 1 . 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 2 | . . . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 3 . 2 . 1 . 3 5 . . . 1 . 1 Energy Gun 5 | . 1 . . . . . 1 2 . . . 1 . . Energy Cannon 6 | . 1 . 2 . 1 . 1 . . . . . . 1 Ballistic Gun 3 | 2 . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . Parts Lost 49 | . 2 . 1 . 4 . 7 8 3 2 . 12 1 9 Power 11 | . 2 . . . . . 2 1 . . . 3 . 3 Propulsion 13 | . . . . . 2 . 1 3 2 1 . 2 . 2 Utility 15 | . . . . . 1 . 4 1 1 . . 4 1 3 Weapon 10 | . . . 1 . 1 . . 3 . 1 . 3 . 1 Highest Loss Streak 12 | . 1 . 1 . 2 . 4 5 3 2 . 12 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 1 | 1 2 7 5 3 2 2 3 1 . . . . . 1 Power . | . 1 2 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . 1 . . . 1 . . . . . . . 1 Weapon . | . . 4 3 2 1 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . 1 . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 74 100 86 82 78 90 80 39 77 83 66 69 18 18 Engine 6 | . 11 14 11 11 8 15 7 . 6 1 . 2 . . Core 2 | . . . . . . . 5 4 6 11 6 5 . . Treads 9 | . . . . . 20 30 23 3 . . . . 4 4 Leg 4 | . 28 28 20 22 5 . . . . . . . . . Wheel 3 | . . . . . . . . 3 13 11 6 5 . . Device 19 | . 10 14 11 16 23 23 26 8 25 33 33 30 7 6 Storage 1 | . 2 14 22 11 . . . . . . . . . . Hackware 2 | . . . . . . . . . 4 6 6 6 5 4 Energy Gun 1 | . 6 . . . . . . 10 . . . 5 . . Energy Cannon 6 | . 2 14 13 22 17 15 7 4 . . . . . 1 Ballistic Gun 1 | . 8 . . . . . 6 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 13 12 6 5 . . Impact Weapon 1 | . . . . . . . . . 6 6 6 5 . . Peak Build Rating 55 | 5 9 9 10 16 30 36 36 27 52 55 44 49 21 26 Average Rating 27 | 4 7 9 9 13 24 34 31 17 44 53 44 43 17 19 On Entrance 20 | . 5 9 9 10 16 30 36 11 27 51 44 44 3 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 40 | 6 13 13 18 18 31 40 40 30 37 39 26 33 3 12 Greatest Support 83 | 20 20 20 20 20 83 83 83 40 38 38 28 28 27 30 Greatest Overweight (x) 7 | . . . 1 . 5 . . 7 2 1 . 6 . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 7 7 6 5 3 3 5 4 . . . . 1 2 Average Carried 1 | 1 2 7 5 3 2 2 3 1 . . . . . 1 Final Capacity 8 | 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 7 5 3 3 3 3 . . . . . 1 1 Class Distribution -------------------- 44% | Scavenger-Mutant 26% | Hacker-Mutant 11% | Mutant 11% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Gunner | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Matter Collected 1795 | 223 149 . 54 . 136 70 345 105 392 72 . 249 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2861 | . 267 . 71 . 681 269 789 180 265 48 . 291 . . Parts 126 | . 12 . 10 . 31 11 35 5 11 2 . 9 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 12 3 . 8 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 72 | . 6 . 5 . 19 4 17 4 9 3 . 5 . . Melee 1 | . . . . . . . . . . . . 1 . . Guns 17 | . 6 . . . . . 8 3 . . . . . . Cannons 48 | . . . 5 . 17 3 8 . 9 3 . 3 . . Classes Destroyed 11 | . 2 . 2 . 2 2 1 . 1 . . 1 . . Worker 2 | . . . . . . 1 . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . 2 . . . . . . . Swarmer 20 | . . . 4 . 8 . 3 . 2 3 . . . . Grunt 22 | . 6 . . . 3 3 4 . 5 . . 1 . . Brawler 2 | . . . . . 1 . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 18 | . . . 1 . 6 1 7 . 1 . . 2 . . Hunter 4 | . . . . . 1 . 1 2 . . . . . . Programmer 4 | . . . . . . . 2 2 . . . . . . Best Kill Streak 6 | . 2 . 5 . 4 5 4 2 6 3 . 1 . . Combat Bots Only 6 | . 2 . 5 . 4 3 4 2 6 3 . 1 . . Max Kills in Single Turn 2 | . 1 . 1 . 1 2 1 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1081 | . 62 . 59 . 163 34 263 74 48 14 . 105 81 178 Missed 356 | . 15 . 22 . 58 19 79 19 14 4 . 34 24 68 Hits 725 | . 47 . 37 . 105 15 184 55 34 10 . 71 57 110 Melee 3 | . . . . . 2 . . . 1 . . . . . Projectile 722 | . 47 . 37 . 103 15 184 55 33 10 . 71 57 110 AOE 4 | . . . . . . . . . . . . . . 4 Critical Strikes 27 | . 3 . . . 7 . 2 3 2 . . 4 3 3 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Damage Taken 8323 | . 501 . 261 . 929 128 1045 717 555 117 . 1329 729 2012 Core 2553 | . 124 . 63 . 120 18 120 177 88 34 . 375 273 1161 Absorbed by Shields 556 | . . . . . 108 . 448 . . . . . . . Ignored by Resistances 2559 | . 150 . 84 . 302 38 473 209 150 34 . 360 201 558 Regen/Repaired (Parts) 391 | . . . 49 . 69 . 273 . . . . . . . Core Remaining (%) 69 | 100 . 50 . 84 78 . 80 . . . . 20 72 . Volleys Fired 241 | . 35 . 14 . 64 11 56 14 18 7 . 22 . . Largest 3 | . 2 . 2 . 2 2 2 3 2 2 . 2 . . Hottest 220 | . 65 . 160 . 130 130 130 220 88 88 . 113 . . Shots Fired 425 | . 53 . 21 . 115 21 111 27 36 10 . 31 . . Gun 140 | . 49 . . . . . 50 21 . . . 20 . . Cannon 283 | . 4 . 19 . 115 21 61 6 36 10 . 11 . . Launcher . | . . . . . . . . . . . . . . . Special 2 | . . . 2 . . . . . . . . . . . Kinetic 143 | . 36 . . . . . 50 . 36 10 . 11 . . Thermal 282 | . 17 . 21 . 115 21 61 27 . . . 20 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 23 . 5 . 19 12 31 20 17 3 . 19 . . Robot Miss Streak 7 | . 1 . 4 . 4 1 4 3 7 5 . 3 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 349 | . 43 . 12 . 86 19 99 23 32 9 . 26 . . Core Hits 231 | . 15 . 5 . 27 8 79 14 52 9 . 21 . 1 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . Meltdown 1 | . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7591 | . 536 . 224 . 1781 566 2164 653 945 137 . 579 . 6 Guns 2404 | . 502 . . . . . 1032 583 . . . 287 . . Cannons 5107 | . 34 . 176 . 1781 566 1132 70 945 137 . 266 . . Explosions . | . . . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . 26 . . Ramming 6 | . . . . . . . . . . . . . . 6 Kinetic 2675 | . 295 . . . . . 1032 . 945 137 . 266 . . Thermal 4884 | . 241 . 224 . 1781 566 1132 653 . . . 287 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 26 | . . . . . . . . . . . . 26 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 5 5 5 5 5 . . Average Corruption 4 | . . . . . . . 1 4 5 5 5 5 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . . 7 2 17 2 1 12 . . Message Errors 11 | . . . . . . . . 1 4 . 1 5 . . Matter Fused 10 | . . . . . . . 3 . 6 1 . . . . Heat Flow Errors 4 | . . . . . . . . . 1 . . 3 . . Energy Discharges 5 | . . . . . . . . 1 4 . . . . . Parts Rejected 4 | . . . . . . . 2 . . . . 2 . . Data Loss (minor) 4 | . . . . . . . 1 . 1 . . 2 . . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . 19 . 6 . . . . 6 . . Projectiles 31 | . . . . . 19 . 6 . . . . 6 . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . 16 5 . 8 . . Impact . | . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . 16 5 . 8 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 286 | . 59 . 27 . 274 286 129 285 175 184 . 194 . . Average Temperature 73 | . 25 . 12 . 72 131 56 113 64 102 . 86 . . Received Heat Transfer 2402 | . 420 . 36 . 549 63 257 . 189 . . 351 360 177 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 2 1 1 1 . . . 1 . . Combat Hostiles 6 | . . . . . 2 1 1 1 . . . 1 . . Parts Melted 32 | . 1 . . . 15 . 7 7 . . . 2 . . Heat Transferred 8996 | . 555 . 470 . 3182 777 2109 1348 . . . 555 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . . . 1 . . . . . . . 2 . Low Security (%) 87 | 100 100 100 100 100 80 100 100 100 . . . . . 100 Level 1 9 | . . . . . 19 . . . . . . . 61 . Level 2 2 | . . . . . . . . . . . . . 38 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 450 | . 60 . 100 26 258 80 194 63 . . . . 450 122 Initial 450 | . . . . 26 . 19 3 63 . . . . 450 122 Average 80 | . 24 . 17 13 127 27 57 16 . . . . 375 35 Influence Increases 2448 | . 157 . 126 . 550 110 545 115 190 70 . 90 450 45 Destroy 0b10 Robot/C 1420 | . 120 . 100 . 380 80 340 80 180 60 . 80 . . Destroy 0b10 Robot/NC 40 | . 5 . . . . 10 10 5 . . . 10 . . Destroy Leader 366 | . 32 . 20 . 110 20 134 30 10 10 . . . . Successful Hack 79 | . . . 6 . 28 . 45 . . . . . . . Disable Machine 9 | . . . . . 9 . . . . . . . . . Destroy Structure 9 | . . . . . 8 . 1 . . . . . . . Advance Influence 450 | . . . . . . . . . . . . . 450 . Lose Combat Pursuer 75 | . . . . . 15 . 15 . . . . . . 45 Influence Decreases 2438 | . 157 . 46 80 499 151 391 269 160 70 40 90 160 325 Entered New Map 419 | . . . . 54 . 32 7 101 5 12 40 . . 168 Time Decay 1734 | . 137 . 36 26 459 119 314 140 135 38 . 60 150 120 Lost Part 285 | . 20 . 10 . 40 . 70 28 20 20 . 30 10 37 Squads Dispatched 13 | . . . . . 1 1 6 2 . . . . . 3 Investigation 3 | . . . . . . . 3 . . . . . . . Extermination 5 | . . . . . . . 2 2 . . . . . 1 Reinforcement 5 | . . . . . 1 1 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Distress Signals 1 | . . . . . . . 1 . . . . . . . Communications Jammed 54 | . . . . . . . 54 . . . . . . . Distress Signals 54 | . . . . . . . 54 . . . . . . . Times Spotted 123 | . 8 . 9 . 24 6 21 5 10 3 . 12 11 14 Peak Tracking Total 10 | . 3 . 5 . 4 3 5 3 7 3 . 5 9 10 Tactical Retreats 4 | . . . . . 1 . 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . . . 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 1 | . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 19 | . 2 . 3 . 3 1 8 . . . . 2 . . Terminals 14 | . 1 . 2 . 2 1 6 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 42 | . 3 . 8 . 7 1 20 . . . . 3 . . Successful 22 | . . . 6 . 3 . 10 . . . . 3 . . Failed 20 | . 3 . 2 . 4 1 10 . . . . . . . Catastrophic 5 | . 1 . . . 1 . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 1 . . . 3 1 10 . . . . . . . Terminals 25 | . 1 . 3 . 4 1 13 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . . . 5 . 3 . 7 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 . 1 . 4 . . . . 3 . . Record 5 | . . . . . . . 3 . . . . 2 . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . 2 . 6 . . . . . . . Scan Component 6 | . . . 2 . 1 . 3 . . . . . . . Repair 6 | . . . 2 . 1 . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . 3 1 7 . . . . . . . Full Trace Events 3 | . . . . . . . 3 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . 1 . 3 . . . . . . . Time 138 | . . . 52 . 22 . 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 1678 | . . . . . . 270 332 . 526 131 5 414 . . Sensors 1076 | . . . . . . . . . 526 131 5 414 . . Jamming 602 | . . . . . . 270 332 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Turns Passed 5420 | 62 331 93 294 70 962 289 684 472 792 131 5 480 310 445 Spaces Moved 3216 | 49 136 77 115 46 414 156 258 208 771 114 6 350 192 324 Core 229 | 10 . . . . 6 . . 49 . . . 37 59 68 Treads 1180 | . . . . . 291 156 258 77 . . . 9 133 256 Legs 530 | 39 136 77 115 46 117 . . . . . . . . . Wheels 1270 | . . . . . . . . 75 771 114 6 304 . . Hover 7 | . . . . . . . . 7 . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 60 80 90 100 50 50 50 Average Speed 126 | 105 120 120 120 120 151 160 160 185 89 101 100 112 133 133 Slowest Speed 400 | 120 120 120 190 120 300 160 160 400 110 115 100 350 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 26 18 20 23 42 6 47 6 72 31 22 54 8 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . 7 1 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 9 | . . . . . 8 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 9 | . . . . . 8 . 1 . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Total 4144 | 58 253 77 243 62 633 175 416 263 839 123 5 418 245 334 Wait 549 | . 62 . 107 12 135 1 84 16 41 . . 41 50 . Move 3201 | 48 135 76 114 45 413 155 256 207 770 113 5 349 191 324 Hop . | . . . . . . . . . . . . . . . Pick Up 26 | 5 7 . 1 . 3 2 5 1 . . . . 1 1 Fast Attach 63 | 2 7 . 3 1 9 2 3 13 8 1 . 5 3 6 Attach 21 | 3 2 . 2 . 1 2 4 6 . . . . . 1 Detach 4 | . . . . . 1 . 1 2 . . . . . . Swap 8 | . . 1 2 . 1 . 4 . . . . . . . Drop 28 | . 5 . . 4 6 2 3 4 2 2 . . . . Fire 241 | . 35 . 14 . 64 11 56 14 18 7 . 22 . . Melee 1 | . . . . . . . . . . . . 1 . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 394 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 8) 475 | -10/Mines | Learned 8 Materials zone layouts 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Identified exit to Materials 532 | -9/Materials | Repaired Aluminum Leg 560 | -9/Materials | Repaired Lgt. Ion Engine 632 | -9/Materials | Identified exit to Mines 704 | -9/Materials | Build established: Mutant 781 | -9/Materials | Entered Mines 793 | -9/Mines | Learned location of Storage (-7) 807 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 811 | -9/Mines | Found Scrap Suit 841 | -9/Mines | Discovered exit to Materials (range 9) 851 | -9/Mines | Entered Materials 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -8/Materials | Build established: Scavenger-Mutant 1371 | -8/Materials | Repaired Hvy. Ion Cannon 1796 | -8/Materials | Discovered new exit (range 15) 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2085 | -7/Factory | Discovered new exit (range 12) 2102 | -7/Factory | Entered Storage 2322 | -7/Storage | Repaired Lgt. Treads 2369 | -7/Storage | Repaired Lgt. Treads? 2747 | -7/Storage | Repaired Lgt. Nuclear Core 2749 | -7/Storage | Discovered new exit (range 5) 2786 | -7/Storage | Entered Factory 2786 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2801 | -6/Factory | Lost 4 parts (1p1n2u) 2956 | -6/Factory | Lost 3 parts (2n1u) 3208 | -6/Factory | Lost 5 parts (1p1n3w) 3254 | -6/Factory | Discovered new exit (range 5) 3258 | -6/Factory | Entered Lower Caves 3328 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3378 | -6/Lower Caves | Lost 3 parts (2n1u) 3813 | -6/Lower Caves | Build established: Derelict-Mutant 4013 | -6/Lower Caves | Learned 4 Factory zone layouts 4018 | -6/Lower Caves | Learned 4 Factory zone layouts 4045 | -6/Lower Caves | Discovered new exit (range 6) 4050 | -6/Lower Caves | Entered another Lower Caves area 4165 | -6/Lower Caves | Discovered new exit (range 5) 4181 | -6/Lower Caves | Entered Data Miner 4181 | -6/Data Miner | Discovered new exit (range 6) 4186 | -6/Data Miner | Entered Proximity Caves 4191 | -5/Proximity Caves | Spotter reported a threat 4196 | -5/Proximity Caves | Spotter reported a threat 4321 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4339 | -5/Proximity Caves | Learned 8 Factory zone layouts 4379 | -5/Proximity Caves | Spotter reported a threat 4473 | -5/Proximity Caves | Learned Factory garrison access intel 4482 | -5/Proximity Caves | Build established: Hacker-Mutant 4552 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4627 | -5/Proximity Caves | Core integrity fell below 50% 4664 | -5/Proximity Caves | Discovered new exit (range 5) 4666 | -5/Proximity Caves | Entered Factory 4666 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4667 | -5/Factory | Identified exit to Upper Caves 4668 | -5/Factory | Loaded intel: 4 garrison access locations 4682 | -5/Factory | Lost 12 parts (3p2n4u3w) 4955 | -5/Factory | Discovered new exit (range 13) 4976 | -5/Factory | Entered another Factory area 4976 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5153 | -4/Factory | Spotted B-86 Titan 5229 | -4/Factory | Lost 5 parts (3p1n1u) 5391 | -4/Factory | Core integrity fell below 50% 5416 | -4/Factory | Core integrity fell below 20% 5421 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Hacking Suite destroyed. Slammed into Y-64 Sentinel. Penetrated by Slug. U-05 Engineer lays Concrete. Slammed into Y-64 Sentinel. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????? ##############???????????????????? | | ?????????? # #???????????????????? | | ???????? !! # #???????????????????? | | ???????? ! # """"""""" #???????????????????? | | ??????# # #???????????????????? | | ??????# """ # """"""""" #???????????????????? | | ??????# """ # #???????????????????? | | ??????# """ "" # """"""""" #???????????????????? | | ??????# "" # #???????????????????? | | ??????# """ T" # """"""""" #???????????????????? | | ??????# """ "" # #???????????????????? | | ??????# """ "" # """"""""" #???????????????????? | | ??????# # #???????????????????? | | ###########"######"###########???????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################# #?###??????????????????????? | | ????????????????# ### ###########????????????? | | ??????????????# #????????????? | | ????????????+ #????????????? | | "" #???????????# #????????????? | | "" #???????????# u u #????????????? | | "" #???????????# @Y #????????????? | | "" #???????????# ###/##### #????????????? | | ??? #???????????# # ## #????????????? | | ????????????????# #! ## #????????????? | | ?????????######## # hs ## #????????????? | | ???????# /hg gs ## #????????????? | | ??????????????### #s" "" ## #????????????? | | ????????????????# #s"""" ## #????????????? | | ????????????????# # """" ## #????????????? | | ????????????????# # """" ## ######### ???? | | ????????????????# # """" ## ???? | | ????????????????+ # """" ## ???? | | ????????????????# # """" + ???? | | ????????????????# # ## "" "" ""??????? | | ????????????????# # ## "" "" ?????????? | | ????????????????# # ## """ """?????????? | | ??????????????### ######### """ ""??????????? | | ??????? """ ""??????????? | | ?????? ??????? | | ??????? ????? | | ??????? ????? | | ???????? ???? | | ????????###########+#############+###########????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 38 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 63 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 68% | -9/Materials Lgt. Ion Engine | 47% | -9/Materials Hvy. Ion Cannon | 65% | -8/Materials Lgt. Treads | 25% | -7/Storage Lgt. Treads | 35% | -7/Storage Lgt. Nuclear Core | 16% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Leap Before You Look More Dakka Please Storm Trooper Total Silence Challenges ------------ None Game ------ Seed DroneProtonLegs Manual? 0 Play Time 01:03:42 Cumulative 8.8 hours Start 2025.05.29 @ 21:15:15 End 2025.05.29 @ 22:20:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 2 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31e69d2c-2915-4042-9e08-c5b2b03eac94