Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.19 @ 23:19:39 Player: Drew_P_Bawls Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (3726) 3726 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7801 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (21) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Matter Pod (100) Compact Matter Pod (150) Advanced Weight Redist. System Advanced Visual Processing Unit Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Force Field > --- WEAPON ----------- Particle Gun Gauss Cannon Rocket Launcher > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Medium Matter Pod Compact Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Medium Armor Plating Particle Gun Heavy Particle Cannon Autogun Antimatter Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 6 | . . 2 1 1 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 61 | 6 2 13 18 9 5 2 6 Power 6 | 1 1 2 . 2 . . . Engine 6 | 1 1 2 . 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 2 6 1 1 2 1 Treads 4 | 2 . 2 . . . . . Leg 9 | . . . 4 1 1 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 21 | 1 1 5 7 3 1 . 3 Device 5 | . . 2 1 1 . . 1 Storage 3 | 1 . 2 . . . . . Processor 5 | . . . 2 . 1 . 2 Hackware 1 | . . . . 1 . . . Protection 7 | . 1 1 4 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 4 5 3 3 . 2 Energy Gun 5 | 1 . 1 . 2 1 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 1 . 1 . . 1 . . Ballistic Cannon 6 | . . 1 2 1 1 . 1 Launcher 4 | . . 1 3 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 40 | . . 4 6 7 6 1 16 Power 2 | . . . . . . . 2 Propulsion 9 | . . 1 2 1 2 . 3 Utility 14 | . . 3 2 2 2 . 5 Weapon 15 | . . . 2 4 2 1 6 Highest Loss Streak 14 | . . 3 3 2 4 1 14 To Critical Strikes . | . . . . . . . . Average Backups 14 | 5 6 13 17 15 16 14 13 Power 3 | . 2 3 3 2 4 4 3 Propulsion 1 | 3 . . 1 2 . . 2 Utility 5 | . 2 4 6 6 7 6 4 Weapon 4 | 1 1 5 5 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 21 | . 6 1 7 . . . 7 Power 5 | . 1 . 2 . . . 2 Propulsion 4 | . 4 . . . . . . Utility 8 | . . 1 3 . . . 4 Weapon 4 | . 1 . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 99 94 99 95 88 89 89 Engine 8 | . 13 11 9 7 7 7 5 Treads 5 | . 28 21 2 . . . . Leg 8 | . . . 14 19 4 4 11 Flight 2 | . . . . . 8 10 . Device 8 | . . 10 9 9 7 7 10 Storage 15 | . 14 14 18 15 15 15 12 Processor 8 | . . . 7 7 10 15 25 Hackware 1 | . . . . 1 3 . . Protection 9 | . 13 13 9 10 6 7 1 Energy Gun 5 | . 14 7 . 5 6 7 5 Ballistic Gun 5 | . 14 5 10 2 3 . . Ballistic Cannon 8 | . . 6 7 11 11 10 5 Launcher 3 | . . 2 9 2 . 1 5 Peak Build Rating 40 | 6 8 14 28 36 36 34 40 Average Rating 24 | 5 7 11 21 30 32 32 37 On Entrance 18 | . 6 8 13 25 32 34 31 Naked Turns . | . . . . . . . . Heaviest Build 83 | 14 15 62 80 83 74 74 76 Greatest Support 40 | 40 40 40 40 40 25 30 30 Greatest Overweight (x) 23 | 3 . 19 12 2 23 6 13 Average Overweight (x) 2 | . . 1 2 1 5 3 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 Most Carried 20 | 8 8 20 20 20 20 16 15 Average Carried 14 | 5 6 13 17 15 16 14 13 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 6 8 19 15 20 14 15 9 Class Distribution -------------------- 45% | Gunner 28% | Mutant 15% | Hacker-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 3066 | 231 306 514 555 484 732 166 78 Remotely . | . . . . . . . . Salvage Created 3019 | . 433 758 720 404 323 90 291 Parts 201 | . 32 63 52 25 12 5 12 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . 1 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . 11 2 . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 93 | . 8 24 24 12 9 5 11 Guns 39 | . 8 14 8 4 5 . . Cannons 37 | . . 9 4 8 3 5 8 AOE 16 | . . 1 12 . . . 3 Classes Destroyed 14 | . 4 4 2 2 . . 2 Worker 3 | . . 2 1 . . . . Builder 9 | . 1 . 5 1 . . 2 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 1 | . 1 . . . . . . Mechanic 2 | . . . 2 . . . . Operator 1 | . . . . 1 . . . Watcher 8 | . 2 4 2 . . . . Swarmer 30 | . . 10 7 5 3 2 3 Saboteur 1 | . . . . . . . 1 Grunt 45 | . 8 10 13 2 5 . 7 Duelist 2 | . . 1 . . 1 . . Sentry 9 | . . 3 4 2 . . . Programmer 4 | . . . . 3 . 1 . Wasp 1 | . . . . . . 1 . Thug 1 | . . . . . . 1 . Best Kill Streak 8 | . 4 8 7 4 3 2 6 Combat Bots Only 7 | . 3 7 5 4 3 2 4 Max Kills in Single Turn 4 | . 1 2 4 1 2 1 3 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 4 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 728 | . 30 140 128 135 72 29 194 Missed 199 | . 7 42 37 54 16 11 32 Hits 529 | . 23 98 91 81 56 18 162 Projectile 529 | . 23 98 91 81 56 18 162 Critical Strikes 15 | . . 2 6 1 1 . 5 Damage Taken 6131 | . 200 705 1040 928 780 236 2242 Core 1383 | . 33 121 120 33 181 35 860 Absorbed by Shields 83 | . . . . . . . 83 Redirected to Shielding 50 | . 24 26 . . . . . Ignored by Resistances 1792 | . 65 224 296 279 195 68 665 Regen/Repaired (Parts) 142 | . . . 85 . . . 57 Core Remaining (%) 79 | 100 86 69 78 . . 64 . Volleys Fired 252 | . 24 62 62 39 26 11 28 Largest 3 | . 2 2 3 3 3 3 3 Hottest 145 | . 70 95 86 145 132 145 138 Shots Fired 514 | . 47 116 136 86 56 26 47 Gun 280 | . 47 65 82 40 31 6 9 Cannon 196 | . . 49 25 46 25 20 31 Launcher 38 | . . 2 29 . . . 7 Special . | . . . . . . . . Kinetic 345 | . 24 61 107 60 44 20 29 Thermal 131 | . 23 53 . 26 12 6 11 Explosive 38 | . . 2 29 . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 40 | . 19 12 31 11 14 7 40 Robot Miss Streak 3 | . 3 3 3 3 2 2 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 377 | . 36 74 106 61 40 18 42 Core Hits 213 | . 22 44 72 26 15 6 28 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 23 | . 2 5 4 7 3 2 . Burn 6 | . 1 3 . 1 1 . . Destroy 3 | . 1 . 1 . 1 . . Blast 14 | . . 2 3 6 1 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9293 | . 466 1227 3490 1164 803 490 1653 Guns 2924 | . 451 615 860 377 388 90 143 Cannons 3500 | . . 570 332 777 415 400 1006 Explosions 2799 | . . 33 2265 . . . 501 Melee . | . . . . . . . . Ramming 70 | . 15 9 33 10 . . 3 Kinetic 5018 | . 202 697 1192 955 616 400 956 Thermal 1669 | . 249 488 263 199 187 90 193 Explosive 2536 | . . 33 2002 . . . 501 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 3 3 3 1 Average Corruption 2 | . . . 1 2 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 109 | . . . 16 24 61 8 . Message Errors 34 | . . . 5 6 20 3 . Matter Fused 24 | . . . 3 2 16 3 . Heat Flow Errors 7 | . . . 1 1 5 . . Energy Discharges 14 | . . . 3 4 7 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 16 | . . . 3 7 5 1 . Data Loss (major) 6 | . . . 1 . 4 1 . Misfires 3 | . . . . 2 1 . . Alerts 4 | . . . . 2 2 . . Overload Shots . | . . . . . . . . Overflow Damage 224 | . . 4 80 26 22 5 87 Projectiles 88 | . . 4 . 26 22 5 31 Explosions 136 | . . . 80 . . . 56 Melee . | . . . . . . . . Knockbacks 50 | . . 6 4 10 10 2 18 Impact 2 | . . 1 . 1 . . . Kinetic 42 | . . 4 4 9 7 2 16 Secondary 6 | . . 1 . . 3 . 2 Self-Inflicted Damage 40 | . . . 39 . . . 1 Shots 1 | . . . 1 . . . . Rammed 6 | . 4 1 . . . . 1 Targets Rammed 14 | . 4 1 6 2 . . 1 Kicked 8 | . . . 6 2 . . . Crushed . | . . . . . . . . Highest Temperature 705 | . 114 423 270 405 705 368 231 Average Temperature 105 | . 40 94 52 129 178 124 139 Received Heat Transfer 2001 | . 150 183 585 144 207 54 678 Effects 19 | . . 4 . 2 13 . . Shutdowns 5 | . . 2 . 1 2 . . Energy Bleed 4 | . . . . 1 3 . . Interference 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 4 | . . 2 . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . 2 . . . Heat Transferred 4160 | . 814 1554 200 592 444 185 371 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 91 | 100 100 100 75 100 . . 88 Level 1 8 | . . . 24 . . . 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 379 | . 117 168 379 95 . . 247 Initial 13 | . . 13 10 . . . . Average 50 | . 30 41 101 13 . . 38 Influence Increases 2857 | . 258 665 796 381 210 150 397 Destroy 0b10 Robot/C 1860 | . 160 480 480 240 180 100 220 Destroy 0b10 Robot/NC 130 | . 20 30 55 10 . . 15 Destroy Leader 378 | . 34 88 116 70 30 20 20 Successful Hack 71 | . 12 7 20 12 . . 20 Disable Machine 144 | . . 18 54 . . . 72 Destroy Structure 139 | . 2 12 71 4 . . 50 Lose Combat Pursuer 135 | . 30 30 . 45 . 30 . Influence Decreases 2710 | . 221 672 826 351 240 150 250 Entered New Map 58 | . . 24 20 . 14 . . Time Decay 2342 | . 221 618 746 321 196 140 100 Lost Part 310 | . . 30 60 30 30 10 150 Squads Dispatched 16 | . 2 2 5 3 . . 4 Investigation 5 | . 2 2 . . . . 1 Extermination 4 | . . . . 3 . . 1 Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 16 | . . 6 8 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 14 35 41 19 9 7 22 Peak Tracking Total 9 | . 4 7 5 4 3 3 9 Tactical Retreats 15 | . 2 3 7 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 9 | . 2 4 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 16 | . . 2 6 . . . 8 Max in Single Turn 4 | . . 1 1 . . . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 16 | . 2 4 3 5 . . 2 Terminals 11 | . 2 2 2 4 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 5 12 12 6 . . 4 Successful 26 | . 2 10 10 2 . . 2 Failed 13 | . 3 2 2 4 . . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 20 | . 5 3 6 5 . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations 9 | . . . 6 . . . 3 Recycling Units 5 | . . 5 . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 2 4 2 . . . Record 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . Investigation Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 6 . . . 2 Scan Component 4 | . . . 3 . . . 1 Repair 4 | . . . 3 . . . 1 Recycling Unit Hacks 4 | . . 4 . . . . . Recycle Component 3 | . . 3 . . . . . Process 1 | . . 1 . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 3 3 . . 1 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 Time 106 | . . . 90 . . . 16 Parts Recycled 3 | . . 3 . . . . . Recycled Matter 204 | . . 204 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 9179 | . . 1609 2411 1668 2242 534 715 Sensors 5159 | . . . . 1668 2242 534 715 Structural 1032 | . . 1032 . . . . . ECM 3463 | . . 577 2411 475 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 10908 | 403 767 1634 2411 1668 2733 534 758 Spaces Moved 3516 | 56 416 574 808 717 571 131 243 Core 38 | 27 . 2 . . 7 . 2 Treads 1115 | 29 416 572 98 . . . . Legs 1973 | . . . 705 717 245 65 241 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 390 | . . . 5 . 319 66 . Fastest Speed 50 | 50 160 160 240 190 260 260 260 Average Speed 272 | 151 160 245 266 211 459 372 269 Slowest Speed 1200 | 200 160 1000 1010 260 1200 517 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 52 56 46 14 57 20 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 187 | . . 25 78 4 8 3 69 Melee . | . . . . . . . . Projectile 15 | . . . . 4 8 3 . AOE 172 | . . 25 78 . . . 69 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4344 | 374 471 681 939 791 636 154 298 Wait 377 | 301 10 . 4 12 28 8 14 Move 3509 | 55 415 573 807 716 570 130 243 Hop . | . . . . . . . . Pick Up 85 | 12 9 24 21 12 2 2 3 Fast Attach 2 | . 1 1 . . . . . Attach 50 | 6 1 8 11 7 8 1 8 Detach . | . . . . . . . . Swap 29 | . . 9 13 3 1 2 1 Drop 26 | . 7 3 15 . 1 . . Fire 252 | . 24 62 62 39 26 11 28 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 8 | . . . 6 2 . . . Crush 5 | . 4 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 404 | -11/Scrapyard | Entered Materials 405 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 13) 790 | -10/Materials | Discovered new exit (range 9) 1015 | -10/Materials | Discovered new exit (range 12) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Utility x2 2040 | -9/Materials | Discovered new exit (range 11) 2040 | -9/Materials | Discovered new exit (range 16) 2239 | -9/Materials | Lost 3 parts (3u) 2244 | -9/Materials | Destroyed 7 combat bots 2769 | -9/Materials | Discovered new exit (range 8) 2805 | -9/Materials | Entered another Materials area 2805 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3036 | -8/Materials | Garrison activated, responded to threat 3139 | -8/Materials | Lost 3 parts (1u2w) 3368 | -8/Materials | Discovered new exit (range 15) 3548 | -8/Materials | Build established: Gunner 4140 | -8/Materials | Repaired Rocket Launcher 4140 | -8/Materials | Repaired Assault Rifle 4172 | -8/Materials | Repaired Med. Armor Plating 5216 | -8/Materials | Entered Factory 5216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6072 | -7/Factory | Build established: Tank 6226 | -7/Factory | Discovered new exit (range 7) 6709 | -7/Factory | Build established: Hacker-Gunner 6884 | -7/Factory | Entered Lower Caves 6914 | -7/Lower Caves | Learned Factory terminal intel 6933 | -7/Lower Caves | Encountered a Warlord checkpoint 7325 | -7/Lower Caves | Learned Factory garrison access intel 7619 | -7/Lower Caves | Entered a destroyed Warlord outpost 8223 | -7/Lower Caves | Lost 4 parts (2u2w) 8525 | -7/Lower Caves | Build established: Gunner 9446 | -7/Lower Caves | Discovered new exit (range 13) 9617 | -7/Lower Caves | Entered another Lower Caves area 9835 | -7/Lower Caves | Ambushed by wild Derelicts 10109 | -7/Lower Caves | Discovered new exit (range 16) 10151 | -7/Lower Caves | Entered Factory 10151 | -6/Factory | Evolved 2 slots: Utility x2 10152 | -6/Factory | Loaded intel: 26 terminal locations 10153 | -6/Factory | Loaded intel: 4 garrison access locations 10707 | -6/Factory | Repaired Imp. Ion Engine 10871 | -6/Factory | Cargo convoy interrupted 10898 | -6/Factory | Core integrity fell below 50% 10904 | -6/Factory | Core integrity fell below 20% 10909 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Pressure Siphon disabled. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slug penetrates X-62 Marksman. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slammed into G-67 Veteran. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. X-62 Marksman suffers critical hit (Destroy). U-05 Engineer lays Concrete. 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"""" *# + ?????? | | ? + #????????""""% +% # ?? ??? | | ??# #???????? # # ??? | | ??# #??????? ] # %% # ?? | | ??# #############;##%x # ? | | ??#! ! ! %@g ? | | ??# k * hx% % ? | | ??# """ % %% %%p% % ## # #???? | | ??# """ %%% "%%= =u% # # ??????? | | ??# *R" """ ""% ! #? #????? | | ??# """ """ ""% ###+#######????????? | | ### ^ #??????????????????? | | """%%"" #??????????????????? | | """ """ #??????????????????? | | ^""" """ #??????????????????? | | """ """ #??????????????????? | | #??????????????????? | | #####+#### """ "?" #??????????????????? | | ???? ??# """ "?" #??????????????????? | | ??? ??#""^""" "?" +??????????????????? | | ??? ??#"T """ ??" ???????????????????? | | ?? ??#"" ? ??? ???????????????????? | | ?? ?? ???? ???????????????????? | | ? ?? ?????????????????????????? | | ?#######?# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????+ +?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 29% | -8/Materials Imp. Ion Engine | 18% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Oh No You Don't! Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed DirectedSchematicGun Manual? 0 Play Time 01:11:07 Cumulative 3.5 hours Start 2025.07.19 @ 22:04:54 End 2025.07.19 @ 23:19:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: de5f9533-8cac-4d38-9b28-03c03d3c9beb